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-rw-r--r--indra/newview/llcallfloater.cpp549
1 files changed, 512 insertions, 37 deletions
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
index 1f23840109..a402f59fa1 100644
--- a/indra/newview/llcallfloater.cpp
+++ b/indra/newview/llcallfloater.cpp
@@ -40,12 +40,18 @@
#include "llagent.h"
#include "llagentdata.h" // for gAgentID
+#include "llavatariconctrl.h"
#include "llavatarlist.h"
#include "llbottomtray.h"
+#include "llimfloater.h"
+#include "llfloaterreg.h"
#include "llparticipantlist.h"
#include "llspeakers.h"
#include "lltransientfloatermgr.h"
+#include "llviewerwindow.h"
+#include "llvoicechannel.h"
+static void get_voice_participants_uuids(std::vector<LLUUID>& speakers_uuids);
class LLNonAvatarCaller : public LLAvatarListItem
{
@@ -64,6 +70,8 @@ public:
showLastInteractionTime(false);
setShowProfileBtn(false);
setShowInfoBtn(false);
+ mAvatarIcon->setValue("Avaline_Icon");
+ mAvatarIcon->setToolTip(std::string(""));
}
return rv;
}
@@ -77,17 +85,40 @@ static void* create_non_avatar_caller(void*)
return new LLNonAvatarCaller;
}
+LLCallFloater::LLAvatarListItemRemoveTimer::LLAvatarListItemRemoveTimer(callback_t remove_cb, F32 period, const LLUUID& speaker_id)
+: LLEventTimer(period)
+, mRemoveCallback(remove_cb)
+, mSpeakerId(speaker_id)
+{
+}
+
+BOOL LLCallFloater::LLAvatarListItemRemoveTimer::tick()
+{
+ if (mRemoveCallback)
+ {
+ mRemoveCallback(mSpeakerId);
+ }
+ return TRUE;
+}
+
+LLVoiceChannel* LLCallFloater::sCurrentVoiceCanel = NULL;
+
LLCallFloater::LLCallFloater(const LLSD& key)
-: LLDockableFloater(NULL, false, key)
+: LLTransientDockableFloater(NULL, false, key)
, mSpeakerManager(NULL)
-, mPaticipants(NULL)
+, mParticipants(NULL)
, mAvatarList(NULL)
, mNonAvatarCaller(NULL)
, mVoiceType(VC_LOCAL_CHAT)
, mAgentPanel(NULL)
, mSpeakingIndicator(NULL)
, mIsModeratorMutedVoice(false)
+, mInitParticipantsVoiceState(false)
+, mVoiceLeftRemoveDelay(10)
{
+ static LLUICachedControl<S32> voice_left_remove_delay ("VoiceParticipantLeftRemoveDelay", 10);
+ mVoiceLeftRemoveDelay = voice_left_remove_delay;
+
mFactoryMap["non_avatar_caller"] = LLCallbackMap(create_non_avatar_caller, NULL);
LLVoiceClient::getInstance()->addObserver(this);
LLTransientFloaterMgr::getInstance()->addControlView(this);
@@ -95,9 +126,13 @@ LLCallFloater::LLCallFloater(const LLSD& key)
LLCallFloater::~LLCallFloater()
{
- mChannelChangedConnection.disconnect();
- delete mPaticipants;
- mPaticipants = NULL;
+ resetVoiceRemoveTimers();
+
+ delete mParticipants;
+ mParticipants = NULL;
+
+ mAvatarListRefreshConnection.disconnect();
+ mVoiceChannelStateChangeConnection.disconnect();
// Don't use LLVoiceClient::getInstance() here
// singleton MAY have already been destroyed.
