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Diffstat (limited to 'indra/newview/llcallfloater.cpp')
-rw-r--r--indra/newview/llcallfloater.cpp52
1 files changed, 24 insertions, 28 deletions
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
index 5a96613870..60a2392d87 100644
--- a/indra/newview/llcallfloater.cpp
+++ b/indra/newview/llcallfloater.cpp
@@ -95,7 +95,7 @@ static void* create_non_avatar_caller(void*)
return new LLNonAvatarCaller;
}
-LLVoiceChannel* LLCallFloater::sCurrentVoiceCanel = NULL;
+LLVoiceChannel* LLCallFloater::sCurrentVoiceChannel = NULL;
LLCallFloater::LLCallFloater(const LLSD& key)
: LLTransientDockableFloater(NULL, false, key)
@@ -113,7 +113,7 @@ LLCallFloater::LLCallFloater(const LLSD& key)
mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLCallFloater::removeVoiceLeftParticipant, this, _1), voice_left_remove_delay);
mFactoryMap["non_avatar_caller"] = LLCallbackMap(create_non_avatar_caller, NULL);
- LLVoiceClient::getInstance()->addObserver(this);
+ LLVoiceClient::instance().addObserver(this);
LLTransientFloaterMgr::getInstance()->addControlView(this);
// force docked state since this floater doesn't save it between recreations
@@ -133,7 +133,7 @@ LLCallFloater::~LLCallFloater()
if(LLVoiceClient::instanceExists())
{
- LLVoiceClient::instance().removeObserver(this);
+ LLVoiceClient::getInstance()->removeObserver(this);
}
LLTransientFloaterMgr::getInstance()->removeControlView(this);
}
@@ -158,7 +158,6 @@ BOOL LLCallFloater::postBuild()
initAgentData();
-
connectToChannel(LLVoiceChannel::getCurrentVoiceChannel());
setIsChrome(true);
@@ -204,10 +203,9 @@ void LLCallFloater::draw()
}
// virtual
-void LLCallFloater::onChange()
+void LLCallFloater::onParticipantsChanged()
{
if (NULL == mParticipants) return;
-
updateParticipantsVoiceState();
// Add newly joined participants.
@@ -237,11 +235,11 @@ void LLCallFloater::updateSession()
LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel();
if (voice_channel)
{
- lldebugs << "Current voice channel: " << voice_channel->getSessionID() << llendl;
+ LL_DEBUGS("Voice") << "Current voice channel: " << voice_channel->getSessionID() << LL_ENDL;
if (mSpeakerManager && voice_channel->getSessionID() == mSpeakerManager->getSessionID())
{
- lldebugs << "Speaker manager is already set for session: " << voice_channel->getSessionID() << llendl;
+ LL_DEBUGS("Voice") << "Speaker manager is already set for session: " << voice_channel->getSessionID() << LL_ENDL;
return;
}
else
@@ -251,7 +249,6 @@ void LLCallFloater::updateSession()
}
const LLUUID& session_id = voice_channel ? voice_channel->getSessionID() : LLUUID::null;
- lldebugs << "Set speaker manager for session: " << session_id << llendl;
LLIMModel::LLIMSession* im_session = LLIMModel::getInstance()->findIMSession(session_id);
if (im_session)
@@ -289,22 +286,22 @@ void LLCallFloater::updateSession()
if (NULL == mSpeakerManager)
{
- // by default let show nearby chat participants
+ // By default show nearby chat participants
mSpeakerManager = LLLocalSpeakerMgr::getInstance();
- lldebugs << "Set DEFAULT speaker manager" << llendl;
+ LL_DEBUGS("Voice") << "Set DEFAULT speaker manager" << LL_ENDL;
mVoiceType = VC_LOCAL_CHAT;
}
updateTitle();
-
- //hide "Leave Call" button for nearby chat
+
+ // Hide "Leave Call" button for nearby chat
bool is_local_chat = mVoiceType == VC_LOCAL_CHAT;
childSetVisible("leave_call_btn_panel", !is_local_chat);
refreshParticipantList();
updateAgentModeratorState();
- //show floater for voice calls & only in CONNECTED to voice channel state
+ // Show floater for voice calls & only in CONNECTED to voice channel state
if (!is_local_chat &&
voice_channel &&
LLVoiceChannel::STATE_CONNECTED == voice_channel->getState())
@@ -370,7 +367,7 @@ void LLCallFloater::sOnCurrentChannelChanged(const LLUUID& /*session_id*/)
// *NOTE: if signal was sent for voice channel with LLVoiceChannel::STATE_NO_CHANNEL_INFO
// it sill be sent for the same channel again (when state is changed).
// So, lets ignore this call.
- if (channel == sCurrentVoiceCanel) return;
+ if (channel == sCurrentVoiceChannel) return;
LLCallFloater* call_floater = LLFloaterReg::getTypedInstance<LLCallFloater>("voice_controls");
@@ -470,16 +467,15 @@ void LLCallFloater::updateAgentModeratorState()
static void get_voice_participants_uuids(uuid_vec_t& speakers_uuids)
{
// Get a list of participants from VoiceClient
- LLVoiceClient::participantMap *voice_map = LLVoiceClient::getInstance()->getParticipantList();
- if (voice_map)
+ std::set<LLUUID> participants;
+ LLVoiceClient::getInstance()->getParticipantList(participants);
+
+ for (std::set<LLUUID>::const_iterator iter = participants.begin();
+ iter != participants.end(); ++iter)
{
- for (LLVoiceClient::participantMap::const_iterator iter = voice_map->begin();
- iter != voice_map->end(); ++iter)
- {
- LLUUID id = (*iter).second->mAvatarID;
- speakers_uuids.push_back(id);
- }
+ speakers_uuids.push_back(*iter);
}
+
}
void LLCallFloater::initParticipantsVoiceState()
@@ -555,7 +551,7 @@ void LLCallFloater::updateParticipantsVoiceState()
uuid_vec_t::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id);
- lldebugs << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << llendl;
+ LL_DEBUGS("Voice") << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << LL_ENDL;
// If an avatarID assigned to a panel is found in a speakers list
// obtained from VoiceClient we assign the JOINED status to the owner
@@ -718,9 +714,9 @@ void LLCallFloater::connectToChannel(LLVoiceChannel* channel)
{
mVoiceChannelStateChangeConnection.disconnect();
- sCurrentVoiceCanel = channel;
+ sCurrentVoiceChannel = channel;
- mVoiceChannelStateChangeConnection = sCurrentVoiceCanel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2));
+ mVoiceChannelStateChangeConnection = sCurrentVoiceChannel->setStateChangedCallback(boost::bind(&LLCallFloater::onVoiceChannelStateChanged, this, _1, _2));
updateState(channel->getState());
}
@@ -728,7 +724,7 @@ void LLCallFloater::connectToChannel(LLVoiceChannel* channel)
void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state)
{
// check is voice operational and if it doesn't work hide VCP (EXT-4397)
- if(LLVoiceClient::voiceEnabled() && LLVoiceClient::getInstance()->voiceWorking())
+ if(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking())
{
updateState(new_state);
}
@@ -740,7 +736,7 @@ void LLCallFloater::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old
void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state)
{
- LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceCanel->getSessionName() << LL_ENDL;
+ LL_DEBUGS("Voice") << "Updating state: " << new_state << ", session name: " << sCurrentVoiceChannel->getSessionName() << LL_ENDL;
if (LLVoiceChannel::STATE_CONNECTED == new_state)
{
updateSession();