diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 103 |
1 files changed, 61 insertions, 42 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 430b42acf6..43ea083adf 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -358,10 +358,6 @@ std::string gLastVersionChannel; LLVector3 gWindVec(3.0, 3.0, 0.0); LLVector3 gRelativeWindVec(0.0, 0.0, 0.0); -U32 gPacketsIn = 0; - -bool gPrintMessagesThisFrame = false; - bool gRandomizeFramerate = false; bool gPeriodicSlowFrame = false; @@ -370,6 +366,7 @@ bool gLLErrorActivated = false; bool gLogoutInProgress = false; bool gSimulateMemLeak = false; +bool gDoDisconnect = false; // We don't want anyone, especially threads working on the graphics pipeline, // to have to block due to this WorkQueue being full. @@ -383,7 +380,6 @@ const std::string MARKER_FILE_NAME("SecondLife.exec_marker"); const std::string START_MARKER_FILE_NAME("SecondLife.start_marker"); const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker"); const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker"); -static bool gDoDisconnect = false; static std::string gLaunchFileOnQuit; // Used on Win32 for other apps to identify our window (eg, win_setup) @@ -1533,9 +1529,9 @@ bool LLAppViewer::doFrame() { LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df pauseMainloopTimeout"); - pingMainloopTimeout("Main:Sleep"); + pingMainloopTimeout("Main:Sleep"); - pauseMainloopTimeout(); + pauseMainloopTimeout(); } // Sleep and run background threads @@ -4297,7 +4293,7 @@ U32 LLAppViewer::getTextureCacheVersion() U32 LLAppViewer::getDiskCacheVersion() { // Viewer disk cache version intorduced in Simple Cache Viewer, change if the cache format changes. - const U32 DISK_CACHE_VERSION = 1; + const U32 DISK_CACHE_VERSION = 2; return DISK_CACHE_VERSION ; } @@ -4956,6 +4952,20 @@ void LLAppViewer::idle() if (gTeleportDisplay) { + if (gAgent.getTeleportState() == LLAgent::TELEPORT_ARRIVING) + { + // Teleported, but waiting for things to load, start processing surface data + { + LL_RECORD_BLOCK_TIME(FTM_NETWORK); + gVLManager.unpackData(); + } + { + LL_RECORD_BLOCK_TIME(FTM_REGION_UPDATE); + const F32 max_region_update_time = .001f; // 1ms + LLWorld::getInstance()->updateRegions(max_region_update_time); + } + } + return; } @@ -5392,12 +5402,9 @@ void LLAppViewer::idleNameCache() // Handle messages, and all message related stuff // -#define TIME_THROTTLE_MESSAGES -#ifdef TIME_THROTTLE_MESSAGES -#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!) +constexpr F32 CHECK_MESSAGES_DEFAULT_MAX_TIME = 0.020f; // 50 ms = 50 fps (just for messages!) static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; -#endif static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network"); static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks"); @@ -5424,6 +5431,7 @@ void LLAppViewer::idleNetwork() F32 total_time = 0.0f; { + bool needs_drain = false; LockMessageChecker lmc(gMessageSystem); while (lmc.checkAllMessages(frame_count, gServicePump)) { @@ -5436,54 +5444,44 @@ void LLAppViewer::idleNetwork() } total_decoded++; - gPacketsIn++; if (total_decoded > MESSAGE_MAX_PER_FRAME) { + needs_drain = true; break; } -#ifdef TIME_THROTTLE_MESSAGES // Prevent slow packets from completely destroying the frame rate. // This usually happens due to clumps of avatars taking huge amount // of network processing time (which needs to be fixed, but this is // a good limit anyway). total_time = check_message_timer.getElapsedTimeF32(); if (total_time >= CheckMessagesMaxTime) + { + needs_drain = true; break; -#endif + } + } + if (needs_drain || gMessageSystem->mPacketRing.getNumBufferedPackets() > 0) + { + // Rather than allow packets to silently backup on the socket + // we drain them into our own buffer so we know how many exist. + S32 num_buffered_packets = gMessageSystem->drainUdpSocket(); + if (num_buffered_packets > 0) + { + // Increase CheckMessagesMaxTime so that we will eventually catch up + CheckMessagesMaxTime *= 1.035f; // 3.5% ~= 2x in 20 frames, ~8x in 60 frames + } + } + else + { + // Reset CheckMessagesMaxTime to default value + CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; } // Handle per-frame message system processing. lmc.processAcks(gSavedSettings.getF32("AckCollectTime")); } - -#ifdef TIME_THROTTLE_MESSAGES - if (total_time >= CheckMessagesMaxTime) - { - // Increase CheckMessagesMaxTime so that we will eventually catch up - CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames - } - else - { - // Reset CheckMessagesMaxTime to default value - CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; - } -#endif - - // Decode enqueued messages... - S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded; - - if( remaining_possible_decodes <= 0 ) - { - LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL; - } - - if (gPrintMessagesThisFrame) - { - LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL; - gPrintMessagesThisFrame = false; - } } add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects); @@ -5664,6 +5662,27 @@ void LLAppViewer::forceErrorCoroutineCrash() LLCoros::instance().launch("LLAppViewer::crashyCoro", [] {throw LLException("A deliberate crash from LLCoros"); }); } +void LLAppViewer::forceErrorCoroprocedureCrash() +{ + LL_WARNS() << "Forcing a crash in LLCoprocedureManager" << LL_ENDL; + LLCoprocedureManager::instance().enqueueCoprocedure("Upload", "DeliberateCrash", + [](LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t&, const LLUUID&) + { + LL_WARNS() << "Forcing a deliberate bad memory access from LLCoprocedureManager" << LL_ENDL; + S32* crash = NULL; + *crash = 0xDEADBEEF; + }); +} + +void LLAppViewer::forceErrorWorkQueueCrash() +{ + LL::WorkQueue::ptr_t workqueue = LL::WorkQueue::getInstance("General"); + if (workqueue) + { + workqueue->post([]() { throw LLException("This is a deliberate crash from General Queue"); }); + } +} + void LLAppViewer::forceErrorThreadCrash() { class LLCrashTestThread : public LLThread |