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-rw-r--r--indra/newview/llappviewerwin32.cpp2014
1 files changed, 1007 insertions, 1007 deletions
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index dcd48ebd33..8451e8eb97 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -1,1007 +1,1007 @@
-/**
- * @file llappviewerwin32.cpp
- * @brief The LLAppViewerWin32 class definitions
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#ifdef INCLUDE_VLD
-#include "vld.h"
-#endif
-#include "llwin32headers.h"
-
-#include "llwindowwin32.h" // *FIX: for setting gIconResource.
-
-#include "llappviewerwin32.h"
-
-#include "llgl.h"
-#include "res/resource.h" // *FIX: for setting gIconResource.
-
-#include <fcntl.h> //_O_APPEND
-#include <io.h> //_open_osfhandle()
-#include <WERAPI.H> // for WerAddExcludedApplication()
-#include <process.h> // _spawnl()
-#include <tchar.h> // For TCHAR support
-
-#include "llviewercontrol.h"
-#include "lldxhardware.h"
-
-#include "nvapi/nvapi.h"
-#include "nvapi/NvApiDriverSettings.h"
-
-#include <stdlib.h>
-
-#include "llweb.h"
-
-#include "llviewernetwork.h"
-#include "llmd5.h"
-#include "llfindlocale.h"
-
-#include "llcommandlineparser.h"
-#include "lltrans.h"
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
-#include "llwindebug.h"
-#endif
-
-#include "stringize.h"
-#include "lldir.h"
-#include "llerrorcontrol.h"
-
-#include <fstream>
-#include <exception>
-
-// Bugsplat (http://bugsplat.com) crash reporting tool
-#ifdef LL_BUGSPLAT
-#include "BugSplat.h"
-#include "boost/json.hpp" // Boost.Json
-#include "llagent.h" // for agent location
-#include "llviewerregion.h"
-#include "llvoavatarself.h" // for agent name
-
-namespace
-{
- // MiniDmpSender's constructor is defined to accept __wchar_t* instead of
- // plain wchar_t*. That said, wunder() returns std::basic_string<__wchar_t>,
- // NOT plain __wchar_t*, despite the apparent convenience. Calling
- // wunder(something).c_str() as an argument expression is fine: that
- // std::basic_string instance will survive until the function returns.
- // Calling c_str() on a std::basic_string local to wunder() would be
- // Undefined Behavior: we'd be left with a pointer into a destroyed
- // std::basic_string instance. But we can do that with a macro...
- #define WCSTR(string) wunder(string).c_str()
-
- // It would be nice if, when wchar_t is the same as __wchar_t, this whole
- // function would optimize away. However, we use it only for the arguments
- // to the BugSplat API -- a handful of calls.
- inline std::basic_string<__wchar_t> wunder(const std::wstring& str)
- {
- return { str.begin(), str.end() };
- }
-
- // when what we have in hand is a std::string, convert from UTF-8 using
- // specific wstringize() overload
- inline std::basic_string<__wchar_t> wunder(const std::string& str)
- {
- return wunder(wstringize(str));
- }
-
- // Irritatingly, MiniDmpSender::setCallback() is defined to accept a
- // classic-C function pointer instead of an arbitrary C++ callable. If it
- // did accept a modern callable, we could pass a lambda that binds our
- // MiniDmpSender pointer. As things stand, though, we must define an
- // actual function and store the pointer statically.
- static MiniDmpSender *sBugSplatSender = nullptr;
-
- bool bugsplatSendLog(UINT nCode, LPVOID lpVal1, LPVOID lpVal2)
- {
- if (nCode == MDSCB_EXCEPTIONCODE)
- {
- // send the main viewer log file, one per instance
- // widen to wstring, convert to __wchar_t, then pass c_str()
- sBugSplatSender->sendAdditionalFile(
- WCSTR(LLError::logFileName()));
-
- // second instance does not have some log files
- // TODO: This needs fixing, if each instance now has individual logs,
- // same should be made true for static debug files
- if (!LLAppViewer::instance()->isSecondInstance())
- {
- sBugSplatSender->sendAdditionalFile(
- WCSTR(*LLAppViewer::instance()->getStaticDebugFile()));
- }
-
- sBugSplatSender->sendAdditionalFile(
- WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "settings.xml")));
-
- // We don't have an email address for any user. Hijack this
- // metadata field for the platform identifier.
- sBugSplatSender->setDefaultUserEmail(
- WCSTR(STRINGIZE(LLOSInfo::instance().getOSStringSimple() << " ("
- << ADDRESS_SIZE << "-bit)")));
-
- if (gAgentAvatarp)
- {
- // user name, when we have it
- sBugSplatSender->setDefaultUserName(WCSTR(gAgentAvatarp->getFullname()));
-
- sBugSplatSender->sendAdditionalFile(
- WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "settings_per_account.xml")));
- }
-
- // LL_ERRS message, when there is one
- sBugSplatSender->setDefaultUserDescription(WCSTR(LLError::getFatalMessage()));
-
- if (gAgent.getRegion())
- {
- // region location, when we have it
- LLVector3 loc = gAgent.getPositionAgent();
- sBugSplatSender->resetAppIdentifier(
- WCSTR(STRINGIZE(gAgent.getRegion()->getName()
- << '/' << loc.mV[0]
- << '/' << loc.mV[1]
- << '/' << loc.mV[2])));
- }
- } // MDSCB_EXCEPTIONCODE
-
- return false;
- }
-}
-#endif // LL_BUGSPLAT
-
-namespace
-{
- void (*gOldTerminateHandler)() = NULL;
-}
-
-static void exceptionTerminateHandler()
-{
- // reinstall default terminate() handler in case we re-terminate.
- if (gOldTerminateHandler) std::set_terminate(gOldTerminateHandler);
- // treat this like a regular viewer crash, with nice stacktrace etc.
- long *null_ptr;
- null_ptr = 0;
- *null_ptr = 0xDEADBEEF; //Force an exception that will trigger breakpad.
-
- // we've probably been killed-off before now, but...
- gOldTerminateHandler(); // call old terminate() handler
-}
-
-LONG WINAPI catchallCrashHandler(EXCEPTION_POINTERS * /*ExceptionInfo*/)
-{
- LL_WARNS() << "Hit last ditch-effort attempt to catch crash." << LL_ENDL;
- exceptionTerminateHandler();
- return 0;
-}
-
-// *FIX:Mani - This hack is to fix a linker issue with libndofdev.lib
-// The lib was compiled under VS2005 - in VS2003 we need to remap assert
-#ifdef LL_DEBUG
-#ifdef LL_MSVC7
-extern "C" {
- void _wassert(const wchar_t * _Message, const wchar_t *_File, unsigned _Line)
- {
- LL_ERRS() << _Message << LL_ENDL;
- }
-}
-#endif
-#endif
-
-const std::string LLAppViewerWin32::sWindowClass = "Second Life";
-
-/*
- This function is used to print to the command line a text message
- describing the nvapi error and quits
-*/
-void nvapi_error(NvAPI_Status status)
-{
- NvAPI_ShortString szDesc = {0};
- NvAPI_GetErrorMessage(status, szDesc);
- LL_WARNS() << szDesc << LL_ENDL;
-
- //should always trigger when asserts are enabled
- //llassert(status == NVAPI_OK);
-}
-
-// Create app mutex creates a unique global windows object.
-// If the object can be created it returns true, otherwise
-// it returns false. The false result can be used to determine
-// if another instance of a second life app (this vers. or later)
-// is running.
-// *NOTE: Do not use this method to run a single instance of the app.
-// This is intended to help debug problems with the cross-platform
-// locked file method used for that purpose.
