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-rw-r--r--indra/newview/lldrawfrustum.cpp113
1 files changed, 113 insertions, 0 deletions
diff --git a/indra/newview/lldrawfrustum.cpp b/indra/newview/lldrawfrustum.cpp
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+/**
+* @file lldrawfrustum.cpp
+* @brief Implementation of lldrawfrustum
+*
+* $LicenseInfo:firstyear=2019&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2019, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lldrawfrustum.h"
+
+#include "llviewercontrol.h"
+
+LLDrawFrustum::LLDrawFrustum()
+ : mContextConeOpacity(0.f)
+{
+ mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha"); // 0.0f
+ mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha"); // 1.f
+ mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime"); // 0.08f
+}
+
+LLDrawFrustum::LLDrawFrustum(LLView *origin)
+ : mContextConeOpacity(0.f)
+{
+ mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
+ mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
+ mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
+ setFrustumOrigin(origin);
+}
+
+void LLDrawFrustum::setFrustumOrigin(LLView *origin)
+{
+ if (origin)
+ {
+ mFrustumOrigin = origin->getHandle();
+ }
+}
+
+void LLDrawFrustum::drawFrustum(const LLRect &derived_local_rect, const LLView *root_view, const LLView *drag_handle, bool has_focus)
+{
+ if (mFrustumOrigin.get())
+ {
+ LLView * frustumOrigin = mFrustumOrigin.get();
+ LLRect origin_rect;
+ frustumOrigin->localRectToOtherView(frustumOrigin->getLocalRect(), &origin_rect, root_view);
+ // draw context cone connecting derived floater (ex: color picker) with view (ex: color swatch) in parent floater
+ if (has_focus && frustumOrigin->isInVisibleChain() && mContextConeOpacity > 0.001f)
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLEnable(GL_CULL_FACE);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mTop);
+ gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mTop);
+ gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mBottom);
+ gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
+
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
+ gGL.vertex2i(derived_local_rect.mLeft, derived_local_rect.mBottom);
+ gGL.vertex2i(derived_local_rect.mRight, derived_local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
+ gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
+ gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
+ }
+ gGL.end();
+ }
+
+ if (gFocusMgr.childHasMouseCapture(drag_handle))
+ {
+ mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(mContextConeFadeTime));
+ }
+ else
+ {
+ mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(mContextConeFadeTime));
+ }
+ }
+}
+