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Diffstat (limited to 'indra/newview/llcallfloater.h')
-rw-r--r-- | indra/newview/llcallfloater.h | 275 |
1 files changed, 0 insertions, 275 deletions
diff --git a/indra/newview/llcallfloater.h b/indra/newview/llcallfloater.h deleted file mode 100644 index e1c7b3f43a..0000000000 --- a/indra/newview/llcallfloater.h +++ /dev/null @@ -1,275 +0,0 @@ -/** - * @file llcallfloater.h - * @author Mike Antipov - * @brief Voice Control Panel in a Voice Chats (P2P, Group, Nearby...). - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLCALLFLOATER_H -#define LL_LLCALLFLOATER_H - -#include "lltransientdockablefloater.h" -#include "llvoicechannel.h" -#include "llvoiceclient.h" -#include "llconversationmodel.h" - -class LLAvatarList; -class LLAvatarListItem; -class LLAvatarName; -class LLNonAvatarCaller; -class LLOutputMonitorCtrl; -class LLParticipantList; -class LLSpeakerMgr; -class LLSpeakersDelayActionsStorage; - -/** - * The Voice Control Panel is an ambient window summoned by clicking the flyout chevron - * on the Speak button. It can be torn-off and freely positioned onscreen. - * - * When the Resident is engaged in Voice Chat, the Voice Control Panel provides control - * over the audible volume of each of the other participants, the Resident's own Voice - * Morphing settings (if she has subscribed to enable the feature), and Voice Recording. - * - * When the Resident is engaged in any chat except Nearby Chat, the Voice Control Panel - * also provides a 'Leave Call' button to allow the Resident to leave that voice channel. - */ -class LLCallFloater : public LLTransientDockableFloater, LLVoiceClientParticipantObserver -{ -public: - - LOG_CLASS(LLCallFloater); - - LLCallFloater(const LLSD& key); - ~LLCallFloater(); - - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ void draw(); - /*virtual*/ void setFocus( BOOL b ); - - /** - * Is called by LLVoiceClient::notifyParticipantObservers when voice participant list is changed. - * - * Refreshes list to display participants not in voice as disabled. - */ - /*virtual*/ void onParticipantsChanged(); - - static void onCurrentChannelChanged(const LLUUID& session_id); - -private: - typedef enum e_voice_controls_type - { - VC_LOCAL_CHAT, - VC_GROUP_CHAT, - VC_AD_HOC_CHAT, - VC_PEER_TO_PEER, - VC_PEER_TO_PEER_AVALINE - }EVoiceControls; - - typedef enum e_speaker_state - { - STATE_UNKNOWN, - STATE_INVITED, - STATE_JOINED, - STATE_LEFT, - } ESpeakerState; - - typedef std::map<LLUUID, ESpeakerState> speaker_state_map_t; - - void leaveCall(); - - /** - * Updates mSpeakerManager and list according to current Voice Channel - * - * It compares mSpeakerManager & current Voice Channel session IDs. - * If they are different gets Speaker manager related to current channel and updates channel participant list. - */ - void updateSession(); - - /** - * Refreshes participant list according to current Voice Channel - */ - void refreshParticipantList(); - - /** - * Handles event on avatar list is refreshed after it was marked dirty. - * - * It sets initial participants voice states (once after the first refreshing) - * and updates voice states each time anybody is joined/left voice chat in session. - */ - void onAvatarListRefreshed(); - - /** - * Updates window title with an avatar name - */ - void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); - - void updateTitle(); - void initAgentData(); - void setModeratorMutedVoice(bool moderator_muted); - void updateAgentModeratorState(); - void onModeratorNameCache(const LLAvatarName& av_name); - - /** - * Sets initial participants voice states in avatar list (Invited, Joined, Has Left). - * - * @see refreshParticipantList() - * @see onAvatarListRefreshed() - * @see mInitParticipantsVoiceState - */ - void initParticipantsVoiceState(); - - /** - * Updates participants voice states in avatar list (Invited, Joined, Has