-bool create_app_mutex()
-{
- bool result = true;
- LPCWSTR unique_mutex_name = L"SecondLifeAppMutex";
- HANDLE hMutex;
- hMutex = CreateMutex(NULL, TRUE, unique_mutex_name);
- if(GetLastError() == ERROR_ALREADY_EXISTS)
- {
- result = false;
- }
- return result;
-}
-
-void ll_nvapi_init(NvDRSSessionHandle hSession)
-{
- // (2) load all the system settings into the session
- NvAPI_Status status = NvAPI_DRS_LoadSettings(hSession);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-
- NvAPI_UnicodeString profile_name;
- std::string app_name = LLTrans::getString("APP_NAME");
- llutf16string w_app_name = utf8str_to_utf16str(app_name);
- wsprintf(profile_name, L"%s", w_app_name.c_str());
- NvDRSProfileHandle hProfile = 0;
- // (3) Check if we already have an application profile for the viewer
- status = NvAPI_DRS_FindProfileByName(hSession, profile_name, &hProfile);
- if (status != NVAPI_OK && status != NVAPI_PROFILE_NOT_FOUND)
- {
- nvapi_error(status);
- return;
- }
- else if (status == NVAPI_PROFILE_NOT_FOUND)
- {
- // Don't have an application profile yet - create one
- LL_INFOS() << "Creating NVIDIA application profile" << LL_ENDL;
-
- NVDRS_PROFILE profileInfo;
- profileInfo.version = NVDRS_PROFILE_VER;
- profileInfo.isPredefined = 0;
- wsprintf(profileInfo.profileName, L"%s", w_app_name.c_str());
-
- status = NvAPI_DRS_CreateProfile(hSession, &profileInfo, &hProfile);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
- }
-
- // (4) Check if current exe is part of the profile
- std::string exe_name = gDirUtilp->getExecutableFilename();
- NVDRS_APPLICATION profile_application;
- profile_application.version = NVDRS_APPLICATION_VER;
-
- llutf16string w_exe_name = utf8str_to_utf16str(exe_name);
- NvAPI_UnicodeString profile_app_name;
- wsprintf(profile_app_name, L"%s", w_exe_name.c_str());
-
- status = NvAPI_DRS_GetApplicationInfo(hSession, hProfile, profile_app_name, &profile_application);
- if (status != NVAPI_OK && status != NVAPI_EXECUTABLE_NOT_FOUND)
- {
- nvapi_error(status);
- return;
- }
- else if (status == NVAPI_EXECUTABLE_NOT_FOUND)
- {
- LL_INFOS() << "Creating application for " << exe_name << " for NVIDIA application profile" << LL_ENDL;
-
- // Add this exe to the profile
- NVDRS_APPLICATION application;
- application.version = NVDRS_APPLICATION_VER;
- application.isPredefined = 0;
- wsprintf(application.appName, L"%s", w_exe_name.c_str());
- wsprintf(application.userFriendlyName, L"%s", w_exe_name.c_str());
- wsprintf(application.launcher, L"%s", w_exe_name.c_str());
- wsprintf(application.fileInFolder, L"%s", "");
-
- status = NvAPI_DRS_CreateApplication(hSession, hProfile, &application);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-
- // Save application in case we added one
- status = NvAPI_DRS_SaveSettings(hSession);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
- }
-
- // load settings for querying
- status = NvAPI_DRS_LoadSettings(hSession);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-
- //get the preferred power management mode for Second Life
- NVDRS_SETTING drsSetting = {0};
- drsSetting.version = NVDRS_SETTING_VER;
- status = NvAPI_DRS_GetSetting(hSession, hProfile, PREFERRED_PSTATE_ID, &drsSetting);
- if (status == NVAPI_SETTING_NOT_FOUND)
- { //only override if the user hasn't specifically set this setting
- // (5) Specify that we want to enable maximum performance setting
- // first we fill the NVDRS_SETTING struct, then we call the function
- drsSetting.version = NVDRS_SETTING_VER;
- drsSetting.settingId = PREFERRED_PSTATE_ID;
- drsSetting.settingType = NVDRS_DWORD_TYPE;
- drsSetting.u32CurrentValue = PREFERRED_PSTATE_PREFER_MAX;
- status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-
- // (6) Now we apply (or save) our changes to the system
- status = NvAPI_DRS_SaveSettings(hSession);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
- }
- else if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-
- // enable Threaded Optimization instead of letting the driver decide
- status = NvAPI_DRS_GetSetting(hSession, hProfile, OGL_THREAD_CONTROL_ID, &drsSetting);
- if (status == NVAPI_SETTING_NOT_FOUND || (status == NVAPI_OK && drsSetting.u32CurrentValue != OGL_THREAD_CONTROL_ENABLE))
- {
- drsSetting.version = NVDRS_SETTING_VER;
- drsSetting.settingId = OGL_THREAD_CONTROL_ID;
- drsSetting.settingType = NVDRS_DWORD_TYPE;
- drsSetting.u32CurrentValue = OGL_THREAD_CONTROL_ENABLE;
- status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-
- // Now we apply (or save) our changes to the system
- status = NvAPI_DRS_SaveSettings(hSession);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
- }
- else if (status != NVAPI_OK)
- {
- nvapi_error(status);
- return;
- }
-}
-
-//#define DEBUGGING_SEH_FILTER 1
-#if DEBUGGING_SEH_FILTER
-# define WINMAIN DebuggingWinMain
-#else
-# define WINMAIN wWinMain
-#endif
-
-int APIENTRY WINMAIN(HINSTANCE hInstance,
- HINSTANCE hPrevInstance,
- PWSTR pCmdLine,
- int nCmdShow)
-{
- // Call Tracy first thing to have it allocate memory
- // https://github.com/wolfpld/tracy/issues/196
- LL_PROFILER_FRAME_END;
- LL_PROFILER_SET_THREAD_NAME("App");
-
- const S32 MAX_HEAPS = 255;
- DWORD heap_enable_lfh_error[MAX_HEAPS];
- S32 num_heaps = 0;
-
- LLWindowWin32::setDPIAwareness();
-
-#if WINDOWS_CRT_MEM_CHECKS && !INCLUDE_VLD
- _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump memory leaks on exit
-#elif 0
- // Experimental - enable the low fragmentation heap
- // This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations)
- // Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1
-
- // Enable to get mem debugging within visual studio.
-#if LL_DEBUG
- _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
-#else
- _CrtSetDbgFlag(0); // default, just making explicit
-
- ULONG ulEnableLFH = 2;
- HANDLE* hHeaps = new HANDLE[MAX_HEAPS];
- num_heaps = GetProcessHeaps(MAX_HEAPS, hHeaps);
- for(S32 i = 0; i < num_heaps; i++)
- {
- bool success = HeapSetInformation(hHeaps[i], HeapCompatibilityInformation, &ulEnableLFH, sizeof(ulEnableLFH));
- if (success)
- heap_enable_lfh_error[i] = 0;
- else
- heap_enable_lfh_error[i] = GetLastError();
- }
-#endif
-#endif
-
- // *FIX: global
- gIconResource = MAKEINTRESOURCE(IDI_LL_ICON);
-
- LLAppViewerWin32* viewer_app_ptr = new LLAppViewerWin32(ll_convert_wide_to_string(pCmdLine).c_str());
-
- gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler);
-
- // Set a debug info flag to indicate if multiple instances are running.
- bool found_other_instance = !create_app_mutex();
- gDebugInfo["FoundOtherInstanceAtStartup"] = LLSD::Boolean(found_other_instance);
-
- bool ok = viewer_app_ptr->init();
- if(!ok)
- {
- LL_WARNS() << "Application init failed." << LL_ENDL;
- return -1;
- }
-
- NvDRSSessionHandle hSession = 0;
- static LLCachedControl<bool> use_nv_api(gSavedSettings, "NvAPICreateApplicationProfile", true);
- if (use_nv_api)
- {
- NvAPI_Status status;
-
- // Initialize NVAPI
- status = NvAPI_Initialize();
-
- if (status == NVAPI_OK)
- {
- // Create the session handle to access driver settings
- status = NvAPI_DRS_CreateSession(&hSession);
- if (status != NVAPI_OK)
- {
- nvapi_error(status);
- }
- else
- {
- //override driver setting as needed
- ll_nvapi_init(hSession);
- }
- }
- }
-
- // Have to wait until after logging is initialized to display LFH info
- if (num_heaps > 0)
- {
- LL_INFOS() << "Attempted to enable LFH for " << num_heaps << " heaps." << LL_ENDL;
- for(S32 i = 0; i < num_heaps; i++)
- {
- if (heap_enable_lfh_error[i])
- {
- LL_INFOS() << " Failed to enable LFH for heap: " << i << " Error: " << heap_enable_lfh_error[i] << LL_ENDL;
- }
- }
- }
-
- // Run the application main loop
- while (! viewer_app_ptr->frame())
- {}
-
- if (!LLApp::isError())
- {
- //
- // We don't want to do cleanup here if the error handler got called -
- // the assumption is that the error handler is responsible for doing
- // app cleanup if there was a problem.
