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Diffstat (limited to 'indra/newview/lldrawpool.h')
-rw-r--r--indra/newview/lldrawpool.h19
1 files changed, 9 insertions, 10 deletions
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index bc299cc89f..ecd9bd034f 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -60,6 +60,7 @@ public:
POOL_GRASS,
POOL_INVISIBLE, // see below *
POOL_AVATAR,
+ POOL_CONTROL_AV, // Animesh
POOL_VOIDWATER,
POOL_WATER,
POOL_GLOW,
@@ -107,16 +108,15 @@ public:
virtual void prerender() = 0;
virtual U32 getVertexDataMask() = 0;
virtual BOOL verify() const { return TRUE; } // Verify that all data in the draw pool is correct!
- virtual S32 getVertexShaderLevel() const { return mVertexShaderLevel; }
+ virtual S32 getShaderLevel() const { return mShaderLevel; }
static LLDrawPool* createPool(const U32 type, LLViewerTexture *tex0 = NULL);
- virtual LLDrawPool *instancePool() = 0; // Create an empty new instance of the pool.
virtual LLViewerTexture* getTexture() = 0;
virtual BOOL isFacePool() { return FALSE; }
virtual void resetDrawOrders() = 0;
protected:
- S32 mVertexShaderLevel;
+ S32 mShaderLevel;
S32 mId;
U32 mType; // Type of draw pool
BOOL mSkipRender;
@@ -138,31 +138,30 @@ public:
PASS_POST_BUMP,
PASS_MATERIAL,
PASS_MATERIAL_ALPHA,
- PASS_MATERIAL_ALPHA_MASK,
+ PASS_MATERIAL_ALPHA_MASK, // Diffuse texture used as alpha mask
PASS_MATERIAL_ALPHA_EMISSIVE,
PASS_SPECMAP,
PASS_SPECMAP_BLEND,
- PASS_SPECMAP_MASK,
+ PASS_SPECMAP_MASK, // Diffuse texture used as alpha mask and specular texture(map)
PASS_SPECMAP_EMISSIVE,
PASS_NORMMAP,
PASS_NORMMAP_BLEND,
- PASS_NORMMAP_MASK,
+ PASS_NORMMAP_MASK, // Diffuse texture used as alpha mask and normal map
PASS_NORMMAP_EMISSIVE,
PASS_NORMSPEC,
PASS_NORMSPEC_BLEND,
- PASS_NORMSPEC_MASK,
+ PASS_NORMSPEC_MASK, // Diffuse texture used as alpha mask with normal and specular map
PASS_NORMSPEC_EMISSIVE,
PASS_GLOW,
PASS_ALPHA,
PASS_ALPHA_MASK,
- PASS_FULLBRIGHT_ALPHA_MASK,
+ PASS_FULLBRIGHT_ALPHA_MASK, // Diffuse texture used as alpha mask and fullbright
PASS_ALPHA_INVISIBLE,
NUM_RENDER_TYPES,
};
LLRenderPass(const U32 type);
virtual ~LLRenderPass();
- /*virtual*/ LLDrawPool* instancePool();
/*virtual*/ LLViewerTexture* getDebugTexture() { return NULL; }
LLViewerTexture* getTexture() { return NULL; }
BOOL isDead() { return FALSE; }
@@ -174,7 +173,7 @@ public:
virtual void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures = FALSE);
virtual void renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE);
virtual void renderGroups(U32 type, U32 mask, BOOL texture = TRUE);
- virtual void renderTexture(U32 type, U32 mask);
+ virtual void renderTexture(U32 type, U32 mask, BOOL batch_textures = TRUE);
};