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-rw-r--r--indra/newview/lldebugview.cpp268
1 files changed, 134 insertions, 134 deletions
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp
index 3ef5242de0..b88d11886a 100644
--- a/indra/newview/lldebugview.cpp
+++ b/indra/newview/lldebugview.cpp
@@ -1,134 +1,134 @@
-/**
- * @file lldebugview.cpp
- * @brief A view containing UI elements only visible in build mode.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lldebugview.h"
-
-// library includes
-#include "llfasttimerview.h"
-#include "llconsole.h"
-#include "lltextureview.h"
-#include "llresmgr.h"
-#include "llviewercontrol.h"
-#include "llviewerwindow.h"
-#include "llappviewer.h"
-#include "llsceneview.h"
-#include "llviewertexture.h"
-#include "llfloaterreg.h"
-#include "llscenemonitor.h"
-//
-// Globals
-//
-
-LLDebugView* gDebugView = NULL;
-
-//
-// Methods
-//
-static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view");
-
-LLDebugView::LLDebugView(const LLDebugView::Params& p)
-: LLView(p),
- mFastTimerView(NULL),
- mDebugConsolep(NULL),
- mFloaterSnapRegion(NULL)
-{}
-
-LLDebugView::~LLDebugView()
-{
- // These have already been deleted. Fix the globals appropriately.
- gDebugView = NULL;
- gTextureView = NULL;
- gSceneView = NULL;
- gSceneMonitorView = NULL;
-}
-
-void LLDebugView::init()
-{
- LLRect r;
- LLRect rect = getLocalRect();
-
- // Rectangle to draw debug data in (full height, 3/4 width)
- r.set(10, rect.getHeight() - 100, ((rect.getWidth()*3)/4), 100);
- LLConsole::Params cp;
- cp.name("debug console");
- cp.max_lines(20);
- cp.rect(r);
- cp.font(LLFontGL::getFontMonospace());
- cp.follows.flags(FOLLOWS_BOTTOM | FOLLOWS_LEFT);
- cp.visible(false);
- mDebugConsolep = LLUICtrlFactory::create<LLConsole>(cp);
- addChild(mDebugConsolep);
-
- r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
-
- r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
- (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
-
- mFastTimerView = dynamic_cast<LLFastTimerView*>(LLFloaterReg::getInstance("block_timers"));
-
- gSceneView = new LLSceneView(r);
- gSceneView->setFollowsTop();
- gSceneView->setFollowsLeft();
- gSceneView->setVisible(false);
- addChild(gSceneView);
- gSceneView->setRect(rect);
-
- gSceneMonitorView = new LLSceneMonitorView(r);
- gSceneMonitorView->setFollowsTop();
- gSceneMonitorView->setFollowsLeft();
- gSceneMonitorView->setVisible(false);
- addChild(gSceneMonitorView);
- gSceneMonitorView->setRect(rect);
-
- r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
- (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
-
- r.set(150, rect.getHeight() - 50, 820, 100);
- LLTextureView::Params tvp;
- tvp.name("gTextureView");
- tvp.rect(r);
- tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT);
- tvp.visible(false);
- gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
- addChild(gTextureView);
- //gTextureView->reshape(r.getWidth(), r.getHeight(), true);
-}
-
-void LLDebugView::draw()
-{
- if (mFloaterSnapRegion == NULL)
- {
- mFloaterSnapRegion = getRootView()->getChildView("floater_snap_region");
- }
-
- LLRect debug_rect;
- mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &debug_rect, getParent());
-
- setShape(debug_rect);
- LLView::draw();
-}
+/**
+ * @file lldebugview.cpp
+ * @brief A view containing UI elements only visible in build mode.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "lldebugview.h"
+
+// library includes
+#include "llfasttimerview.h"
+#include "llconsole.h"
+#include "lltextureview.h"
+#include "llresmgr.h"
+#include "llviewercontrol.h"
+#include "llviewerwindow.h"
+#include "llappviewer.h"
+#include "llsceneview.h"
+#include "llviewertexture.h"
+#include "llfloaterreg.h"
+#include "llscenemonitor.h"
+//
+// Globals
+//
+
+LLDebugView* gDebugView = NULL;
+
+//
+// Methods
+//
+static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view");
+
+LLDebugView::LLDebugView(const LLDebugView::Params& p)
+: LLView(p),
+ mFastTimerView(NULL),
+ mDebugConsolep(NULL),
+ mFloaterSnapRegion(NULL)
+{}
+
+LLDebugView::~LLDebugView()
+{
+ // These have already been deleted. Fix the globals appropriately.
+ gDebugView = NULL;
+ gTextureView = NULL;
+ gSceneView = NULL;
+ gSceneMonitorView = NULL;
+}
+
+void LLDebugView::init()
+{
+ LLRect r;
+ LLRect rect = getLocalRect();
+
+ // Rectangle to draw debug data in (full height, 3/4 width)
+ r.set(10, rect.getHeight() - 100, ((rect.getWidth()*3)/4), 100);
+ LLConsole::Params cp;
+ cp.name("debug console");
+ cp.max_lines(20);
+ cp.rect(r);
+ cp.font(LLFontGL::getFontMonospace());
+ cp.follows.flags(FOLLOWS_BOTTOM | FOLLOWS_LEFT);
+ cp.visible(false);
+ mDebugConsolep = LLUICtrlFactory::create<LLConsole>(cp);
+ addChild(mDebugConsolep);
+
+ r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
+
+ r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
+ (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
+
+ mFastTimerView = dynamic_cast<LLFastTimerView*>(LLFloaterReg::getInstance("block_timers"));
+
+ gSceneView = new LLSceneView(r);
+ gSceneView->setFollowsTop();
+ gSceneView->setFollowsLeft();
+ gSceneView->setVisible(false);
+ addChild(gSceneView);
+ gSceneView->setRect(rect);
+
+ gSceneMonitorView = new LLSceneMonitorView(r);
+ gSceneMonitorView->setFollowsTop();
+ gSceneMonitorView->setFollowsLeft();
+ gSceneMonitorView->setVisible(false);
+ addChild(gSceneMonitorView);
+ gSceneMonitorView->setRect(rect);
+
+ r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
+ (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
+
+ r.set(150, rect.getHeight() - 50, 820, 100);
+ LLTextureView::Params tvp;
+ tvp.name("gTextureView");
+ tvp.rect(r);
+ tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT);
+ tvp.visible(false);
+ gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
+ addChild(gTextureView);
+ //gTextureView->reshape(r.getWidth(), r.getHeight(), true);
+}
+
+void LLDebugView::draw()
+{
+ if (mFloaterSnapRegion == NULL)
+ {
+ mFloaterSnapRegion = getRootView()->getChildView("floater_snap_region");
+ }
+
+ LLRect debug_rect;
+ mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &debug_rect, getParent());
+
+ setShape(debug_rect);
+ LLView::draw();
+}