diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 348 |
1 files changed, 91 insertions, 257 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 8235e4466c..343778fe03 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -103,12 +103,12 @@ #include "lldiskcache.h" #include "llvopartgroup.h" #include "llweb.h" -#include "llfloatertexturefetchdebugger.h" #include "llspellcheck.h" #include "llscenemonitor.h" #include "llavatarrenderinfoaccountant.h" #include "lllocalbitmaps.h" #include "llperfstats.h" +#include "llgltfmateriallist.h" // Linden library includes #include "llavatarnamecache.h" @@ -344,9 +344,6 @@ LLFrameTimer gRestoreGLTimer; BOOL gRestoreGL = FALSE; bool gUseWireframe = FALSE; -//use for remember deferred mode in wireframe switch -bool gInitialDeferredModeForWireframe = FALSE; - LLMemoryInfo gSysMemory; U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp @@ -537,9 +534,12 @@ static void settings_to_globals() LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); - LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile"); +#if LL_DARWIN + LLRender::sGLCoreProfile = true; +#else + LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile"); +#endif LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); - LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR); @@ -573,11 +573,10 @@ static void settings_to_globals() static void settings_modify() { LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater"); - LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); - LLPipeline::sRenderDeferred = LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred"); + LLPipeline::sRenderDeferred = TRUE; // FALSE is deprecated LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred; LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor"); - LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; // square lod factor to get exponential range of [1,4] + LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] gDebugGL = gDebugGLSession || gDebugSession; gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); } @@ -1314,23 +1313,6 @@ void LLAppViewer::initMaxHeapSize() LLMemory::initMaxHeapSizeGB(max_heap_size_gb); } -static LLTrace::BlockTimerStatHandle FTM_MESSAGES("System Messages"); -static LLTrace::BlockTimerStatHandle FTM_SLEEP1("Sleep1"); -static LLTrace::BlockTimerStatHandle FTM_SLEEP2("Sleep2"); -static LLTrace::BlockTimerStatHandle FTM_YIELD("Yield"); - -static LLTrace::BlockTimerStatHandle FTM_TEXTURE_CACHE("Texture Cache"); -static LLTrace::BlockTimerStatHandle FTM_DECODE("Image Decode"); -static LLTrace::BlockTimerStatHandle FTM_FETCH("Image Fetch"); - -static LLTrace::BlockTimerStatHandle FTM_LFS("LFS Thread"); -static LLTrace::BlockTimerStatHandle FTM_PAUSE_THREADS("Pause Threads"); -static LLTrace::BlockTimerStatHandle FTM_IDLE("Idle"); -static LLTrace::BlockTimerStatHandle FTM_PUMP("Pump"); -static LLTrace::BlockTimerStatHandle FTM_PUMP_SERVICE("Service"); -static LLTrace::BlockTimerStatHandle FTM_SERVICE_CALLBACK("Callback"); -static LLTrace::BlockTimerStatHandle FTM_AGENT_AUTOPILOT("Autopilot"); -static LLTrace::BlockTimerStatHandle FTM_AGENT_UPDATE("Update"); // externally visible timers LLTrace::BlockTimerStatHandle FTM_FRAME("Frame"); @@ -1419,7 +1401,7 @@ bool LLAppViewer::doFrame() if (gViewerWindow) { - LL_RECORD_BLOCK_TIME(FTM_MESSAGES); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); gViewerWindow->getWindow()->processMiscNativeEvents(); } @@ -1430,7 +1412,7 @@ bool LLAppViewer::doFrame() if (gViewerWindow) { - LL_RECORD_BLOCK_TIME(FTM_MESSAGES); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); if (!restoreErrorTrap()) { LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL; @@ -1460,6 +1442,8 @@ bool LLAppViewer::doFrame() LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df suspend") // give listeners a chance to run llcoro::suspend(); + // if one of our coroutines threw an uncaught exception, rethrow it now + LLCoros::instance().rethrow(); } } @@ -1494,7 +1478,7 @@ bool