diff options
Diffstat (limited to 'indra/newview/llcompilequeue.cpp')
-rw-r--r-- | indra/newview/llcompilequeue.cpp | 218 |
1 files changed, 113 insertions, 105 deletions
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index d9fd4509a5..219bcf0eb0 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -37,8 +37,6 @@ #include "llcompilequeue.h" #include "llagent.h" -#include "llassetuploadqueue.h" -#include "llassetuploadresponders.h" #include "llchat.h" #include "llfloaterreg.h" #include "llviewerwindow.h" @@ -59,11 +57,54 @@ #include "lltrans.h" #include "llselectmgr.h" -#include "llexperienceassociationresponder.h" #include "llexperiencecache.h" -// *TODO: This should be separated into the script queue, and the floater views of that queue. -// There should only be one floater class that can view any queue type +#include "llviewerassetupload.h" +#include "llcorehttputil.h" + +// *NOTE$: A minor specialization of LLScriptAssetUpload, it does not require a buffer +// (and does not save a buffer to the vFS) and it finds the compile queue window and +// displays a compiling message. +class LLQueuedScriptAssetUpload : public LLScriptAssetUpload +{ +public: + LLQueuedScriptAssetUpload(LLUUID taskId, LLUUID itemId, LLUUID assetId, TargetType_t targetType, + bool isRunning, std::string scriptName, LLUUID queueId, LLUUID exerienceId, taskUploadFinish_f finish) : + LLScriptAssetUpload(taskId, itemId, targetType, isRunning, + exerienceId, std::string(), finish), + mScriptName(scriptName), + mQueueId(queueId) + { + setAssetId(assetId); + } + + virtual LLSD prepareUpload() + { + /* *NOTE$: The parent class (LLScriptAssetUpload will attempt to save + * the script buffer into to the VFS. Since the resource is already in + * the VFS we don't want to do that. Just put a compiling message in + * the window and move on + */ + LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", LLSD(mQueueId)); + if (queue) + { + std::string message = std::string("Compiling \"") + getScriptName() + std::string("\"..."); + + queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM); + } + + return LLSD().with("success", LLSD::Boolean(true)); + } + + + std::string getScriptName() const { return mScriptName; } + +private: + void setScriptName(const std::string &scriptName) { mScriptName = scriptName; } + + LLUUID mQueueId; + std::string mScriptName; +}; ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs @@ -127,7 +168,7 @@ void LLFloaterScriptQueue::inventoryChanged(LLViewerObject* viewer_object, //which it internally stores. //If we call this further down in the function, calls to handleInventory - //and nextObject may update the interally stored viewer object causing + //and nextObject may update the internally stored viewer object causing //the removal of the incorrect listener from an incorrect object. //Fixes SL-6119:Recompile scripts fails to complete @@ -242,81 +283,17 @@ BOOL LLFloaterScriptQueue::startQueue() return nextObject(); } -class CompileQueueExperienceResponder : public LLHTTPClient::Responder -{ -public: - CompileQueueExperienceResponder(const LLUUID& parent):mParent(parent) - { - } - - LLUUID mParent; - - /*virtual*/ void httpSuccess() - { - sendResult(getContent()); - } - /*virtual*/ void httpFailure() - { - sendResult(LLSD()); - } - void sendResult(const LLSD& content) - { - LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", mParent); - if(!queue) - return; - - queue->experienceIdsReceived(content["experience_ids"]); - } -}; - - - ///---------------------------------------------------------------------------- /// Class LLFloaterCompileQueue ///---------------------------------------------------------------------------- - -class LLCompileFloaterUploadQueueSupplier : public LLAssetUploadQueueSupplier -{ -public: - - LLCompileFloaterUploadQueueSupplier(const LLUUID& queue_id) : - mQueueId(queue_id) - { - } - - virtual LLAssetUploadQueue* get() const - { - LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", LLSD(mQueueId)); - if(NULL == queue) - { - return NULL; - } - return queue->getUploadQueue(); - } - - virtual void log(std::string message) const - { - LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", LLSD(mQueueId)); - if(NULL == queue) - { - return; - } - - queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM); - } - -private: - LLUUID mQueueId; -}; - LLFloaterCompileQueue::LLFloaterCompileQueue(const LLSD& key) : LLFloaterScriptQueue(key) { setTitle(LLTrans::getString("CompileQueueTitle")); setStartString(LLTrans::getString("CompileQueueStart")); - mUploadQueue = new LLAssetUploadQueue(new LLCompileFloaterUploadQueueSupplier(key.asUUID())); +// mUploadQueue = new LLAssetUploadQueue(new LLCompileFloaterUploadQueueSupplier(key.asUUID())); } LLFloaterCompileQueue::~LLFloaterCompileQueue() @@ -380,8 +357,8 @@ void LLFloaterCompileQueue::handleInventory(LLViewerObject *viewer_object, LLScriptQueueData* datap = new LLScriptQueueData(getKey().asUUID(), viewer_object->getID(), itemp); - ExperienceAssociationResponder::fetchAssociatedExperience(itemp->getParentUUID(), itemp->getUUID(), - boost::bind(LLFloaterCompileQueue::requestAsset, datap, _1)); + LLExperienceCache::instance().fetchAssociatedExperience(itemp->getParentUUID(), itemp->getUUID(), + boost::bind(&LLFloaterCompileQueue::requestAsset, datap, _1)); } } } @@ -423,6 +400,37 @@ void LLFloaterCompileQueue::requestAsset( LLScriptQueueData* datap, const LLSD& (void*)datap); } +/*static*/ +void LLFloaterCompileQueue::finishLSLUpload(LLUUID itemId, LLUUID taskId, LLUUID newAssetId, LLSD response, std::string scriptName, LLUUID queueId) +{ + + LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", LLSD(queueId)); + if (queue) + { + // Bytecode save completed + if (response["compiled"]) + { + std::string message = std::string("Compilation of \"") + scriptName + std::string("\" succeeded"); + + queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(message, ADD_BOTTOM); + LL_INFOS() << message << LL_ENDL; + } + else + { + LLSD compile_errors = response["errors"]; + for (LLSD::array_const_iterator line = compile_errors.beginArray(); + line < compile_errors.endArray(); line++) + { + std::string str = line->asString(); + str.erase(std::remove(str.begin(), str.end(), '\n'), str.end()); + + queue->getChild<LLScrollListCtrl>("queue output")->addSimpleElement(str, ADD_BOTTOM); + } + LL_INFOS() << response["errors"] << LL_ENDL; + } + + } +} // This is the callback for when each script arrives // static @@ -441,36 +449,21 @@ void LLFloaterCompileQueue::scriptArrived(LLVFS *vfs, const LLUUID& asset_id, std::string buffer; if(queue && (0 == status)) { - //LL_INFOS() << "ITEM NAME 3: " << data->mScriptName << LL_ENDL; - - // Dump this into a file on the local disk so we can compile it. - std::string filename; - LLVFile file(vfs, asset_id, type); - std::string uuid_str; - asset_id.toString(uuid_str); - filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,uuid_str) + llformat(".%s",LLAssetType::lookup(type)); - - const bool is_running = true; - LLViewerObject* object = gObjectList.findObject(data->mTaskId); - if (object) - { - std::string url = object->getRegion()->getCapability("UpdateScriptTask"); - if(!url.empty()) - { - // Read script source in to buffer. - U32 script_size = file.getSize(); - U8* script_data = new U8[script_size]; - file.read(script_data, script_size); - - queue->mUploadQueue->queue(filename, data->mTaskId, - data->mItem->getUUID(), is_running, queue->mMono, queue->getKey().asUUID(), - script_data, script_size, data->mItem->getName(), data->mExperienceId); - } - else - { - buffer = LLTrans::getString("CompileQueueServiceUnavailable") + (": ") + data->mItem->getName(); - } - } + LLViewerObject* object = gObjectList.findObject(data->mTaskId); + if (object) + { + std::string url = object->getRegion()->getCapability("UpdateScriptTask"); + std::string scriptName = data->mItem->getName(); + + LLBufferedAssetUploadInfo::taskUploadFinish_f proc = boost::bind(&LLFloaterCompileQueue::finishLSLUpload, _1, _2, _3, _4, + scriptName, data->mQueueID); + + LLResourceUploadInfo::ptr_t uploadInfo(new LLQueuedScriptAssetUpload(data->mTaskId, data->mItem->getUUID(), asset_id, + (queue->mMono) ? LLScriptAssetUpload::MONO : LLScriptAssetUpload::LSL2, + true, scriptName, data->mQueueID, data->mExperienceId, proc)); + + LLViewerAssetUpload::EnqueueInventoryUpload(url, uploadInfo); + } } else { @@ -653,14 +646,29 @@ BOOL LLFloaterCompileQueue::startQueue() std::string lookup_url=region->getCapability("GetCreatorExperiences"); if(!lookup_url.empty()) { - LLHTTPClient::get(lookup_url, new CompileQueueExperienceResponder(getKey().asUUID())); - return TRUE; + LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t success = + boost::bind(&LLFloaterCompileQueue::processExperienceIdResults, _1, getKey().asUUID()); + + LLCoreHttpUtil::HttpCoroutineAdapter::completionCallback_t failure = + boost::bind(&LLFloaterCompileQueue::processExperienceIdResults, LLSD(), getKey().asUUID()); + + LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpGet(lookup_url, + success, failure); + return TRUE; } } return nextObject(); } +/*static*/ +void LLFloaterCompileQueue::processExperienceIdResults(LLSD result, LLUUID parent) +{ + LLFloaterCompileQueue* queue = LLFloaterReg::findTypedInstance<LLFloaterCompileQueue>("compile_queue", parent); + if (!queue) + return; + queue->experienceIdsReceived(result["experience_ids"]); +} void LLFloaterNotRunQueue::handleInventory(LLViewerObject* viewer_obj, LLInventoryObject::object_list_t* inv) |