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path: root/indra/newview/lldrawpool.cpp
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Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r--indra/newview/lldrawpool.cpp100
1 files changed, 56 insertions, 44 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index dd6b914783..2abbe2f2f8 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -449,10 +449,14 @@ void teardown_texture_matrix(LLDrawInfo& params)
void LLRenderPass::pushGLTFBatches(U32 type, U32 mask)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
- for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
+ auto* begin = gPipeline.beginRenderMap(type);
+ auto* end = gPipeline.endRenderMap(type);
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DRAWPOOL("pushGLTFBatch");
LLDrawInfo& params = **i;
+ LLCullResult::increment_iterator(i, end);
+
auto& mat = params.mGLTFMaterial;
mat->bind();
@@ -476,10 +480,14 @@ void LLRenderPass::pushRiggedGLTFBatches(U32 type, U32 mask)
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
mask |= LLVertexBuffer::MAP_WEIGHT4;
- for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
+ auto* begin = gPipeline.beginRenderMap(type);
+ auto* end = gPipeline.endRenderMap(type);
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LL_PROFILE_ZONE_NAMED_CATEGORY_DRAWPOOL("pushRiggedGLTFBatch");
LLDrawInfo& params = **i;
+ LLCullResult::increment_iterator(i, end);
+
auto& mat = params.mGLTFMaterial;
mat->bind();
@@ -507,13 +515,14 @@ void LLRenderPass::pushRiggedGLTFBatches(U32 type, U32 mask)
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
- for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
- {
- LLDrawInfo* pparams = *i;
- if (pparams)
- {
- pushBatch(*pparams, mask, texture, batch_textures);
- }
+ auto* begin = gPipeline.beginRenderMap(type);
+ auto* end = gPipeline.endRenderMap(type);
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; )
+ {
+ LLDrawInfo* pparams = *i;
+ LLCullResult::increment_iterator(i, end);
+
+ pushBatch(*pparams, mask, texture, batch_textures);
}
}
@@ -523,34 +532,35 @@ void LLRenderPass::pushRiggedBatches(U32 type, U32 mask, BOOL texture, BOOL batc
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
mask |= LLVertexBuffer::MAP_WEIGHT4;
- for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
+ auto* begin = gPipeline.beginRenderMap(type);
+ auto* end = gPipeline.endRenderMap(type);
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LLDrawInfo* pparams = *i;
- if (pparams)
- {
- if (pparams->mAvatar.notNull() && (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash))
- {
- uploadMatrixPalette(*pparams);
- lastAvatar = pparams->mAvatar;
- lastMeshId = pparams->mSkinInfo->mHash;
- }
+ LLCullResult::increment_iterator(i, end);
- pushBatch(*pparams, mask, texture, batch_textures);
+ if (pparams->mAvatar.notNull() && (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash))
+ {
+ uploadMatrixPalette(*pparams);
+ lastAvatar = pparams->mAvatar;
+ lastMeshId = pparams->mSkinInfo->mHash;
}
+
+ pushBatch(*pparams, mask, texture, batch_textures);
}
}
void LLRenderPass::pushMaskBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
- for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
+ auto* begin = gPipeline.beginRenderMap(type);
+ auto* end = gPipeline.endRenderMap(type);
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
- LLDrawInfo* pparams = *i;
- if (pparams)
- {
- LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(pparams->mAlphaMaskCutoff);
- pushBatch(*pparams, mask, texture, batch_textures);
- }
+ LLDrawInfo* pparams = *i;
+ LLCullResult::increment_iterator(i, end);
+ LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(pparams->mAlphaMaskCutoff);
+ pushBatch(*pparams, mask, texture, batch_textures);
}
}
@@ -559,29 +569,31 @@ void LLRenderPass::pushRiggedMaskBatches(U32 type, U32 mask, BOOL texture, BOOL
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
LLVOAvatar* lastAvatar = nullptr;
U64 lastMeshId = 0;
- for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
+ auto* begin = gPipeline.beginRenderMap(type);
+ auto* end = gPipeline.endRenderMap(type);
+ for (LLCullResult::drawinfo_iterator i = begin; i != end; )
{
LLDrawInfo* pparams = *i;
- if (pparams)
- {
- if (LLGLSLShader::sCurBoundShaderPtr)
- {
- LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(pparams->mAlphaMaskCutoff);
- }
- else
- {
- gGL.flush();
- }
- if (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash)
- {
- uploadMatrixPalette(*pparams);
- lastAvatar = pparams->mAvatar;
- lastMeshId = pparams->mSkinInfo->mHash;
- }
+ LLCullResult::increment_iterator(i, end);
- pushBatch(*pparams, mask | LLVertexBuffer::MAP_WEIGHT4, texture, batch_textures);
+ if (LLGLSLShader::sCurBoundShaderPtr)
+ {
+ LLGLSLShader::sCurBoundShaderPtr->setMinimumAlpha(pparams->mAlphaMaskCutoff);
+ }
+ else
+ {
+ gGL.flush();
}
+
+ if (lastAvatar != pparams->mAvatar || lastMeshId != pparams->mSkinInfo->mHash)
+ {
+ uploadMatrixPalette(*pparams);
+ lastAvatar = pparams->mAvatar;
+ lastMeshId = pparams->mSkinInfo->mHash;
+ }
+
+ pushBatch(*pparams, mask | LLVertexBuffer::MAP_WEIGHT4, texture, batch_textures);
}
}