diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 10274 |
1 files changed, 5137 insertions, 5137 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index c8b7895d3f..6d61be84ef 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1,5137 +1,5137 @@ - /** - * @file llappviewer.cpp - * @brief The LLAppViewer class definitions - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llappviewer.h" - -// Viewer includes -#include "llversioninfo.h" -#include "llversionviewer.h" -#include "llfeaturemanager.h" -#include "lluictrlfactory.h" -#include "lltexteditor.h" -#include "llerrorcontrol.h" -#include "lleventtimer.h" -#include "llviewertexturelist.h" -#include "llgroupmgr.h" -#include "llagent.h" -#include "llagentcamera.h" -#include "llagentlanguage.h" -#include "llagentwearables.h" -#include "llwindow.h" -#include "llviewerstats.h" -#include "llviewerstatsrecorder.h" -#include "llmd5.h" -#include "llpumpio.h" -#include "llmimetypes.h" -#include "llslurl.h" -#include "llstartup.h" -#include "llfocusmgr.h" -#include "llviewerjoystick.h" -#include "llallocator.h" -#include "llares.h" -#include "llcurl.h" -#include "lltexturestats.h" -#include "lltexturestats.h" -#include "llviewerwindow.h" -#include "llviewerdisplay.h" -#include "llviewermedia.h" -#include "llviewerparcelmedia.h" -#include "llviewermediafocus.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llworldmap.h" -#include "llmutelist.h" -#include "llviewerhelp.h" -#include "lluicolortable.h" -#include "llurldispatcher.h" -#include "llurlhistory.h" -//#include "llfirstuse.h" -#include "llrender.h" -#include "llteleporthistory.h" -#include "lllocationhistory.h" -#include "llfasttimerview.h" -#include "llvoicechannel.h" -#include "llvoavatarself.h" -#include "llsidetray.h" -#include "llfeaturemanager.h" -#include "llurlmatch.h" -#include "lltextutil.h" -#include "lllogininstance.h" -#include "llprogressview.h" - -#include "llweb.h" -#include "llsecondlifeurls.h" -#include "llupdaterservice.h" - -// Linden library includes -#include "llavatarnamecache.h" -#include "llimagej2c.h" -#include "llmemory.h" -#include "llprimitive.h" -#include "llurlaction.h" -#include "llurlentry.h" -#include "llvfile.h" -#include "llvfsthread.h" -#include "llvolumemgr.h" -#include "llxfermanager.h" - -#include "llnotificationmanager.h" -#include "llnotifications.h" -#include "llnotificationsutil.h" - -// Third party library includes -#include <boost/bind.hpp> - - -#if LL_WINDOWS -# include <share.h> // For _SH_DENYWR in initMarkerFile -#else -# include <sys/file.h> // For initMarkerFile support -#endif - -#include "llapr.h" -#include "apr_dso.h" -#include <boost/lexical_cast.hpp> - -#include "llviewerkeyboard.h" -#include "lllfsthread.h" -#include "llworkerthread.h" -#include "lltexturecache.h" -#include "lltexturefetch.h" -#include "llimageworker.h" -#include "llevents.h" - -// The files below handle dependencies from cleanup. -#include "llkeyframemotion.h" -#include "llworldmap.h" -#include "llhudmanager.h" -#include "lltoolmgr.h" -#include "llassetstorage.h" -#include "llpolymesh.h" -#include "llcachename.h" -#include "llaudioengine.h" -#include "llstreamingaudio.h" -#include "llviewermenu.h" -#include "llselectmgr.h" -#include "lltrans.h" -#include "lltransutil.h" -#include "lltracker.h" -#include "llviewerparcelmgr.h" -#include "llworldmapview.h" -#include "llpostprocess.h" -#include "llwlparammanager.h" -#include "llwaterparammanager.h" - -#include "lldebugview.h" -#include "llconsole.h" -#include "llcontainerview.h" -#include "lltooltip.h" - -#include "llsdserialize.h" - -#include "llworld.h" -#include "llhudeffecttrail.h" -#include "llvectorperfoptions.h" -#include "llslurl.h" -#include "llwatchdog.h" - -// Included so that constants/settings might be initialized -// in save_settings_to_globals() -#include "llbutton.h" -#include "llstatusbar.h" -#include "llsurface.h" -#include "llvosky.h" -#include "llvotree.h" -#include "llvoavatar.h" -#include "llfolderview.h" -#include "llagentpilot.h" -#include "llvovolume.h" -#include "llflexibleobject.h" -#include "llvosurfacepatch.h" -#include "llviewerfloaterreg.h" -#include "llcommandlineparser.h" -#include "llfloatermemleak.h" -#include "llfloaterreg.h" -#include "llfloatersnapshot.h" -#include "llfloaterinventory.h" - -// includes for idle() idleShutdown() -#include "llviewercontrol.h" -#include "lleventnotifier.h" -#include "llcallbacklist.h" -#include "pipeline.h" -#include "llgesturemgr.h" -#include "llsky.h" -#include "llvlmanager.h" -#include "llviewercamera.h" -#include "lldrawpoolbump.h" -#include "llvieweraudio.h" -#include "llimview.h" -#include "llviewerthrottle.h" -#include "llparcel.h" -#include "llavatariconctrl.h" -#include "llgroupiconctrl.h" -#include "llviewerassetstats.h" - -// Include for security api initialization -#include "llsecapi.h" -#include "llmachineid.h" - -#include "llmainlooprepeater.h" - -// *FIX: These extern globals should be cleaned up. -// The globals either represent state/config/resource-storage of either -// this app, or another 'component' of the viewer. App globals should be -// moved into the app class, where as the other globals should be -// moved out of here. -// If a global symbol reference seems valid, it will be included -// via header files above. - -//---------------------------------------------------------------------------- -// llviewernetwork.h -#include "llviewernetwork.h" -// define a self-registering event API object -#include "llappviewerlistener.h" - -#if (LL_LINUX || LL_SOLARIS) && LL_GTK -#include "glib.h" -#endif // (LL_LINUX || LL_SOLARIS) && LL_GTK - -#if LL_MSVC -// disable boost::lexical_cast warning -#pragma warning (disable:4702) -#endif - -static LLAppViewerListener sAppViewerListener(LLAppViewer::instance); - -////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor -// -//---------------------------------------------------------------------------- -// viewer.cpp - these are only used in viewer, should be easily moved. - -#if LL_DARWIN -extern void init_apple_menu(const char* product); -#endif // LL_DARWIN - -extern BOOL gRandomizeFramerate; -extern BOOL gPeriodicSlowFrame; -extern BOOL gDebugGL; - -//////////////////////////////////////////////////////////// -// All from the last globals push... -const F32 DEFAULT_AFK_TIMEOUT = 5.f * 60.f; // time with no input before user flagged as Away From Keyboard - -F32 gSimLastTime; // Used in LLAppViewer::init