diff options
Diffstat (limited to 'indra/newview/llcompilequeue.cpp')
-rw-r--r-- | indra/newview/llcompilequeue.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index 5d010a6f1e..3aaaaf52f5 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -52,7 +52,7 @@ #include "lldir.h" #include "llnotificationsutil.h" #include "llviewerstats.h" -#include "llfilesystem.h" +#include "llvfile.h" #include "lluictrlfactory.h" #include "lltrans.h" @@ -116,7 +116,7 @@ namespace } // *NOTE$: A minor specialization of LLScriptAssetUpload, it does not require a buffer -// (and does not save a buffer to the cache) and it finds the compile queue window and +// (and does not save a buffer to the vFS) and it finds the compile queue window and // displays a compiling message. class LLQueuedScriptAssetUpload : public LLScriptAssetUpload { @@ -134,8 +134,8 @@ public: virtual LLSD prepareUpload() { /* *NOTE$: The parent class (LLScriptAssetUpload will attempt to save - * the script buffer into to the cache. Since the resource is already in - * the cache we don't want to do that. Just put a compiling message in + * the script buffer into to the VFS. Since the resource is already in + * the VFS we don't want to do that. Just put a compiling message in * the window and move on */ LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", LLSD(mQueueId)); @@ -283,11 +283,11 @@ void LLFloaterCompileQueue::handleHTTPResponse(std::string pumpName, const LLSD LLEventPumps::instance().post(pumpName, expresult); } -// *TODO: handleSCriptRetrieval is passed into the cache via a legacy C function pointer +// *TODO: handleSCriptRetrieval is passed into the VFS via a legacy C function pointer // future project would be to convert these to C++ callables (std::function<>) so that // we can use bind and remove the userData parameter. // -void LLFloaterCompileQueue::handleScriptRetrieval(const LLUUID& assetId, +void LLFloaterCompileQueue::handleScriptRetrieval(LLVFS *vfs, const LLUUID& assetId, LLAssetType::EType type, void* userData, S32 status, LLExtStat extStatus) { LLSD result(LLSD::emptyMap()); |