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path: root/indra/newview/lldrawpoolavatar.cpp
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Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp59
1 files changed, 42 insertions, 17 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index ef69990170..d5e86143f1 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -109,6 +109,32 @@ LLDrawPoolAvatar::LLDrawPoolAvatar() :
{
}
+LLDrawPoolAvatar::~LLDrawPoolAvatar()
+{
+ if (!isDead())
+ {
+ LL_WARNS() << "Destroying avatar drawpool that still contains faces" << LL_ENDL;
+ }
+}
+
+// virtual
+BOOL LLDrawPoolAvatar::isDead()
+{
+ if (!LLFacePool::isDead())
+ {
+ return FALSE;
+ }
+
+ for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i)
+ {
+ if (mRiggedFace[i].size() > 0)
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
//-----------------------------------------------------------------------------
// instancePool()
//-----------------------------------------------------------------------------
@@ -467,7 +493,7 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
}
LLVOAvatar *avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get();
- if (avatarp->isDead() || avatarp->mIsDummy || avatarp->mDrawable.isNull())
+ if (avatarp->isDead() || avatarp->isUIAvatar() || avatarp->mDrawable.isNull())
{
return;
}
@@ -1683,7 +1709,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
- if (avatar->isSelf() && !gAgent.needsRenderAvatar())
+ if (!avatar->shouldRenderRigged())
{
return;
}
@@ -1714,13 +1740,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
continue;
}
- LLUUID mesh_id = volume->getParams().getSculptID();
- if (mesh_id.isNull())
- {
- continue;
- }
-
- const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
+ const LLMeshSkinInfo* skin = vobj->getSkinInfo();
if (!skin)
{
continue;
@@ -1934,13 +1954,7 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
continue;
}
- LLUUID mesh_id = volume->getParams().getSculptID();
- if (mesh_id.isNull())
- {
- continue;
- }
-
- const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
+ const LLMeshSkinInfo* skin = vobj->getSkinInfo();
if (!skin)
{
continue;
@@ -2061,11 +2075,16 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const
void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type)
{
+ llassert (facep->isState(LLFace::RIGGED));
+ llassert(getType() == LLDrawPool::POOL_AVATAR);
+ if (facep->getPool() && facep->getPool() != this)
+ {
+ LL_ERRS() << "adding rigged face that's already in another pool" << LL_ENDL;
+ }
if (type >= NUM_RIGGED_PASSES)
{
LL_ERRS() << "Invalid rigged face type." << LL_ENDL;
}
-
if (facep->getRiggedIndex(type) != -1)
{
LL_ERRS() << "Tried to add a rigged face that's referenced elsewhere." << LL_ENDL;
@@ -2078,6 +2097,12 @@ void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type)
void LLDrawPoolAvatar::removeRiggedFace(LLFace* facep)
{
+ llassert (facep->isState(LLFace::RIGGED));
+ llassert(getType() == LLDrawPool::POOL_AVATAR);
+ if (facep->getPool() != this)
+ {
+ LL_ERRS() << "Tried to remove a rigged face from the wrong pool" << LL_ENDL;
+ }
facep->setPool(NULL);
for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i)