and send_stats() -F32 gSimFrames; - -BOOL gShowObjectUpdates = FALSE; -BOOL gUseQuickTime = TRUE; - -eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL; - -LLSD gDebugInfo; - -U32 gFrameCount = 0; -U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground -LLPumpIO* gServicePump = NULL; - -U64 gFrameTime = 0; -F32 gFrameTimeSeconds = 0.f; -F32 gFrameIntervalSeconds = 0.f; -F32 gFPSClamped = 10.f; // Pretend we start at target rate. -F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets -U64 gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds -U32 gFrameStalls = 0; -const F64 FRAME_STALL_THRESHOLD = 1.0; - -LLTimer gRenderStartTime; -LLFrameTimer gForegroundTime; -LLFrameTimer gLoggedInTime; -LLTimer gLogoutTimer; -static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg. -F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME; - -BOOL gDisconnected = FALSE; - -// used to restore texture state after a mode switch -LLFrameTimer gRestoreGLTimer; -BOOL gRestoreGL = FALSE; -BOOL gUseWireframe = FALSE; - -// VFS globals - see llappviewer.h -LLVFS* gStaticVFS = NULL; - -LLMemoryInfo gSysMemory; -U64 gMemoryAllocated = 0; // updated in display_stats() in llviewerdisplay.cpp - -std::string gLastVersionChannel; - -LLVector3 gWindVec(3.0, 3.0, 0.0); -LLVector3 gRelativeWindVec(0.0, 0.0, 0.0); - -U32 gPacketsIn = 0; - -BOOL gPrintMessagesThisFrame = FALSE; - -BOOL gRandomizeFramerate = FALSE; -BOOL gPeriodicSlowFrame = FALSE; - -BOOL gCrashOnStartup = FALSE; -BOOL gLLErrorActivated = FALSE; -BOOL gLogoutInProgress = FALSE; - -//////////////////////////////////////////////////////////// -// Internal globals... that should be removed. -static std::string gArgs; - -const std::string MARKER_FILE_NAME("SecondLife.exec_marker"); -const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker"); -const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker"); -const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker"); -static BOOL gDoDisconnect = FALSE; -static std::string gLaunchFileOnQuit; - -// Used on Win32 for other apps to identify our window (eg, win_setup) -const char* const VIEWER_WINDOW_CLASSNAME = "Second Life"; - -//---------------------------------------------------------------------------- - -// List of entries from strings.xml to always replace -static std::set<std::string> default_trans_args; -void init_default_trans_args() -{ - default_trans_args.insert("SECOND_LIFE"); // World - default_trans_args.insert("APP_NAME"); - default_trans_args.insert("CAPITALIZED_APP_NAME"); - default_trans_args.insert("SECOND_LIFE_GRID"); - default_trans_args.insert("SUPPORT_SITE"); -} - -//---------------------------------------------------------------------------- -// File scope definitons -const char *VFS_DATA_FILE_BASE = "data.db2.x."; -const char *VFS_INDEX_FILE_BASE = "index.db2.x."; - - -struct SettingsFile : public LLInitParam::Block<SettingsFile> -{ - Mandatory<std::string> name; - Optional<std::string> file_name; - Optional<bool> required, - persistent; - Optional<std::string> file_name_setting; - - SettingsFile() - : name("name"), - file_name("file_name"), - required("required", false), - persistent("persistent", true), - file_name_setting("file_name_setting") - {} -}; - -struct SettingsGroup : public LLInitParam::Block<SettingsGroup> -{ - Mandatory<std::string> name; - Mandatory<S32> path_index; - Multiple<SettingsFile> files; - - SettingsGroup() - : name("name"), - path_index("path_index"), - files("file") - {} -}; - -struct SettingsFiles : public LLInitParam::Block<SettingsFiles> -{ - Multiple<SettingsGroup> groups; - - SettingsFiles() - : groups("group") - {} -}; - -static std::string gWindowTitle; - -LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ; - -//---------------------------------------------------------------------------- -// Metrics logging control constants -//---------------------------------------------------------------------------- -static const F32 METRICS_INTERVAL_DEFAULT = 600.0; -static const F32 METRICS_INTERVAL_QA = 30.0; -static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT; -static bool app_metrics_qa_mode = false; - -void idle_afk_check() -{ - // check idle timers - if (gSavedSettings.getS32("AFKTimeout") && (gAwayTriggerTimer.getElapsedTimeF32() > gSavedSettings.getS32("AFKTimeout"))) - { - gAgent.setAFK(); - } -} - -// A callback set in LLAppViewer::init() -static void ui_audio_callback(const LLUUID& uuid) -{ - if (gAudiop) - { - gAudiop->triggerSound(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI); - } -} - -bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base) -{ - if(!match || !base || base->getPlainText()) - return false; - - LLUUID match_id = match->getID(); - - LLIconCtrl* icon; - - if(gAgent.isInGroup(match_id, TRUE)) - { - LLGroupIconCtrl::Params icon_params; - icon_params.group_id = match_id; - icon_params.rect = LLRect(0, 16, 16, 0); - icon_params.visible = true; - icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params); - } - else - { - LLAvatarIconCtrl::Params icon_params; - icon_params.avatar_id = match_id; - icon_params.rect = LLRect(0, 16, 16, 0); - icon_params.visible = true; - icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params); - } - - LLInlineViewSegment::Params params; - params.force_newline = false; - params.view = icon; - params.left_pad = 4; - params.right_pad = 4; - params.top_pad = -2; - params.bottom_pad = 2; - - base->appendWidget(params," ",false); - - return true; -} - -void request_initial_instant_messages() -{ - static BOOL requested = FALSE; - if (!requested - && gMessageSystem - && LLMuteList::getInstance()->isLoaded() - && isAgentAvatarValid()) - { - // Auto-accepted inventory items may require the avatar object - // to build a correct name. Likewise, inventory offers from - // muted avatars require the mute list to properly mute. - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RetrieveInstantMessages); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gAgent.sendReliableMessage(); - requested = TRUE; - } -} - -// A settings system callback for CrashSubmitBehavior -bool handleCrashSubmitBehaviorChanged(const LLSD& newvalue) -{ - S32 cb = newvalue.asInteger(); - const S32 NEVER_SUBMIT_REPORT = 2; - if(cb == NEVER_SUBMIT_REPORT) - { - LLAppViewer::instance()->destroyMainloopTimeout(); - } - return true; -} - -// Use these strictly for things that are constructed at startup, -// or