LLAppViewer::doFrame() { LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); - LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); //LL_RECORD_BLOCK_TIME(FTM_IDLE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); idle(); } @@ -1520,23 +1504,24 @@ bool LLAppViewer::doFrame() // Render scene. // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 - if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df Display" ) - pingMainloopTimeout("Main:Display"); - gGLActive = TRUE; + if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Display"); + pingMainloopTimeout("Main:Display"); + gGLActive = TRUE; - display(); + display(); { LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df Snapshot" ) + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Snapshot"); pingMainloopTimeout("Main:Snapshot"); + gPipeline.mReflectionMapManager.update(); LLFloaterSnapshot::update(); // take snapshots LLFloaterSimpleOutfitSnapshot::update(); gGLActive = FALSE; } - } + } } { @@ -1555,7 +1540,7 @@ bool LLAppViewer::doFrame() static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1); if(yield_time >= 0) { - LL_RECORD_BLOCK_TIME(FTM_YIELD); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield"); LL_PROFILE_ZONE_NUM( yield_time ) ms_sleep(yield_time); } @@ -1564,7 +1549,6 @@ bool LLAppViewer::doFrame() { S32 non_interactive_ms_sleep_time = 100; LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); ms_sleep(non_interactive_ms_sleep_time); } @@ -1585,7 +1569,6 @@ bool LLAppViewer::doFrame() ms_sleep(milliseconds_to_sleep); // also pause worker threads during this wait period LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); } } @@ -1611,7 +1594,7 @@ bool LLAppViewer::doFrame() work_pending += updateTextureThreads(max_time); { - LL_RECORD_BLOCK_TIME(FTM_LFS); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread"); io_pending += LLLFSThread::updateClass(1); } @@ -1634,7 +1617,6 @@ bool LLAppViewer::doFrame() { LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" ) LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); LLAppViewer::getTextureFetch()->pause(); } if(!total_io_pending) //pause file threads if nothing to process. @@ -1643,21 +1625,9 @@ bool LLAppViewer::doFrame() LLLFSThread::sLocal->pause(); } - //texture fetching debugger - if(LLTextureFetchDebugger::isEnabled()) - { - LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df tex_fetch_debugger_instance" ) - LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance = - LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger"); - if(tex_fetch_debugger_instance) - { - tex_fetch_debugger_instance->idle() ; - } - } - { LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" ) - resumeMainloopTimeout(); + resumeMainloopTimeout(); } pingMainloopTimeout("Main:End"); } @@ -1693,15 +1663,15 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time) { S32 work_pending = 0; { - LL_RECORD_BLOCK_TIME(FTM_TEXTURE_CACHE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache"); work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread } { - LL_RECORD_BLOCK_TIME(FTM_DECODE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode"); work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread } { - LL_RECORD_BLOCK_TIME(FTM_FETCH); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch"); work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread } return work_pending; @@ -1709,16 +1679,20 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time) void LLAppViewer::flushLFSIO() { - while (1) - { - S32 pending = LLLFSThread::updateClass(0); - if (!pending) - { - break; - } - LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL; - ms_sleep(100); - } + S32 pending = LLLFSThread::updateClass(0); + if (pending > 0) + { + LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL; + while (1) + { + pending = LLLFSThread::updateClass(0); + if (!pending) + { + break; + } + ms_sleep(100); + } + } } bool LLAppViewer::cleanup() @@ -1876,8 +1850,6 @@ bool LLAppViewer::cleanup() LL_INFOS() << "Cache files removed" << LL_ENDL; - // Wait for any pending LFS IO - flushLFSIO(); LL_INFOS() << "Shutting down Views" << LL_ENDL; // Destroy the UI @@ -2077,13 +2049,13 @@ bool LLAppViewer::cleanup() sTextureCache->shutdown(); sImageDecodeThread->shutdown(); sPurgeDiskCacheThread->shutdown(); - if (mGeneralThreadPool) - { - mGeneralThreadPool->close(); - } + if (mGeneralThreadPool) + { + mGeneralThreadPool->close(); + } sTextureFetch->shutDownTextureCacheThread() ; - sTextureFetch->shutDownImageDecodeThread() ; + LLLFSThread::sLocal->shutdown(); LL_INFOS() << "Shutting down message system" << LL_ENDL; end_messaging_system(); @@ -2097,8 +2069,13 @@ bool LLAppViewer::cleanup() //MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl) delete sTextureCache; sTextureCache = NULL; - delete sTextureFetch; - sTextureFetch = NULL; + if (sTextureFetch) + { + sTextureFetch->shutdown(); + sTextureFetch->waitOnPending(); + delete sTextureFetch; + sTextureFetch = NULL; + } delete sImageDecodeThread; sImageDecodeThread = NULL; delete mFastTimerLogThread; @@ -2201,14 +2178,7 @@ void LLAppViewer::initGeneralThread() return; } - LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") }; - LLSD sizeSpec{ poolSizes["General"] }; - LLSD::Integer poolSize{ sizeSpec.isInteger() ? sizeSpec.asInteger() : 3 }; - LL_DEBUGS("ThreadPool") << "Instantiating General pool with " - << poolSize << " threads" << LL_ENDL; - // We don't want anyone, especially the main thread, to have to block - // due to this ThreadPool being full. - mGeneralThreadPool = new LL::ThreadPool("General", poolSize, 1024 * 1024); + mGeneralThreadPool = new LL::ThreadPool("General", 3); mGeneralThreadPool->start(); } @@ -2218,15 +2188,37 @@ bool LLAppViewer::initThreads() LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange")); - LLLFSThread::initClass(enable_threads && false); + LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo + + //auto configure thread count + LLSD threadCounts = gSavedSettings.getLLSD("ThreadPoolSizes"); + + // get the number of concurrent threads that can run + S32 cores = std::thread::hardware_concurrency(); + + U32 max_cores = gSavedSettings.getU32("EmulateCoreCount"); + if (max_cores != 0) + { + cores = llmin(cores, (S32) max_cores); + } + + // The only configurable thread count right now is ImageDecode + // The viewer typically starts around 8 threads not including image decode, + // so try to leave at least one core free + S32 image_decode_count = llclamp(cores - 9, 1, 8); + threadCounts["ImageDecode"] = image_decode_count; + gSavedSettings.setLLSD("ThreadPoolSizes", threadCounts); // Image decoding LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true); LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true); LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), - sImageDecodeThread, enable_threads && true, app_metrics_qa_mode); + + // general task background thread (LLPerfStats, etc) + LLAppViewer::instance()->initGeneralThread(); + LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread(); if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog) @@ -3304,7 +3296,7 @@ LLSD LLAppViewer::getViewerInfo() const info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor"); info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance"); info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled"; - info["TEXTURE_MEMORY"] = gSavedSettings.getS32("TextureMemory"); + info["TEXTURE_MEMORY"] = gGLManager.mVRAM; #if LL_DARWIN info["HIDPI"] = gHiDPISupport; @@ -3582,8 +3574,6 @@ void LLAppViewer::writeSystemInfo() // "CrashNotHandled" is set here, while things are running well, // in case of a freeze. If there is a freeze, the crash logger will be launched // and can read this value from the debug_info.log. - // If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze, - // then the value of "CrashNotHandled" will be set to true. gDebugInfo["CrashNotHandled"] = LLSD::Boolean(true); #else // LL_BUGSPLAT // "CrashNotHandled" is obsolete; it used (not very successsfully) @@ -3675,163 +3665,6 @@ void getFileList() } #endif -void LLAppViewer::handleViewerCrash() -{ - LL_INFOS("CRASHREPORT") << "Handle viewer crash entry." << LL_ENDL; - - LL_INFOS("CRASHREPORT") << "Last render pool type: " << LLPipeline::sCurRenderPoolType << LL_ENDL ; - - LLMemory::logMemoryInfo(true) ; - - //print out recorded call stacks if there are any. - LLError::LLCallStacks::print(); - - LLAppViewer* pApp = LLAppViewer::instance(); - if (pApp->beingDebugged()) - { - // This will drop us into the debugger. - abort(); - } - - if (LLApp::isCrashloggerDisabled()) - { - abort(); - } - - // Returns whether a dialog was shown. - // Only do the logic in here once - if (pApp->mReportedCrash) - { - return; - } - pApp->mReportedCrash = TRUE; - - // Insert crash host url (url to post crash log to) if configured. - std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); - if(crashHostUrl != "") - { - gDebugInfo["Dynamic"]["CrashHostUrl"] = crashHostUrl; - } - - LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - if ( parcel && parcel->getMusicURL()[0]) - { - gDebugInfo["Dynamic"]["ParcelMusicURL"] = parcel->getMusicURL(); - } - if ( parcel && parcel->getMediaURL()[0]) - { - gDebugInfo["Dynamic"]["ParcelMediaURL"] = parcel->getMediaURL(); - } - - gDebugInfo["Dynamic"]["SessionLength"] = F32(LLFrameTimer::getElapsedSeconds()); - gDebugInfo["Dynamic"]["RAMInfo"]["Allocated"] = LLSD::Integer(LLMemory::getCurrentRSS() / 1024); - - if(gLogoutInProgress) - { - gDebugInfo["Dynamic"]["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH; - } - else - { - gDebugInfo["Dynamic"]["LastExecEvent"] = gLLErrorActivated ? LAST_EXEC_LLERROR_CRASH : LAST_EXEC_OTHER_CRASH; - } - - if(gAgent.getRegion()) - { - gDebugInfo["Dynamic"]["CurrentSimHost"] = gAgent.getRegion()->getSimHostName(); - gDebugInfo["Dynamic"]["CurrentRegion"] = gAgent.getRegion()->getName(); - - const LLVector3& loc = gAgent.getPositionAgent(); - gDebugInfo["Dynamic"]["CurrentLocationX"] = loc.mV[0]; - gDebugInfo["Dynamic"]["CurrentLocationY"] = loc.mV[1]; - gDebugInfo["Dynamic"]["CurrentLocationZ"] = loc.mV[2]; - } - - if(LLAppViewer::instance()->mMainloopTimeout) - { - gDebugInfo["Dynamic"]["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState(); - } - - // The crash is being handled here so set this value to false. - // Otherwise the crash logger will think this crash was a freeze. - gDebugInfo["Dynamic"]["CrashNotHandled"] = LLSD::Boolean(false); - - //Write out the crash status file - //Use marker file style setup, as that's the simplest, especially since - //we're already in a crash situation - if (gDirUtilp) - { - std::string crash_marker_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - gLLErrorActivated - ? LLERROR_MARKER_FILE_NAME - : ERROR_MARKER_FILE_NAME); - LLAPRFile crash_marker_file ; - crash_marker_file.open(crash_marker_file_name, LL_APR_WB); - if (crash_marker_file.getFileHandle()) - { - LL_INFOS("MarkerFile") << "Created crash marker file " << crash_marker_file_name << LL_ENDL; - recordMarkerVersion(crash_marker_file); - } - else - { - LL_WARNS("MarkerFile") << "Cannot create error marker file " << crash_marker_file_name << LL_ENDL; - } - } - else - { - LL_WARNS("MarkerFile") << "No gDirUtilp with which to create error marker file name" << LL_ENDL; - } - -#ifdef LL_WINDOWS - Sleep(200); -#endif - - char *minidump_file = pApp->getMiniDumpFilename(); - LL_DEBUGS("CRASHREPORT") << "minidump file name " << minidump_file << LL_ENDL; - if(minidump_file && minidump_file[0] != 0) - { - gDebugInfo["Dynamic"]["MinidumpPath"] = minidump_file; - } - else - { -#ifdef LL_WINDOWS - getFileList(); -#else - LL_WARNS("CRASHREPORT") << "no minidump file?" << LL_ENDL; -#endif - } - gDebugInfo["Dynamic"]["CrashType"]="crash"; - - if (gMessageSystem && gDirUtilp) - { - std::string filename; - filename = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "stats.log"); - LL_DEBUGS("CRASHREPORT") << "recording stats " << filename << LL_ENDL; - llofstream file(filename.c_str(), std::ios_base::binary); - if(file.good()) - { - gMessageSystem->summarizeLogs(file); - file.close(); - } - else - { - LL_WARNS("CRASHREPORT") << "problem recording stats" << LL_ENDL; - } - } - - if (gMessageSystem) - { - gMessageSystem->getCircuitInfo(gDebugInfo["CircuitInfo"]); - gMessageSystem->stopLogging(); - } - - if (LLWorld::instanceExists()) LLWorld::getInstance()->getInfo(gDebugInfo["Dynamic"]); - - gDebugInfo["FatalMessage"] = LLError::getFatalMessage(); - - // Close the debug file - pApp->writeDebugInfo(false); //false answers the isStatic question with the least overhead. -} - // static void LLAppViewer::recordMarkerVersion(LLAPRFile& marker_file) { @@ -4305,7 +4138,7 @@ U32 LLAppViewer::getObjectCacheVersion() { // Viewer object cache version, change if object update // format changes. JC - const U32 INDRA_OBJECT_CACHE_VERSION = 15; + const U32 INDRA_OBJECT_CACHE_VERSION = 16; return INDRA_OBJECT_CACHE_VERSION; } @@ -4454,6 +4287,7 @@ void LLAppViewer::purgeCache() LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL; LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE); LLVOCache::getInstance()->removeCache(LL_PATH_CACHE); + LLViewerShaderMgr::instance()->clearShaderCache(); std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache"); if (LLFile::isdir(browser_cache)) { @@ -4682,7 +4516,6 @@ public: static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio"); static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup"); static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables"); -static LLTrace::BlockTimerStatHandle FTM_CLEANUP_OBJECTS("Objects"); static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks"); static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD"); static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist"); @@ -4711,6 +4544,8 @@ void LLAppViewer::idle() LLFrameTimer::updateFrameTime(); LLFrameTimer::updateFrameCount(); LLEventTimer::updateClass(); + LLPerfStats::updateClass(); + // LLApp::stepFrame() performs the above three calls plus mRunner.run(). // Not sure why we don't call stepFrame() here, except that LLRunner seems // completely redundant with LLEventTimer. @@ -4721,6 +4556,8 @@ void LLAppViewer::idle() LLDirPickerThread::clearDead(); F32 dt_raw = idle_timer.getElapsedTimeAndResetF32(); + LLGLTFMaterialList::flushUpdates(); + // Service the WorkQueue we use for replies from worker threads. // Use function statics for the timeslice setting so we only have to fetch // and convert MainWorkTime once. @@ -4767,10 +4604,6 @@ void LLAppViewer::idle() // // Special case idle if still starting up // - if (LLStartUp::getStartupState() >= STATE_WORLD_INIT) - { - update_texture_time(); - } if (LLStartUp::getStartupState() < STATE_STARTED) { // Skip rest if idle startup returns false (essentially, no world yet) @@ -4804,7 +4637,7 @@ void LLAppViewer::idle() } { - LL_RECORD_BLOCK_TIME(FTM_AGENT_AUTOPILOT); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot"); // Handle automatic walking towards points gAgentPilot.updateTarget(); gAgent.autoPilot(&yaw); @@ -4820,7 +4653,7 @@ void LLAppViewer::idle() || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND)); if (force_update || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) { - LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; //LL_RECORD_BLOCK_TIME(FTM_AGENT_UPDATE); + LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; // Send avatar and camera info mLastAgentControlFlags = gAgent.getControlFlags(); mLastAgentForceUpdate = force_update ? 0 : agent_force_update_time; @@ -4871,7 +4704,7 @@ void LLAppViewer::idle() if (!gDisconnected) { - LL_RECORD_BLOCK_TIME(FTM_NETWORK); + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network"); //////////////////////////////////////////////// // @@ -4979,7 +4812,6 @@ void LLAppViewer::idle() { LL_RECORD_BLOCK_TIME(FTM_CLEANUP); { - LL_RECORD_BLOCK_TIME(FTM_CLEANUP_OBJECTS); gObjectList.cleanDeadObjects(); } { @@ -5645,6 +5477,8 @@ void LLAppViewer::pauseMainloopTimeout() void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs) { + LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; + if(mMainloopTimeout) { if(secs < 0.0f) |