Left). - * - * @see onAvatarListRefreshed() - * @see onChanged() - */ - void updateParticipantsVoiceState(); - - /** - * Updates voice state of participant not in current voice channel depend on its current state. - */ - void updateNotInVoiceParticipantState(LLAvatarListItem* item); - void setState(LLAvatarListItem* item, ESpeakerState state); - void setState(const LLUUID& speaker_id, ESpeakerState state) - { - lldebugs << "Storing state: " << speaker_id << ", " << state << llendl; - mSpeakerStateMap[speaker_id] = state; - } - - ESpeakerState getState(const LLUUID& speaker_id) - { - lldebugs << "Getting state: " << speaker_id << ", " << mSpeakerStateMap[speaker_id] << llendl; - - return mSpeakerStateMap[speaker_id]; - } - - /** - * Instantiates new LLAvatarListItemRemoveTimer and adds it into the map if it is not already created. - * - * @param voice_speaker_id LLUUID of Avatar List item to be removed from the list when timer expires. - */ - void setVoiceRemoveTimer(const LLUUID& voice_speaker_id); - - /** - * Removes specified by UUID Avatar List item. - * - * @param voice_speaker_id LLUUID of Avatar List item to be removed from the list. - */ - bool removeVoiceLeftParticipant(const LLUUID& voice_speaker_id); - - /** - * Deletes all timers from the list to prevent started timers from ticking after destruction - * and after switching on another voice channel. - */ - void resetVoiceRemoveTimers(); - - /** - * Removes specified by UUID timer from the map. - * - * @param voice_speaker_id LLUUID of Avatar List item whose timer should be removed from the map. - */ - void removeVoiceRemoveTimer(const LLUUID& voice_speaker_id); - - /** - * Called by LLParticipantList before adding a speaker to the participant list. - * - * If false is returned, the speaker will not be added to the list. - * - * @param speaker_id Speaker to validate. - * @return true if this is a valid speaker, false otherwise. - */ - bool validateSpeaker(const LLUUID& speaker_id); - - /** - * Connects to passed channel to be updated according to channel's voice states. - */ - void connectToChannel(LLVoiceChannel* channel); - - /** - * Callback to process changing of voice channel's states. - */ - void onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state); - - /** - * Updates floater according to passed channel's voice state. - */ - void updateState(const LLVoiceChannel::EState& new_state); - - /** - * Resets floater to be ready to show voice participants. - * - * Clears all data from the latest voice session. - */ - void reset(const LLVoiceChannel::EState& new_state); - -private: - speaker_state_map_t mSpeakerStateMap; - LLSpeakerMgr* mSpeakerManager; - LLParticipantList* mParticipants; - LLAvatarList* mAvatarList; - LLConversationViewModel mConversationViewModel; - LLNonAvatarCaller* mNonAvatarCaller; - EVoiceControls mVoiceType; - LLPanel* mAgentPanel; - LLOutputMonitorCtrl* mSpeakingIndicator; - bool mIsModeratorMutedVoice; - - /** - * Flag indicated that participants voice states should be initialized. - * - * It is used due to Avatar List has delayed refreshing after it content is changed. - * Real initializing is performed when Avatar List is first time refreshed. - * - * @see onAvatarListRefreshed() - * @see initParticipantsVoiceState() - */ - bool mInitParticipantsVoiceState; - - boost::signals2::connection mAvatarListRefreshConnection; - - - /** - * time out speakers when they are not part of current session - */ - LLSpeakersDelayActionsStorage* mSpeakerDelayRemover; - - /** - * Stores reference to current voice channel. - * - * Is used to ignore voice channel changed callback for the same channel. - * - * @see onCurrentChannelChanged() - */ - static LLVoiceChannel* sCurrentVoiceChannel; - - /* virtual */ - LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::IM; } - - boost::signals2::connection mVoiceChannelStateChangeConnection; -}; - - -#endif //LL_LLCALLFLOATER_H - |