diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 287 |
1 files changed, 252 insertions, 35 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 35fdc18839..66dadf7545 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -268,6 +268,16 @@ using namespace LL; #include "glib.h" #endif // (LL_LINUX) && LL_GTK +#ifdef LL_DISCORD +#define DISCORDPP_IMPLEMENTATION +#include <discordpp.h> +static std::shared_ptr<discordpp::Client> gDiscordClient; +static uint64_t gDiscordTimestampsStart; +static std::string gDiscordActivityDetails; +static int32_t gDiscordPartyCurrentSize; +static int32_t gDiscordPartyMaxSize; +#endif + static LLAppViewerListener sAppViewerListener(LLAppViewer::instance); ////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor @@ -443,13 +453,28 @@ static bool app_metrics_qa_mode = false; void idle_afk_check() { + // Don't check AFK status during startup states + if (LLStartUp::getStartupState() < STATE_STARTED) + { + return; + } + // check idle timers F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32(); static LLCachedControl<S32> afk_timeout(gSavedSettings, "AFKTimeout", 300); - if (afk_timeout() && (current_idle > (F32)afk_timeout()) && !gAgent.getAFK()) + if (afk_timeout() && (current_idle > afk_timeout())) { - LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL; - gAgent.setAFK(); + if (!gAgent.getAFK()) + { + LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL; + gAgent.setAFK(); + } + else + { + // Refresh timer so that random one click or hover won't clear the status. + // But expanding the window still should lift afk status + gAwayTimer.reset(); + } } } @@ -1319,6 +1344,13 @@ bool LLAppViewer::frame() bool LLAppViewer::doFrame() { +#ifdef LL_DISCORD + { + LL_PROFILE_ZONE_NAMED("discord_callbacks"); + discordpp::RunCallbacks(); + } +#endif + LL_RECORD_BLOCK_TIME(FTM_FRAME); { // and now adjust the visuals from previous frame. @@ -1835,36 +1867,6 @@ bool LLAppViewer::cleanup() // Clean up before GL is shut down because we might be holding on to objects with texture references LLSelectMgr::cleanupGlobals(); - LL_INFOS() << "Shutting down OpenGL" << LL_ENDL; - - // Shut down OpenGL - if( gViewerWindow) - { - gViewerWindow->shutdownGL(); - - // Destroy window, and make sure we're not fullscreen - // This may generate window reshape and activation events. - // Therefore must do this before destroying the message system. - delete gViewerWindow; - gViewerWindow = NULL; - LL_INFOS() << "ViewerWindow deleted" << LL_ENDL; - } - - LLSplashScreen::show(); - LLSplashScreen::update(LLTrans::getString("ShuttingDown")); - - LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL; - - // viewer UI relies on keyboard so keep it aound until viewer UI isa gone - delete gKeyboard; - gKeyboard = NULL; - - if (LLViewerJoystick::instanceExists()) - { - // Turn off Space Navigator and similar devices - LLViewerJoystick::getInstance()->terminate(); - } - LL_INFOS() << "Cleaning up Objects" << LL_ENDL; LLViewerObject::cleanupVOClasses(); @@ -2025,6 +2027,36 @@ bool LLAppViewer::cleanup() sTextureFetch->shutDownTextureCacheThread() ; LLLFSThread::sLocal->shutdown(); + LL_INFOS() << "Shutting down OpenGL" << LL_ENDL; + + // Shut down OpenGL + if (gViewerWindow) + { + gViewerWindow->shutdownGL(); + + // Destroy window, and make sure we're not fullscreen + // This may generate window reshape and activation events. + // Therefore must do this before destroying the message system. + delete gViewerWindow; + gViewerWindow = NULL; + LL_INFOS() << "ViewerWindow