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-rw-r--r--indra/newview/llcontrolavatar.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/indra/newview/llcontrolavatar.cpp b/indra/newview/llcontrolavatar.cpp
index bd99f66459..f18d1c636a 100644
--- a/indra/newview/llcontrolavatar.cpp
+++ b/indra/newview/llcontrolavatar.cpp
@@ -190,3 +190,67 @@ void LLControlAvatar::updateDebugText()
LLVOAvatar::updateDebugText();
}
+
+void LLControlAvatar::getAnimatedVolumes(std::vector<LLVOVolume*>& volumes)
+{
+ if (!mRootVolp)
+ {
+ return;
+ }
+
+ volumes.push_back(mRootVolp);
+
+ LLViewerObject::const_child_list_t& child_list = mRootVolp->getChildren();
+ for (LLViewerObject::const_child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end(); ++iter)
+ {
+ LLViewerObject* childp = *iter;
+ LLVOVolume *child_volp = dynamic_cast<LLVOVolume*>(childp);
+ if (child_volp && child_volp->isAnimatedObject())
+ {
+ volumes.push_back(child_volp);
+ }
+ }
+}
+
+// This is called after an associated object receives an animation
+// message. Combine the signaled animations for all associated objects
+// and process any resulting state changes.
+void LLControlAvatar::updateAnimations()
+{
+ if (!mRootVolp)
+ {
+ LL_WARNS("AXON") << "No root vol" << LL_ENDL;
+ return;
+ }
+
+ std::vector<LLVOVolume*> volumes;
+ getAnimatedVolumes(volumes);
+
+ // Rebuild mSignaledAnimations from the associated volumes.
+ std::map<LLUUID, S32> anims;
+ for (std::vector<LLVOVolume*>::iterator vol_it = volumes.begin(); vol_it != volumes.end(); ++vol_it)
+ {
+ LLVOVolume *volp = *vol_it;
+ for (std::map<LLUUID,S32>::iterator anim_it = volp->mObjectSignaledAnimations.begin();
+ anim_it != volp->mObjectSignaledAnimations.end();
+ ++anim_it)
+ {
+ std::map<LLUUID,S32>::iterator found_anim_it = anims.find(anim_it->first);
+ if (found_anim_it != anims.end())
+ {
+ // Animation already present, use the larger sequence id
+ anims[anim_it->first] = llmax(found_anim_it->second, anim_it->second);
+ }
+ else
+ {
+ // Animation not already present, use this sequence id.
+ anims[anim_it->first] = anim_it->second;
+ }
+ }
+ }
+ mSignaledAnimations = anims;
+
+ LL_DEBUGS("AXON") << "process animation state changes here" << LL_ENDL;
+ processAnimationStateChanges();
+}