- //
-#if WINDOWS_CRT_MEM_CHECKS
- LL_INFOS() << "CRT Checking memory:" << LL_ENDL;
- if (!_CrtCheckMemory())
- {
- LL_WARNS() << "_CrtCheckMemory() failed at prior to cleanup!" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << " No corruption detected." << LL_ENDL;
- }
-#endif
-
- gGLActive = true;
-
- viewer_app_ptr->cleanup();
-
-#if WINDOWS_CRT_MEM_CHECKS
- LL_INFOS() << "CRT Checking memory:" << LL_ENDL;
- if (!_CrtCheckMemory())
- {
- LL_WARNS() << "_CrtCheckMemory() failed after cleanup!" << LL_ENDL;
- }
- else
- {
- LL_INFOS() << " No corruption detected." << LL_ENDL;
- }
-#endif
-
- }
- delete viewer_app_ptr;
- viewer_app_ptr = NULL;
-
- // (NVAPI) (6) We clean up. This is analogous to doing a free()
- if (hSession)
- {
- NvAPI_DRS_DestroySession(hSession);
- hSession = 0;
- }
-
- return 0;
-}
-
-#if DEBUGGING_SEH_FILTER
-// The compiler doesn't like it when you use __try/__except blocks
-// in a method that uses object destructors. Go figure.
-// This winmain just calls the real winmain inside __try.
-// The __except calls our exception filter function. For debugging purposes.
-int APIENTRY wWinMain(HINSTANCE hInstance,
- HINSTANCE hPrevInstance,
- PWSTR lpCmdLine,
- int nCmdShow)
-{
- __try
- {
- WINMAIN(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
- }
- __except( viewer_windows_exception_handler( GetExceptionInformation() ) )
- {
- _tprintf( _T("Exception handled.\n") );
- }
-}
-#endif
-
-void LLAppViewerWin32::disableWinErrorReporting()
-{
- std::string executable_name = gDirUtilp->getExecutableFilename();
-
- if( S_OK == WerAddExcludedApplication( utf8str_to_utf16str(executable_name).c_str(), FALSE ) )
- {
- LL_INFOS() << "WerAddExcludedApplication() succeeded for " << executable_name << LL_ENDL;
- }
- else
- {
- LL_INFOS() << "WerAddExcludedApplication() failed for " << executable_name << LL_ENDL;
- }
-}
-
-const S32 MAX_CONSOLE_LINES = 7500;
-// Only defined in newer SDKs than we currently use
-#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
-#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 4
-#endif
-
-namespace {
-
-void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode="w");
-
-bool create_console()
-{
- // allocate a console for this app
- const bool isConsoleAllocated = AllocConsole();
-
- if (isConsoleAllocated)
- {
- // set the screen buffer to be big enough to let us scroll text
- CONSOLE_SCREEN_BUFFER_INFO coninfo;
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
- coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
-
- // redirect unbuffered STDOUT to the console
- set_stream("stdout", stdout, STD_OUTPUT_HANDLE, "CONOUT$");
- // redirect unbuffered STDERR to the console
- set_stream("stderr", stderr, STD_ERROR_HANDLE, "CONOUT$");
- // redirect unbuffered STDIN to the console
- // Don't bother: our console is solely for log output. We never read stdin.
-// set_stream("stdin", stdin, STD_INPUT_HANDLE, "CONIN$", "r");
- }
-
- return isConsoleAllocated;
-}
-
-void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode)
-{
- // SL-13528: This code used to be based on
- // http://dslweb.nwnexus.com/~ast/dload/guicon.htm
- // (referenced in https://stackoverflow.com/a/191880).
- // But one of the comments on that StackOverflow answer points out that
- // assigning to *stdout or *stderr "probably doesn't even work with the
- // Universal CRT that was introduced in 2015," suggesting freopen_s()
- // instead. Code below is based on https://stackoverflow.com/a/55875595.
- auto std_handle = GetStdHandle(handle_id);
- if (std_handle == INVALID_HANDLE_VALUE)
- {
- LL_WARNS() << "create_console() failed to get " << desc << " handle" << LL_ENDL;
- }
- else
- {
- if (mode == std::string("w"))
- {
- // Enable color processing on Windows 10 console windows.
- DWORD dwMode = 0;
- GetConsoleMode(std_handle, &dwMode);
- dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
- SetConsoleMode(std_handle, dwMode);
- }
- // Redirect the passed fp to the console.
- FILE* ignore;
- if (freopen_s(&ignore, name, mode, fp) == 0)
- {
- // use unbuffered I/O
- setvbuf( fp, NULL, _IONBF, 0 );
- }
- }
-}
-
-} // anonymous namespace
-
-LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) :
- mCmdLine(cmd_line),
- mIsConsoleAllocated(false)
-{
-}
-
-LLAppViewerWin32::~LLAppViewerWin32()
-{
-}
-
-bool LLAppViewerWin32::init()
-{
- // Platform specific initialization.
-
- // Turn off Windows Error Reporting
- // (Don't send our data to Microsoft--at least until we are Logo approved and have a way
- // of getting the data back from them.)
- //
- // LL_INFOS() << "Turning off Windows error reporting." << LL_ENDL;
- disableWinErrorReporting();
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- // Merely requesting the LLSingleton instance initializes it.
- LLWinDebug::instance();
-#endif
-
-#if LL_SEND_CRASH_REPORTS
-#if ! defined(LL_BUGSPLAT)
-#pragma message("Building without BugSplat")
-
-#else // LL_BUGSPLAT
-#pragma message("Building with BugSplat")
-
- if (!isSecondInstance())
- {
- // Cleanup previous session
- std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
- LLFile::remove(log_file, ENOENT);
- }
-
- // Win7 is no longer supported
- bool is_win_7_or_below = LLOSInfo::getInstance()->mMajorVer <= 6 && LLOSInfo::getInstance()->mMajorVer <= 1;
-
- if (!is_win_7_or_below)
- {
- std::string build_data_fname(
- gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "build_data.json"));
- // Use llifstream instead of std::ifstream because LL_PATH_EXECUTABLE
- // could contain non-ASCII characters, which std::ifstream doesn't handle.
- llifstream inf(build_data_fname.c_str());
- if (!inf.is_open())
- {
- LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't read '" << build_data_fname
- << "'" << LL_ENDL;
- }
- else
- {
- boost::json::error_code ec;
- boost::json::value build_data = boost::json::parse(inf, ec);
- if(ec.failed())
- {
- // gah, the typo is baked into Json::Reader API
- LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't parse '" << build_data_fname
- << "': " << ec.what() << LL_ENDL;
- }
- else
- {
- if (!build_data.is_object() || !build_data.as_object().contains("BugSplat DB"))
- {
- LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, no 'BugSplat DB' entry in '"
- << build_data_fname << "'" << LL_ENDL;
- }
- else
- {
- boost::json::value BugSplat_DB = build_data.at("BugSplat DB");
-
- // Got BugSplat_DB, onward!
- std::wstring version_string(WSTRINGIZE(LL_VIEWER_VERSION_MAJOR << '.' <<
- LL_VIEWER_VERSION_MINOR << '.' <<
- LL_VIEWER_VERSION_PATCH << '.' <<
- LL_VIEWER_VERSION_BUILD));
-
- DWORD dwFlags = MDSF_NONINTERACTIVE | // automatically submit report without prompting
- MDSF_PREVENTHIJACKING; // disallow swiping Exception filter
-
- bool needs_log_file = !isSecondInstance();
- LL_DEBUGS("BUGSPLAT");
- if (needs_log_file)
- {
- // Startup only!
