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path: root/indra/newview/lldrawpoolavatar.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp25
1 files changed, 20 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 5c4cb71e57..ba8c449c3d 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -311,6 +311,11 @@ void LLDrawPoolAvatar::beginDeferredRiggedMaterialAlpha(S32 pass)
sVertexProgram = &gDeferredMaterialProgram[pass];
+ if (LLPipeline::sUnderWaterRender)
+ {
+ sVertexProgram = &(gDeferredMaterialWaterProgram[pass]);
+ }
+
gPipeline.bindDeferredShader(*sVertexProgram);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP);
@@ -503,7 +508,7 @@ S32 LLDrawPoolAvatar::getNumDeferredPasses()
{
if (LLPipeline::sImpostorRender)
{
- return 3;
+ return 19;
}
else
{
@@ -892,6 +897,8 @@ void LLDrawPoolAvatar::beginRiggedGlow()
sVertexProgram->bind();
sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, LLPipeline::sRenderDeferred ? 2.2f : 1.1f);
+ F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma");
+ sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f));
}
}
@@ -944,6 +951,9 @@ void LLDrawPoolAvatar::beginRiggedFullbright()
else
{
sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f);
+
+ F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma");
+ sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f));
}
}
}
@@ -1045,6 +1055,8 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny()
else
{
sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f);
+ F32 gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma");
+ sVertexProgram->uniform1f(LLShaderMgr::DISPLAY_GAMMA, (gamma > 0.1f) ? 1.0f / gamma : (1.0f/2.2f));
}
}
}
@@ -1104,6 +1116,12 @@ void LLDrawPoolAvatar::beginDeferredRiggedMaterial(S32 pass)
return;
}
sVertexProgram = &gDeferredMaterialProgram[pass+LLMaterial::SHADER_COUNT];
+
+ if (LLPipeline::sUnderWaterRender)
+ {
+ sVertexProgram = &(gDeferredMaterialWaterProgram[pass+LLMaterial::SHADER_COUNT]);
+ }
+
sVertexProgram->bind();
normal_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::BUMP_MAP);
specular_channel = sVertexProgram->enableTexture(LLViewerShaderMgr::SPECULAR_MAP);
@@ -1248,10 +1266,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (impostor)
{
- if (LLPipeline::sRenderDeferred && //rendering a deferred impostor
- !LLPipeline::sReflectionRender &&
- avatarp->mImpostor.isComplete() && //impostor has required data channels
- avatarp->mImpostor.getNumTextures() >= 3)
+ if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && avatarp->mImpostor.isComplete())
{
if (normal_channel > -1)
{