diff options
Diffstat (limited to 'indra/newview/llappviewerwin32.cpp')
-rw-r--r-- | indra/newview/llappviewerwin32.cpp | 133 |
1 files changed, 128 insertions, 5 deletions
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 53c77fa22e..8326be433e 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -32,7 +32,6 @@ #include "llappviewerwin32.h" -#include "llmemtype.h" #include "llwindowwin32.h" // *FIX: for setting gIconResource. #include "llgl.h" @@ -47,6 +46,11 @@ #include "llviewercontrol.h" #include "lldxhardware.h" +#include "nvapi/nvapi.h" +#include "nvapi/NvApiDriverSettings.h" + +#include <stdlib.h> + #include "llweb.h" #include "llsecondlifeurls.h" @@ -61,6 +65,7 @@ #include "llwindebug.h" #endif + // *FIX:Mani - This hack is to fix a linker issue with libndofdev.lib // The lib was compiled under VS2005 - in VS2003 we need to remap assert #ifdef LL_DEBUG @@ -76,6 +81,20 @@ extern "C" { const std::string LLAppViewerWin32::sWindowClass = "Second Life"; +/* + This function is used to print to the command line a text message + describing the nvapi error and quits +*/ +void nvapi_error(NvAPI_Status status) +{ + NvAPI_ShortString szDesc = {0}; + NvAPI_GetErrorMessage(status, szDesc); + llwarns << szDesc << llendl; + + //should always trigger when asserts are enabled + llassert(status == NVAPI_OK); +} + // Create app mutex creates a unique global windows object. // If the object can be created it returns true, otherwise // it returns false. The false result can be used to determine @@ -97,6 +116,79 @@ bool create_app_mutex() return result; } +void ll_nvapi_init(NvDRSSessionHandle hSession) +{ + // (2) load all the system settings into the session + NvAPI_Status status = NvAPI_DRS_LoadSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + NvAPI_UnicodeString profile_name; + std::string app_name = LLTrans::getString("APP_NAME"); + llutf16string w_app_name = utf8str_to_utf16str(app_name); + wsprintf(profile_name, L"%s", w_app_name.c_str()); + status = NvAPI_DRS_SetCurrentGlobalProfile(hSession, profile_name); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + // (3) Obtain the current profile. + NvDRSProfileHandle hProfile = 0; + status = NvAPI_DRS_GetCurrentGlobalProfile(hSession, &hProfile); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + // load settings for querying + status = NvAPI_DRS_LoadSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + //get the preferred power management mode for Second Life + NVDRS_SETTING drsSetting = {0}; + drsSetting.version = NVDRS_SETTING_VER; + status = NvAPI_DRS_GetSetting(hSession, hProfile, PREFERRED_PSTATE_ID, &drsSetting); + if (status == NVAPI_SETTING_NOT_FOUND) + { //only override if the user hasn't specifically set this setting + // (4) Specify that we want the VSYNC disabled setting + // first we fill the NVDRS_SETTING struct, then we call the function + drsSetting.version = NVDRS_SETTING_VER; + drsSetting.settingId = PREFERRED_PSTATE_ID; + drsSetting.settingType = NVDRS_DWORD_TYPE; + drsSetting.u32CurrentValue = PREFERRED_PSTATE_PREFER_MAX; + status = NvAPI_DRS_SetSetting(hSession, hProfile, &drsSetting); + if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + } + else if (status != NVAPI_OK) + { + nvapi_error(status); + return; + } + + + + // (5) Now we apply (or save) our changes to the system + status = NvAPI_DRS_SaveSettings(hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + } +} + //#define DEBUGGING_SEH_FILTER 1 #if DEBUGGING_SEH_FILTER # define WINMAIN DebuggingWinMain @@ -117,21 +209,21 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, #endif // _DEBUG #endif // INCLUDE_VLD - LLMemType mt1(LLMemType::MTYPE_STARTUP); - const S32 MAX_HEAPS = 255; DWORD heap_enable_lfh_error[MAX_HEAPS]; S32 num_heaps = 0; #if WINDOWS_CRT_MEM_CHECKS && !INCLUDE_VLD _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); // dump memory leaks on exit -#elif 1 +#elif 0 // Experimental - enable the low fragmentation heap // This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations) // Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1 // Enable to get mem debugging within visual studio. - //_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); +#if LL_DEBUG + _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); +#else _CrtSetDbgFlag(0); // default, just making explicit ULONG ulEnableLFH = 2; @@ -146,6 +238,7 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, heap_enable_lfh_error[i] = GetLastError(); } #endif +#endif // *FIX: global gIconResource = MAKEINTRESOURCE(IDI_LL_ICON); @@ -165,6 +258,27 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, return -1; } + NvAPI_Status status; + + // Initialize NVAPI + status = NvAPI_Initialize(); + NvDRSSessionHandle hSession = 0; + + if (status == NVAPI_OK) + { + // Create the session handle to access driver settings + status = NvAPI_DRS_CreateSession(&hSession); + if (status != NVAPI_OK) + { + nvapi_error(status); + } + else + { + //override driver setting as needed + ll_nvapi_init(hSession); + } + } + // Have to wait until after logging is initialized to display LFH info if (num_heaps > 0) { @@ -232,6 +346,15 @@ int APIENTRY WINMAIN(HINSTANCE hInstance, LLAppViewer::sUpdaterInfo = NULL ; } + + + // (NVAPI) (6) We clean up. This is analogous to doing a free() + if (hSession) + { + NvAPI_DRS_DestroySession(hSession); + hSession = 0; + } + return 0; } |