@@ -111,13 +146,16 @@ LLCallFloater::~LLCallFloater()
// virtual
BOOL LLCallFloater::postBuild()
{
- LLDockableFloater::postBuild();
+ LLTransientDockableFloater::postBuild();
mAvatarList = getChild<LLAvatarList>("speakers_list");
+ mAvatarListRefreshConnection = mAvatarList->setRefreshCompleteCallback(boost::bind(&LLCallFloater::onAvatarListRefreshed, this));
+
childSetAction("leave_call_btn", boost::bind(&LLCallFloater::leaveCall, this));
mNonAvatarCaller = getChild<LLNonAvatarCaller>("non_avatar_caller");
+ mNonAvatarCaller->setVisible(FALSE);
- LLView *anchor_panel = LLBottomTray::getInstance()->getChild<LLView>("speak_panel");
+ LLView *anchor_panel = LLBottomTray::getInstance()->getChild<LLView>("speak_flyout_btn");
setDockControl(new LLDockControl(
anchor_panel, this,
@@ -125,11 +163,9 @@ BOOL LLCallFloater::postBuild()
initAgentData();
- // update list for current session
- updateSession();
- // subscribe to to be notified Voice Channel is changed
- mChannelChangedConnection = LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::onCurrentChannelChanged, this, _1));
+ connectToChannel(LLVoiceChannel::getCurrentVoiceChannel());
+
return TRUE;
}
@@ -145,7 +181,11 @@ void LLCallFloater::draw()
// It should be done only when she joins or leaves voice chat.
// But seems that LLVoiceClientParticipantObserver is not enough to satisfy this requirement.
// *TODO: mantipov: remove from draw()
- onChange();
+
+ // NOTE: it looks like calling onChange() here is not necessary,
+ // but sometime it is not called properly from the observable object.
+ // Seems this is a problem somewhere in Voice Client (LLVoiceClient::participantAddedEvent)
+// onChange();
bool is_moderator_muted = gVoiceClient->getIsModeratorMuted(gAgentID);
@@ -154,17 +194,38 @@ void LLCallFloater::draw()
setModeratorMutedVoice(is_moderator_muted);
}
- LLDockableFloater::draw();
+ // Need to resort the participant list if it's in sort by recent speaker order.
+ if (mParticipants)
+ mParticipants->updateRecentSpeakersOrder();
+
+ LLTransientDockableFloater::draw();
}
// virtual
void LLCallFloater::onChange()
{
- if (NULL == mPaticipants) return;
+ if (NULL == mParticipants) return;
- mPaticipants->refreshVoiceState();
+ updateParticipantsVoiceState();
+
+ // Add newly joined participants.
+ std::vector<LLUUID> speakers_uuids;
+ get_voice_participants_uuids(speakers_uuids);
+ for (std::vector<LLUUID>::const_iterator it = speakers_uuids.begin(); it != speakers_uuids.end(); it++)
+ {
+ mParticipants->addAvatarIDExceptAgent(*it);
+ }
}
+S32 LLCallFloater::notifyParent(const LLSD& info)
+{
+ if("size_changes" == info["action"])
+ {
+ reshapeToFitContent();
+ return 1;
+ }
+ return LLDockableFloater::notifyParent(info);
+}
//////////////////////////////////////////////////////////////////////////
/// PRIVATE SECTION
@@ -243,16 +304,23 @@ void LLCallFloater::updateSession()
bool is_local_chat = mVoiceType == VC_LOCAL_CHAT;
childSetVisible("leave_call_btn", !is_local_chat);
- refreshPartisipantList();
- updateModeratorState();
+ refreshParticipantList();
+ updateAgentModeratorState();
+
+ //show floater for voice calls
+ if (!is_local_chat)
+ {
+ LLIMFloater* im_floater = LLIMFloater::findInstance(session_id);
+ bool show_me = !(im_floater && im_floater->getVisible());
+ if (show_me)
+ {
+ setVisible(true);
+ }
+ }
}
-void LLCallFloater::refreshPartisipantList()
+void LLCallFloater::refreshParticipantList()
{
- delete mPaticipants;
- mPaticipants = NULL;
- mAvatarList->clear();
-
bool non_avatar_caller = false;
if (VC_PEER_TO_PEER == mVoiceType)
{
@@ -270,30 +338,46 @@ void LLCallFloater::refreshPartisipantList()
if (!non_avatar_caller)
{
- bool do_not_use_context_menu_in_local_chat = LLLocalSpeakerMgr::getInstance() != mSpeakerManager;
- mPaticipants = new LLParticipantList(mSpeakerManager, mAvatarList, do_not_use_context_menu_in_local_chat);
+ mParticipants = new LLParticipantList(mSpeakerManager, mAvatarList, true, mVoiceType != VC_GROUP_CHAT && mVoiceType != VC_AD_HOC_CHAT);
+ mParticipants->setValidateSpeakerCallback(boost::bind(&LLCallFloater::validateSpeaker, this, _1));
- if (!do_not_use_context_menu_in_local_chat)
+ if (LLLocalSpeakerMgr::getInstance() == mSpeakerManager)
{
mAvatarList->setNoItemsCommentText(getString("no_one_near"));
}
- mPaticipants->refreshVoiceState();
+
+ // we have to made delayed initialization of voice state of participant list.
