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Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp53
1 files changed, 43 insertions, 10 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 8db6a10e26..cc454417c6 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -41,6 +41,7 @@
#include "lldrawable.h"
#include "llface.h"
#include "llsky.h"
+#include "llstartup.h"
#include "lltextureentry.h"
#include "llviewercamera.h"
#include "llviewertexturelist.h"
@@ -48,6 +49,7 @@
#include "llspatialpartition.h"
#include "llviewershadermgr.h"
#include "llmodel.h"
+#include "llperfstats.h"
//#include "llimagebmp.h"
//#include "../tools/imdebug/imdebug.h"
@@ -77,13 +79,10 @@ static S32 cube_channel = -1;
static S32 diffuse_channel = -1;
static S32 bump_channel = -1;
-#define LL_BUMPLIST_MULTITHREADED 0 // TODO -- figure out why this doesn't work
+// Enabled after changing LLViewerTexture::mNeedsCreateTexture to an
+// LLAtomicBool; this should work just fine, now. HB
+#define LL_BUMPLIST_MULTITHREADED 1
-// static
-void LLStandardBumpmap::init()
-{
- LLStandardBumpmap::restoreGL();
-}
// static
void LLStandardBumpmap::shutdown()
@@ -94,7 +93,7 @@ void LLStandardBumpmap::shutdown()
// static
void LLStandardBumpmap::restoreGL()
{
- addstandard();
+ addstandard();
}
// static
@@ -107,6 +106,12 @@ void LLStandardBumpmap::addstandard()
return ;
}
+ if (LLStartUp::getStartupState() < STATE_SEED_CAP_GRANTED)
+ {
+ // Not ready, need caps for images
+ return;
+ }
+
// can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps.
//llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 );
clear();
@@ -538,10 +543,18 @@ void LLDrawPoolBump::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL
{
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[type];
- for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
+ std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
+ for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo& params = **k;
+ LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
+
+ if( vobj && vobj->isAttachment() )
+ {
+ trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
+ }
+
applyModelMatrix(params);
if (params.mGroup)
@@ -706,10 +719,21 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
LLVOAvatar* avatar = nullptr;
U64 skin = 0;
+ std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;
+ if(params.mFace)
+ {
+ LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
+
+ if(vobj && vobj->isAttachment())
+ {
+ trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
+ }
+ }
+
LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(params.mAlphaMaskCutoff);
LLDrawPoolBump::bindBumpMap(params, bump_channel);
@@ -769,8 +793,6 @@ void LLBumpImageList::init()
llassert( mBrightnessEntries.size() == 0 );
llassert( mDarknessEntries.size() == 0 );
- LLStandardBumpmap::init();
-
LLStandardBumpmap::restoreGL();
sMainQueue = LL::WorkQueue::getInstance("mainloop");
sTexUpdateQueue = LL::WorkQueue::getInstance("LLImageGL"); // Share work queue with tex loader.
@@ -1337,10 +1359,21 @@ void LLDrawPoolBump::renderBump(U32 type, U32 mask)
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
+ std::unique_ptr<LLPerfStats::RecordAttachmentTime> ratPtr{};
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;
+ if(params.mFace)
+ {
+ LLViewerObject* vobj = (LLViewerObject *)params.mFace->getViewerObject();
+
+ if( vobj && vobj->isAttachment() )
+ {
+ trackAttachments( vobj, params.mFace->isState(LLFace::RIGGED), &ratPtr );
+ }
+ }
+
if (LLDrawPoolBump::bindBumpMap(params))
{
if (mRigged)