diff options
Diffstat (limited to 'indra/newview/llavatarrendernotifier.cpp')
-rw-r--r-- | indra/newview/llavatarrendernotifier.cpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/indra/newview/llavatarrendernotifier.cpp b/indra/newview/llavatarrendernotifier.cpp index 24934fdb73..f7a1ef1621 100644 --- a/indra/newview/llavatarrendernotifier.cpp +++ b/indra/newview/llavatarrendernotifier.cpp @@ -51,6 +51,11 @@ static const F32 RENDER_ALLOWED_CHANGE_PCT = 0.1; // wait seconds before processing over limit updates after last complexity change static const U32 OVER_LIMIT_UPDATE_DELAY = 70; +static const U32 WARN_HUD_OBJECTS_LIMIT = 1000; +static const U32 WARN_HUD_TEXTURES_LIMIT = 200; +static const U32 WARN_HUD_OVERSIZED_TEXTURES_LIMIT = 6; +static const U32 WARN_HUD_TEXTURE_MEMORY_LIMIT = 10000000; // in pixels + LLAvatarRenderNotifier::LLAvatarRenderNotifier() : mAgentsCount(0), @@ -264,3 +269,128 @@ void LLAvatarRenderNotifier::updateNotificationAgent(U32 agentComplexity) } } +// LLHUDRenderNotifier + +LLHUDRenderNotifier::LLHUDRenderNotifier() +{ +} + +LLHUDRenderNotifier::~LLHUDRenderNotifier() +{ +} + +void LLHUDRenderNotifier::updateNotificationHUD(LLHUDComplexity new_complexity) +{ + if (!isAgentAvatarValid()) + { + // data not ready. + return; + } + + static const char* hud_memory = "hud_render_memory_warning"; + static const char* hud_cost = "hud_render_cost_warning"; + static const char* hud_heavy = "hud_render_heavy_textures_warning"; + static const char* hud_cramped = "hud_render_cramped_warning"; + static const char* hud_textures = "hud_render_textures_warning"; + + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0U); // ties max HUD cost to avatar cost + static LLCachedControl<U32> max_objects_count(gSavedSettings, "RenderHUDObjectsWarning", WARN_HUD_OBJECTS_LIMIT); + static LLCachedControl<U32> max_textures_count(gSavedSettings, "RenderHUDTexturesWarning", WARN_HUD_TEXTURES_LIMIT); + static LLCachedControl<U32> max_oversized_count(gSavedSettings, "RenderHUDOversizedTexturesWarning", WARN_HUD_OVERSIZED_TEXTURES_LIMIT); + static LLCachedControl<U32> max_texture_memory(gSavedSettings, "RenderHUDTexturesVirtualMemoryWarning", WARN_HUD_TEXTURE_MEMORY_LIMIT); + + if (mHUDPopUpDelayTimer.hasExpired()) + { + // Show warning with highest importance (5m delay between warnings by default) + // TODO: + // Consider showing message with list of issues. + // For now shows one after another if update arrives and timer expired, so + // consider showing only one most important or consider triggering not + // only in case of update + if (mReportedHUDComplexity.texturesSizeTotal < new_complexity.texturesSizeTotal + && new_complexity.texturesSizeTotal > max_texture_memory) + { + displayHUDNotification(hud_memory); + LL_DEBUGS("HUDdetail") << "HUD memory usage over limit," + << " was " << mReportedHUDComplexity.texturesSizeTotal + << " is " << new_complexity.texturesSizeTotal << LL_ENDL; + mReportedHUDComplexity.texturesSizeTotal = new_complexity.texturesSizeTotal; + } + else if ((mReportedHUDComplexity.objectsCost < new_complexity.objectsCost + || mReportedHUDComplexity.texturesCost < new_complexity.texturesCost) + && max_render_cost > 0 + && new_complexity.objectsCost + new_complexity.texturesCost > max_render_cost) + { + LL_DEBUGS("HUDdetail") << "HUD complexity over limit," + << " HUD textures cost: " << new_complexity.texturesCost + << " HUD objects cost: " << new_complexity.objectsCost << LL_ENDL; + displayHUDNotification(hud_cost); + mReportedHUDComplexity.objectsCost = new_complexity.objectsCost; + mReportedHUDComplexity.texturesCost = new_complexity.texturesCost; + } + else if (mReportedHUDComplexity.largeTexturesCount < new_complexity.largeTexturesCount + && new_complexity.largeTexturesCount > max_oversized_count) + { + LL_DEBUGS("HUDdetail") << "HUD contains to many large textures: " + << new_complexity.largeTexturesCount << LL_ENDL; + displayHUDNotification(hud_heavy); + mReportedHUDComplexity.largeTexturesCount = new_complexity.largeTexturesCount; + } + else if (mReportedHUDComplexity.texturesCount < new_complexity.texturesCount + && new_complexity.texturesCount > max_textures_count) + { + LL_DEBUGS("HUDdetail") << "HUD contains too many textures: " + << new_complexity.texturesCount << LL_ENDL; + displayHUDNotification(hud_cramped); + mReportedHUDComplexity.texturesCount = new_complexity.texturesCount; + } + else if (mReportedHUDComplexity.objectsCount < new_complexity.objectsCount + && new_complexity.objectsCount > max_objects_count) + { + LL_DEBUGS("HUDdetail") << "HUD contains too many objects: " + << new_complexity.objectsCount << LL_ENDL; + displayHUDNotification(hud_textures); + mReportedHUDComplexity.objectsCount = new_complexity.objectsCount; + } + else + { + // all warnings displayed, just store everything so that we will + // be able to reduce values and show warnings again later + mReportedHUDComplexity = new_complexity; + } + } + + if (mLatestHUDComplexity.objectsCost != new_complexity.objectsCost + || mLatestHUDComplexity.objectsCount != new_complexity.objectsCount + || mLatestHUDComplexity.texturesCost != new_complexity.texturesCost + || mLatestHUDComplexity.texturesCount != new_complexity.texturesCount + || mLatestHUDComplexity.largeTexturesCount != new_complexity.largeTexturesCount + || mLatestHUDComplexity.texturesSizeTotal != new_complexity.texturesSizeTotal) + { + LL_INFOS("HUDdetail") << "HUD textures count: " << new_complexity.texturesCount + << " HUD textures cost: " << new_complexity.texturesCost + << " Large textures: " << new_complexity.largeTexturesCount + << " HUD objects cost: " << new_complexity.objectsCost + << " HUD objects count: " << new_complexity.objectsCount << LL_ENDL; + + mLatestHUDComplexity = new_complexity; + } + +} + +void LLHUDRenderNotifier::displayHUDNotification(const char* message) +{ + static LLCachedControl<U32> pop_up_delay(gSavedSettings, "ComplexityChangesPopUpDelay", 300); + static LLCachedControl<U32> expire_delay(gSavedSettings, "ShowMyComplexityChanges", 20); + LLDate expire_date(LLDate::now().secondsSinceEpoch() + expire_delay); + + LLSD args; + args["HUD_REASON"] = LLTrans::getString(message); + + LLNotifications::instance().add(LLNotification::Params() + .name("HUDComplexityWarning") + .expiry(expire_date) + .substitutions(args)); + mHUDPopUpDelayTimer.resetWithExpiry(pop_up_delay); +} + |