summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpool.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r--indra/newview/lldrawpool.cpp29
1 files changed, 13 insertions, 16 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 82888b2df6..d583a692f9 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -86,7 +86,8 @@ LLDrawPool *LLDrawPool::createPool(const U32 type, LLViewerTexture *tex0)
poolp = new LLDrawPoolAlpha();
break;
case POOL_AVATAR:
- poolp = new LLDrawPoolAvatar();
+ case POOL_CONTROL_AV:
+ poolp = new LLDrawPoolAvatar(type);
break;
case POOL_TREE:
poolp = new LLDrawPoolTree(tex0);
@@ -127,7 +128,7 @@ LLDrawPool::LLDrawPool(const U32 type)
mType = type;
sNumDrawPools++;
mId = sNumDrawPools;
- mVertexShaderLevel = 0;
+ mShaderLevel = 0;
mSkipRender = false;
}
@@ -141,7 +142,7 @@ LLViewerTexture *LLDrawPool::getDebugTexture()
return NULL;
}
-//virtuals
+//virtual
void LLDrawPool::beginRenderPass( S32 pass )
{
}
@@ -383,16 +384,6 @@ LLRenderPass::~LLRenderPass()
}
-LLDrawPool* LLRenderPass::instancePool()
-{
-#if LL_RELEASE_FOR_DOWNLOAD
- LL_WARNS() << "Attempting to instance a render pass. Invalid operation." << LL_ENDL;
-#else
- LL_ERRS() << "Attempting to instance a render pass. Invalid operation." << LL_ENDL;
-#endif
- return NULL;
-}
-
void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture)
{
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[type];
@@ -406,9 +397,9 @@ void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL t
}
}
-void LLRenderPass::renderTexture(U32 type, U32 mask)
+void LLRenderPass::renderTexture(U32 type, U32 mask, BOOL batch_textures)
{
- pushBatches(type, mask, TRUE);
+ pushBatches(type, mask, true, batch_textures);
}
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
@@ -449,10 +440,10 @@ void LLRenderPass::applyModelMatrix(const LLDrawInfo& params)
if (params.mModelMatrix != gGLLastMatrix)
{
gGLLastMatrix = params.mModelMatrix;
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.loadMatrix(gGLModelView);
if (params.mModelMatrix)
{
- llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
@@ -461,6 +452,11 @@ void LLRenderPass::applyModelMatrix(const LLDrawInfo& params)
void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
{
+ if (!params.mCount)
+ {
+ return;
+ }
+
applyModelMatrix(params);
bool tex_setup = false;
@@ -515,6 +511,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
if (tex_setup)
{
+ gGL.matrixMode(LLRender::MM_TEXTURE0);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
}