diff options
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 193 |
1 files changed, 172 insertions, 21 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 294cecc703..b4ebee064e 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -183,6 +183,9 @@ void LLDrawPoolAvatar::beginDeferredPass(S32 pass) case 4: beginDeferredRiggedBump(); break; + default: + beginDeferredRiggedMaterial(pass-5); + break; } } @@ -215,6 +218,9 @@ void LLDrawPoolAvatar::endDeferredPass(S32 pass) case 4: endDeferredRiggedBump(); break; + default: + endDeferredRiggedMaterial(pass-5); + break; } } @@ -225,7 +231,7 @@ void LLDrawPoolAvatar::renderDeferred(S32 pass) S32 LLDrawPoolAvatar::getNumPostDeferredPasses() { - return 6; + return 10; } void LLDrawPoolAvatar::beginPostDeferredPass(S32 pass) @@ -247,9 +253,12 @@ void LLDrawPoolAvatar::beginPostDeferredPass(S32 pass) case 4: beginRiggedFullbrightAlpha(); break; - case 5: + case 9: beginRiggedGlow(); break; + default: + beginDeferredRiggedMaterialAlpha(pass-5); + break; } } @@ -275,11 +284,34 @@ void LLDrawPoolAvatar::beginDeferredRiggedAlpha() gPipeline.enableLightsDynamic(); } +void LLDrawPoolAvatar::beginDeferredRiggedMaterialAlpha(S32 pass) +{ + switch (pass) + { + case 0: pass = 1; break; + case 1: pass = 5; break; + case 2: pass = 9; break; + default: pass = 13; break; + } + + pass += LLMaterial::SHADER_COUNT; + + sVertexProgram = &gDeferredMaterialProgram[pass]; + + gPipeline.bindDeferredShader(*sVertexProgram); + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); + specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP); + gPipeline.enableLightsDynamic(); +} + void LLDrawPoolAvatar::endDeferredRiggedAlpha() { LLVertexBuffer::unbind(); gPipeline.unbindDeferredShader(*sVertexProgram); sDiffuseChannel = 0; + normal_channel = -1; + specular_channel = -1; sVertexProgram = NULL; } @@ -305,6 +337,9 @@ void LLDrawPoolAvatar::endPostDeferredPass(S32 pass) case 5: endRiggedGlow(); break; + default: + endDeferredRiggedAlpha(); + break; } } @@ -328,17 +363,21 @@ void LLDrawPoolAvatar::renderPostDeferred(S32 pass) 6, //rigged fullbright shiny 7, //rigged alpha 8, //rigged fullbright alpha - 9, //rigged glow + 9, //rigged material alpha 1 + 10,//rigged material alpha 2 + 11,//rigged material alpha 3 + 12,//rigged material alpha 4 + 13, //rigged glow }; - pass = actual_pass[pass]; + S32 p = actual_pass[pass]; if (LLPipeline::sImpostorRender) { //HACK for impostors so actual pass ends up being proper pass - pass -= 2; + p -= 2; } - render(pass); + render(p); } @@ -425,12 +464,10 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) } else { - renderRigged(avatarp, RIGGED_SIMPLE); - renderRigged(avatarp, RIGGED_ALPHA); - renderRigged(avatarp, RIGGED_FULLBRIGHT); - renderRigged(avatarp, RIGGED_FULLBRIGHT_SHINY); - renderRigged(avatarp, RIGGED_SHINY); - renderRigged(avatarp, RIGGED_FULLBRIGHT_ALPHA); + for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i) + { + renderRigged(avatarp, i); + } } } @@ -455,7 +492,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses() } else { - return 5; + return 21; } } @@ -1010,6 +1047,42 @@ void LLDrawPoolAvatar::endDeferredRiggedBump() sVertexProgram = NULL; } +void LLDrawPoolAvatar::beginDeferredRiggedMaterial(S32 pass) +{ + if (pass == 1 || + pass == 5 || + pass == 9 || + pass == 13) + { //skip alpha passes + return; + } + sVertexProgram = &gDeferredMaterialProgram[pass+LLMaterial::SHADER_COUNT]; + sVertexProgram->bind(); + normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP); + specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP); + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); +} + +void LLDrawPoolAvatar::endDeferredRiggedMaterial(S32 pass) +{ + if (pass == 1 || + pass == 5 || + pass == 9 || + pass == 13) + { + return; + } + + LLVertexBuffer::unbind(); + sVertexProgram->disableTexture(LLViewerShaderMgr::BUMP_MAP); + sVertexProgram->disableTexture(LLViewerShaderMgr::SPECULAR_MAP); + sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + sVertexProgram->unbind(); + normal_channel = -1; + sDiffuseChannel = 0; + sVertexProgram = NULL; +} + void LLDrawPoolAvatar::beginDeferredSkinned() { sShaderLevel = mVertexShaderLevel; @@ -1185,6 +1258,23 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } + if (is_deferred_render && pass >= 5 && pass <= 21) + { + S32 p = pass-5; + + if (p != 1 && + p != 5 && + p != 9 && + p != 13) + { + renderDeferredRiggedMaterial(avatarp, p); + } + return; + } + + + + if (pass == 5) { renderRiggedShinySimple(avatarp); @@ -1197,7 +1287,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - if (pass >= 7 && pass < 9) + if (pass >= 7 && pass < 13) { if (pass == 7) { @@ -1210,9 +1300,32 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) renderRiggedFullbrightAlpha(avatarp); return; } + + if (LLPipeline::sRenderDeferred) + { + S32 p = 0; + switch (pass) + { + case 9: p = 1; break; + case 10: p = 5; break; + case 11: p = 9; break; + case 12: p = 13; break; + } + + { + LLGLEnable blend(GL_BLEND); + renderDeferredRiggedMaterial(avatarp, p); + } + return; + } + else if (pass == 9) + { + renderRiggedGlow(avatarp); + return; + } } - if (pass == 9) + if (pass == 13) { renderRiggedGlow(avatarp); @@ -1474,9 +1587,11 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) { if (sShaderLevel > 0) { //upload matrix palette to shader - LLMatrix4 mat[64]; + LLMatrix4 mat[32]; + + U32 count = llmin((U32) skin->mJointNames.size(), (U32) 32); - for (U32 i = 0; i < skin->mJointNames.size(); ++i) + for (U32 i = 0; i < count; ++i) { LLJoint* joint = avatar->getJoint(skin->mJointNames[i]); if (joint) @@ -1489,7 +1604,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) stop_glerror(); LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette", - skin->mJointNames.size(), + count, FALSE, (GLfloat*) mat[0].mMatrix); @@ -1510,10 +1625,41 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow()); }*/ - gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture()); - if (normal_channel > -1) + LLMaterial* mat = face->getTextureEntry()->getMaterialParams().get(); + + if (mat) { - LLDrawPoolBump::bindBumpMap(face, normal_channel); + gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP)); + gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); + gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP)); + + LLColor4U col = mat->getSpecularLightColor(); + U8 spec = mat->getSpecularLightExponent(); + + U8 env = mat->getEnvironmentIntensity(); + + sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0]/255.f, col.mV[1]/255.f, col.mV[2]/255.f, spec/255.f); + + sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env/255.f); + + sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f); + + for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) + { + LLViewerTexture* tex = face->getTexture(i); + if (tex) + { + tex->addTextureStats(avatar->getPixelArea()); + } + } + } + else + { + gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture()); + if (normal_channel > -1) + { + LLDrawPoolBump::bindBumpMap(face, normal_channel); + } } if (face->mTextureMatrix) @@ -1545,6 +1691,11 @@ void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar) renderRigged(avatar, RIGGED_DEFERRED_BUMP); } +void LLDrawPoolAvatar::renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass) +{ + renderRigged(avatar, pass); +} + static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO"); void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) |