+ // it will be performed after first LLAvatarList refreshing in the onAvatarListRefreshed().
+ mInitParticipantsVoiceState = true;
}
}
-void LLCallFloater::onCurrentChannelChanged(const LLUUID& /*session_id*/)
+void LLCallFloater::onAvatarListRefreshed()
{
- // Don't update participant list if no channel info is available.
- // Fix for ticket EXT-3427
- // @see LLParticipantList::~LLParticipantList()
- if(LLVoiceChannel::getCurrentVoiceChannel() &&
- LLVoiceChannel::STATE_NO_CHANNEL_INFO == LLVoiceChannel::getCurrentVoiceChannel()->getState())
+ if (mInitParticipantsVoiceState)
{
- return;
+ initParticipantsVoiceState();
+ mInitParticipantsVoiceState = false;
}
- // Forget speaker manager from the previous session to avoid using it after session was destroyed.
- mSpeakerManager = NULL;
- updateSession();
+ else
+ {
+ updateParticipantsVoiceState();
+ }
+}
+
+// static
+void LLCallFloater::sOnCurrentChannelChanged(const LLUUID& /*session_id*/)
+{
+ LLVoiceChannel* channel = LLVoiceChannel::getCurrentVoiceChannel();
+
+ // *NOTE: if signal was sent for voice channel with LLVoiceChannel::STATE_NO_CHANNEL_INFO
+ // it sill be sent for the same channel again (when state is changed).
+ // So, lets ignore this call.
+ if (channel == sCurrentVoiceCanel) return;
+
+ LLCallFloater* call_floater = LLFloaterReg::getTypedInstance<LLCallFloater>("voice_controls");
+
+ call_floater->connectToChannel(channel);
}
void LLCallFloater::updateTitle()
@@ -355,7 +439,7 @@ void LLCallFloater::setModeratorMutedVoice(bool moderator_muted)
mSpeakingIndicator->setIsMuted(moderator_muted);
}
-void LLCallFloater::updateModeratorState()
+void LLCallFloater::updateAgentModeratorState()
{
std::string name;
gCacheName->getFullName(gAgentID, name);
@@ -377,4 +461,395 @@ void LLCallFloater::updateModeratorState()
}
mAgentPanel->childSetValue("user_text", name);
}
+
+static void get_voice_participants_uuids(std::vector<LLUUID>& speakers_uuids)
+{
+ // Get a list of participants from VoiceClient
+ LLVoiceClient::participantMap *voice_map = gVoiceClient->getParticipantList();
+ if (voice_map)
+ {
+ for (LLVoiceClient::participantMap::const_iterator iter = voice_map->begin();
+ iter != voice_map->end(); ++iter)
+ {
+ LLUUID id = (*iter).second->mAvatarID;
+ speakers_uuids.push_back(id);
+ }
+ }
+}
+
+void LLCallFloater::initParticipantsVoiceState()
+{
+ // Set initial status for each participant in the list.
+ std::vector<LLPanel*> items;
+ mAvatarList->getItems(items);
+ std::vector<LLPanel*>::const_iterator
+ it = items.begin(),
+ it_end = items.end();
+
+
+ std::vector<LLUUID> speakers_uuids;
+ get_voice_participants_uuids(speakers_uuids);
+
+ for(; it != it_end; ++it)
+ {
+ LLAvatarListItem *item = dynamic_cast<LLAvatarListItem*>(*it);
+
+ if (!item) continue;
+
+ LLUUID speaker_id = item->getAvatarId();
+
+ std::vector<LLUUID>::const_iterator speaker_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), speaker_id);
+
+ // If an avatarID assigned to a panel is found in a speakers list
+ // obtained from VoiceClient we assign the JOINED status to the owner
+ // of this avatarID.