deleted" << LL_ENDL; + } + + LLSplashScreen::show(); + LLSplashScreen::update(LLTrans::getString("ShuttingDown")); + + LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL; + + // viewer UI relies on keyboard so keep it aound until viewer UI isa gone + delete gKeyboard; + gKeyboard = NULL; + + if (LLViewerJoystick::instanceExists()) + { + // Turn off Space Navigator and similar devices + LLViewerJoystick::getInstance()->terminate(); + } + LL_INFOS() << "Shutting down message system" << LL_ENDL; end_messaging_system(); @@ -3093,7 +3125,15 @@ bool LLAppViewer::initWindow() .height(gSavedSettings.getU32("WindowHeight")) .min_width(gSavedSettings.getU32("MinWindowWidth")) .min_height(gSavedSettings.getU32("MinWindowHeight")) +#ifdef LL_DARWIN + // Setting it to true causes black screen with no UI displayed. + // Given that it's a DEBUG settings and application goes fullscreen + // on mac simply by expanding it, it was decided to not support/use + // this setting on mac. + .fullscreen(false) +#else // LL_DARWIN .fullscreen(gSavedSettings.getBOOL("FullScreen")) +#endif .ignore_pixel_depth(ignorePixelDepth) .first_run(mIsFirstRun); @@ -4279,8 +4319,8 @@ bool LLAppViewer::initCache() const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName"); const U32 MB = 1024 * 1024; - const uintmax_t MIN_CACHE_SIZE = 256 * MB; - const uintmax_t MAX_CACHE_SIZE = 9984ll * MB; + const uintmax_t MIN_CACHE_SIZE = 896 * MB; + const uintmax_t MAX_CACHE_SIZE = 32768ll * MB; const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB; const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal"); @@ -5881,3 +5921,180 @@ void LLAppViewer::metricsSend(bool enable_reporting) gViewerAssetStats->restart(); } +#ifdef LL_DISCORD + +void LLAppViewer::initDiscordSocial() +{ + gDiscordPartyCurrentSize = 1; + gDiscordPartyMaxSize = 0; + gDiscordTimestampsStart = time(nullptr); + gDiscordClient = std::make_shared<discordpp::Client>(); + gDiscordClient->SetStatusChangedCallback([](discordpp::Client::Status status, discordpp::Client::Error, int32_t) { + if (status == discordpp::Client::Status::Ready) + { + updateDiscordActivity(); + } + }); + if (gSavedSettings.getBOOL("EnableDiscord")) + { + auto credential = gSecAPIHandler->loadCredential("Discord"); + if (credential.notNull()) + { + gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, credential->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) { + if (result.Successful()) + gDiscordClient->Connect(); + else + LL_WARNS("Discord") << result.Error() << LL_ENDL; + }); + } + else + { + LL_WARNS("Discord") << "Integration was enabled, but no credentials. Disabling integration." << LL_ENDL; + gSavedSettings.setBOOL("EnableDiscord", false); + } + } +} + +void LLAppViewer::toggleDiscordIntegration(const LLSD& value) +{ + static const uint64_t APPLICATION_ID = 1394782217405862001; + if (value.asBoolean()) + { + discordpp::AuthorizationArgs args{}; + args.SetClientId(APPLICATION_ID); + args.SetScopes(discordpp::Client::GetDefaultPresenceScopes()); + auto codeVerifier = gDiscordClient->CreateAuthorizationCodeVerifier(); + args.SetCodeChallenge(codeVerifier.Challenge()); + gDiscordClient->Authorize(args, [codeVerifier](auto result, auto code, auto redirectUri) { + if (result.Successful()) + { + gDiscordClient->GetToken(APPLICATION_ID, code, codeVerifier.Verifier(), redirectUri, [](discordpp::ClientResult result, std::string accessToken, std::string, discordpp::AuthorizationTokenType, int32_t, std::string) { + if (result.Successful()) + { + gDiscordClient->UpdateToken(discordpp::AuthorizationTokenType::Bearer, accessToken, [accessToken](discordpp::ClientResult