for things that are performance critical. JC -static void settings_to_globals() -{ - LLBUTTON_H_PAD = gSavedSettings.getS32("ButtonHPad"); - BTN_HEIGHT_SMALL = gSavedSettings.getS32("ButtonHeightSmall"); - BTN_HEIGHT = gSavedSettings.getS32("ButtonHeight"); - - MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight"); - MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth"); - - LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); - - LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); - LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor"); - LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f; - LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor"); - LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); - LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor"); - LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); - LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible"); - // clamp auto-open time to some minimum usable value - LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay")); - LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive"); - LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections"); - LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius"); - - gAgentPilot.mNumRuns = gSavedSettings.getS32("StatsNumRuns"); - gAgentPilot.mQuitAfterRuns = gSavedSettings.getBOOL("StatsQuitAfterRuns"); - gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle")); - - gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); - gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); - LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale"); -} - -static void settings_modify() -{ - LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderUseFBO"); - LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors"); - LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor"); - LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] - gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession; - gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); - gAuditTexture = gSavedSettings.getBOOL("AuditTexture"); -#if LL_VECTORIZE - if (gSysCPU.hasAltivec()) - { - gSavedSettings.setBOOL("VectorizeEnable", TRUE ); - gSavedSettings.setU32("VectorizeProcessor", 0 ); - } - else - if (gSysCPU.hasSSE2()) - { - gSavedSettings.setBOOL("VectorizeEnable", TRUE ); - gSavedSettings.setU32("VectorizeProcessor", 2 ); - } - else - if (gSysCPU.hasSSE()) - { - gSavedSettings.setBOOL("VectorizeEnable", TRUE ); - gSavedSettings.setU32("VectorizeProcessor", 1 ); - } - else - { - // Don't bother testing or running if CPU doesn't support it. JC - gSavedSettings.setBOOL("VectorizePerfTest", FALSE ); - gSavedSettings.setBOOL("VectorizeEnable", FALSE ); - gSavedSettings.setU32("VectorizeProcessor", 0 ); - gSavedSettings.setBOOL("VectorizeSkin", FALSE); - } -#else - // This build target doesn't support SSE, don't test/run. - gSavedSettings.setBOOL("VectorizePerfTest", FALSE ); - gSavedSettings.setBOOL("VectorizeEnable", FALSE ); - gSavedSettings.setU32("VectorizeProcessor", 0 ); - gSavedSettings.setBOOL("VectorizeSkin", FALSE); - - // disable fullscreen mode, unsupported - gSavedSettings.setBOOL("WindowFullScreen", FALSE); -#endif -} - -class LLFastTimerLogThread : public LLThread -{ -public: - std::string mFile; - - LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log") - { - std::string file_name = test_name + std::string(".slp"); - mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name); - } - - void run() - { - std::ofstream os(mFile.c_str()); - - while (!LLAppViewer::instance()->isQuitting()) - { - LLFastTimer::writeLog(os); - os.flush(); - ms_sleep(32); - } - - os.close(); - } - -}; - -//virtual -bool LLAppViewer::initSLURLHandler() -{ - // does nothing unless subclassed - return false; -} - -//virtual -bool LLAppViewer::sendURLToOtherInstance(const std::string& url) -{ - // does nothing unless subclassed - return false; -} - -//---------------------------------------------------------------------------- -// LLAppViewer definition - -// Static members. -// The single viewer app. -LLAppViewer* LLAppViewer::sInstance = NULL; - -const std::string LLAppViewer::sGlobalSettingsName = "Global"; - -LLTextureCache* LLAppViewer::sTextureCache = NULL; -LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL; -LLTextureFetch* LLAppViewer::sTextureFetch = NULL; - -LLAppViewer::LLAppViewer() : - mMarkerFile(), - mLogoutMarkerFile(NULL), - mReportedCrash(false), - mNumSessions(0), - mPurgeCache(false), - mPurgeOnExit(false), - mSecondInstance(false), - mSavedFinalSnapshot(false), - mForceGraphicsDetail(false), - mQuitRequested(false), - mLogoutRequestSent(false), - mYieldTime(-1), - mMainloopTimeout(NULL), - mAgentRegionLastAlive(false), - mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)), - mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", FALSE)), - mFastTimerLogThread(NULL), - mUpdater(new LLUpdaterService()), - mSettingsLocationList(NULL) -{ - if(NULL != sInstance) - { - llerrs << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << llendl; - } - - setupErrorHandling(); - sInstance = this; - gLoggedInTime.stop(); - - LLLoginInstance::instance().setUpdaterService(mUpdater.get()); -} - -LLAppViewer::~LLAppViewer() -{ - delete mSettingsLocationList; - - LLLoginInstance::instance().setUpdaterService(0); - - destroyMainloopTimeout(); - - // If we got to this destructor somehow, the app didn't hang. - removeMarkerFile(); -} - -bool LLAppViewer::init() -{ - // - // Start of the application - // - // IMPORTANT! Do NOT put anything that will write - // into the log files during normal startup until AFTER - // we run the "program crashed last time" error handler below. - // - LLFastTimer::reset(); - - // Need to do this initialization before we do anything else, since anything - // that touches files should really go through the lldir API - gDirUtilp->initAppDirs("SecondLife"); - // set skin search path to default, will be overridden later - // this allows simple skinned file lookups to work - gDirUtilp->setSkinFolder("default"); - - initLogging(); - - // - // OK to write stuff to logs now, we've now crash reported if necessary - // - - init_default_trans_args(); - - if (!initConfiguration()) - return false; - - // write Google Breakpad minidump files to our log directory - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - logdir += gDirUtilp->getDirDelimiter(); - setMiniDumpDir(logdir); - - // Although initLogging() is the right place to mess with - // setFatalFunction(), we can't query gSavedSettings until after - // initConfiguration(). - S32 rc(gSavedSettings.getS32("QAModeTermCode")); - if (rc >= 0) - { - // QAModeTermCode set, terminate with that rc on LL_ERRS. Use _exit() - // rather than exit() because normal cleanup depends too much on - // successful startup! - LLError::setFatalFunction(boost::bind(_exit, rc)); - } - - mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling")); - -#if LL_RECORD_VIEWER_STATS - LLViewerStatsRecorder::initClass(); -#endif - - // *NOTE:Mani - LLCurl::initClass is not thread safe. - // Called before threads are created. - LLCurl::initClass(); - LLMachineID::init(); - - { - // Viewer metrics initialization - static LLCachedControl<bool> metrics_submode(gSavedSettings, - "QAModeMetrics", - false, - "Enables QA features (logging, faster cycling) for metrics collector"); - - if (metrics_submode) - { - app_metrics_qa_mode = true; - app_metrics_interval = METRICS_INTERVAL_QA; - } - LLViewerAssetStatsFF::init(); - } - - initThreads(); - writeSystemInfo(); - - // Initialize updater service (now that we have an io pump) - initUpdater(); - if(isQuitting()) - { - // Early out here because updater set the quitting flag. - return true; - } - - ////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////// - ////////////////////////////////////////////////////////////////////////////// - // *FIX: The following code isn't grouped into functions yet. - - // Statistics / debug timer initialization - init_statistics(); - - // - // Various introspection concerning the libs we're using - particularly - // the libs involved in getting to a full login screen. - // - LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL; - LL_INFOS("InitInfo") << "libcurl version is: " << LLCurl::getVersionString() << LL_ENDL; - - // Get the single value from the crash settings file, if it exists - std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE); - gCrashSettings.loadFromFile(crash_settings_filename); - if(gSavedSettings.getBOOL("IgnoreAllNotifications")) - { - gCrashSettings.setS32(CRASH_BEHAVIOR_SETTING, CRASH_BEHAVIOR_ALWAYS_SEND); - gCrashSettings.saveToFile(crash_settings_filename, FALSE); - } - - ///////////////////////////////////////////////// - // OS-specific login dialogs - ///////////////////////////////////////////////// - - //test_cached_control(); - - // track number of times that app has run - mNumSessions = gSavedSettings.getS32("NumSessions"); - mNumSessions++; - gSavedSettings.setS32("NumSessions", mNumSessions); - - if (gSavedSettings.getBOOL("VerboseLogs")) - { - LLError::setPrintLocation(true); - } - - // Widget construction depends on LLUI being initialized - LLUI::settings_map_t settings_map; - settings_map["config"] = &gSavedSettings; - settings_map["ignores"] = &gWarningSettings; - settings_map["floater"] = &gSavedSettings; // *TODO: New settings file - settings_map["account"] = &gSavedPerAccountSettings; - - LLUI::initClass(settings_map, - LLUIImageList::getInstance(), - ui_audio_callback, - &LLUI::sGLScaleFactor); - - // Setup paths and LLTrans after LLUI::initClass has been called - LLUI::setupPaths(); - LLTransUtil::parseStrings("strings.xml", default_trans_args); - LLTransUtil::parseLanguageStrings("language_settings.xml"); - - // LLKeyboard relies on LLUI to know what some accelerator keys are called. - LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString ); - - LLWeb::initClass(); // do this after LLUI - - // Provide the text fields with callbacks for opening Urls - LLUrlAction::setOpenURLCallback(&LLWeb::loadURL); - LLUrlAction::setOpenURLInternalCallback(&LLWeb::loadURLInternal); - LLUrlAction::setOpenURLExternalCallback(&LLWeb::loadURLExternal); - LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor); - - // Let code in llui access the viewer help floater - LLUI::sHelpImpl = LLViewerHelp::getInstance(); - - // Load translations for tooltips - LLFloater::initClass(); - - ///////////////////////////////////////////////// - - LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated - - LLViewerFloaterReg::registerFloaters(); - - ///////////////////////////////////////////////// - // - // Load settings files - // - // - LLGroupMgr::parseRoleActions("role_actions.xml"); - - LLAgent::parseTeleportMessages("teleport_strings.xml"); - - LLViewerJointMesh::updateVectorize(); - - // load MIME type -> media impl mappings - std::string mime_types_name; -#if LL_DARWIN - mime_types_name = "mime_types_mac.xml"; -#elif LL_LINUX - mime_types_name = "mime_types_linux.xml"; -#else - mime_types_name = "mime_types.xml"; -#endif - LLMIMETypes::parseMIMETypes( mime_types_name ); - - // Copy settings to globals. *TODO: Remove or move to appropriage class initializers - settings_to_globals(); - // Setup settings listeners - settings_setup_listeners(); - // Modify settings based on system configuration and compile options - settings_modify(); - - // Find partition serial number (Windows) or hardware serial (Mac) - mSerialNumber = generateSerialNumber(); - - // do any necessary set-up for accepting incoming SLURLs from apps - initSLURLHandler(); - - if(false == initHardwareTest()) - { - // Early out from user choice. - return false; - } - - // Prepare for out-of-memory situations, during which we will crash on - // purpose and save a dump. -#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP - MemSetErrorHandler(first_mem_error_handler); -#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP - - // *Note: this is where gViewerStats used to be created. - - // - // Initialize the VFS, and gracefully handle initialization errors - // - - if (!initCache()) - { - std::ostringstream msg; - msg << LLTrans::getString("MBUnableToAccessFile"); - OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); - return 1; - } - - // Initialize the repeater service. - LLMainLoopRepeater::instance().start(); - - // - // Initialize the window - // - gGLActive = TRUE; - initWindow(); - - // initWindow also initializes the Feature List, so now we can initialize this global. - LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap"); - - // call all self-registered classes - LLInitClassList::instance().fireCallbacks(); - - LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts - - gGLManager.getGLInfo(gDebugInfo); - gGLManager.printGLInfoString(); - - // Load