summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolalpha.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rw-r--r--indra/newview/lldrawpoolalpha.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 60cfe9440d..92be1bdf93 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -53,7 +53,7 @@
#include "llenvironment.h"
-BOOL LLDrawPoolAlpha::sShowDebugAlpha = FALSE;
+bool LLDrawPoolAlpha::sShowDebugAlpha = false;
#define current_shader (LLGLSLShader::sCurBoundShaderPtr)
@@ -144,7 +144,7 @@ static void prepare_alpha_shader(LLGLSLShader* shader, bool textureGamma, bool d
}
}
-extern BOOL gCubeSnapshot;
+extern bool gCubeSnapshot;
void LLDrawPoolAlpha::renderPostDeferred(S32 pass)
{
@@ -587,8 +587,8 @@ void LLDrawPoolAlpha::renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissiv
void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
- BOOL initialized_lighting = FALSE;
- BOOL light_enabled = TRUE;
+ bool initialized_lighting = false;
+ bool light_enabled = true;
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
@@ -710,18 +710,18 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
// Turn off lighting if it hasn't already been so.
if (light_enabled || !initialized_lighting)
{
- initialized_lighting = TRUE;
+ initialized_lighting = true;
target_shader = fullbright_shader;
- light_enabled = FALSE;
+ light_enabled = false;
}
}
// Turn on lighting if it isn't already.
else if (!light_enabled || !initialized_lighting)
{
- initialized_lighting = TRUE;
+ initialized_lighting = true;
target_shader = simple_shader;
- light_enabled = TRUE;
+ light_enabled = true;
}
if (LLPipeline::sRenderingHUDs)
@@ -929,7 +929,7 @@ bool LLDrawPoolAlpha::uploadMatrixPalette(const LLDrawInfo& params)
return false;
}
const LLVOAvatar::MatrixPaletteCache& mpc = params.mAvatar.get()->updateSkinInfoMatrixPalette(params.mSkinInfo);
- U32 count = mpc.mMatrixPalette.size();
+ U32 count = static_cast<U32>(mpc.mMatrixPalette.size());
if (count == 0)
{
@@ -939,7 +939,7 @@ bool LLDrawPoolAlpha::uploadMatrixPalette(const LLDrawInfo& params)
LLGLSLShader::sCurBoundShaderPtr->uniformMatrix3x4fv(LLViewerShaderMgr::AVATAR_MATRIX,
count,
- FALSE,
+ false,
(GLfloat*)&(mpc.mGLMp[0]));
return true;