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-rw-r--r--indra/newview/llavatarrendernotifier.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/indra/newview/llavatarrendernotifier.h b/indra/newview/llavatarrendernotifier.h
index 37130bfcf6..97c24c3cba 100644
--- a/indra/newview/llavatarrendernotifier.h
+++ b/indra/newview/llavatarrendernotifier.h
@@ -2,26 +2,26 @@
* @file llavatarrendernotifier.h
* @author andreykproductengine
* @date 2015-08-05
- * @brief
- *
+ * @brief
+ *
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -86,40 +86,40 @@ typedef std::list<LLObjectComplexity> object_complexity_list_t;
// reported that user's agent is too 'heavy' for their settings
class LLAvatarRenderNotifier : public LLSingleton<LLAvatarRenderNotifier>
{
- LLSINGLETON(LLAvatarRenderNotifier);
+ LLSINGLETON(LLAvatarRenderNotifier);
public:
void displayNotification(bool show_over_limit);
- bool isNotificationVisible();
+ bool isNotificationVisible();
- void updateNotificationRegion(U32 agentcount, U32 overLimit);
+ void updateNotificationRegion(U32 agentcount, U32 overLimit);
void updateNotificationState();
- void updateNotificationAgent(U32 agentComplexity);
+ void updateNotificationAgent(U32 agentComplexity);
void setObjectComplexityList(object_complexity_list_t object_list) { mObjectComplexityList = object_list; }
object_complexity_list_t getObjectComplexityList() { return mObjectComplexityList; }
private:
- LLNotificationPtr mNotificationPtr;
+ LLNotificationPtr mNotificationPtr;
- // to prevent notification from popping up too often, show it only
- // if certain amount of time passed since previous notification
- LLFrameTimer mPopUpDelayTimer;
+ // to prevent notification from popping up too often, show it only
+ // if certain amount of time passed since previous notification
+ LLFrameTimer mPopUpDelayTimer;
- // values since last notification for comparison purposes
- U32 mAgentsCount;
- U32 mOverLimitAgents;
- U32 mAgentComplexity;
- F32 mOverLimitPct;
+ // values since last notification for comparison purposes
+ U32 mAgentsCount;
+ U32 mOverLimitAgents;
+ U32 mAgentComplexity;
+ F32 mOverLimitPct;
- // last reported values
- U32 mLatestAgentsCount;
- U32 mLatestOverLimitAgents;
- U32 mLatestAgentComplexity;
- F32 mLatestOverLimitPct;
+ // last reported values
+ U32 mLatestAgentsCount;
+ U32 mLatestOverLimitAgents;
+ U32 mLatestAgentComplexity;
+ F32 mLatestOverLimitPct;
- bool mShowOverLimitAgents;
+ bool mShowOverLimitAgents;
std::string overLimitMessage();
// initial outfit related variables (state control)