Default bindings - std::string key_bindings_file = gDirUtilp->findFile("keys.xml", - gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""), - gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); - - - if (!gViewerKeyboard.loadBindingsXML(key_bindings_file)) - { - std::string key_bindings_file = gDirUtilp->findFile("keys.ini", - gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""), - gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); - if (!gViewerKeyboard.loadBindings(key_bindings_file)) - { - LL_ERRS("InitInfo") << "Unable to open keys.ini" << LL_ENDL; - } - } - - // If we don't have the right GL requirements, exit. - if (!gGLManager.mHasRequirements && !gNoRender) - { - // can't use an alert here since we're exiting and - // all hell breaks lose. - OSMessageBox( - LLNotifications::instance().getGlobalString("UnsupportedGLRequirements"), - LLStringUtil::null, - OSMB_OK); - return 0; - } - - // alert the user if they are using unsupported hardware - if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware")) - { - bool unsupported = false; - LLSD args; - std::string minSpecs; - - // get cpu data from xml - std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount")); - S32 minCPU = 0; - minCPUString >> minCPU; - - // get RAM data from XML - std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount")); - U64 minRAM = 0; - minRAMString >> minRAM; - minRAM = minRAM * 1024 * 1024; - - if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN) - { - minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU"); - minSpecs += "\n"; - unsupported = true; - } - if(gSysCPU.getMHz() < minCPU) - { - minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU"); - minSpecs += "\n"; - unsupported = true; - } - if(gSysMemory.getPhysicalMemoryClamped() < minRAM) - { - minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM"); - minSpecs += "\n"; - unsupported = true; - } - - if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN) - { - LLNotificationsUtil::add("UnknownGPU"); - } - - if(unsupported) - { - if(!gSavedSettings.controlExists("WarnUnsupportedHardware") - || gSavedSettings.getBOOL("WarnUnsupportedHardware")) - { - args["MINSPECS"] = minSpecs; - LLNotificationsUtil::add("UnsupportedHardware", args ); - } - - } - } - - - // save the graphics card - gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString(); - - // Save the current version to the prefs file - gSavedSettings.setString("LastRunVersion", - LLVersionInfo::getChannelAndVersion()); - - gSimLastTime = gRenderStartTime.getElapsedTimeF32(); - gSimFrames = (F32)gFrameCount; - - LLViewerJoystick::getInstance()->init(false); - - try { - initializeSecHandler(); - } - catch (LLProtectedDataException ex) - { - LLNotificationsUtil::add("CorruptedProtectedDataStore"); - } - LLHTTPClient::setCertVerifyCallback(secapiSSLCertVerifyCallback); - - - gGLActive = FALSE; - if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0) - { - loadEventHostModule(gSavedSettings.getS32("QAModeEventHostPort")); - } - - LLViewerMedia::initClass(); - LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match; - - //EXT-7013 - On windows for some locale (Japanese) standard - //datetime formatting functions didn't support some parameters such as "weekday". - //Names for days and months localized in xml are also useful for Polish locale(STORM-107). - std::string language = LLControlGroup::getInstance(sGlobalSettingsName)->getString("Language"); - if(language == "ja" || language == "pl") - { - LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames")); - LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames")); - LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames")); - LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames")); - LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat")); - - LLStringOps::sAM = LLTrans::getString("dateTimeAM"); - LLStringOps::sPM = LLTrans::getString("dateTimePM"); - } - - LLAgentLanguage::init(); - - - - return true; -} - -static LLFastTimer::DeclareTimer FTM_MESSAGES("System Messages"); -static LLFastTimer::DeclareTimer FTM_SLEEP("Sleep"); -static LLFastTimer::DeclareTimer FTM_TEXTURE_CACHE("Texture Cache"); -static LLFastTimer::DeclareTimer FTM_DECODE("Image Decode"); -static LLFastTimer::DeclareTimer FTM_VFS("VFS Thread"); -static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread"); -static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads"); -static LLFastTimer::DeclareTimer FTM_IDLE("Idle"); -static LLFastTimer::DeclareTimer FTM_PUMP("Pump"); -static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares"); -static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service"); -static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback"); -static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot"); -static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update"); - -bool LLAppViewer::mainLoop() -{ - LLMemType mt1(LLMemType::MTYPE_MAIN); - mMainloopTimeout = new LLWatchdogTimeout(); - - //------------------------------------------- - // Run main loop until time to quit - //------------------------------------------- - - // Create IO Pump to use for HTTP Requests. - gServicePump = new LLPumpIO(gAPRPoolp); - LLHTTPClient::setPump(*gServicePump); - LLCurl::setCAFile(gDirUtilp->getCAFile()); - - // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. - - LLVoiceChannel::initClass(); - LLVoiceClient::getInstance()->init(gServicePump); - LLTimer frameTimer,idleTimer; - LLTimer debugTime; - LLFrameTimer memCheckTimer; - LLViewerJoystick* joystick(LLViewerJoystick::getInstance()); - joystick->setNeedsReset(true); - - LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); - // As we do not (yet) send data on the mainloop LLEventPump that varies - // with each frame, no need to instantiate a new LLSD event object each - // time. Obviously, if that changes, just instantiate the LLSD at the - // point of posting. - LLSD newFrame; - - const F32 memory_check_interval = 1.0f ; //second - - // Handle messages - while (!LLApp::isExiting()) - { - LLFastTimer::nextFrame(); // Should be outside of any timer instances - - //clear call stack records - llclearcallstacks; - - //check memory availability information - { - if(memory_check_interval < memCheckTimer.getElapsedTimeF32()) - { - memCheckTimer.reset() ; - - //update the availability of memory - LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ; - } - llcallstacks << "Available physical mem(KB): " << mAvailPhysicalMemInKB << llcallstacksendl ; - llcallstacks << "Available virtual mem(KB): " << mAvailVirtualMemInKB << llcallstacksendl ; - } - - try - { - pingMainloopTimeout("Main:MiscNativeWindowEvents"); - - if (gViewerWindow) - { - LLFastTimer t2(FTM_MESSAGES); - gViewerWindow->mWindow->processMiscNativeEvents(); - } - - pingMainloopTimeout("Main:GatherInput"); - - if (gViewerWindow) - { - LLFastTimer t2(FTM_MESSAGES); - if (!restoreErrorTrap()) - { - llwarns << " Someone took over my signal/exception handler (post messagehandling)!" << llendl; - } - - gViewerWindow->mWindow->gatherInput(); - } - -#if 1 && !LL_RELEASE_FOR_DOWNLOAD - // once per second debug info - if (debugTime.getElapsedTimeF32() > 1.f) - { - debugTime.reset(); - } - -#endif - //memory leaking simulation - LLFloaterMemLeak* mem_leak_instance = - LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); - if(mem_leak_instance) - { - mem_leak_instance->idle() ; - } - - // canonical per-frame event - mainloop.post(newFrame); - - if (!LLApp::isExiting()) - { - pingMainloopTimeout("Main:JoystickKeyboard"); - - // Scan keyboard for movement keys. Command keys and typing - // are handled by windows callbacks. Don't do this until we're - // done initializing. JC - if (gViewerWindow->mWindow->getVisible() - && gViewerWindow->getActive() - && !gViewerWindow->mWindow->getMinimized() - && LLStartUp::getStartupState() == STATE_STARTED - && !gViewerWindow->getShowProgress() - && !gFocusMgr.focusLocked()) - { - LLMemType mjk(LLMemType::MTYPE_JOY_KEY); - joystick->scanJoystick(); - gKeyboard->scanKeyboard(); - } - - // Update state based on messages, user input, object idle. - { - pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds! - - LLFastTimer t3(FTM_IDLE); - idle(); - - if (gAres != NULL && gAres->isInitialized()) - { - LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP); - pingMainloopTimeout("Main:ServicePump"); - LLFastTimer t4(FTM_PUMP); - { - LLFastTimer t(FTM_PUMP_ARES); - gAres->process(); - } - { - LLFastTimer t(FTM_PUMP_SERVICE); - // this pump is necessary to make the login screen show up - gServicePump->pump(); - - { - LLFastTimer t(FTM_SERVICE_CALLBACK); - gServicePump->callback(); - } - } - } - - resumeMainloopTimeout(); - } - - if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED)) - { - pauseMainloopTimeout(); - saveFinalSnapshot(); - disconnectViewer(); - resumeMainloopTimeout(); - } - - // Render scene. - if (!LLApp::isExiting()) - { - pingMainloopTimeout("Main:Display"); - gGLActive = TRUE; - display(); - pingMainloopTimeout("Main:Snapshot"); - LLFloaterSnapshot::update(); // take snapshots - gGLActive = FALSE; - } - - } - - pingMainloopTimeout("Main:Sleep"); - - pauseMainloopTimeout(); - - // Sleep and run background threads - { - LLMemType mt_sleep(LLMemType::MTYPE_SLEEP); - LLFastTimer t2(FTM_SLEEP); - - // yield some time to the os based on command line option - if(mYieldTime >= 0) - { - ms_sleep(mYieldTime); - } - - // yield cooperatively when not running as foreground window - if ( gNoRender - || (gViewerWindow && !gViewerWindow->mWindow->getVisible()) - || !gFocusMgr.getAppHasFocus()) - { - // Sleep if we're not rendering, or the window is minimized. - S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000); - // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads - // of equal priority on Windows - if (milliseconds_to_sleep > 0) - { - ms_sleep(milliseconds_to_sleep); - // also pause worker threads during this wait period - LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); - } - } - - if (mRandomizeFramerate) - { - ms_sleep(rand() % 200); - } - - if (mPeriodicSlowFrame - && (gFrameCount % 10 == 0)) - { - llinfos << "Periodic slow frame - sleeping 500 ms" << llendl; - ms_sleep(500); - } - - static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds - const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second - idleTimer.reset(); - bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ; - S32 total_work_pending = 0; - S32 total_io_pending = 0; - while(!is_slow)//do not unpause threads if the frame rates are very low. - { - S32 work_pending = 0; - S32 io_pending = 0; - { - LLFastTimer ftm(FTM_TEXTURE_CACHE); - work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread - } - { - LLFastTimer ftm(FTM_DECODE); - work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread - } - { - LLFastTimer ftm(FTM_DECODE); - work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread - } - - { - LLFastTimer ftm(FTM_VFS); - io_pending += LLVFSThread::updateClass(1); - } - { - LLFastTimer ftm(FTM_LFS); - io_pending += LLLFSThread::updateClass(1); - } - - if (io_pending > 1000) - { - ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up - } - - total_work_pending += work_pending ; - total_io_pending += io_pending ; - - if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time) - { - break; - } - } - - if(!total_work_pending) //pause texture fetching threads if nothing to process. - { - LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); - LLAppViewer::getTextureFetch()->pause(); - } - if(!total_io_pending) //pause file threads if nothing to process. - { - LLVFSThread::sLocal->pause(); - LLLFSThread::sLocal->pause(); - } - - if ((LLStartUp::getStartupState() >= STATE_CLEANUP) && - (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD)) - { - gFrameStalls++; - } - frameTimer.reset(); - - resumeMainloopTimeout(); - - pingMainloopTimeout("Main:End"); - } - } - catch(std::bad_alloc) - { - { - llinfos << "Availabe physical memory(KB) at the beginning of the frame: " << mAvailPhysicalMemInKB << llendl ; - llinfos << "Availabe virtual memory(KB) at the beginning of the frame: " << mAvailVirtualMemInKB << llendl ; - - LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ; - - llinfos << "Current availabe physical memory(KB): " << mAvailPhysicalMemInKB << llendl ; - llinfos << "Current availabe virtual memory(KB): " << mAvailVirtualMemInKB << llendl ; - } - - //stop memory leaking simulation - LLFloaterMemLeak* mem_leak_instance = - LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); - if(mem_leak_instance) - { - mem_leak_instance->stop() ; - llwarns << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ; - } - else - { - //output possible call stacks to log file. - LLError::LLCallStacks::print() ; - - llerrs << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ; - } - } - } - - // Save snapshot for next time, if we made it through initialization - if (STATE_STARTED == LLStartUp::getStartupState()) - { - try - { - saveFinalSnapshot(); - } - catch(std::bad_alloc) - { - llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ; - - //stop memory leaking simulation - LLFloaterMemLeak* mem_leak_instance = - LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); - if(mem_leak_instance) - { - mem_leak_instance->stop() ; - } - } - } - - delete gServicePump; - - destroyMainloopTimeout(); - - llinfos << "Exiting main_loop" << llendflush; - - return true; -} - -void LLAppViewer::flushVFSIO() -{ - while (1) - { - S32 pending = LLVFSThread::updateClass(0); - pending += LLLFSThread::updateClass(0); - if (!pending) - { - break; - } - llinfos << "Waiting for pending IO to finish: " << pending << llendflush; - ms_sleep(100); - } -} - -bool LLAppViewer::cleanup() -{ - // workaround for DEV-35406 crash on shutdown - LLEventPumps::instance().reset(); - - // remove any old breakpad minidump files from the log directory - if (! isError()) - { - std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - logdir += gDirUtilp->getDirDelimiter(); - gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp"); - } - - // *TODO - generalize this and move DSO wrangling to a helper class -brad - std::set<struct apr_dso_handle_t *>::const_iterator i; - for(i = mPlugins.begin(); i != mPlugins.end(); ++i) - { - int (*ll_plugin_stop_func)(void) = NULL; - apr_status_t rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_stop_func, *i, "ll_plugin_stop"); - ll_plugin_stop_func(); - - rv = apr_dso_unload(*i); - } - mPlugins.clear(); - - //flag all elements as needing to be destroyed immediately - // to ensure shutdown order - LLMortician::setZealous(TRUE); - - LLVoiceClient::getInstance()->terminate(); - - disconnectViewer(); - - llinfos << "Viewer disconnected" << llendflush; - - display_cleanup(); - - release_start_screen(); // just in case - - LLError::logToFixedBuffer(NULL); - - llinfos << "Cleaning Up" << llendflush; - - // Must clean up texture references before viewer window is destroyed. - if(LLHUDManager::instanceExists()) - { - LLHUDManager::getInstance()->updateEffects(); - LLHUDObject::updateAll(); - LLHUDManager::getInstance()->cleanupEffects(); - LLHUDObject::cleanupHUDObjects(); - llinfos << "HUD Objects cleaned up" << llendflush; - } - - LLKeyframeDataCache::clear(); - - // End TransferManager before deleting systems it depends on (Audio, VFS, AssetStorage) -#if 0 // this seems to get us stuck in an infinite loop... - gTransferManager.cleanup(); -#endif - - // Note: this is where gWorldMap used to be deleted. - - // Note: this is where gHUDManager used to be deleted. - if(LLHUDManager::instanceExists()) - { - LLHUDManager::getInstance()->shutdownClass(); - } - - delete gAssetStorage; - gAssetStorage = NULL; - - LLPolyMesh::freeAllMeshes(); - - LLStartUp::cleanupNameCache(); - - // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted. - - LLWorldMap::getInstance()->reset(); // release any images - - llinfos << "Global stuff deleted" << llendflush; - - if (gAudiop) - { - // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem. - - LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl(); - delete sai; - gAudiop->setStreamingAudioImpl(NULL); - - // shut down the audio subsystem - - bool want_longname = false; - if (gAudiop->getDriverName(want_longname) == "FMOD") - { - // This hack exists because fmod likes to occasionally - // crash or hang forever when shutting down, for no - // apparent reason. - llwarns << "Hack, skipping FMOD audio engine cleanup" << llendflush; - } - else - { - gAudiop->shutdown(); - } - - delete gAudiop; - gAudiop = NULL; - } - - // Note: this is where LLFeatureManager::getInstance()-> used to be deleted. - - // Patch up settings for next time - // Must do this before we delete the viewer window, - // such that we can suck rectangle information out of - // it. - cleanupSavedSettings(); - llinfos << "Settings patched up" << llendflush; - - // delete some of the files left around in the cache. - removeCacheFiles("*.wav"); - removeCacheFiles("*.tmp"); - removeCacheFiles("*.lso"); - removeCacheFiles("*.out"); - removeCacheFiles("*.dsf"); - removeCacheFiles("*.bodypart"); - removeCacheFiles("*.clothing"); - - llinfos << "Cache files removed" << llendflush; - - // Wait for any pending VFS IO - flushVFSIO(); - llinfos << "Shutting down Views" << llendflush; - - // Destroy the UI - if( gViewerWindow) - gViewerWindow->shutdownViews(); - - llinfos << "Cleaning up Inventory" << llendflush; - - // Cleanup Inventory after the UI since it will delete any remaining observers - // (Deleted observers should have already removed themselves) - gInventory.cleanupInventory(); - - llinfos << "Cleaning up Selections" << llendflush; - - // Clean up selection managers after UI is destroyed, as UI may be observing them. - // Clean up before GL is shut down because we might be holding on to objects with texture references - LLSelectMgr::cleanupGlobals(); - - llinfos << "Shutting down OpenGL" << llendflush; - - // Shut down OpenGL - if( gViewerWindow) - { - gViewerWindow->shutdownGL(); - - // Destroy window, and make sure we're not fullscreen - // This may generate window reshape and activation events. - // Therefore must do this before destroying the message system. - delete gViewerWindow; - gViewerWindow = NULL; - llinfos << "ViewerWindow deleted" << llendflush; - } - - llinfos << "Cleaning up Keyboard & Joystick" << llendflush; - - // viewer UI relies on keyboard so keep it aound until viewer UI isa gone - delete gKeyboard; - gKeyboard = NULL; - - // Turn off Space Navigator and similar devices - LLViewerJoystick::getInstance()->terminate(); - - llinfos << "Cleaning up Objects" << llendflush; - - LLViewerObject::cleanupVOClasses(); - - LLWaterParamManager::cleanupClass(); - LLWLParamManager::cleanupClass(); - LLPostProcess::cleanupClass(); - - LLTracker::cleanupInstance(); - - // *FIX: This is handled in LLAppViewerWin32::cleanup(). - // I'm keeping the comment to remember its order in cleanup, - // in case of unforseen dependency. - //#if LL_WINDOWS - // gDXHardware.cleanup(); - //#endif // LL_WINDOWS - - LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager(); - if (!volume_manager->cleanup()) - { - llwarns << "Remaining references in