result) { + if (result.Successful()) + { + LLSD authenticator = LLSD::emptyMap(); + authenticator["token"] = accessToken; + gSecAPIHandler->saveCredential(gSecAPIHandler->createCredential("Discord", LLSD::emptyMap(), authenticator), true); + gDiscordClient->Connect(); + } + else + { + LL_WARNS("Discord") << result.Error() << LL_ENDL; + } + }); + } + else + { + LL_WARNS("Discord") << result.Error() << LL_ENDL; + } + }); + } + else + { + LL_WARNS("Discord") << result.Error() << LL_ENDL; + gSavedSettings.setBOOL("EnableDiscord", false); + } + }); + } + else + { + gDiscordClient->Disconnect(); + auto credential = gSecAPIHandler->loadCredential("Discord"); + if (credential.notNull()) + { + gDiscordClient->RevokeToken(APPLICATION_ID, credential->getAuthenticator()["token"].asString(), [](discordpp::ClientResult result) { + if (result.Successful()) + LL_INFOS("Discord") << "Access token successfully revoked." << LL_ENDL; + else + LL_WARNS("Discord") << "No access token to revoke." << LL_ENDL; + }); + auto cred = new LLCredential("Discord"); + gSecAPIHandler->deleteCredential(cred); + } + else + { + LL_WARNS("Discord") << "Credentials are already nonexistent." << LL_ENDL; + } + } +} + +void LLAppViewer::updateDiscordActivity() +{ + LL_PROFILE_ZONE_SCOPED; + discordpp::Activity activity; + activity.SetType(discordpp::ActivityTypes::Playing); + discordpp::ActivityTimestamps timestamps; + timestamps.SetStart(gDiscordTimestampsStart); + activity.SetTimestamps(timestamps); + + if (gAgent.getID() == LLUUID::null) + { + gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {}); + return; + } + + static LLCachedControl<bool> show_details(gSavedSettings, "ShowDiscordActivityDetails", false); + if (show_details) + { + if (gDiscordActivityDetails.empty()) + { + LLAvatarName av_name; + LLAvatarNameCache::get(gAgent.getID(), &av_name); + gDiscordActivityDetails = av_name.getUserName(); + auto displayName = av_name.getDisplayName(); + if (gDiscordActivityDetails != displayName) + gDiscordActivityDetails = displayName + " (" + gDiscordActivityDetails + ")"; + } + activity.SetDetails(gDiscordActivityDetails); + } + + static LLCachedControl<bool> show_state(gSavedSettings, "ShowDiscordActivityState", false); + if (show_state) + { + auto agent_pos_region = gAgent.getPositionAgent(); + S32 pos_x = S32(agent_pos_region.mV[VX] + 0.5f); + S32 pos_y = S32(agent_pos_region.mV[VY] + 0.5f); + S32 pos_z = S32(agent_pos_region.mV[VZ] + 0.5f); + F32 velocity_mag_sq = gAgent.getVelocity().magVecSquared(); + const F32 FLY_CUTOFF = 6.f; + const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF; + const F32 WALK_CUTOFF = 1.5f; + const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF; + if (velocity_mag_sq > FLY_CUTOFF_SQ) + { + pos_x -= pos_x % 4; + pos_y -= pos_y % 4; + } + else if (velocity_mag_sq > WALK_CUTOFF_SQ) + { + pos_x -= pos_x % 2; + pos_y -= pos_y % 2; + } + auto location = llformat("%s (%d, %d, %d)", gAgent.getRegion()->getName().c_str(), pos_x, pos_y, pos_z); + activity.SetState(location); + + discordpp::ActivityParty party; + party.SetId(location); + party.SetCurrentSize(gDiscordPartyCurrentSize); + party.SetMaxSize(gDiscordPartyMaxSize); + activity.SetParty(party); + } + + gDiscordClient->UpdateRichPresence(activity, [](discordpp::ClientResult) {}); +} + +void LLAppViewer::updateDiscordPartyCurrentSize(int32_t size) +{ + gDiscordPartyCurrentSize = size; + updateDiscordActivity(); +} + +void LLAppViewer::updateDiscordPartyMaxSize(int32_t size) +{ + gDiscordPartyMaxSize = size; + updateDiscordActivity(); +} + +#endif |