diff options
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 34da5b29d4..cb1439b403 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -81,10 +81,6 @@ LLDrawPoolAlpha::~LLDrawPoolAlpha() void LLDrawPoolAlpha::prerender() { mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); - - // TODO: is this even necessay? These are probably set to never discard - LLViewerFetchedTexture::sFlatNormalImagep->addTextureStats(1024.f*1024.f); - LLViewerFetchedTexture::sWhiteImagep->addTextureStats(1024.f * 1024.f); } S32 LLDrawPoolAlpha::getNumPostDeferredPasses() @@ -212,7 +208,7 @@ void LLDrawPoolAlpha::renderPostDeferred(S32 pass) forwardRender(); // final pass, render to depth for depth of field effects - if (!LLPipeline::sImpostorRender && gSavedSettings.getBOOL("RenderDepthOfField") && !gCubeSnapshot && !LLPipeline::sRenderingHUDs && getType() == LLDrawPool::POOL_ALPHA_POST_WATER) + if (!LLPipeline::sImpostorRender && LLPipeline::RenderDepthOfField && !gCubeSnapshot && !LLPipeline::sRenderingHUDs && getType() == LLDrawPool::POOL_ALPHA_POST_WATER) { //update depth buffer sampler simple_shader = fullbright_shader = &gDeferredFullbrightAlphaMaskProgram; |