diff options
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index b15cd0b0dc..565f906a3b 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -38,7 +38,6 @@ #include "llvoavatar.h" #include "m3math.h" -#include "llagent.h" #include "lldrawable.h" #include "llface.h" #include "llsky.h" @@ -89,12 +88,13 @@ S32 AVATAR_OFFSET_TEX0 = 32; S32 AVATAR_OFFSET_TEX1 = 40; S32 AVATAR_VERTEX_BYTES = 48; - BOOL gAvatarEmbossBumpMap = FALSE; static BOOL sRenderingSkinned = FALSE; S32 normal_channel = -1; S32 specular_channel = -1; +static LLFastTimer::DeclareTimer FTM_SHADOW_AVATAR("Avatar Shadow"); + LLDrawPoolAvatar::LLDrawPoolAvatar() : LLFacePool(POOL_AVATAR) { @@ -154,7 +154,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses() void LLDrawPoolAvatar::beginDeferredPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_CHARACTERS); + LLFastTimer t(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { @@ -178,7 +178,7 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass) void LLDrawPoolAvatar::endDeferredPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_CHARACTERS); + LLFastTimer t(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { @@ -248,7 +248,7 @@ S32 LLDrawPoolAvatar::getNumShadowPasses() void LLDrawPoolAvatar::beginShadowPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_AVATAR); + LLFastTimer t(FTM_SHADOW_AVATAR); sVertexProgram = &gDeferredAvatarShadowProgram; if (sShaderLevel > 0) @@ -270,7 +270,7 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) void LLDrawPoolAvatar::endShadowPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_AVATAR); + LLFastTimer t(FTM_SHADOW_AVATAR); if (sShaderLevel > 0) { @@ -284,7 +284,7 @@ void LLDrawPoolAvatar::endShadowPass(S32 pass) void LLDrawPoolAvatar::renderShadow(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_SHADOW_AVATAR); + LLFastTimer t(FTM_SHADOW_AVATAR); if (mDrawFace.empty()) { @@ -320,7 +320,7 @@ S32 LLDrawPoolAvatar::getNumPasses() void LLDrawPoolAvatar::render(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_CHARACTERS); + LLFastTimer t(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { renderAvatars(NULL, 2); @@ -332,7 +332,7 @@ void LLDrawPoolAvatar::render(S32 pass) void LLDrawPoolAvatar::beginRenderPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_CHARACTERS); + LLFastTimer t(FTM_RENDER_CHARACTERS); //reset vertex buffer mappings LLVertexBuffer::unbind(); @@ -358,7 +358,7 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) void LLDrawPoolAvatar::endRenderPass(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_CHARACTERS); + LLFastTimer t(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { |