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Diffstat (limited to 'indra/newview/llassetuploadresponders.cpp')
-rw-r--r--indra/newview/llassetuploadresponders.cpp26
1 files changed, 25 insertions, 1 deletions
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index 5b9a449be1..65bfc990d1 100644
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -78,6 +78,8 @@ void on_new_single_inventory_upload_complete(
const LLSD& server_response,
S32 upload_price)
{
+ bool success = false;
+
if ( upload_price > 0 )
{
// this upload costed us L$, update our balance
@@ -127,6 +129,15 @@ void on_new_single_inventory_upload_complete(
group_perms,
next_owner_perms);
+ U32 inventory_item_flags = 0;
+ if (server_response.has("inventory_flags"))
+ {
+ inventory_item_flags = (U32) server_response["inventory_flags"].asInteger();
+ if (inventory_item_flags != 0)
+ {
+ llinfos << "inventory_item_flags " << inventory_item_flags << llendl;
+ }
+ }
S32 creation_date_now = time_corrected();
LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem(
server_response["new_inventory_item"].asUUID(),
@@ -138,11 +149,12 @@ void on_new_single_inventory_upload_complete(
item_name,
item_description,
LLSaleInfo::DEFAULT,
- LLInventoryItemFlags::II_FLAGS_NONE,
+ inventory_item_flags,
creation_date_now);
gInventory.updateItem(item);
gInventory.notifyObservers();
+ success = true;
// Show the preview panel for textures and sounds to let
// user know that the image (or snapshot) arrived intact.
@@ -166,6 +178,13 @@ void on_new_single_inventory_upload_complete(
// remove the "Uploading..." message
LLUploadDialog::modalUploadFinished();
+
+ // Let the Snapshot floater know we have finished uploading a snapshot to inventory.
+ LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot");
+ if (asset_type == LLAssetType::AT_TEXTURE && floater_snapshot)
+ {
+ floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory")));
+ }
}
LLAssetUploadResponder::LLAssetUploadResponder(const LLSD &post_data,
@@ -276,6 +295,11 @@ void LLAssetUploadResponder::uploadFailure(const LLSD& content)
{
// remove the "Uploading..." message
LLUploadDialog::modalUploadFinished();
+ LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot");
+ if (floater_snapshot)
+ {
+ floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory")));
+ }
std::string reason = content["state"];
// deal with L$ errors