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+/**
+ * @file llbuycurrencyhtml.cpp
+ * @brief Manages Buy Currency HTML floater
+ *
+ * $LicenseInfo:firstyear=2010&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloaterbuycurrency.h"
+#include "llbuycurrencyhtml.h"
+#include "llfloaterbuycurrencyhtml.h"
+
+#include "llfloaterreg.h"
+#include "llcommandhandler.h"
+#include "llviewercontrol.h"
+
+// support for secondlife:///app/buycurrencyhtml/{ACTION}/{NEXT_ACTION}/{RETURN_CODE} SLapps
+class LLBuyCurrencyHTMLHandler :
+ public LLCommandHandler
+{
+public:
+ // requests will be throttled from a non-trusted browser
+ LLBuyCurrencyHTMLHandler() : LLCommandHandler( "buycurrencyhtml", UNTRUSTED_ALLOW ) {}
+
+ bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
+ {
+ std::string action( "" );
+ if ( params.size() >= 1 )
+ {
+ action = params[ 0 ].asString();
+ };
+
+ std::string next_action( "" );
+ if ( params.size() >= 2 )
+ {
+ next_action = params[ 1 ].asString();
+ };
+
+ int result_code = 0;
+ if ( params.size() >= 3 )
+ {
+ result_code = params[ 2 ].asInteger();
+ };
+
+ // open the legacy XUI based currency floater
+ if ( "open_legacy" == next_action )
+ {
+ LLFloaterBuyCurrency::buyCurrency();
+ };
+
+ // ask the Buy Currency floater to close
+ // note: this is the last thing we can do so make
+ // sure any other actions are processed before this.
+ if ( "close" == action )
+ {
+ LLBuyCurrencyHTML::closeDialog();
+ };
+
+ return true;
+ };
+};
+LLBuyCurrencyHTMLHandler gBuyCurrencyHTMLHandler;
+
+////////////////////////////////////////////////////////////////////////////////
+// static
+// Opens the legacy XUI based floater or new HTML based one based on
+// the QuickBuyCurrency value in settings.xml - this overload is for
+// the case where the amount is not requested.
+void LLBuyCurrencyHTML::openCurrencyFloater()
+{
+ if ( gSavedSettings.getBOOL( "QuickBuyCurrency" ) )
+ {
+ // HTML version
+ LLBuyCurrencyHTML::showDialog( false, "", 0 );
+ }
+ else
+ {
+ // legacy version
+ LLFloaterBuyCurrency::buyCurrency();
+ };
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// static
+// Opens the legacy XUI based floater or new HTML based one based on
+// the QuickBuyCurrency value in settings.xml - this overload is for
+// the case where the amount and a string to display are requested.
+void LLBuyCurrencyHTML::openCurrencyFloater( const std::string& message, S32 sum )
+{
+ if ( gSavedSettings.getBOOL( "QuickBuyCurrency" ) )
+ {
+ // HTML version
+ LLBuyCurrencyHTML::showDialog( true, message, sum );
+ }
+ else
+ {
+ // legacy version
+ LLFloaterBuyCurrency::buyCurrency( message, sum );
+ };
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// static
+void LLBuyCurrencyHTML::showDialog( bool specific_sum_requested, const std::string& message, S32 sum )
+{
+ LLFloaterBuyCurrencyHTML* buy_currency_floater = dynamic_cast< LLFloaterBuyCurrencyHTML* >( LLFloaterReg::getInstance( "buy_currency_html" ) );
+ if ( buy_currency_floater )
+ {
+ // pass on flag indicating if we want to buy specific amount and if so, how much
+ buy_currency_floater->setParams( specific_sum_requested, message, sum );
+
+ // force navigate to new URL
+ buy_currency_floater->navigateToFinalURL();
+
+ // make it visible and raise to front
+ BOOL visible = TRUE;
+ buy_currency_floater->setVisible( visible );
+ BOOL take_focus = TRUE;
+ buy_currency_floater->setFrontmost( take_focus );
+
+ // spec calls for floater to be centered on client window
+ buy_currency_floater->center();
+ }
+ else
+ {
+ llwarns << "Buy Currency (HTML) Floater not found" << llendl;
+ };
+}
+
+////////////////////////////////////////////////////////////////////////////////
+//
+void LLBuyCurrencyHTML::closeDialog()
+{
+ LLFloaterBuyCurrencyHTML* buy_currency_floater = dynamic_cast< LLFloaterBuyCurrencyHTML* >(LLFloaterReg::getInstance( "buy_currency_html" ) );
+ if ( buy_currency_floater )
+ {
+ buy_currency_floater->closeFloater();
+ };
+}