- LL_INFOS("BUGSPLAT") << "Engaged BugSplat logging to bugsplat.log" << LL_ENDL;
- dwFlags |= MDSF_LOGFILE | MDSF_LOG_VERBOSE;
- }
- LL_ENDL;
-
- // have to convert normal wide strings to strings of __wchar_t
- sBugSplatSender = new MiniDmpSender(
- WCSTR(boost::json::value_to<std::string>(BugSplat_DB)),
- WCSTR(LL_TO_WSTRING(LL_VIEWER_CHANNEL)),
- WCSTR(version_string),
- nullptr, // szAppIdentifier -- set later
- dwFlags);
- sBugSplatSender->setCallback(bugsplatSendLog);
-
- LL_DEBUGS("BUGSPLAT");
- if (needs_log_file)
- {
- // Log file will be created in %TEMP%, but it will be moved into logs folder in case of crash
- std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
- sBugSplatSender->setLogFilePath(WCSTR(log_file));
- }
- LL_ENDL;
-
- // engage stringize() overload that converts from wstring
- LL_INFOS("BUGSPLAT") << "Engaged BugSplat(" << LL_TO_STRING(LL_VIEWER_CHANNEL)
- << ' ' << stringize(version_string) << ')' << LL_ENDL;
- } // got BugSplat_DB
- } // parsed build_data.json
- } // opened build_data.json
- } // !is_win_7_or_below
-#endif // LL_BUGSPLAT
-#endif // LL_SEND_CRASH_REPORTS
-
- bool success = LLAppViewer::init();
-
- return success;
-}
-
-bool LLAppViewerWin32::cleanup()
-{
- bool result = LLAppViewer::cleanup();
-
- gDXHardware.cleanup();
-
- if (mIsConsoleAllocated)
- {
- FreeConsole();
- mIsConsoleAllocated = false;
- }
-
- return result;
-}
-
-void LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo)
-{
-#if defined(LL_BUGSPLAT)
- if (sBugSplatSender)
- {
- sBugSplatSender->createReport((EXCEPTION_POINTERS*)pExcepInfo);
- }
-#endif // LL_BUGSPLAT
-}
-
-void LLAppViewerWin32::initLoggingAndGetLastDuration()
-{
- LLAppViewer::initLoggingAndGetLastDuration();
-}
-
-void LLAppViewerWin32::initConsole()
-{
- // pop up debug console
- mIsConsoleAllocated = create_console();
- return LLAppViewer::initConsole();
-}
-
-void write_debug_dx(const char* str)
-{
- std::string value = gDebugInfo["DXInfo"].asString();
- value += str;
- gDebugInfo["DXInfo"] = value;
-}
-
-void write_debug_dx(const std::string& str)
-{
- write_debug_dx(str.c_str());
-}
-
-bool LLAppViewerWin32::initHardwareTest()
-{
- //
- // Do driver verification and initialization based on DirectX
- // hardware polling and driver versions
- //
- if (true == gSavedSettings.getBOOL("ProbeHardwareOnStartup") && false == gSavedSettings.getBOOL("NoHardwareProbe"))
- {
- // per DEV-11631 - disable hardware probing for everything
- // but vram.
- bool vram_only = true;
-
- LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware"));
-
- LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL;
- gDXHardware.setWriteDebugFunc(write_debug_dx);
- bool probe_ok = gDXHardware.getInfo(vram_only);
-
- if (!probe_ok
- && gWarningSettings.getBOOL("AboutDirectX9"))
- {
- LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL;
-
- // Warn them that runnin without DirectX 9 will
- // not allow us to tell them about driver issues
- std::ostringstream msg;
- msg << LLTrans::getString ("MBNoDirectX");
- S32 button = OSMessageBox(
- msg.str(),
- LLTrans::getString("MBWarning"),
- OSMB_YESNO);
- if (OSBTN_NO== button)
- {
- LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL;
- LLWeb::loadURLExternal("http://secondlife.com/support/", false);
- return false;
- }
- gWarningSettings.setBOOL("AboutDirectX9", false);
- }
- LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL;
-
- // Only probe once after installation
- gSavedSettings.setBOOL("ProbeHardwareOnStartup", false);
-
- // Disable so debugger can work
- std::string splash_msg;
- LLStringUtil::format_map_t args;
- args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle();
- splash_msg = LLTrans::getString("StartupLoading", args);
-
- LLSplashScreen::update(splash_msg);
- }
-
- if (!restoreErrorTrap())
- {
- LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL;
- }
-
- if (gGLManager.mVRAM == 0)
- {
- gGLManager.mVRAM = gDXHardware.getVRAM();
- }
-
- LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL;
-
- return true;
-}
-
-bool LLAppViewerWin32::initParseCommandLine(LLCommandLineParser& clp)
-{
- if (!clp.parseCommandLineString(mCmdLine))
- {
- return false;
- }
-
- // Find the system language.
- FL_Locale *locale = NULL;
- FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
- if (success != 0)
- {
- if (success >= 2 && locale->lang) // confident!
- {
- LL_INFOS("AppInit") << "Language: " << ll_safe_string(locale->lang) << LL_ENDL;
- LL_INFOS("AppInit") << "Location: " << ll_safe_string(locale->country) << LL_ENDL;
- LL_INFOS("AppInit") << "Variant: " << ll_safe_string(locale->variant) << LL_ENDL;
- LLControlVariable* c = gSavedSettings.getControl("SystemLanguage");
- if(c)
- {
- c->setValue(std::string(locale->lang), false);
- }
- }
- }
- FL_FreeLocale(&locale);
-
- return true;
-}
-
-bool LLAppViewerWin32::beingDebugged()
-{
- return IsDebuggerPresent();
-}
-
-bool LLAppViewerWin32::restoreErrorTrap()
-{
- return true; // we don't check for handler collisions on windows, so just say they're ok
-}
-
-//virtual
-bool LLAppViewerWin32::sendURLToOtherInstance(const std::string& url)
-{
- wchar_t window_class[256]; /* Flawfinder: ignore */ // Assume max length < 255 chars.
- mbstowcs(window_class, sWindowClass.c_str(), 255);
- window_class[255] = 0;
- // Use the class instead of the window name.
- HWND other_window = FindWindow(window_class, NULL);
-
- if (other_window != NULL)
- {
- LL_DEBUGS() << "Found other window with the name '" << getWindowTitle() << "'" << LL_ENDL;
- COPYDATASTRUCT cds;
- const S32 SLURL_MESSAGE_TYPE = 0;
- cds.dwData = SLURL_MESSAGE_TYPE;
- cds.cbData = url.length() + 1;
- cds.lpData = (void*)url.c_str();
-
- LRESULT msg_result = SendMessage(other_window, WM_COPYDATA, NULL, (LPARAM)&cds);
- LL_DEBUGS() << "SendMessage(WM_COPYDATA) to other window '"
- << getWindowTitle() << "' returned " << msg_result << LL_ENDL;
- return true;
- }
- return false;
-}
-
-
-std::string LLAppViewerWin32::generateSerialNumber()
-{
- char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore
- serial_md5[0] = 0;
-
- DWORD serial = 0;
- DWORD flags = 0;
- BOOL success = GetVolumeInformation(
- L"C:\\",
- NULL, // volume name buffer
- 0, // volume name buffer size
- &serial, // volume serial
- NULL, // max component length
- &flags, // file system flags
- NULL, // file system name buffer
- 0); // file system name buffer size
- if (success)
- {
- LLMD5 md5;
- md5.update( (unsigned char*)&serial, sizeof(DWORD));
- md5.finalize();
- md5.hex_digest(serial_md5);
- }
- else
- {
- LL_WARNS() << "GetVolumeInformation failed" << LL_ENDL;
- }
- return serial_md5;
-}
+/**
+ * @file llappviewerwin32.cpp
+ * @brief The LLAppViewerWin32 class definitions
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#ifdef INCLUDE_VLD
+#include "vld.h"
+#endif
+#include "llwin32headers.h"
+
+#include "llwindowwin32.h" // *FIX: for setting gIconResource.
+
+#include "llappviewerwin32.h"
+
+#include "llgl.h"
+#include "res/resource.h" // *FIX: for setting gIconResource.
