diff options
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index ae3421a019..b044a89af8 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -507,6 +507,11 @@ void LLDrawPoolAvatar::beginRenderPass(S32 pass) //reset vertex buffer mappings LLVertexBuffer::unbind(); + if (pass == 0) + { //make sure no stale colors are left over from a previous render + glColor4f(1,1,1,1); + } + if (LLPipeline::sImpostorRender) { //impostor render does not have impostors or rigid rendering pass += 2; @@ -1030,6 +1035,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sVertexProgram->bind(); + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); enable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); gGL.getTexUnit(0)->activate(); @@ -1042,6 +1048,8 @@ void LLDrawPoolAvatar::endDeferredSkinned() disable_vertex_weighting(sVertexProgram->mAttribute[LLViewerShaderMgr::AVATAR_WEIGHT]); sVertexProgram->unbind(); + sVertexProgram->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + sShaderLevel = mVertexShaderLevel; gGL.getTexUnit(0)->activate(); @@ -1126,8 +1134,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) return; } - LLOverrideFaceColor color(this, 1.0f, 1.0f, 1.0f, 1.0f); - if (pass == 0) { if (!LLPipeline::sReflectionRender) |