diff options
Diffstat (limited to 'indra/newview/llcompilequeue.cpp')
-rwxr-xr-x | indra/newview/llcompilequeue.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index 055a69727e..b0916d769a 100755 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -111,8 +111,8 @@ void LLFloaterScriptQueue::inventoryChanged(LLViewerObject* viewer_object, S32, void* q_id) { - llinfos << "LLFloaterScriptQueue::inventoryChanged() for object " - << viewer_object->getID() << llendl; + LL_INFOS() << "LLFloaterScriptQueue::inventoryChanged() for object " + << viewer_object->getID() << LL_ENDL; //Remove this listener from the object since its //listener callback is now being executed. @@ -137,8 +137,8 @@ void LLFloaterScriptQueue::inventoryChanged(LLViewerObject* viewer_object, // something went wrong... // note that we're not working on this one, and move onto the // next object in the list. - llwarns << "No inventory for " << mCurrentObjectID - << llendl; + LL_WARNS() << "No inventory for " << mCurrentObjectID + << LL_ENDL; nextObject(); } } @@ -184,16 +184,16 @@ BOOL LLFloaterScriptQueue::nextObject() do { count = mObjectIDs.size(); - llinfos << "LLFloaterScriptQueue::nextObject() - " << count - << " objects left to process." << llendl; + LL_INFOS() << "LLFloaterScriptQueue::nextObject() - " << count + << " objects left to process." << LL_ENDL; mCurrentObjectID.setNull(); if(count > 0) { successful_start = popNext(); } - llinfos << "LLFloaterScriptQueue::nextObject() " + LL_INFOS() << "LLFloaterScriptQueue::nextObject() " << (successful_start ? "successful" : "unsuccessful") - << llendl; + << LL_ENDL; } while((mObjectIDs.size() > 0) && !successful_start); if(isDone() && !mDone) { @@ -215,14 +215,14 @@ BOOL LLFloaterScriptQueue::popNext() if(mCurrentObjectID.isNull() && (count > 0)) { mCurrentObjectID = mObjectIDs.at(0); - llinfos << "LLFloaterScriptQueue::popNext() - mCurrentID: " - << mCurrentObjectID << llendl; + LL_INFOS() << "LLFloaterScriptQueue::popNext() - mCurrentID: " + << mCurrentObjectID << LL_ENDL; mObjectIDs.erase(mObjectIDs.begin()); LLViewerObject* obj = gObjectList.findObject(mCurrentObjectID); if(obj) { - llinfos << "LLFloaterScriptQueue::popNext() requesting inv for " - << mCurrentObjectID << llendl; + LL_INFOS() << "LLFloaterScriptQueue::popNext() requesting inv for " + << mCurrentObjectID << LL_ENDL; LLUUID* id = new LLUUID(getKey().asUUID()); registerVOInventoryListener(obj,id); requestVOInventory(); @@ -328,7 +328,7 @@ void LLFloaterCompileQueue::handleInventory(LLViewerObject *viewer_object, viewer_object->getID(), itemp->getUUID()); - //llinfos << "ITEM NAME 2: " << names.get(i) << llendl; + //LL_INFOS() << "ITEM NAME 2: " << names.get(i) << LL_ENDL; gAssetStorage->getInvItemAsset(viewer_object->getRegion()->getHost(), gAgent.getID(), gAgent.getSessionID(), @@ -349,7 +349,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status) { - llinfos << "LLFloaterCompileQueue::scriptArrived()" << llendl; + LL_INFOS() << "LLFloaterCompileQueue::scriptArrived()" << LL_ENDL; LLScriptQueueData* data = (LLScriptQueueData*)user_data; if(!data) { @@ -360,7 +360,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id, std::string buffer; if(queue && (0 == status)) { - //llinfos << "ITEM NAME 3: " << data->mScriptName << llendl; + //LL_INFOS() << "ITEM NAME 3: " << data->mScriptName << LL_ENDL; // Dump this into a file on the local disk so we can compile it. std::string filename; @@ -414,7 +414,7 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id, buffer = LLTrans::getString("CompileQueueUnknownFailure") + (" ") + data->mScriptName; } - llwarns << "Problem downloading script asset." << llendl; + LL_WARNS() << "Problem downloading script asset." << LL_ENDL; if(queue) queue->removeItemByItemID(data->mItemId); } if(queue && (buffer.size() > 0)) @@ -546,7 +546,7 @@ LLFloaterNotRunQueue::~LLFloaterNotRunQueue() void LLFloaterCompileQueue::removeItemByItemID(const LLUUID& asset_id) { - llinfos << "LLFloaterCompileQueue::removeItemByAssetID()" << llendl; + LL_INFOS() << "LLFloaterCompileQueue::removeItemByAssetID()" << LL_ENDL; for(S32 i = 0; i < mCurrentScripts.size(); ) { if(asset_id == mCurrentScripts.at(i)->getUUID()) |