diff options
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index a0024a231c..f3f0b3cce2 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -59,6 +59,7 @@ LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL; BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE; BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; S32 LLDrawPoolAvatar::sDiffuseChannel = 0; +F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f; static bool is_deferred_render = false; @@ -282,7 +283,7 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); } @@ -660,7 +661,7 @@ void LLDrawPoolAvatar::beginRigid() if (sVertexProgram != NULL) { //eyeballs render with the specular shader sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } else @@ -711,7 +712,7 @@ void LLDrawPoolAvatar::beginDeferredRigid() sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } void LLDrawPoolAvatar::endDeferredRigid() @@ -769,7 +770,7 @@ void LLDrawPoolAvatar::beginSkinned() if (LLGLSLShader::sNoFixedFunction) { - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } @@ -1136,7 +1137,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sRenderingSkinned = TRUE; sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); @@ -1247,7 +1248,10 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) if (impostor) { - if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && avatarp->mImpostor.isComplete()) + if (LLPipeline::sRenderDeferred && //rendering a deferred impostor + !LLPipeline::sReflectionRender && + avatarp->mImpostor.isComplete() && //impostor has required data channels + avatarp->mImpostor.getNumTextures() >= 3) { if (normal_channel > -1) { @@ -1705,7 +1709,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) stop_glerror(); - LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette", + LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX, count, FALSE, (GLfloat*) mat[0].mMatrix); @@ -1782,7 +1786,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) } } - if (face->mTextureMatrix) + if (face->mTextureMatrix && vobj->mTexAnimMode) { gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix); @@ -1796,6 +1800,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) buff->setBuffer(data_mask); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); } + + gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES); } } } |