diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 61 |
1 files changed, 24 insertions, 37 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 52bea875d9..ba474d3f39 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -350,8 +350,6 @@ LLVector3 gRelativeWindVec(0.0, 0.0, 0.0); U32 gPacketsIn = 0; -bool gPrintMessagesThisFrame = false; - bool gRandomizeFramerate = false; bool gPeriodicSlowFrame = false; @@ -1495,9 +1493,9 @@ bool LLAppViewer::doFrame() { LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df pauseMainloopTimeout"); - pingMainloopTimeout("Main:Sleep"); + pingMainloopTimeout("Main:Sleep"); - pauseMainloopTimeout(); + pauseMainloopTimeout(); } // Sleep and run background threads @@ -5217,12 +5215,9 @@ void LLAppViewer::idleNameCache() // Handle messages, and all message related stuff // -#define TIME_THROTTLE_MESSAGES -#ifdef TIME_THROTTLE_MESSAGES -#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!) +constexpr F32 CHECK_MESSAGES_DEFAULT_MAX_TIME = 0.020f; // 50 ms = 50 fps (just for messages!) static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; -#endif static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network"); static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks"); @@ -5249,6 +5244,7 @@ void LLAppViewer::idleNetwork() F32 total_time = 0.0f; { + bool needs_drain = false; LockMessageChecker lmc(gMessageSystem); while (lmc.checkAllMessages(frame_count, gServicePump)) { @@ -5265,50 +5261,41 @@ void LLAppViewer::idleNetwork() if (total_decoded > MESSAGE_MAX_PER_FRAME) { + needs_drain = true; break; } -#ifdef TIME_THROTTLE_MESSAGES // Prevent slow packets from completely destroying the frame rate. // This usually happens due to clumps of avatars taking huge amount // of network processing time (which needs to be fixed, but this is // a good limit anyway). total_time = check_message_timer.getElapsedTimeF32(); if (total_time >= CheckMessagesMaxTime) + { + needs_drain = true; break; -#endif + } + } + if (needs_drain || gMessageSystem->mPacketRing.getNumBufferedPackets() > 0) + { + // Rather than allow packets to silently backup on the socket + // we drain them into our own buffer so we know how many exist. + S32 num_buffered_packets = gMessageSystem->drainUdpSocket(); + if (num_buffered_packets > 0) + { + // Increase CheckMessagesMaxTime so that we will eventually catch up + CheckMessagesMaxTime *= 1.035f; // 3.5% ~= 2x in 20 frames, ~8x in 60 frames + } + } + else + { + // Reset CheckMessagesMaxTime to default value + CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; } // Handle per-frame message system processing. lmc.processAcks(gSavedSettings.getF32("AckCollectTime")); } - -#ifdef TIME_THROTTLE_MESSAGES - if (total_time >= CheckMessagesMaxTime) - { - // Increase CheckMessagesMaxTime so that we will eventually catch up - CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames - } - else - { - // Reset CheckMessagesMaxTime to default value - CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; - } -#endif - - // Decode enqueued messages... - S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded; - - if( remaining_possible_decodes <= 0 ) - { - LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL; - } - - if (gPrintMessagesThisFrame) - { - LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL; - gPrintMessagesThisFrame = false; - } } add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects); |