+ if (speaker_iter != speakers_uuids.end())
+ {
+ setState(item, STATE_JOINED);
+ }
+ else
+ {
+ LLPointer<LLSpeaker> speakerp = mSpeakerManager->findSpeaker(speaker_id);
+ // If someone has already left the call before, we create his
+ // avatar row panel with HAS_LEFT status and remove it after
+ // the timeout, otherwise we create a panel with INVITED status
+ if (speakerp.notNull() && speakerp.get()->mHasLeftCurrentCall)
+ {
+ setState(item, STATE_LEFT);
+ }
+ else
+ {
+ setState(item, STATE_INVITED);
+ }
+ }
+ }
+}
+
+void LLCallFloater::updateParticipantsVoiceState()
+{
+ std::vector<LLUUID> speakers_list;
+
+ // Get a list of participants from VoiceClient
+ std::vector<LLUUID> speakers_uuids;
+ get_voice_participants_uuids(speakers_uuids);
+
+ // Updating the status for each participant already in list.
+ std::vector<LLPanel*> items;
+ mAvatarList->getItems(items);
+ std::vector<LLPanel*>::const_iterator
+ it = items.begin(),
+ it_end = items.end();
+
+ for(; it != it_end; ++it)
+ {
+ LLAvatarListItem *item = dynamic_cast<LLAvatarListItem*>(*it);
+ if (!item) continue;
+
+ const LLUUID participant_id = item->getAvatarId();
+ bool found = false;
+
+ std::vector<LLUUID>::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id);
+
+ lldebugs << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << llendl;
+
+ // If an avatarID assigned to a panel is found in a speakers list
+ // obtained from VoiceClient we assign the JOINED status to the owner
+ // of this avatarID.
+ if (speakers_iter != speakers_uuids.end())
+ {
+ setState(item, STATE_JOINED);
+
+ LLPointer<LLSpeaker> speaker = mSpeakerManager->findSpeaker(participant_id);
+ if (speaker.isNull())
+ continue;
+ speaker->mHasLeftCurrentCall = FALSE;
+
+ speakers_uuids.erase(speakers_iter);
+ found = true;
+ }
+
+ if (!found)
+ {
+ // If an avatarID is not found in a speakers list from VoiceClient and
+ // a panel with this ID has a JOINED status this means that this person
+ // HAS LEFT the call.
+ if ((getState(participant_id) == STATE_JOINED))
+ {
+ setState(item, STATE_LEFT);
+
+ LLPointer<LLSpeaker> speaker = mSpeakerManager->findSpeaker(item->getAvatarId());
+ if (speaker.isNull())
+ {
+ continue;
+ }
+
+ speaker->mHasLeftCurrentCall = TRUE;
+ }
+ // If an avatarID is not found in a speakers list from VoiceClient and
+ // a panel with this ID has a LEFT status this means that this person
+ // HAS ENTERED session but it is not in voice chat yet. So, set INVITED status
+ else if ((getState(participant_id) != STATE_LEFT))
+ {
+ setState(item, STATE_INVITED);
+ }
+ else
+ {
+ llwarns << "Unsupported (" << getState(participant_id) << ") state: " << item->getAvatarName() << llendl;
+ }
+ }
+ }
+}
+
+void LLCallFloater::setState(LLAvatarListItem* item, ESpeakerState state)
+{
+ // *HACK: mantipov: sometimes such situation is possible while switching to voice channel:
+/*
+ - voice channel is switched to the one user is joining
+ - participant list is initialized with voice states: agent is in voice
+ - than such log messages were found (with agent UUID)
+ - LLVivoxProtocolParser::process_impl: parsing: <Response requestId="22" action="Session.MediaDisconnect.1"><ReturnCode>0</ReturnCode><Results><StatusCode>0</StatusCode><StatusString /></Results><InputXml><Request requestId="22" action="Session.MediaDisconnect.1"><SessionGroupHandle>9</SessionGroupHandle><SessionHandle>12</SessionHandle><Media>Audio</Media></Request></InputXml></Response>
+ - LLVoiceClient::sessionState::removeParticipant: participant "sip:x2pwNkMbpR_mK4rtB_awASA==@bhr.vivox.com" (da9c0d90-c6e9-47f9-8ae2-bb41fdac0048) removed.
