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-rw-r--r--indra/newview/llbottomtray.h232
1 files changed, 205 insertions, 27 deletions
diff --git a/indra/newview/llbottomtray.h b/indra/newview/llbottomtray.h
index bd9d35f209..62718531ef 100644
--- a/indra/newview/llbottomtray.h
+++ b/indra/newview/llbottomtray.h
@@ -27,26 +27,54 @@
#ifndef LL_LLBOTTOMPANEL_H
#define LL_LLBOTTOMPANEL_H
-#include "llmenugl.h"
-
#include "llpanel.h"
#include "llimview.h"
-#include "llcombobox.h"
+#include "llbutton.h"
class LLChicletPanel;
-class LLLineEditor;
class LLLayoutStack;
-class LLNotificationChiclet;
class LLSpeakButton;
class LLNearbyChatBar;
class LLIMChiclet;
class LLBottomTrayLite;
+class LLLayoutPanel;
+class LLMenuGL;
+class LLNearbyChatBarListener;
// Build time optimization, generate once in .cpp file
#ifndef LLBOTTOMTRAY_CPP
extern template class LLBottomTray* LLSingleton<class LLBottomTray>::getInstance();
#endif
+/**
+ * Class for buttons that should have drag'n'drop ability in bottomtray.
+ * These buttons pass mouse events handling to bottomtray.
+ */
+class LLBottomtrayButton : public LLButton
+{
+public:
+ struct Params : public LLInitParam::Block<Params, LLButton::Params>
+ {
+ Optional<bool> can_drag;
+ Params()
+ : can_drag("can_drag", true){}
+ };
+ /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
+ /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
+ /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
+
+protected:
+ LLBottomtrayButton(const Params& p)
+ : LLButton(p),
+ mCanDrag(p.can_drag)
+ {
+
+ }
+ friend class LLUICtrlFactory;
+
+ bool mCanDrag;
+};
+
class LLBottomTray
: public LLSingleton<LLBottomTray>
, public LLPanel
@@ -85,10 +113,7 @@ public:
void showBottomTrayContextMenu(S32 x, S32 y, MASK mask);
- void showGestureButton(BOOL visible);
- void showMoveButton(BOOL visible);
- void showCameraButton(BOOL visible);
- void showSnapshotButton(BOOL visible);
+ void showSpeakButton(bool visible);
void toggleMovementControls();
void toggleCameraControls();
@@ -101,23 +126,44 @@ public:
*/
LLIMChiclet* createIMChiclet(const LLUUID& session_id);
+ // Below are methods that were introduced or overriden in bottomtray to handle drag'n'drop
+
+ virtual void draw();
+
+ /**
+ * These three methods handle drag'n'drop, they may be called directly from child buttons.
+ * handleHover and other virtual handle* couldn't be used here, because we should call LLPanel::handle*,
+ * but x and y here are often outside of bottomtray.
+ */
+ void onDraggableButtonHover(S32 x, S32 y);
+ void onDraggableButtonMouseDown(LLUICtrl* button, S32 x, S32 y);
+ void onDraggableButtonMouseUp(LLUICtrl* button, S32 x, S32 y);
+
+
private:
- typedef enum e_resize_status_type
+ typedef enum e_resize_state
{
- RS_NORESIZE = 0x0000
- , RS_CHICLET_PANEL = 0x0001
- , RS_CHATBAR_INPUT = 0x0002
- , RS_BUTTON_SNAPSHOT = 0x0004
- , RS_BUTTON_CAMERA = 0x0008
- , RS_BUTTON_MOVEMENT = 0x0010
- , RS_BUTTON_GESTURES = 0x0020
- , RS_BUTTON_SPEAK = 0x0040
- , RS_IM_WELL = 0x0080
- , RS_NOTIFICATION_WELL = 0x0100
- , RS_BUTTON_BUILD = 0x0200
- , RS_BUTTON_SEARCH = 0x0400
- , RS_BUTTON_WORLD_MAP = 0x0800
- , RS_BUTTON_MINI_MAP = 0x1000
+ RS_NORESIZE = 0x0000,
+ RS_CHICLET_PANEL = 0x0001,
+ RS_CHATBAR_INPUT = 0x0002,
+ RS_BUTTON_SNAPSHOT = 0x0004,
+ RS_BUTTON_CAMERA = 0x0008,
+ RS_BUTTON_MOVEMENT = 0x0010,
+ RS_BUTTON_GESTURES = 0x0020,
+ RS_BUTTON_SPEAK = 0x0040,
+ RS_IM_WELL = 0x0080,
+ RS_NOTIFICATION_WELL = 0x0100,
+ RS_BUTTON_BUILD = 0x0200,
+ RS_BUTTON_SEARCH = 0x0400,
+ RS_BUTTON_WORLD_MAP = 0x0800,
+ RS_BUTTON_MINI_MAP = 0x1000,
+ RS_BUTTON_DESTINATIONS = 0x2000,
+ RS_BUTTON_AVATARS = 0x4000,
+ RS_BUTTON_PEOPLE = 0x8000,
+ RS_BUTTON_PROFILE = 0x10000,
+ RS_BUTTON_HOWTO = 0x20000,
+ RS_BUTTON_SPLITTER_1 = 0x40000,
+ RS_BUTTON_SPLITTER_2 = 0x80000,
/*
Once new button that can be hidden on resize is added don't forget to update related places:
@@ -128,12 +174,36 @@ private:
/**
* Specifies buttons which can be hidden when bottom tray is shrunk.
