diff options
Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r-- | indra/newview/lldrawpool.cpp | 46 |
1 files changed, 3 insertions, 43 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 35f8a85796..94dd927d26 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -116,6 +116,7 @@ LLDrawPool::LLDrawPool(const U32 type) sNumDrawPools++; mId = sNumDrawPools; mVertexShaderLevel = 0; + mSkipRender = false; } LLDrawPool::~LLDrawPool() @@ -253,48 +254,6 @@ void LLFacePool::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures { } -// static -S32 LLFacePool::drawLoop(face_array_t& face_list) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector<LLFace*>::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - res += facep->renderIndexed(); - } - } - return res; -} - -// static -S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage) -{ - S32 res = 0; - if (!face_list.empty()) - { - for (std::vector<LLFace*>::iterator iter = face_list.begin(); - iter != face_list.end(); iter++) - { - LLFace *facep = *iter; - gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ; - gGL.getTexUnit(0)->activate(); - res += facep->renderIndexed(); - } - } - return res; -} - -void LLFacePool::drawLoop() -{ - if (!mDrawFace.empty()) - { - drawLoop(mDrawFace); - } -} - void LLFacePool::enqueue(LLFace* facep) { mDrawFace.push_back(facep); @@ -442,7 +401,7 @@ void LLRenderPass::renderTexture(U32 type, U32 mask) void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures) { - for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i) + for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i) { LLDrawInfo* pparams = *i; if (pparams) @@ -460,6 +419,7 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params) gGL.loadMatrix(gGLModelView); if (params.mModelMatrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix); } gPipeline.mMatrixOpCount++; |