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-rwxr-xr-x[-rw-r--r--]indra/newview/lldrawable.h56
1 files changed, 29 insertions, 27 deletions
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index fc90bc57c4..a17e2172aa 100644..100755
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -101,7 +101,7 @@ public:
LLVOVolume* getVOVolume() const; // cast mVObjp tp LLVOVolume if OK
const LLMatrix4& getWorldMatrix() const { return mXform.getWorldMatrix(); }
- const LLMatrix4& getRenderMatrix() const { return isRoot() ? getWorldMatrix() : getParent()->getWorldMatrix(); }
+ const LLMatrix4& getRenderMatrix() const;
void setPosition(LLVector3 v) const { }
const LLVector3& getPosition() const { return mXform.getPosition(); }
const LLVector3& getWorldPosition() const { return mXform.getPositionW(); }
@@ -250,35 +250,37 @@ public:
typedef enum e_drawable_flags
{
- IN_REBUILD_Q1 = 0x00000002,
- IN_REBUILD_Q2 = 0x00000004,
- IN_LIGHT_Q = 0x00000008,
- EARLY_MOVE = 0x00000010,
- MOVE_UNDAMPED = 0x00000020,
- ON_MOVE_LIST = 0x00000040,
- USE_BACKLIGHT = 0x00000080,
- UV = 0x00000100,
- UNLIT = 0x00000200,
- LIGHT = 0x00000400,
- LIGHTING_BUILT = 0x00000800,
- REBUILD_VOLUME = 0x00001000, //volume changed LOD or parameters, or vertex buffer changed
- REBUILD_TCOORD = 0x00002000, //texture coordinates changed
- REBUILD_COLOR = 0x00004000, //color changed
- REBUILD_POSITION= 0x00010000, //vertex positions/normals changed
+ IN_REBUILD_Q1 = 0x00000001,
+ IN_REBUILD_Q2 = 0x00000002,
+ IN_LIGHT_Q = 0x00000004,
+ EARLY_MOVE = 0x00000008,
+ MOVE_UNDAMPED = 0x00000010,
+ ON_MOVE_LIST = 0x00000020,
+ USE_BACKLIGHT = 0x00000040,
+ UV = 0x00000080,
+ UNLIT = 0x00000100,
+ LIGHT = 0x00000200,
+ LIGHTING_BUILT = 0x00000400,
+ REBUILD_VOLUME = 0x00000800, //volume changed LOD or parameters, or vertex buffer changed
+ REBUILD_TCOORD = 0x00001000, //texture coordinates changed
+ REBUILD_COLOR = 0x00002000, //color changed
+ REBUILD_POSITION= 0x00004000, //vertex positions/normals changed
REBUILD_GEOMETRY= REBUILD_POSITION|REBUILD_TCOORD|REBUILD_COLOR,
REBUILD_MATERIAL= REBUILD_TCOORD|REBUILD_COLOR,
REBUILD_ALL = REBUILD_GEOMETRY|REBUILD_VOLUME,
- ON_SHIFT_LIST = 0x00100000,
- BLOCKER = 0x00400000,
- ACTIVE = 0x00800000,
- DEAD = 0x01000000,
- INVISIBLE = 0x02000000, // stay invisible until flag is cleared
- NEARBY_LIGHT = 0x04000000, // In gPipeline.mNearbyLightSet
- BUILT = 0x08000000,
- FORCE_INVISIBLE = 0x10000000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned)
- CLEAR_INVISIBLE = 0x20000000, // clear FORCE_INVISIBLE next draw frame
- REBUILD_SHADOW = 0x40000000,
- HAS_ALPHA = 0x80000000,
+ REBUILD_RIGGED = 0x00008000,
+ ON_SHIFT_LIST = 0x00010000,
+ BLOCKER = 0x00020000,
+ ACTIVE = 0x00040000,
+ DEAD = 0x00080000,
+ INVISIBLE = 0x00100000, // stay invisible until flag is cleared
+ NEARBY_LIGHT = 0x00200000, // In gPipeline.mNearbyLightSet
+ BUILT = 0x00400000,
+ FORCE_INVISIBLE = 0x00800000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned)
+ CLEAR_INVISIBLE = 0x01000000, // clear FORCE_INVISIBLE next draw frame
+ REBUILD_SHADOW = 0x02000000,
+ HAS_ALPHA = 0x04000000,
+ RIGGED = 0x08000000,
} EDrawableFlags;
LLXformMatrix mXform;