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-rw-r--r--indra/newview/lldrawable.cpp108
1 files changed, 47 insertions, 61 deletions
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 119b8d24d0..dc0e256ebb 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -254,7 +254,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep)
return count;
}
-static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face", true);
+static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face");
LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep)
{
@@ -492,97 +492,83 @@ F32 LLDrawable::updateXform(BOOL undamped)
BOOL damped = !undamped;
// Position
- LLVector3 old_pos(mXform.getPosition());
- LLVector3 target_pos;
- if (mXform.isRoot())
- {
- // get root position in your agent's region
- target_pos = mVObjp->getPositionAgent();
- }
- else
- {
- // parent-relative position
- target_pos = mVObjp->getPosition();
- }
-
+ LLVector3 old_pos = mXform.getPosition();
+
+ // get agent position or parent-relative position as appropriate
+ //
+ LLVector3 target_pos = mXform.isRoot() ? mVObjp->getPositionAgent() : mVObjp->getPosition();
+
// Rotation
LLQuaternion old_rot(mXform.getRotation());
LLQuaternion target_rot = mVObjp->getRotation();
+
//scaling
LLVector3 target_scale = mVObjp->getScale();
LLVector3 old_scale = mCurrentScale;
LLVector3 dest_scale = target_scale;
-
- // Damping
- F32 dist_squared = 0.f;
- F32 camdist2 = (mDistanceWRTCamera * mDistanceWRTCamera);
+ LLVector3 scale_vec = old_scale-target_scale;
+
+ static const F32 dot_threshold = 1.0f - FLT_EPSILON;
+
+ F32 dist_squared = dist_vec_squared(old_pos, target_pos);
+ bool translated = dist_squared > 0.0f;
+ bool rotated = !mVObjp->getAngularVelocity().isExactlyZero() || (dot(old_rot, target_rot) < dot_threshold);
+ bool scaled = (scale_vec * scale_vec) > MIN_INTERPOLATE_DISTANCE_SQUARED;
+
+ // Damping
if (damped && isVisible())
{
- F32 lerp_amt = llclamp(LLCriticalDamp::getInterpolant(OBJECT_DAMPING_TIME_CONSTANT), 0.f, 1.f);
+ F32 lerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaObjectDampingConstant);
LLVector3 new_pos = lerp(old_pos, target_pos, lerp_amt);
- dist_squared = dist_vec_squared(new_pos, target_pos);
+ dist_squared = dist_vec_squared(new_pos, old_pos);
LLQuaternion new_rot = nlerp(lerp_amt, old_rot, target_rot);
- // FIXME: This can be negative! It is be possible for some rots to 'cancel out' pos or size changes.
- dist_squared += (1.f - dot(new_rot, target_rot)) * 10.f;
+ dist_squared += fabs(1.f - dot(new_rot, old_rot)) * 10.f;
LLVector3 new_scale = lerp(old_scale, target_scale, lerp_amt);
- dist_squared += dist_vec_squared(new_scale, target_scale);
+ dist_squared += dist_vec_squared(new_scale, old_scale);
- if ((dist_squared >= MIN_INTERPOLATE_DISTANCE_SQUARED * camdist2) &&
- (dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED))
+ // If our lerp isn't moving too far, substitue the lerp'd pos for our target for this frame
+ //
+ if (dist_squared <= MAX_INTERPOLATE_DISTANCE_SQUARED)
{
// interpolate
target_pos = new_pos;
target_rot = new_rot;
target_scale = new_scale;
}
- else if (mVObjp->getAngularVelocity().isExactlyZero())
+ else
{
- // snap to final position (only if no target omega is applied)
- dist_squared = 0.0f;
- if (getVOVolume() && !isRoot())
- { //child prim snapping to some position, needs a rebuild
- gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE);
- }
+ llinfos << "skipping update due to overly large lerp" << llendl;
}
}
- else
- {
- // The following fixes MAINT-1742 but breaks vehicles similar to MAINT-2275
- // dist_squared = dist_vec_squared(old_pos, target_pos);
- // The following fixes MAINT-2247 but causes MAINT-2275
- //dist_squared += (1.f - dot(old_rot, target_rot)) * 10.f;
- //dist_squared += dist_vec_squared(old_scale, target_scale);
- }
+ if (translated || rotated || scaled)
+ {
+ if (scaled)
+ {
+ mCurrentScale = target_scale;
+ }
- LLVector3 vec = mCurrentScale-target_scale;
-
- if (vec*vec > MIN_INTERPOLATE_DISTANCE_SQUARED)
- { //scale change requires immediate rebuild
- mCurrentScale = target_scale;
- gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE);
- }
- else if (!isRoot() &&
- (!mVObjp->getAngularVelocity().isExactlyZero() ||
- dist_squared > 0.f))
- { //child prim moving relative to parent, tag as needing to be rendered atomically and rebuild
dist_squared = 1.f; //keep this object on the move list
- if (!isState(LLDrawable::ANIMATED_CHILD))
+
+ //child prim moving relative to parent, tag as needing to be rendered atomically
+ //
+ if (!isRoot() && !isState(LLDrawable::ANIMATED_CHILD))
{
setState(LLDrawable::ANIMATED_CHILD);
- gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE);
- mVObjp->dirtySpatialGroup();
}
+
+ // Mark any components that need to be rebuilt based on what change transpired
+ //
+ if (!rotated && !scaled)
+ gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE);
+ else
+ gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE);
+
+ mVObjp->dirtySpatialGroup();
}
- else if (!isRoot()
- && ( dist_vec_squared(old_pos, target_pos) > 0.f
- || (1.f - dot(old_rot, target_rot)) > 0.f))
- { // update child prims moved from LSL
- gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE);
- }
else if (!getVOVolume() && !isAvatar())
{
movePartition();
@@ -781,7 +767,7 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
}
pos -= camera.getOrigin();
- mDistanceWRTCamera = llround(pos.magVec(), 0.01f);
+ mDistanceWRTCamera = 20.0f;//llround(pos.magVec(), 0.01f);
mVObjp->updateLOD();
}
}