* They are: Gestures, Movement (Move), Camera (View), Snapshot
- * new: Build, Search, Map, World Map, Mini-Map.
+ * new: Build, Search, Map, World Map, Mini-Map, destinations, avatars
*/
- , RS_BUTTONS_CAN_BE_HIDDEN = RS_BUTTON_SNAPSHOT | RS_BUTTON_CAMERA | RS_BUTTON_MOVEMENT | RS_BUTTON_GESTURES
+ RS_BUTTONS_CAN_BE_HIDDEN = RS_BUTTON_SNAPSHOT | RS_BUTTON_CAMERA | RS_BUTTON_MOVEMENT | RS_BUTTON_GESTURES
| RS_BUTTON_BUILD | RS_BUTTON_SEARCH | RS_BUTTON_WORLD_MAP | RS_BUTTON_MINI_MAP
+ | RS_BUTTON_DESTINATIONS | RS_BUTTON_AVATARS
}EResizeState;
+ // Below are three methods that were introduced to handle drag'n'drop
+
+ /**
+ * finds a panel under the specified LOCAL point
+ */
+ LLPanel* findChildPanelByLocalCoords(S32 x, S32 y);
+
+ /**
+ * checks whether the cursor is over an area where the dragged button may be dropped
+ */
+ bool isCursorOverDraggableArea(S32 x, S32 y);
+
+ /**
+ * Updates process(shrink/show/hide) order of buttons and order in which they'll be stored for further save/load.
+ * It is called when dragged button is dropped
+ */
+ void updateButtonsOrdersAfterDnD();
+
+ // saves order of buttons to file on disk
+ void saveButtonsOrder();
+ // reads order of buttons from file on disk
+ void loadButtonsOrder();
+
/**
* Updates child controls size and visibility when it is necessary to reduce total width.
*
@@ -175,8 +245,9 @@ private:
*
* @params[in, out] available_width - reference to available width to be used to show buttons.
* @see processShowButton()
+ * @return consumed pixels (difference in available width).
*/
- void processShowButtons(S32& available_width);
+ S32 processShowButtons(S32& available_width);
/**
* Tries to show panel with specified button using available width.
@@ -252,6 +323,20 @@ private:
void processExtendButtons(S32& available_width);
/**
+ * Extends the Speak button if there is anough headroom.
+ *
+ * Unlike other buttons, the Speak buttons has only two possible widths:
+ * the minimal one (without label) and the maximal (default) one.
+ *
+ * If the button is at its minimum width there is not enough headroom to
+ * reshape it to the maximum width, the method does nothing.
+ *
+ * @param available_width Available headroom.
+ * @return false if the button requires extension but there's not enough headroom, true otherwise.
+ */
+ bool processExtendSpeakButton(S32& available_width);
+
+ /**
* Extends shown button to increase total taken space.
*
* @params[in] processed_object_type - type of button to be extended.
@@ -300,6 +385,16 @@ private:
static bool toggleShowButton(EResizeState button_type, const LLSD& new_visibility);
/**
+ * Show the button if there is enough space.
+ *
+ * @param[in] button_type - type of button to be shown.
+ * @param[in, out] available_width amount of available space on the bottom bar.
+ *
+ * @return true if button was shown, false that's not possible (not enough space, etc)
+ */
+ bool showButton(EResizeState button_type, S32& available_width);
+
+ /**
* Sets passed visibility to object specified by resize type.
