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-rw-r--r--indra/newview/llappviewer.cpp287
1 files changed, 252 insertions, 35 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 35fdc18839..66dadf7545 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -268,6 +268,16 @@ using namespace LL;
#include "glib.h"
#endif // (LL_LINUX) && LL_GTK
+#ifdef LL_DISCORD
+#define DISCORDPP_IMPLEMENTATION
+#include <discordpp.h>
+static std::shared_ptr<discordpp::Client> gDiscordClient;
+static uint64_t gDiscordTimestampsStart;
+static std::string gDiscordActivityDetails;
+static int32_t gDiscordPartyCurrentSize;
+static int32_t gDiscordPartyMaxSize;
+#endif
+
static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
@@ -443,13 +453,28 @@ static bool app_metrics_qa_mode = false;
void idle_afk_check()
{
+ // Don't check AFK status during startup states
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ return;
+ }
+
// check idle timers
F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32();
static LLCachedControl<S32> afk_timeout(gSavedSettings, "AFKTimeout", 300);
- if (afk_timeout() && (current_idle > (F32)afk_timeout()) && !gAgent.getAFK())
+ if (afk_timeout() && (current_idle > afk_timeout()))
{
- LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL;
- gAgent.setAFK();
+ if (!gAgent.getAFK())
+ {
+ LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL;
+ gAgent.setAFK();
+ }
+ else
+ {
+ // Refresh timer so that random one click or hover won't clear the status.
+ // But expanding the window still should lift afk status
+ gAwayTimer.reset();
+ }
}
}
@@ -1319,6 +1344,13 @@ bool LLAppViewer::frame()
bool LLAppViewer::doFrame()
{
+#ifdef LL_DISCORD
+ {
+ LL_PROFILE_ZONE_NAMED("discord_callbacks");
+ discordpp::RunCallbacks();
+ }
+#endif
+
LL_RECORD_BLOCK_TIME(FTM_FRAME);
{
// and now adjust the visuals from previous frame.
@@ -1835,36 +1867,6 @@ bool LLAppViewer::cleanup()
// Clean up before GL is shut down because we might be holding on to objects with texture references
LLSelectMgr::cleanupGlobals();
- LL_INFOS() << "Shutting down OpenGL" << LL_ENDL;
-
- // Shut down OpenGL
- if( gViewerWindow)
- {
- gViewerWindow->shutdownGL();
-
- // Destroy window, and make sure we're not fullscreen
- // This may generate window reshape and activation events.
- // Therefore must do this before destroying the message system.
- delete gViewerWindow;
- gViewerWindow = NULL;
- LL_INFOS() << "ViewerWindow deleted" << LL_ENDL;
- }
-
- LLSplashScreen::show();
- LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
-
- LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL;
-
- // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
- delete gKeyboard;
- gKeyboard = NULL;
-
- if (LLViewerJoystick::instanceExists())
- {
- // Turn off Space Navigator and similar devices
- LLViewerJoystick::getInstance()->terminate();
- }
-
LL_INFOS() << "Cleaning up Objects" << LL_ENDL;
LLViewerObject::cleanupVOClasses();
@@ -2025,6 +2027,36 @@ bool LLAppViewer::cleanup()
sTextureFetch->shutDownTextureCacheThread() ;
LLLFSThread::sLocal->shutdown();
+ LL_INFOS() << "Shutting down OpenGL" << LL_ENDL;
+
+ // Shut down OpenGL
+ if (gViewerWindow)
+ {
+ gViewerWindow->shutdownGL();
+
+ // Destroy window, and make sure we're not fullscreen
+ // This may generate window reshape and activation events.
+ // Therefore must do this before destroying the message system.