+
+#include <fcntl.h> //_O_APPEND
+#include <io.h> //_open_osfhandle()
+#include <WERAPI.H> // for WerAddExcludedApplication()
+#include <process.h> // _spawnl()
+#include <tchar.h> // For TCHAR support
+
+#include "llviewercontrol.h"
+#include "lldxhardware.h"
+
+#include "nvapi/nvapi.h"
+#include "nvapi/NvApiDriverSettings.h"
+
+#include <stdlib.h>
+
+#include "llweb.h"
+
+#include "llviewernetwork.h"
+#include "llmd5.h"
+#include "llfindlocale.h"
+
+#include "llcommandlineparser.h"
+#include "lltrans.h"
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+#include "llwindebug.h"
+#endif
+
+#include "stringize.h"
+#include "lldir.h"
+#include "llerrorcontrol.h"
+
+#include <fstream>
+#include <exception>
+
+// Bugsplat (http://bugsplat.com) crash reporting tool
+#ifdef LL_BUGSPLAT
+#include "BugSplat.h"
+#include "boost/json.hpp" // Boost.Json
+#include "llagent.h" // for agent location
+#include "llviewerregion.h"
+#include "llvoavatarself.h" // for agent name
+
+namespace
+{
+ // MiniDmpSender's constructor is defined to accept __wchar_t* instead of
+ // plain wchar_t*. That said, wunder() returns std::basic_string<__wchar_t>,
+ // NOT plain __wchar_t*, despite the apparent convenience. Calling
+ // wunder(something).c_str() as an argument expression is fine: that
+ // std::basic_string instance will survive until the function returns.
+ // Calling c_str() on a std::basic_string local to wunder() would be
+ // Undefined Behavior: we'd be left with a pointer into a destroyed
+ // std::basic_string instance. But we can do that with a macro...
+ #define WCSTR(string) wunder(string).c_str()
+
+ // It would be nice if, when wchar_t is the same as __wchar_t, this whole
+ // function would optimize away. However, we use it only for the arguments
+ // to the BugSplat API -- a handful of calls.
+ inline std::basic_string<__wchar_t> wunder(const std::wstring& str)
+ {
+ return { str.begin(), str.end() };
+ }
+
+ // when what we have in hand is a std::string, convert from UTF-8 using
+ // specific wstringize() overload
+ inline std::basic_string<__wchar_t> wunder(const std::string& str)
+ {
+ return wunder(wstringize(str));
+ }
+
+ // Irritatingly, MiniDmpSender::setCallback() is defined to accept a
+ // classic-C function pointer instead of an arbitrary C++ callable. If it
+ // did accept a modern callable, we could pass a lambda that binds our
+ // MiniDmpSender pointer. As things stand, though, we must define an
+ // actual function and store the pointer statically.
+ static MiniDmpSender *sBugSplatSender = nullptr;
+
+ bool bugsplatSendLog(UINT nCode, LPVOID lpVal1, LPVOID lpVal2)
+ {
+ if (nCode == MDSCB_EXCEPTIONCODE)
+ {
+ // send the main viewer log file, one per instance
+ // widen to wstring, convert to __wchar_t, then pass c_str()
+ sBugSplatSender->sendAdditionalFile(
+ WCSTR(LLError::logFileName()));
+
+ // second instance does not have some log files
+ // TODO: This needs fixing, if each instance now has individual logs,
+ // same should be made true for static debug files
+ if (!LLAppViewer::instance()->isSecondInstance())
+ {
+ sBugSplatSender->sendAdditionalFile(
+ WCSTR(*LLAppViewer::instance()->getStaticDebugFile()));
+ }
+
+ sBugSplatSender->sendAdditionalFile(
+ WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "settings.xml")));
+
+ // We don't have an email address for any user. Hijack this
+ // metadata field for the platform identifier.
+ sBugSplatSender->setDefaultUserEmail(
+ WCSTR(STRINGIZE(LLOSInfo::instance().getOSStringSimple() << " ("
+ << ADDRESS_SIZE << "-bit)")));
+
+ if (gAgentAvatarp)
+ {
+ // user name, when we have it
+ sBugSplatSender->setDefaultUserName(WCSTR(gAgentAvatarp->getFullname()));
+
+ sBugSplatSender->sendAdditionalFile(
+ WCSTR(gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "settings_per_account.xml")));
+ }
+
+ // LL_ERRS message, when there is one
+ sBugSplatSender->setDefaultUserDescription(WCSTR(LLError::getFatalMessage()));
+
+ if (gAgent.getRegion())
+ {
+ // region location, when we have it
+ LLVector3 loc = gAgent.getPositionAgent();
+ sBugSplatSender->resetAppIdentifier(
+ WCSTR(STRINGIZE(gAgent.getRegion()->getName()
+ << '/' << loc.mV[0]
+ << '/' << loc.mV[1]
+ << '/' << loc.mV[2])));
+ }
+ } // MDSCB_EXCEPTIONCODE
+
+ return false;
+ }
+}
+#endif // LL_BUGSPLAT
+
+namespace
+{
+ void (*gOldTerminateHandler)() = NULL;
+}
+
+static void exceptionTerminateHandler()
+{
+ // reinstall default terminate() handler in case we re-terminate.
+ if (gOldTerminateHandler) std::set_terminate(gOldTerminateHandler);
+ // treat this like a regular viewer crash, with nice stacktrace etc.
+ long *null_ptr;
+ null_ptr = 0;
+ *null_ptr = 0xDEADBEEF; //Force an exception that will trigger breakpad.
+
+ // we've probably been killed-off before now, but...
+ gOldTerminateHandler(); // call old terminate() handler
+}
+
+LONG WINAPI catchallCrashHandler(EXCEPTION_POINTERS * /*ExceptionInfo*/)
+{
+ LL_WARNS() << "Hit last ditch-effort attempt to catch crash." << LL_ENDL;
+ exceptionTerminateHandler();
+ return 0;
+}
+
+// *FIX:Mani - This hack is to fix a linker issue with libndofdev.lib
+// The lib was compiled under VS2005 - in VS2003 we need to remap assert
+#ifdef LL_DEBUG
+#ifdef LL_MSVC7
+extern "C" {
+ void _wassert(const wchar_t * _Message, const wchar_t *_File, unsigned _Line)
+ {
+ LL_ERRS() << _Message << LL_ENDL;
+ }
+}
+#endif
+#endif
+
+const std::string LLAppViewerWin32::sWindowClass = "Second Life";
+
+/*
+ This function is used to print to the command line a text message
+ describing the nvapi error and quits
+*/
+void nvapi_error(NvAPI_Status status)
+{
+ NvAPI_ShortString szDesc = {0};
+ NvAPI_GetErrorMessage(status, szDesc);
+ LL_WARNS() << szDesc << LL_ENDL;
+
+ //should always trigger when asserts are enabled
+ //llassert(status == NVAPI_OK);
+}
+
+// Create app mutex creates a unique global windows object.
+// If the object can be created it returns true, otherwise
+// it returns false. The false result can be used to determine
+// if another instance of a second life app (this vers. or later)
+// is running.
+// *NOTE: Do not use this method to run a single instance of the app.
+// This is intended to help debug problems with the cross-platform
+// locked file method used for that purpose.
