diff options
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--[-rwxr-xr-x] | indra/newview/lldrawpoolavatar.cpp | 59 |
1 files changed, 38 insertions, 21 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index f828b56f7f..4c16c542d6 100755..100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -50,6 +50,7 @@ #include "llrendersphere.h" #include "llviewerpartsim.h" #include "llviewercontrol.h" // for gSavedSettings +#include "llviewertexturelist.h" static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK; static U32 sBufferUsage = GL_STREAM_DRAW_ARB; @@ -63,6 +64,7 @@ BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; S32 LLDrawPoolAvatar::sDiffuseChannel = 0; F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f; +LLUUID gBlackSquareID; static bool is_deferred_render = false; static bool is_post_deferred_render = false; @@ -472,7 +474,9 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) } BOOL impostor = avatarp->isImpostor(); - if (impostor) + if (impostor + && LLVOAvatar::AV_DO_NOT_RENDER != avatarp->getVisualMuteSettings() + && LLVOAvatar::AV_ALWAYS_RENDER != avatarp->getVisualMuteSettings()) { return; } @@ -1246,7 +1250,9 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) BOOL impostor = avatarp->isImpostor() && !single_avatar; - if (impostor && pass != 0) + if (( avatarp->isInMuteList() + || impostor + || (LLVOAvatar::AV_DO_NOT_RENDER == avatarp->getVisualMuteSettings() && !avatarp->needsImpostorUpdate()) ) && pass != 0) { //don't draw anything but the impostor for impostored avatars return; } @@ -1263,7 +1269,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) LLVOAvatar::sNumVisibleAvatars++; } - if (impostor) + if (impostor || (LLVOAvatar::AV_DO_NOT_RENDER == avatarp->getVisualMuteSettings() && !avatarp->needsImpostorUpdate())) { if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && avatarp->mImpostor.isComplete()) { @@ -1276,18 +1282,11 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) avatarp->mImpostor.bindTexture(1, specular_channel); } } - avatarp->renderImpostor(LLColor4U(255,255,255,255), sDiffuseChannel); + avatarp->renderImpostor(avatarp->getMutedAVColor(), sDiffuseChannel); } return; } - llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted()); - - /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view - { - gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f)); - }*/ - if (pass == 1) { // render rigid meshes (eyeballs) first @@ -1553,7 +1552,8 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) - { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues + { + //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues for (S32 i = 0; i < drawable->getNumFaces(); ++i) { LLFace* facep = drawable->getFace(i); @@ -1570,13 +1570,15 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* buffer = face->getVertexBuffer(); } else - { //just rebuild this face + { + //just rebuild this face getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face); } } if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime()) - { //perform software vertex skinning for this face + { + //perform software vertex skinning for this face LLStrider<LLVector3> position; LLStrider<LLVector3> normal; @@ -1604,10 +1606,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* { joint = avatar->getJoint("mPelvis"); } - if (!joint) - { - LL_DEBUGS("Avatar") << "Failed to find " << skin->mJointNames[j] << LL_ENDL; - } if (joint) { mat[j] = skin->mInvBindMatrix[j]; @@ -1632,12 +1630,13 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* { F32 w = weight[j][k]; - idx[k] = llclamp((S32) floorf(w), 0, JOINT_COUNT-1); + idx[k] = llclamp((S32) floorf(w), (S32)0, (S32)JOINT_COUNT-1); wght[k] = w - floorf(w); scale += wght[k]; } - + // This is enforced in unpackVolumeFaces() + llassert(scale>0.f); wght *= 1.f/scale; for (U32 k = 0; k < 4; k++) @@ -1737,6 +1736,10 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) for (U32 i = 0; i < count; ++i) { LLJoint* joint = avatar->getJoint(skin->mJointNames[i]); + if (!joint) + { + joint = avatar->getJoint("mPelvis"); + } if (joint) { mat[i] = skin->mInvBindMatrix[i]; @@ -1807,7 +1810,21 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) { //order is important here LLRender::DIFFUSE_MAP should be last, becouse it change //(gGL).mCurrTextureUnitIndex - gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP)); + LLViewerTexture* specular = NULL; + if (LLPipeline::sImpostorRender) + { + specular = LLViewerTextureManager::findFetchedTexture(gBlackSquareID, TEX_LIST_STANDARD); + llassert(NULL != specular); + } + else + { + specular = face->getTexture(LLRender::SPECULAR_MAP); + } + if (specular) + { + gGL.getTexUnit(specular_channel)->bind(specular); + } + gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP), false, true); |