+ delete gViewerWindow;
+ gViewerWindow = NULL;
+ LL_INFOS() << "ViewerWindow deleted" << LL_ENDL;
+ }
+
+ LLSplashScreen::show();
+ LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
+
+ LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL;
+
+ // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
+ delete gKeyboard;
+ gKeyboard = NULL;
+
+ if (LLViewerJoystick::instanceExists())
+ {
+ // Turn off Space Navigator and similar devices
+ LLViewerJoystick::getInstance()->terminate();
+ }
+
LL_INFOS() << "Shutting down message system" << LL_ENDL;
end_messaging_system();
@@ -3093,7 +3125,15 @@ bool LLAppViewer::initWindow()
.height(gSavedSettings.getU32("WindowHeight"))
.min_width(gSavedSettings.getU32("MinWindowWidth"))
.min_height(gSavedSettings.getU32("MinWindowHeight"))
+#ifdef LL_DARWIN
+ // Setting it to true causes black screen with no UI displayed.
+ // Given that it's a DEBUG settings and application goes fullscreen
+ // on mac simply by expanding it, it was decided to not support/use
+ // this setting on mac.
+ .fullscreen(false)
+#else // LL_DARWIN
.fullscreen(gSavedSettings.getBOOL("FullScreen"))
+#endif
.ignore_pixel_depth(ignorePixelDepth)
.first_run(mIsFirstRun);
@@ -4279,8 +4319,8 @@ bool LLAppViewer::initCache()
const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName");
const U32 MB = 1024 * 1024;
- const uintmax_t MIN_CACHE_SIZE = 256 * MB;
- const uintmax_t MAX_CACHE_SIZE = 9984ll * MB;
+ const uintmax_t MIN_CACHE_SIZE = 896 * MB;
+ const uintmax_t MAX_CACHE_SIZE = 32768ll * MB;
const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB;
const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
@@ -5881,3 +5921,180 @@ void LLAppViewer::metricsSend(bool enable_reporting)
gViewerAssetStats->restart();
}
+#ifdef LL_DISCORD
+
+void LLAppViewer::initDiscordSocial()
+{
+ gDiscordPartyCurrentSize = 1;
+ gDiscordPartyMaxSize = 0;
+ gDiscordTimestampsStart = time(nullptr);
+ gDiscordClient = std::make_shared<discordpp::Client>();
+ gDiscordClient->SetStatusChangedCallback([](discordpp::Client::Status status, discordpp::Client::Error, int32_t) {
+ if (status == discordpp::Client::Status::Ready)
+ {
+ updateDiscordActivity();
+ }
+ });
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ {
+ auto credential = gSecAPIHandler->loadCredential("Discord");
+ if (credential.notNull())
+ {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, credential->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) {
+ if (result.Successful())
+ gDiscordClient->Connect();
+ else
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ });
+ }
+ else
+ {
+ LL_WARNS("Discord") << "Integration was enabled, but no credentials. Disabling integration." << LL_ENDL;
+ gSavedSettings.setBOOL("EnableDiscord", false);
+ }
+ }
+}
+
+void LLAppViewer::toggleDiscordIntegration(const LLSD& value)
+{
+ static const uint64_t APPLICATION_ID = 1394782217405862001;
+ if (value.asBoolean())
+ {
+ discordpp::AuthorizationArgs args{};
+ args.SetClientId(APPLICATION_ID);
+ args.SetScopes(discordpp::Client::GetDefaultPresenceScopes());
+ auto codeVerifier = gDiscordClient->CreateAuthorizationCodeVerifier();
+ args.SetCodeChallenge(codeVerifier.Challenge());
+ gDiscordClient->Authorize(args, [codeVerifier](auto result, auto code, auto redirectUri) {
+ if (result.Successful())
+ {
+ gDiscordClient->GetToken(APPLICATION_ID, code, codeVerifier.Verifier(), redirectUri, [](discordpp::ClientResult result, std::string accessToken, std::string, discordpp::AuthorizationTokenType, int32_t, std::string) {
+ if (result.Successful())
+ {
+ gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, accessToken, [accessToken](discordpp::ClientResult result) {
+ if (result.Successful())
+ {
+ LLSD authenticator = LLSD::emptyMap();
+ authenticator["token"] = accessToken;
+ gSecAPIHandler->saveCredential(gSecAPIHandler->createCredential("Discord", LLSD::emptyMap(), authenticator), true);
+ gDiscordClient->Connect();
+ }
+ else
+ {
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ }
+ });
+ }
+ else
+ {
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ }
+ });
+ }
+ else
+ {
+ LL_WARNS("Discord") << result.Error() << LL_ENDL;
+ gSavedSettings.setBOOL("EnableDiscord", false);
+ }
+ });
+ }
+ else
+ {
+ gDiscordClient->Disconnect();
+ auto credential = gSecAPIHandler->loadCredential("Discord");
+ if (credential.notNull())
+ {
+ gDiscordClient->RevokeToken(APPLICATION_ID, credential->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) {
+ if (result.Successful())
+ LL_INFOS("Discord") << "Access token successfully revoked." << LL_ENDL;
+ else
+ LL_WARNS("Discord") << "No access token to revoke." << LL_ENDL;
+ });
+ auto cred = new LLCredential("Discord");
+ gSecAPIHandler->deleteCredential(cred);
+ }
+ else
+ {
+ LL_WARNS("Discord") << "Credentials are already nonexistent." << LL_ENDL;
+ }
+ }
+}
+
+void LLAppViewer::updateDiscordActivity()
+{
+ LL_PROFILE_ZONE_SCOPED;
+ discordpp::Activity activity;
+ activity.SetType(discordpp::ActivityTypes::Playing);
+ discordpp::ActivityTimestamps timestamps;
+ timestamps.SetStart(gDiscordTimestampsStart);
+ activity.SetTimestamps(timestamps);
+
+ if (gAgent.getID() == LLUUID::null)
+ {
+ gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {});
+ return;
+ }
+
+ static LLCachedControl<bool> show_details(gSavedSettings, "ShowDiscordActivityDetails", false);
+ if (show_details)
+ {
+ if (gDiscordActivityDetails.empty())
+ {
+ LLAvatarName av_name;
+ LLAvatarNameCache::get(gAgent.getID(), &av_name);
+ gDiscordActivityDetails = av_name.getUserName();
+ auto displayName = av_name.getDisplayName();
+ if (gDiscordActivityDetails != displayName)
+ gDiscordActivityDetails = displayName + " (" + gDiscordActivityDetails + ")";
+ }
+ activity.SetDetails(gDiscordActivityDetails);
+ }
+
+ static LLCachedControl<bool> show_state(gSavedSettings, "ShowDiscordActivityState", false);
+ if (show_state)
+ {
+ auto agent_pos_region = gAgent.getPositionAgent();
+ S32 pos_x = S32(agent_pos_region.mV[VX] + 0.5f);
+ S32 pos_y = S32(agent_pos_region.mV[VY] + 0.5f);
+ S32 pos_z = S32(agent_pos_region.mV[VZ] + 0.5f);
+ F32 velocity_mag_sq = gAgent.getVelocity().magVecSquared();
+ const F32 FLY_CUTOFF = 6.f;
+ const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF;
+ const F32 WALK_CUTOFF = 1.5f;
+ const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF;
+ if (velocity_mag_sq > FLY_CUTOFF_SQ)
+ {
+ pos_x -= pos_x % 4;
+ pos_y -= pos_y % 4;
+ }
+ else if (velocity_mag_sq > WALK_CUTOFF_SQ)
+ {
+ pos_x -= pos_x % 2;
+ pos_y -= pos_y % 2;
+ }
+ auto location = llformat("%s (%d, %d, %d)", gAgent.getRegion()->getName().c_str(), pos_x, pos_y, pos_z);
+ activity.SetState(location);
+
+ discordpp::ActivityParty party;
+ party.SetId(location);
+ party.SetCurrentSize(gDiscordPartyCurrentSize);
+ party.SetMaxSize(gDiscordPartyMaxSize);
+ activity.SetParty(party);
+ }
+
+ gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {});
+}
+
+void LLAppViewer::updateDiscordPartyCurrentSize(int32_t size)
+{
+ gDiscordPartyCurrentSize = size;
+ updateDiscordActivity();
+}
+
+void LLAppViewer::updateDiscordPartyMaxSize(int32_t size)
+{
+ gDiscordPartyMaxSize = size;
+ updateDiscordActivity();
+}
+
+#endif