+bool create_app_mutex()
+{
+ bool result = true;
+ LPCWSTR unique_mutex_name = L"SecondLifeAppMutex";
+ HANDLE hMutex;
+ hMutex = CreateMutex(NULL, TRUE, unique_mutex_name);
+ if(GetLastError() == ERROR_ALREADY_EXISTS)
+ {
+ result = false;
+ }
+ return result;
+}
+
+void ll_nvapi_init(NvDRSSessionHandle hSession)
+{
+ // (2) load all the system settings into the session
+ NvAPI_Status status = NvAPI_DRS_LoadSettings(hSession);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+
+ NvAPI_UnicodeString profile_name;
+ std::string app_name = LLTrans::getString("APP_NAME");
+ llutf16string w_app_name = utf8str_to_utf16str(app_name);
+ wsprintf(profile_name, L"%s", w_app_name.c_str());
+ NvDRSProfileHandle hProfile = 0;
+ // (3) Check if we already have an application profile for the viewer
+ status = NvAPI_DRS_FindProfileByName(hSession, profile_name, &hProfile);
+ if (status != NVAPI_OK && status != NVAPI_PROFILE_NOT_FOUND)
+ {
+ nvapi_error(status);
+ return;
+ }
+ else if (status == NVAPI_PROFILE_NOT_FOUND)
+ {
+ // Don't have an application profile yet - create one
+ LL_INFOS() << "Creating NVIDIA application profile" << LL_ENDL;
+
+ NVDRS_PROFILE profileInfo;
+ profileInfo.version = NVDRS_PROFILE_VER;
+ profileInfo.isPredefined = 0;
+ wsprintf(profileInfo.profileName, L"%s", w_app_name.c_str());
+
+ status = NvAPI_DRS_CreateProfile(hSession, &profileInfo, &hProfile);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+ }
+
+ // (4) Check if current exe is part of the profile
+ std::string exe_name = gDirUtilp->getExecutableFilename();
+ NVDRS_APPLICATION profile_application;
+ profile_application.version = NVDRS_APPLICATION_VER;
+
+ llutf16string w_exe_name = utf8str_to_utf16str(exe_name);
+ NvAPI_UnicodeString profile_app_name;
+ wsprintf(profile_app_name, L"%s", w_exe_name.c_str());
+
+ status = NvAPI_DRS_GetApplicationInfo(hSession, hProfile, profile_app_name, &profile_application);
+ if (status != NVAPI_OK && status != NVAPI_EXECUTABLE_NOT_FOUND)
+ {
+ nvapi_error(status);
+ return;
+ }
+ else if (status == NVAPI_EXECUTABLE_NOT_FOUND)
+ {
+ LL_INFOS() << "Creating application for " << exe_name << " for NVIDIA application profile" << LL_ENDL;
+
+ // Add this exe to the profile
+ NVDRS_APPLICATION application;
+ application.version = NVDRS_APPLICATION_VER;
+ application.isPredefined = 0;
+ wsprintf(application.appName, L"%s", w_exe_name.c_str());
+ wsprintf(application.userFriendlyName, L"%s", w_exe_name.c_str());
+ wsprintf(application.launcher, L"%s", w_exe_name.c_str());
+ wsprintf(application.fileInFolder, L"%s", "");
+
+ status = NvAPI_DRS_CreateApplication(hSession, hProfile, &application);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+
+ // Save application in case we added one
+ status = NvAPI_DRS_SaveSettings(hSession);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+ }
+
+ // load settings for querying
+ status = NvAPI_DRS_LoadSettings(hSession);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+
+ //get the preferred power management mode for Second Life
+ NVDRS_SETTING drsSetting = {0};
+ drsSetting.version = NVDRS_SETTING_VER;
+ status = NvAPI_DRS_GetSetting(hSession, hProfile, PREFERRED_PSTATE_ID, &drsSetting);
+ if (status == NVAPI_SETTING_NOT_FOUND)
+ { //only override if the user hasn't specifically set this setting
+ // (5) Specify that we want to enable maximum performance setting
+ // first we fill the NVDRS_SETTING struct, then we call the function
+ drsSetting.version = NVDRS_SETTING_VER;
+ drsSetting.settingId = PREFERRED_PSTATE_ID;
+ drsSetting.settingType = NVDRS_DWORD_TYPE;
+ drsSetting.u32CurrentValue = PREFERRED_PSTATE_PREFER_MAX;
+ status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+
+ // (6) Now we apply (or save) our changes to the system
+ status = NvAPI_DRS_SaveSettings(hSession);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+ }
+ else if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+
+ // enable Threaded Optimization instead of letting the driver decide
+ status = NvAPI_DRS_GetSetting(hSession, hProfile, OGL_THREAD_CONTROL_ID, &drsSetting);
+ if (status == NVAPI_SETTING_NOT_FOUND || (status == NVAPI_OK && drsSetting.u32CurrentValue != OGL_THREAD_CONTROL_ENABLE))
+ {
+ drsSetting.version = NVDRS_SETTING_VER;
+ drsSetting.settingId = OGL_THREAD_CONTROL_ID;
+ drsSetting.settingType = NVDRS_DWORD_TYPE;
+ drsSetting.u32CurrentValue = OGL_THREAD_CONTROL_ENABLE;
+ status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+
+ // Now we apply (or save) our changes to the system
+ status = NvAPI_DRS_SaveSettings(hSession);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+ }
+ else if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ return;
+ }
+}
+
+//#define DEBUGGING_SEH_FILTER 1
+#if DEBUGGING_SEH_FILTER
+# define WINMAIN DebuggingWinMain
+#else
+# define WINMAIN wWinMain
+#endif
+
+int APIENTRY WINMAIN(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance,
+ PWSTR pCmdLine,
+ int nCmdShow)
+{
+ // Call Tracy first thing to have it allocate memory
+ // https://github.com/wolfpld/tracy/issues/196
+ LL_PROFILER_FRAME_END;
+ LL_PROFILER_SET_THREAD_NAME("App");
+
+ const S32 MAX_HEAPS = 255;
+ DWORD heap_enable_lfh_error[MAX_HEAPS];
+ S32 num_heaps = 0;
+
+ LLWindowWin32::setDPIAwareness();
+
+#if WINDOWS_CRT_MEM_CHECKS && !INCLUDE_VLD
+ _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump memory leaks on exit
+#elif 0
+ // Experimental - enable the low fragmentation heap
+ // This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations)
+ // Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1
+
+ // Enable to get mem debugging within visual studio.
+#if LL_DEBUG
+ _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
+#else
+ _CrtSetDbgFlag(0); // default, just making explicit
+
+ ULONG ulEnableLFH = 2;
+ HANDLE* hHeaps = new HANDLE[MAX_HEAPS];
+ num_heaps = GetProcessHeaps(MAX_HEAPS, hHeaps);
+ for(S32 i = 0; i < num_heaps; i++)
+ {
+ bool success = HeapSetInformation(hHeaps[i], HeapCompatibilityInformation, &ulEnableLFH, sizeof(ulEnableLFH));
+ if (success)
+ heap_enable_lfh_error[i] = 0;
+ else
+ heap_enable_lfh_error[i] = GetLastError();
+ }
+#endif
+#endif
+
+ // *FIX: global
+ gIconResource = MAKEINTRESOURCE(IDI_LL_ICON);
+
+ LLAppViewerWin32* viewer_app_ptr = new LLAppViewerWin32(ll_convert_wide_to_string(pCmdLine).c_str());
+
+ gOldTerminateHandler = std::set_terminate(exceptionTerminateHandler);
+
+ // Set a debug info flag to indicate if multiple instances are running.
+ bool found_other_instance = !create_app_mutex();
+ gDebugInfo["FoundOtherInstanceAtStartup"] = LLSD::Boolean(found_other_instance);
+
+ bool ok = viewer_app_ptr->init();
+ if(!ok)
+ {
+ LL_WARNS() << "Application init failed." << LL_ENDL;
+ return -1;
+ }
+
+ NvDRSSessionHandle hSession = 0;
+ static LLCachedControl<bool> use_nv_api(gSavedSettings, "NvAPICreateApplicationProfile", true);
+ if (use_nv_api)
+ {
+ NvAPI_Status status;
+
+ // Initialize NVAPI
+ status = NvAPI_Initialize();
+
+ if (status == NVAPI_OK)
+ {
+ // Create the session handle to access driver settings
+ status = NvAPI_DRS_CreateSession(&hSession);
+ if (status != NVAPI_OK)
+ {
+ nvapi_error(status);
+ }
+ else
+ {
+ //override driver setting as needed
+ ll_nvapi_init(hSession);
+ }
+ }
+ }
+
+ // Have to wait until after logging is initialized to display LFH info
+ if (num_heaps > 0)
+ {
+ LL_INFOS() << "Attempted to enable LFH for " << num_heaps << " heaps." << LL_ENDL;
+ for(S32 i = 0; i < num_heaps; i++)
+ {
+ if (heap_enable_lfh_error[i])
+ {
+ LL_INFOS() << " Failed to enable LFH for heap: " << i << " Error: " << heap_enable_lfh_error[i] << LL_ENDL;
+ }
+ }
+ }
+
+ // Run the application main loop
+ while (! viewer_app_ptr->frame())
+ {}
+
+ if (!LLApp::isError())
+ {
+ //
+ // We don't want to do cleanup here if the error handler got called -
+ // the assumption is that the error handler is responsible for doing
+ // app cleanup if there was a problem.