+ - and than while updating participants voice states agent is marked as HAS LEFT
+ - next updating of LLVoiceClient state makes agent JOINED
+ So, lets skip HAS LEFT state for agent's avatar
+*/
+ if (STATE_LEFT == state && item->getAvatarId() == gAgentID) return;
+
+ setState(item->getAvatarId(), state);
+
+ switch (state)
+ {
+ case STATE_INVITED:
+ item->setState(LLAvatarListItem::IS_VOICE_INVITED);
+ break;
+ case STATE_JOINED:
+ removeVoiceRemoveTimer(item->getAvatarId());
+ item->setState(LLAvatarListItem::IS_VOICE_JOINED);
+ break;
+ case STATE_LEFT:
+ {
+ setVoiceRemoveTimer(item->getAvatarId());
+ item->setState(LLAvatarListItem::IS_VOICE_LEFT);
+ }
+ break;
+ default:
+ llwarns << "Unrecognized avatar panel state (" << state << ")" << llendl;
+ break;
+ }
+}
+
+void LLCallFloater::setVoiceRemoveTimer(const LLUUID& voice_speaker_id)
+{
+
+ // If there is already a started timer for the current panel don't do anything.
+ bool no_timer_for_current_panel = true;
+ if (mVoiceLeftTimersMap.size() > 0)
+ {
+ timers_map::iterator found_it = mVoiceLeftTimersMap.find(voice_speaker_id);
+ if (found_it != mVoiceLeftTimersMap.end())
+ {
+ no_timer_for_current_panel = false;
+ }
+ }
+
+ if (no_timer_for_current_panel)
+ {
+ // Starting a timer to remove an avatar row panel after timeout
+ mVoiceLeftTimersMap.insert(timer_pair(voice_speaker_id,
+ new LLAvatarListItemRemoveTimer(boost::bind(&LLCallFloater::removeVoiceLeftParticipant, this, _1), mVoiceLeftRemoveDelay, voice_speaker_id)));
+ }
+}
+
+void LLCallFloater::removeVoiceLeftParticipant(const LLUUID& voice_speaker_id)
+{
+ if (mVoiceLeftTimersMap.size() > 0)
+ {
+ mVoiceLeftTimersMap.erase(mVoiceLeftTimersMap.find(voice_speaker_id));
+ }
+
+ LLAvatarList::uuid_vector_t& speaker_uuids = mAvatarList->getIDs();
+ LLAvatarList::uuid_vector_t::iterator pos = std::find(speaker_uuids.begin(), speaker_uuids.end(), voice_speaker_id);
+ if(pos != speaker_uuids.end())
+ {
+ speaker_uuids.erase(pos);
+ mAvatarList->setDirty();
+ }
+}
+
+
+void LLCallFloater::resetVoiceRemoveTimers()
+{
+ if (mVoiceLeftTimersMap.size() > 0)
+ {
+ for (timers_map::iterator iter = mVoiceLeftTimersMap.begin();
+ iter != mVoiceLeftTimersMap.end(); ++iter)
+ {
+ delete iter->second;
+ }
+ }
+ mVoiceLeftTimersMap.clear();
+}
+
+void LLCallFloater::removeVoiceRemoveTimer(const LLUUID& voice_speaker_id)
+{
+ // Remove the timer if it has been already started
+ if (mVoiceLeftTimersMap.size() > 0)
+ {
+ timers_map::iterator found_it = mVoiceLeftTimersMap.find(voice_speaker_id);
+ if (found_it != mVoiceLeftTimersMap.end())
+ {
+ delete found_it->second;
+ mVoiceLeftTimersMap.erase(found_it);
+ }
+ }
+}
+
+bool LLCallFloater::validateSpeaker(const LLUUID& speaker_id)
+{
+ if (mVoiceType != VC_LOCAL_CHAT)
+ return true;
+
+ // A nearby chat speaker is considered valid it it's known to LLVoiceClient (i.e. has enabled voice).
+ std::vector<LLUUID> speakers;
+ get_voice_participants_uuids(speakers);
+ return std::find(speakers.begin(), speakers.end(), speaker_id) != speakers.end();
+}
+
+void LLCallFloater::connectToChannel(LLVoiceChannel* channel)
+{
+ mVoiceChannelStateChangeConnection.disconnect();
+
+ sCurrentVoiceCanel = channel;
+
+ mVoiceChannelStateChangeConnection = sCurrentVoiceCanel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2));
+
+ updateState(channel->getState());
+}
+
+void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state)
+{
+ updateState(new_state);
+}
+
+void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state)
+{
+ LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceCanel->getSessionName() << LL_ENDL;
+ if (LLVoiceChannel::STATE_CONNECTED == new_state)
+ {
+ updateSession();
+ }
+ else
+ {
+ reset();
+ }
+}
+
+void LLCallFloater::reset()
+{
+ // lets forget states from the previous session
+ // for timers...
