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+/**
+ * @file llattachmentsmgr.h
+ * @brief Batches up attachment requests and sends them all
+ * in one message.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLATTACHMENTSMGR_H
+#define LL_LLATTACHMENTSMGR_H
+
+#include "llsingleton.h"
+
+class LLViewerInventoryItem;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLAttachmentsMgr
+//
+// The sole purpose of this class is to take attachment
+// requests, queue them up, and send them all at once.
+// This handles situations where the viewer may request
+// a bunch of attachments at once in a short period of
+// time, where each of the requests would normally be
+// sent as a separate message versus being batched into
+// one single message.
+//
+// The intent of this batching is to reduce viewer->server
+// traffic.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLAttachmentsMgr: public LLSingleton<LLAttachmentsMgr>
+{
+public:
+ LLAttachmentsMgr();
+ virtual ~LLAttachmentsMgr();
+
+ void addAttachment(const LLUUID& item_id,
+ const U8 attachment_pt,
+ const BOOL add);
+ static void onIdle(void *);
+protected:
+ void onIdle();
+private:
+ struct AttachmentsInfo
+ {
+ LLUUID mItemID;
+ U8 mAttachmentPt;
+ BOOL mAdd;
+ };
+
+ typedef std::vector<AttachmentsInfo> attachments_vec_t;
+ attachments_vec_t mPendingAttachments;
+};
+
+#endif