+ //
+#if WINDOWS_CRT_MEM_CHECKS
+ LL_INFOS() << "CRT Checking memory:" << LL_ENDL;
+ if (!_CrtCheckMemory())
+ {
+ LL_WARNS() << "_CrtCheckMemory() failed at prior to cleanup!" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << " No corruption detected." << LL_ENDL;
+ }
+#endif
+
+ gGLActive = true;
+
+ viewer_app_ptr->cleanup();
+
+#if WINDOWS_CRT_MEM_CHECKS
+ LL_INFOS() << "CRT Checking memory:" << LL_ENDL;
+ if (!_CrtCheckMemory())
+ {
+ LL_WARNS() << "_CrtCheckMemory() failed after cleanup!" << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << " No corruption detected." << LL_ENDL;
+ }
+#endif
+
+ }
+ delete viewer_app_ptr;
+ viewer_app_ptr = NULL;
+
+ // (NVAPI) (6) We clean up. This is analogous to doing a free()
+ if (hSession)
+ {
+ NvAPI_DRS_DestroySession(hSession);
+ hSession = 0;
+ }
+
+ return 0;
+}
+
+#if DEBUGGING_SEH_FILTER
+// The compiler doesn't like it when you use __try/__except blocks
+// in a method that uses object destructors. Go figure.
+// This winmain just calls the real winmain inside __try.
+// The __except calls our exception filter function. For debugging purposes.
+int APIENTRY wWinMain(HINSTANCE hInstance,
+ HINSTANCE hPrevInstance,
+ PWSTR lpCmdLine,
+ int nCmdShow)
+{
+ __try
+ {
+ WINMAIN(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
+ }
+ __except( viewer_windows_exception_handler( GetExceptionInformation() ) )
+ {
+ _tprintf( _T("Exception handled.\n") );
+ }
+}
+#endif
+
+void LLAppViewerWin32::disableWinErrorReporting()
+{
+ std::string executable_name = gDirUtilp->getExecutableFilename();
+
+ if( S_OK == WerAddExcludedApplication( utf8str_to_utf16str(executable_name).c_str(), FALSE ) )
+ {
+ LL_INFOS() << "WerAddExcludedApplication() succeeded for " << executable_name << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << "WerAddExcludedApplication() failed for " << executable_name << LL_ENDL;
+ }
+}
+
+const S32 MAX_CONSOLE_LINES = 7500;
+// Only defined in newer SDKs than we currently use
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 4
+#endif
+
+namespace {
+
+void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode="w");
+
+bool create_console()
+{
+ // allocate a console for this app
+ const bool isConsoleAllocated = AllocConsole();
+
+ if (isConsoleAllocated)
+ {
+ // set the screen buffer to be big enough to let us scroll text
+ CONSOLE_SCREEN_BUFFER_INFO coninfo;
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
+ coninfo.dwSize.Y = MAX_CONSOLE_LINES;
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
+
+ // redirect unbuffered STDOUT to the console
+ set_stream("stdout", stdout, STD_OUTPUT_HANDLE, "CONOUT$");
+ // redirect unbuffered STDERR to the console
+ set_stream("stderr", stderr, STD_ERROR_HANDLE, "CONOUT$");
+ // redirect unbuffered STDIN to the console
+ // Don't bother: our console is solely for log output. We never read stdin.
+// set_stream("stdin", stdin, STD_INPUT_HANDLE, "CONIN$", "r");
+ }
+
+ return isConsoleAllocated;
+}
+
+void set_stream(const char* desc, FILE* fp, DWORD handle_id, const char* name, const char* mode)
+{
+ // SL-13528: This code used to be based on
+ // http://dslweb.nwnexus.com/~ast/dload/guicon.htm
+ // (referenced in https://stackoverflow.com/a/191880).
+ // But one of the comments on that StackOverflow answer points out that
+ // assigning to *stdout or *stderr "probably doesn't even work with the
+ // Universal CRT that was introduced in 2015," suggesting freopen_s()
+ // instead. Code below is based on https://stackoverflow.com/a/55875595.
+ auto std_handle = GetStdHandle(handle_id);
+ if (std_handle == INVALID_HANDLE_VALUE)
+ {
+ LL_WARNS() << "create_console() failed to get " << desc << " handle" << LL_ENDL;
+ }
+ else
+ {
+ if (mode == std::string("w"))
+ {
+ // Enable color processing on Windows 10 console windows.
+ DWORD dwMode = 0;
+ GetConsoleMode(std_handle, &dwMode);
+ dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+ SetConsoleMode(std_handle, dwMode);
+ }
+ // Redirect the passed fp to the console.
+ FILE* ignore;
+ if (freopen_s(&ignore, name, mode, fp) == 0)
+ {
+ // use unbuffered I/O
+ setvbuf( fp, NULL, _IONBF, 0 );
+ }
+ }
+}
+
+} // anonymous namespace
+
+LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) :
+ mCmdLine(cmd_line),
+ mIsConsoleAllocated(false)
+{
+}
+
+LLAppViewerWin32::~LLAppViewerWin32()
+{
+}
+
+bool LLAppViewerWin32::init()
+{
+ // Platform specific initialization.
+
+ // Turn off Windows Error Reporting
+ // (Don't send our data to Microsoft--at least until we are Logo approved and have a way
+ // of getting the data back from them.)
+ //
+ // LL_INFOS() << "Turning off Windows error reporting." << LL_ENDL;
+ disableWinErrorReporting();
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ // Merely requesting the LLSingleton instance initializes it.
+ LLWinDebug::instance();
+#endif
+
+#if LL_SEND_CRASH_REPORTS
+#if ! defined(LL_BUGSPLAT)
+#pragma message("Building without BugSplat")
+
+#else // LL_BUGSPLAT
+#pragma message("Building with BugSplat")
+
+ if (!isSecondInstance())
+ {
+ // Cleanup previous session
+ std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
+ LLFile::remove(log_file, ENOENT);
+ }
+
+ // Win7 is no longer supported
+ bool is_win_7_or_below = LLOSInfo::getInstance()->mMajorVer <= 6 && LLOSInfo::getInstance()->mMajorVer <= 1;
+
+ if (!is_win_7_or_below)
+ {
+ std::string build_data_fname(
+ gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "build_data.json"));
+ // Use llifstream instead of std::ifstream because LL_PATH_EXECUTABLE
+ // could contain non-ASCII characters, which std::ifstream doesn't handle.
+ llifstream inf(build_data_fname.c_str());
+ if (!inf.is_open())
+ {
+ LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't read '" << build_data_fname
+ << "'" << LL_ENDL;
+ }
+ else
+ {
+ boost::json::error_code ec;
+ boost::json::value build_data = boost::json::parse(inf, ec);
+ if(ec.failed())
+ {
+ // gah, the typo is baked into Json::Reader API
+ LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, can't parse '" << build_data_fname
+ << "': " << ec.what() << LL_ENDL;
+ }
+ else
+ {
+ if (!build_data.is_object() || !build_data.as_object().contains("BugSplat DB"))
+ {
+ LL_WARNS("BUGSPLAT") << "Can't initialize BugSplat, no 'BugSplat DB' entry in '"
+ << build_data_fname << "'" << LL_ENDL;
+ }
+ else
+ {
+ boost::json::value BugSplat_DB = build_data.at("BugSplat DB");
+
+ // Got BugSplat_DB, onward!
+ std::wstring version_string(WSTRINGIZE(LL_VIEWER_VERSION_MAJOR << '.' <<
+ LL_VIEWER_VERSION_MINOR << '.' <<
+ LL_VIEWER_VERSION_PATCH << '.' <<
+ LL_VIEWER_VERSION_BUILD));
+
+ DWORD dwFlags = MDSF_NONINTERACTIVE | // automatically submit report without prompting
+ MDSF_PREVENTHIJACKING; // disallow swiping Exception filter
+
+ bool needs_log_file = !isSecondInstance();
+ LL_DEBUGS("BUGSPLAT");
+ if (needs_log_file)
+ {
+ // Startup only!
