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-rw-r--r--indra/newview/llappviewer.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 0e2d28400d..0a611c9bfa 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3171,27 +3171,6 @@ void LLAppViewer::idle()
//////////////////////////////////////
//
- // Update images, using the image stats generated during object update/culling
- //
- // Can put objects onto the retextured list.
- //
- gFrameStats.start(LLFrameStats::IMAGE_UPDATE);
-
- {
- LLFastTimer t(LLFastTimer::FTM_IMAGE_UPDATE);
-
- LLViewerImage::updateClass(gCamera->getVelocityStat()->getMean(),
- gCamera->getAngularVelocityStat()->getMean());
-
- gBumpImageList.updateImages(); // must be called before gImageList version so that it's textures are thrown out first.
-
- const F32 max_image_decode_time = llmin(0.005f, 0.005f*10.f*gFrameIntervalSeconds); // 50 ms/second decode time (no more than 5ms/frame)
- gImageList.updateImages(max_image_decode_time);
- stop_glerror();
- }
-
- //////////////////////////////////////
- //
// Sort and cull in the new renderer are moved to pipeline.cpp
// Here, particles are updated and drawables are moved.
//