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-/**
- * @file llbreastmotion.h
- * @brief Implementation of LLBreastMotion class.
- *
- * $LicenseInfo:firstyear=2011&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2011, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLBREASTMOTION_H
-#define LL_LLBREASTMOTION_H
-
-//-----------------------------------------------------------------------------
-// Header files
-//-----------------------------------------------------------------------------
-#include "llmotion.h"
-#include "llframetimer.h"
-
-#define BREAST_MOTION_FADEIN_TIME 1.0f
-#define BREAST_MOTION_FADEOUT_TIME 1.0f
-
-class LLViewerVisualParam;
-
-//-----------------------------------------------------------------------------
-// class LLBreastMotion
-//-----------------------------------------------------------------------------
-class LLBreastMotion :
- public LLMotion
-{
-public:
- // Constructor
- LLBreastMotion(const LLUUID &id);
-
- // Destructor
- virtual ~LLBreastMotion();
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLBreastMotion(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
-
- // motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
-
- // motions must report their total duration
- virtual F32 getDuration() { return 0.0; }
-
- // motions must report their "ease in" duration
- virtual F32 getEaseInDuration() { return BREAST_MOTION_FADEIN_TIME; }
-
- // motions must report their "ease out" duration.
- virtual F32 getEaseOutDuration() { return BREAST_MOTION_FADEOUT_TIME; }
-
- // called to determine when a motion should be activated/deactivated based on avatar pixel coverage
- virtual F32 getMinPixelArea();
-
- // motions must report their priority
- virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
-
- virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
-
- // run-time (post constructor) initialization,
- // called after parameters have been set
- // must return true to indicate success and be available for activation
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
-
- // called when a motion is activated
- // must return TRUE to indicate success, or else
- // it will be deactivated
- virtual BOOL onActivate();
-
- // called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
-
- // called when a motion is deactivated
- virtual void onDeactivate();
-
-protected:
- LLVector3 toLocal(const LLVector3 &world_vector);
- LLVector3 calculateVelocity_local(const F32 time_delta);
- LLVector3 calculateAcceleration_local(const LLVector3 &new_char_velocity_local_vec,
- const F32 time_delta);
- F32 calculateTimeDelta();
-private:
- //-------------------------------------------------------------------------
- // joint states to be animated
- //-------------------------------------------------------------------------
- LLPointer<LLJointState> mChestState;
- LLCharacter* mCharacter;
-
-
- //-------------------------------------------------------------------------
- // miscellaneous parameters
- //-------------------------------------------------------------------------
- LLViewerVisualParam *mBreastParamsUser[3];
- LLViewerVisualParam *mBreastParamsDriven[3];
- LLVector3 mBreastParamsMin;
- LLVector3 mBreastParamsMax;
-
- LLVector3 mCharLastPosition_world_pt; // Last position of the avatar
- LLVector3 mCharLastVelocity_local_vec; // How fast the character is moving
- LLVector3 mCharLastAcceleration_local_vec; // Change in character velocity
-
- LLVector3 mBreastLastPosition_local_pt; // Last parameters for breast
- LLVector3 mBreastVelocity_local_vec; // How fast the breast params are moving
- LLVector3 mBreastLastUpdatePosition_local_pt; // Last parameters when visual update was sent
-
-
- F32 mBreastMassParam;
- F32 mBreastGravityParam;
- U32 mBreastSmoothingParam;
-
- LLVector3 mBreastSpringParam;
- LLVector3 mBreastDampingParam;
- LLVector3 mBreastGainParam;
- LLVector3 mBreastMaxVelocityParam;
- LLVector3 mBreastDragParam;
-
- LLFrameTimer mTimer;
- F32 mLastTime;
-
- U32 mFileTicks;
-};
-
-#endif // LL_LLBREASTMOTION_H
-