+ LL_INFOS("BUGSPLAT") << "Engaged BugSplat logging to bugsplat.log" << LL_ENDL;
+ dwFlags |= MDSF_LOGFILE | MDSF_LOG_VERBOSE;
+ }
+ LL_ENDL;
+
+ // have to convert normal wide strings to strings of __wchar_t
+ sBugSplatSender = new MiniDmpSender(
+ WCSTR(boost::json::value_to<std::string>(BugSplat_DB)),
+ WCSTR(LL_TO_WSTRING(LL_VIEWER_CHANNEL)),
+ WCSTR(version_string),
+ nullptr, // szAppIdentifier -- set later
+ dwFlags);
+ sBugSplatSender->setCallback(bugsplatSendLog);
+
+ LL_DEBUGS("BUGSPLAT");
+ if (needs_log_file)
+ {
+ // Log file will be created in %TEMP%, but it will be moved into logs folder in case of crash
+ std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "bugsplat.log");
+ sBugSplatSender->setLogFilePath(WCSTR(log_file));
+ }
+ LL_ENDL;
+
+ // engage stringize() overload that converts from wstring
+ LL_INFOS("BUGSPLAT") << "Engaged BugSplat(" << LL_TO_STRING(LL_VIEWER_CHANNEL)
+ << ' ' << stringize(version_string) << ')' << LL_ENDL;
+ } // got BugSplat_DB
+ } // parsed build_data.json
+ } // opened build_data.json
+ } // !is_win_7_or_below
+#endif // LL_BUGSPLAT
+#endif // LL_SEND_CRASH_REPORTS
+
+ bool success = LLAppViewer::init();
+
+ return success;
+}
+
+bool LLAppViewerWin32::cleanup()
+{
+ bool result = LLAppViewer::cleanup();
+
+ gDXHardware.cleanup();
+
+ if (mIsConsoleAllocated)
+ {
+ FreeConsole();
+ mIsConsoleAllocated = false;
+ }
+
+ return result;
+}
+
+void LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo)
+{
+#if defined(LL_BUGSPLAT)
+ if (sBugSplatSender)
+ {
+ sBugSplatSender->createReport((EXCEPTION_POINTERS*)pExcepInfo);
+ }
+#endif // LL_BUGSPLAT
+}
+
+void LLAppViewerWin32::initLoggingAndGetLastDuration()
+{
+ LLAppViewer::initLoggingAndGetLastDuration();
+}
+
+void LLAppViewerWin32::initConsole()
+{
+ // pop up debug console
+ mIsConsoleAllocated = create_console();
+ return LLAppViewer::initConsole();
+}
+
+void write_debug_dx(const char* str)
+{
+ std::string value = gDebugInfo["DXInfo"].asString();
+ value += str;
+ gDebugInfo["DXInfo"] = value;
+}
+
+void write_debug_dx(const std::string& str)
+{
+ write_debug_dx(str.c_str());
+}
+
+bool LLAppViewerWin32::initHardwareTest()
+{
+ //
+ // Do driver verification and initialization based on DirectX
+ // hardware polling and driver versions
+ //
+ if (true == gSavedSettings.getBOOL("ProbeHardwareOnStartup") && false == gSavedSettings.getBOOL("NoHardwareProbe"))
+ {
+ // per DEV-11631 - disable hardware probing for everything
+ // but vram.
+ bool vram_only = true;
+
+ LLSplashScreen::update(LLTrans::getString("StartupDetectingHardware"));
+
+ LL_DEBUGS("AppInit") << "Attempting to poll DirectX for hardware info" << LL_ENDL;
+ gDXHardware.setWriteDebugFunc(write_debug_dx);
+ bool probe_ok = gDXHardware.getInfo(vram_only);
+
+ if (!probe_ok
+ && gWarningSettings.getBOOL("AboutDirectX9"))
+ {
+ LL_WARNS("AppInit") << "DirectX probe failed, alerting user." << LL_ENDL;
+
+ // Warn them that runnin without DirectX 9 will
+ // not allow us to tell them about driver issues
+ std::ostringstream msg;
+ msg << LLTrans::getString ("MBNoDirectX");
+ S32 button = OSMessageBox(
+ msg.str(),
+ LLTrans::getString("MBWarning"),
+ OSMB_YESNO);
+ if (OSBTN_NO== button)
+ {
+ LL_INFOS("AppInit") << "User quitting after failed DirectX 9 detection" << LL_ENDL;
+ LLWeb::loadURLExternal("http://secondlife.com/support/", false);
+ return false;
+ }
+ gWarningSettings.setBOOL("AboutDirectX9", false);
+ }
+ LL_DEBUGS("AppInit") << "Done polling DirectX for hardware info" << LL_ENDL;
+
+ // Only probe once after installation
+ gSavedSettings.setBOOL("ProbeHardwareOnStartup", false);
+
+ // Disable so debugger can work
+ std::string splash_msg;
+ LLStringUtil::format_map_t args;
+ args["[APP_NAME]"] = LLAppViewer::instance()->getSecondLifeTitle();
+ splash_msg = LLTrans::getString("StartupLoading", args);
+
+ LLSplashScreen::update(splash_msg);
+ }
+
+ if (!restoreErrorTrap())
+ {
+ LL_WARNS("AppInit") << " Someone took over my exception handler (post hardware probe)!" << LL_ENDL;
+ }
+
+ if (gGLManager.mVRAM == 0)
+ {
+ gGLManager.mVRAM = gDXHardware.getVRAM();
+ }
+
+ LL_INFOS("AppInit") << "Detected VRAM: " << gGLManager.mVRAM << LL_ENDL;
+
+ return true;
+}
+
+bool LLAppViewerWin32::initParseCommandLine(LLCommandLineParser& clp)
+{
+ if (!clp.parseCommandLineString(mCmdLine))
+ {
+ return false;
+ }
+
+ // Find the system language.
+ FL_Locale *locale = NULL;
+ FL_Success success = FL_FindLocale(&locale, FL_MESSAGES);
+ if (success != 0)
+ {
+ if (success >= 2 && locale->lang) // confident!
+ {
+ LL_INFOS("AppInit") << "Language: " << ll_safe_string(locale->lang) << LL_ENDL;
+ LL_INFOS("AppInit") << "Location: " << ll_safe_string(locale->country) << LL_ENDL;
+ LL_INFOS("AppInit") << "Variant: " << ll_safe_string(locale->variant) << LL_ENDL;
+ LLControlVariable* c = gSavedSettings.getControl("SystemLanguage");
+ if(c)
+ {
+ c->setValue(std::string(locale->lang), false);
+ }
+ }
+ }
+ FL_FreeLocale(&locale);
+
+ return true;
+}
+
+bool LLAppViewerWin32::beingDebugged()
+{
+ return IsDebuggerPresent();
+}
+
+bool LLAppViewerWin32::restoreErrorTrap()
+{
+ return true; // we don't check for handler collisions on windows, so just say they're ok
+}
+
+//virtual
+bool LLAppViewerWin32::sendURLToOtherInstance(const std::string& url)
+{
+ wchar_t window_class[256]; /* Flawfinder: ignore */ // Assume max length < 255 chars.
+ mbstowcs(window_class, sWindowClass.c_str(), 255);
+ window_class[255] = 0;
+ // Use the class instead of the window name.
+ HWND other_window = FindWindow(window_class, NULL);
+
+ if (other_window != NULL)
+ {
+ LL_DEBUGS() << "Found other window with the name '" << getWindowTitle() << "'" << LL_ENDL;
+ COPYDATASTRUCT cds;
+ const S32 SLURL_MESSAGE_TYPE = 0;
+ cds.dwData = SLURL_MESSAGE_TYPE;
+ cds.cbData = url.length() + 1;
+ cds.lpData = (void*)url.c_str();
+
+ LRESULT msg_result = SendMessage(other_window, WM_COPYDATA, NULL, (LPARAM)&cds);
+ LL_DEBUGS() << "SendMessage(WM_COPYDATA) to other window '"
+ << getWindowTitle() << "' returned " << msg_result << LL_ENDL;
+ return true;
+ }
+ return false;
+}
+
+
+std::string LLAppViewerWin32::generateSerialNumber()
+{
+ char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore
+ serial_md5[0] = 0;
+
+ DWORD serial = 0;
+ DWORD flags = 0;
+ BOOL success = GetVolumeInformation(
+ L"C:\\",
+ NULL, // volume name buffer
+ 0, // volume name buffer size
+ &serial, // volume serial
+ NULL, // max component length
+ &flags, // file system flags
+ NULL, // file system name buffer
+ 0); // file system name buffer size
+ if (success)
+ {
+ LLMD5 md5;
+ md5.update( (unsigned char*)&serial, sizeof(DWORD));
+ md5.finalize();
+ md5.hex_digest(serial_md5);
+ }
+ else
+ {
+ LL_WARNS() << "GetVolumeInformation failed" << LL_ENDL;
+ }
+ return serial_md5;
+}