diff options
Diffstat (limited to 'indra/newview/llappviewer.h')
-rwxr-xr-x | indra/newview/llappviewer.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index cbaa7bc4c2..fc2e6937dd 100755 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -32,7 +32,6 @@ #include "llsys.h" // for LLOSInfo #include "lltimer.h" #include "llappcorehttp.h" -#include <boost/optional.hpp> class LLCommandLineParser; class LLFrameTimer; @@ -44,7 +43,7 @@ class LLWatchdogTimeout; class LLUpdaterService; class LLViewerJoystick; -extern LLFastTimer::DeclareTimer FTM_FRAME; +extern LLTrace::BlockTimerStatHandle FTM_FRAME; class LLAppViewer : public LLApp { @@ -175,6 +174,8 @@ public: void addOnIdleCallback(const boost::function<void()>& cb); // add a callback to fire (once) when idle void purgeCache(); // Clear the local cache. + void purgeCacheImmediate(); //clear local cache immediately. + S32 updateTextureThreads(F32 max_time); // mute/unmute the system's master audio virtual void setMasterSystemAudioMute(bool mute); @@ -278,7 +279,7 @@ private: LLWatchdogTimeout* mMainloopTimeout; // For performance and metric gathering - LLThread* mFastTimerLogThread; + class LLThread* mFastTimerLogThread; // for tracking viewer<->region circuit death bool mAgentRegionLastAlive; @@ -341,12 +342,12 @@ extern U32 gForegroundFrameCount; extern LLPumpIO* gServicePump; -extern U64 gFrameTime; // The timestamp of the most-recently-processed frame -extern F32 gFrameTimeSeconds; // Loses msec precision after ~4.5 hours... -extern F32 gFrameIntervalSeconds; // Elapsed time between current and previous gFrameTimeSeconds +extern U64MicrosecondsImplicit gStartTime; +extern U64MicrosecondsImplicit gFrameTime; // The timestamp of the most-recently-processed frame +extern F32SecondsImplicit gFrameTimeSeconds; // Loses msec precision after ~4.5 hours... +extern F32SecondsImplicit gFrameIntervalSeconds; // Elapsed time between current and previous gFrameTimeSeconds extern F32 gFPSClamped; // Frames per second, smoothed, weighted toward last frame extern F32 gFrameDTClamped; -extern U64 gStartTime; extern U32 gFrameStalls; extern LLTimer gRenderStartTime; @@ -374,7 +375,7 @@ class LLVFS; extern LLVFS *gStaticVFS; extern LLMemoryInfo gSysMemory; -extern U64 gMemoryAllocated; +extern U64Bytes gMemoryAllocated; extern std::string gLastVersionChannel; |