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-rwxr-xr-x[-rw-r--r--]indra/newview/lldrawable.h31
1 files changed, 22 insertions, 9 deletions
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index e2064b79f8..c3f6d77edc 100644..100755
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -38,7 +38,6 @@
#include "llvector4a.h"
#include "llquaternion.h"
#include "xform.h"
-#include "llmemtype.h"
#include "lldarray.h"
#include "llviewerobject.h"
#include "llrect.h"
@@ -59,6 +58,7 @@ class LLViewerTexture;
const U32 SILHOUETTE_HIGHLIGHT = 0;
// All data for new renderer goes into this class.
+LL_ALIGN_PREFIX(16)
class LLDrawable : public LLRefCount
{
public:
@@ -75,8 +75,17 @@ public:
static void initClass();
+ void* operator new(size_t size)
+ {
+ return ll_aligned_malloc_16(size);
+ }
+
+ void operator delete(void* ptr)
+ {
+ ll_aligned_free_16(ptr);
+ }
+
LLDrawable() { init(); }
- MEM_TYPE_NEW(LLMemType::MTYPE_DRAWABLE);
void markDead(); // Mark this drawable as dead
BOOL isDead() const { return isState(DEAD); }
@@ -109,6 +118,9 @@ public:
F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
F32 getBinRadius() const { return mBinRadius; }
+ S32 getBinIndex() const { return mBinIndex; }
+ void setBinIndex(S32 index) const { mBinIndex = index; }
+
void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
LLXformMatrix* getXform() { return &mXform; }
@@ -133,6 +145,8 @@ public:
//void removeFace(const S32 i); // SJB: Avoid using this, it's slow
LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp);
void deleteFaces(S32 offset, S32 count);
void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
@@ -194,7 +208,7 @@ public:
S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators...
void setSpatialGroup(LLSpatialGroup *groupp);
- LLSpatialGroup *getSpatialGroup() const { return mSpatialGroupp; }
+ LLSpatialGroup *getSpatialGroup() const;
LLSpatialPartition* getSpatialPartition();
// Statics
@@ -272,17 +286,17 @@ public:
NEARBY_LIGHT = 0x00200000, // In gPipeline.mNearbyLightSet
BUILT = 0x00400000,
FORCE_INVISIBLE = 0x00800000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned)
- CLEAR_INVISIBLE = 0x01000000, // clear FORCE_INVISIBLE next draw frame
REBUILD_SHADOW = 0x02000000,
HAS_ALPHA = 0x04000000,
RIGGED = 0x08000000,
PARTITION_MOVE = 0x10000000,
ANIMATED_CHILD = 0x20000000,
+ ACTIVE_CHILD = 0x40000000,
} EDrawableFlags;
private: //aligned members
- LLVector4a mExtents[2];
- LLVector4a mPositionGroup;
+ LL_ALIGN_16(LLVector4a mExtents[2]);
+ LL_ALIGN_16(LLVector4a mPositionGroup);
public:
LLXformMatrix mXform;
@@ -291,8 +305,6 @@ public:
LLPointer<LLDrawable> mParent;
F32 mDistanceWRTCamera;
-
- S32 mQuietCount;
static S32 getCurrentFrame() { return sCurVisible; }
static S32 getMinVisFrameRange();
@@ -315,6 +327,7 @@ private:
mutable U32 mVisible;
F32 mRadius;
F32 mBinRadius;
+ mutable S32 mBinIndex;
S32 mGeneration;
LLVector3 mCurrentScale;
@@ -323,7 +336,7 @@ private:
static U32 sNumZombieDrawables;
static LLDynamicArrayPtr<LLPointer<LLDrawable> > sDeadList;
-};
+} LL_ALIGN_POSTFIX(16);
inline LLFace* LLDrawable::getFace(const S32 i) const