*/
void setTrayButtonVisible(EResizeState shown_object_type, bool visible);
@@ -327,6 +422,13 @@ private:
bool setVisibleAndFitWidths(EResizeState object_type, bool visible);
/**
+ * Get panel containing the given button.
+ *
+ * @see mStateProcessedObjectMap
+ */
+ LLPanel* getButtonPanel(EResizeState button_type);
+
+ /**
* Shows/hides panel with specified well button (IM or Notification)
*
* @param[in] object_type - type of well button to be processed.
@@ -345,12 +447,39 @@ private:
*/
void processChatbarCustomization(S32 new_width);
+ /**
+ * @return difference between current chiclet panel width and the minimum.
+ */
+ S32 getChicletPanelShrinkHeadroom() const;
+
+ /// Get button name for debugging.
+ static std::string resizeStateToString(EResizeState state);
+
+ /// Dump a mask for debugging
+ static std::string resizeStateMaskToString(MASK mask);
+ /// @return true if any of the the passed buttons have been auto-hidden due to lack of available space.
+ bool isAutoHidden(MASK button_types) const;
+
+ /**
+ * (Un)Mark the buttons as hidden.
+ *
+ * Auto-hidden buttons are those that re-appear as soon as we have enough available space.
+ */
+ void setAutoHidden(MASK button_types, bool hide);
+
+ /// Buttons automatically hidden due to lack of space.
MASK mResizeState;
+ /**
+ * Mapping of button types to the layout panels the buttons are wrapped in.
+ *
+ * Used by getButtonPanel().
+ */
typedef std::map<EResizeState, LLPanel*> state_object_map_t;
state_object_map_t mStateProcessedObjectMap;
+ /// Default (maximum) widths of the layout panels.
typedef std::map<EResizeState, S32> state_object_width_map_t;
state_object_width_map_t mObjectDefaultWidthMap;
@@ -361,6 +490,14 @@ private:
*/
resize_state_vec_t mButtonsProcessOrder;
+ /**
+ * Contains order in which child buttons are shown.
+ * It traces order of all bottomtray buttons that may change place via drag'n'drop and should
+ * save and load it between sessions. mButtonsProcessOrder is not enough for it because it contains only
+ * buttons that may be hidden.
+ */
+ resize_state_vec_t mButtonsOrder;
+
protected:
LLBottomTray(const LLSD& key = LLSD());
@@ -371,16 +508,57 @@ protected:
void onContextMenuItemClicked(const LLSD& userdata);
bool onContextMenuItemEnabled(const LLSD& userdata);
+ // Either default or saved after user's manual resize width of nearby chat.
+ // Nearby chat will not always have it, because sometimes it can be shrunk on resize,
+ // but when possible it will be restored back to this value.
+ S32 mDesiredNearbyChatWidth;
LLChicletPanel* mChicletPanel;
LLPanel* mSpeakPanel;
LLSpeakButton* mSpeakBtn;
LLNearbyChatBar* mNearbyChatBar;
+ LLLayoutPanel* mChatBarContainer;
+ LLPanel* mNearbyCharResizeHandlePanel;
LLLayoutStack* mToolbarStack;
LLMenuGL* mBottomTrayContextMenu;
LLButton* mCamButton;
LLButton* mMovementButton;
LLBottomTrayLite* mBottomTrayLite;
bool mIsInLiteMode;
+
+ // Drag'n'Drop
+
+ /**
+ * Is true if mouse down happened on draggable button.
+ * Set false whether on drag start or on mouse up.
+ */
+ bool mCheckForDrag;
+ /**
+ * These two variables hold corrdinates of mouse down on draggable button.
+ * They are used to compare with current coordinates of cursor and determine whether drag'n'drop should start.
+ */
+ S32 mStartX;
+ S32 mStartY;
+ /**
+ * True if drag'n'drop is happening.
+ */
+ bool mDragStarted;
+
+ /**
+ * Pointer to panel which is currently dragged (though it seems to user that button is dragged,
+ * we are changing place of layout panel).
+ */
+ LLPanel* mDraggedItem;
+ /**
+ * Panel before which the dragged button will be inserted.
+ */
+ LLPanel* mLandingTab;
+ /**
+ * Image used to show position where dragged button will be dropped.
+ */
+ LLUIImage* mImageDragIndication;
+
+ // We want only one LLNearbyChatBarListener object, so it's tied to this singleton
+ boost::shared_ptr<LLNearbyChatBarListener> mListener;
};
#endif // LL_LLBOTTOMPANEL_H