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Diffstat (limited to 'indra/newview/llcallfloater.cpp')
-rw-r--r--indra/newview/llcallfloater.cpp31
1 files changed, 23 insertions, 8 deletions
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
index bd4fae6ab6..97a5c3b8e2 100644
--- a/indra/newview/llcallfloater.cpp
+++ b/indra/newview/llcallfloater.cpp
@@ -678,8 +678,7 @@ void LLCallFloater::resetVoiceRemoveTimers()
void LLCallFloater::removeVoiceRemoveTimer(const LLUUID& voice_speaker_id)
{
- bool delete_it = true;
- mSpeakerDelayRemover->unsetActionTimer(voice_speaker_id, delete_it);
+ mSpeakerDelayRemover->unsetActionTimer(voice_speaker_id);
}
bool LLCallFloater::validateSpeaker(const LLUUID& speaker_id)
@@ -721,7 +720,15 @@ void LLCallFloater::connectToChannel(LLVoiceChannel* channel)
void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state)
{
- updateState(new_state);
+ // check is voice operational and if it doesn't work hide VCP (EXT-4397)
+ if(LLVoiceClient::voiceEnabled() && gVoiceClient->voiceWorking())
+ {
+ updateState(new_state);
+ }
+ else
+ {
+ closeFloater();
+ }
}
void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state)
@@ -750,18 +757,26 @@ void LLCallFloater::reset(const LLVoiceChannel::EState& new_state)
mParticipants = NULL;
mAvatarList->clear();
- // "loading" is shown in parcel with disabled voice only when state is "ringing"
- // to avoid showing it in nearby chat vcp all the time- "no_one_near" is now shown there (EXT-4648)
- bool show_loading = LLVoiceChannel::STATE_RINGING == new_state;
- if(!show_loading && !LLViewerParcelMgr::getInstance()->allowAgentVoice() && mVoiceType == VC_LOCAL_CHAT)
+ // These ifs were added instead of simply showing "loading" to make VCP work correctly in parcels
+ // with disabled voice (EXT-4648 and EXT-4649)
+ if (!LLViewerParcelMgr::getInstance()->allowAgentVoice() && LLVoiceChannel::STATE_HUNG_UP == new_state)
{
+ // hides "Leave Call" when call is ended in parcel with disabled voice- hiding usually happens in
+ // updateSession() which won't be called here because connect to nearby voice never happens
+ childSetVisible("leave_call_btn_panel", false);
+ // setting title to nearby chat an "no one near..." text- because in region with disabled
+ // voice we won't have chance to really connect to nearby, so VCP is changed here manually
+ setTitle(getString("title_nearby"));
mAvatarList->setNoItemsCommentText(getString("no_one_near"));
}
- else
+ // "loading" is shown only when state is "ringing" to avoid showing it in nearby chat vcp
+ // of parcels with disabled voice all the time- "no_one_near" is now shown there (EXT-4648)
+ else if (new_state == LLVoiceChannel::STATE_RINGING)
{
// update floater to show Loading while waiting for data.
mAvatarList->setNoItemsCommentText(LLTrans::getString("LoadingData"));
}
+
mAvatarList->setVisible(TRUE);
mNonAvatarCaller->setVisible(FALSE);