+ resetVoiceRemoveTimers();
+
+ // ...and for speaker state
+ mSpeakerStateMap.clear();
+
+ delete mParticipants;
+ mParticipants = NULL;
+ mAvatarList->clear();
+
+ // update floater to show Loading while waiting for data.
+ mAvatarList->setNoItemsCommentText(LLTrans::getString("LoadingData"));
+ mAvatarList->setVisible(TRUE);
+ mNonAvatarCaller->setVisible(FALSE);
+
+ mSpeakerManager = NULL;
+}
+
+void reshape_floater(LLCallFloater* floater, S32 delta_height)
+{
+ // Try to update floater top side if it is docked(to bottom bar).
+ // Try to update floater bottom side or top side if it is un-docked.
+ // If world rect is too small, floater will not be reshaped at all.
+
+ LLRect floater_rect = floater->getRect();
+ LLRect world_rect = gViewerWindow->getWorldViewRectScaled();
+
+ // floater is docked to bottom bar
+ if(floater->isDocked())
+ {
+ // can update floater top side
+ if(floater_rect.mTop + delta_height < world_rect.mTop)
+ {
+ floater_rect.set(floater_rect.mLeft, floater_rect.mTop + delta_height,
+ floater_rect.mRight, floater_rect.mBottom);
+ }
+ }
+ // floater is un-docked
+ else
+ {
+ // can update floater bottom side
+ if( floater_rect.mBottom - delta_height >= world_rect.mBottom )
+ {
+ floater_rect.set(floater_rect.mLeft, floater_rect.mTop,
+ floater_rect.mRight, floater_rect.mBottom - delta_height);
+ }
+ // could not update floater bottom side, check if we can update floater top side
+ else if( floater_rect.mTop + delta_height < world_rect.mTop )
+ {
+ floater_rect.set(floater_rect.mLeft, floater_rect.mTop + delta_height,
+ floater_rect.mRight, floater_rect.mBottom);
+ }
+ }
+
+ floater->reshape(floater_rect.getWidth(), floater_rect.getHeight());
+ floater->setRect(floater_rect);
+}
+
+void LLCallFloater::reshapeToFitContent()
+{
+ const S32 ITEM_HEIGHT = getParticipantItemHeight();
+ static const S32 MAX_VISIBLE_ITEMS = getMaxVisibleItems();
+
+ static S32 items_pad = mAvatarList->getItemsPad();
+ S32 list_height = mAvatarList->getRect().getHeight();
+ S32 items_height = mAvatarList->getItemsRect().getHeight();
+ if(items_height <= 0)
+ {
+ // make "no one near" text visible
+ items_height = ITEM_HEIGHT + items_pad;
+ }
+ S32 max_list_height = MAX_VISIBLE_ITEMS * ITEM_HEIGHT + items_pad * (MAX_VISIBLE_ITEMS - 1);
+ max_list_height += 2* mAvatarList->getBorderWidth();
+
+ S32 delta = items_height - list_height;
+ // too many items, don't reshape floater anymore, let scroll bar appear.
+ if(items_height > max_list_height)
+ {
+ delta = max_list_height - list_height;
+ }
+
+ reshape_floater(this, delta);
+}
+
+S32 LLCallFloater::getParticipantItemHeight()
+{
+ std::vector<LLPanel*> items;
+ mAvatarList->getItems(items);
+ if(items.size() > 0)
+ {
+ return items[0]->getRect().getHeight();
+ }
+ else
+ {
+ return getChild<LLPanel>("non_avatar_caller")->getRect().getHeight();
+ }
+}
+
+S32 LLCallFloater::getMaxVisibleItems()
+{
+ S32 value = 5; // default value, in case convertToS32() fails.
+ LLStringUtil::convertToS32(getString("max_visible_items"), value);
+ return value;
+}
+
//EOF