the volume manager!" << llendflush; - } - LLPrimitive::cleanupVolumeManager(); - - llinfos << "Additional Cleanup..." << llendflush; - - LLViewerParcelMgr::cleanupGlobals(); - - // *Note: this is where gViewerStats used to be deleted. - - //end_messaging_system(); - - LLFollowCamMgr::cleanupClass(); - //LLVolumeMgr::cleanupClass(); - LLPrimitive::cleanupVolumeManager(); - LLWorldMapView::cleanupClass(); - LLFolderViewItem::cleanupClass(); - LLUI::cleanupClass(); - - // - // Shut down the VFS's AFTER the decode manager cleans up (since it cleans up vfiles). - // Also after viewerwindow is deleted, since it may have image pointers (which have vfiles) - // Also after shutting down the messaging system since it has VFS dependencies - - // - llinfos << "Cleaning up VFS" << llendflush; - LLVFile::cleanupClass(); - - llinfos << "Saving Data" << llendflush; - - // Store the time of our current logoff - gSavedPerAccountSettings.setU32("LastLogoff", time_corrected()); - - // Must do this after all panels have been deleted because panels that have persistent rects - // save their rects on delete. - gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE); - - LLUIColorTable::instance().saveUserSettings(); - - // PerAccountSettingsFile should be empty if no user has been logged on. - // *FIX:Mani This should get really saved in a "logoff" mode. - if (gSavedSettings.getString("PerAccountSettingsFile").empty()) - { - llinfos << "Not saving per-account settings; don't know the account name yet." << llendl; - } - else - { - gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), TRUE); - llinfos << "Saved settings" << llendflush; - } - - std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE); - // save all settings, even if equals defaults - gCrashSettings.saveToFile(crash_settings_filename, FALSE); - - std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings")); - gWarningSettings.saveToFile(warnings_settings_filename, TRUE); - - // Save URL history file - LLURLHistory::saveFile("url_history.xml"); - - // save mute list. gMuteList used to also be deleted here too. - LLMuteList::getInstance()->cache(gAgent.getID()); - - if (mPurgeOnExit) - { - llinfos << "Purging all cache files on exit" << llendflush; - std::string mask = gDirUtilp->getDirDelimiter() + "*.*"; - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask); - } - - removeMarkerFile(); // Any crashes from here on we'll just have to ignore - - writeDebugInfo(); - - LLLocationHistory::getInstance()->save(); - - LLAvatarIconIDCache::getInstance()->save(); - - LLViewerMedia::saveCookieFile(); - - // Stop the plugin read thread if it's running. - LLPluginProcessParent::setUseReadThread(false); - - llinfos << "Shutting down Threads" << llendflush; - - // Let threads finish - LLTimer idleTimer; - idleTimer.reset(); - const F64 max_idle_time = 5.f; // 5 seconds - while(1) - { - S32 pending = 0; - pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread - pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread - pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread - pending += LLVFSThread::updateClass(0); - pending += LLLFSThread::updateClass(0); - F64 idle_time = idleTimer.getElapsedTimeF64(); - if(!pending) - { - break ; //done - } - else if(idle_time >= max_idle_time) - { - llwarns << "Quitting with pending background tasks." << llendl; - break; - } - } - - // Delete workers first - // shotdown all worker threads before deleting them in case of co-dependencies - sTextureCache->shutdown(); - sTextureFetch->shutdown(); - sImageDecodeThread->shutdown(); - - sTextureFetch->shutDownTextureCacheThread() ; - sTextureFetch->shutDownImageDecodeThread() ; - - delete sTextureCache; - sTextureCache = NULL; - delete sTextureFetch; - sTextureFetch = NULL; - delete sImageDecodeThread; - sImageDecodeThread = NULL; - delete mFastTimerLogThread; - mFastTimerLogThread = NULL; - - if (LLFastTimerView::sAnalyzePerformance) - { - llinfos << "Analyzing performance" << llendl; - - std::string baseline_name = LLFastTimer::sLogName + "_baseline.slp"; - std::string current_name = LLFastTimer::sLogName + ".slp"; - std::string report_name = LLFastTimer::sLogName + "_report.csv"; - - LLFastTimerView::doAnalysis( - gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name), - gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name), - gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name)); - } - LLMetricPerformanceTesterBasic::cleanClass() ; - -#if LL_RECORD_VIEWER_STATS - LLViewerStatsRecorder::cleanupClass(); -#endif - - llinfos << "Cleaning up Media and Textures" << llendflush; - - //Note: - //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown() - //because some new image might be generated during cleaning up media. --bao - LLViewerMedia::cleanupClass(); - LLViewerParcelMedia::cleanupClass(); - gTextureList.shutdown(); // shutdown again in case a callback added something - LLUIImageList::getInstance()->cleanUp(); - - // This should eventually be done in LLAppViewer - LLImage::cleanupClass(); - LLVFSThread::cleanupClass(); - LLLFSThread::cleanupClass(); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "Auditing VFS" << llendl; - if(gVFS) - { - gVFS->audit(); - } -#endif - - llinfos << "Misc Cleanup" << llendflush; - - // For safety, the LLVFS has to be deleted *after* LLVFSThread. This should be cleaned up. - // (LLVFS doesn't know about LLVFSThread so can't kill pending requests) -Steve - delete gStaticVFS; - gStaticVFS = NULL; - delete gVFS; - gVFS = NULL; - - gSavedSettings.cleanup(); - LLUIColorTable::instance().clear(); - gCrashSettings.cleanup(); - - LLWatchdog::getInstance()->cleanup(); - - LLViewerAssetStatsFF::cleanup(); - - llinfos << "Shutting down message system" << llendflush; - end_messaging_system(); - - // *NOTE:Mani - The following call is not thread safe. - LLCurl::cleanupClass(); - - // If we're exiting to launch an URL, do that here so the screen - // is at the right resolution before we launch IE. - if (!gLaunchFileOnQuit.empty()) - { - llinfos << "Launch file on quit." << llendflush; -#if LL_WINDOWS - // Indicate an application is starting. - SetCursor(LoadCursor(NULL, IDC_WAIT)); -#endif - - // HACK: Attempt to wait until the screen res. switch is complete. - ms_sleep(1000); - - LLWeb::loadURLExternal( gLaunchFileOnQuit, false ); - llinfos << "File launched." << llendflush; - } - - LLMainLoopRepeater::instance().stop(); - - ll_close_fail_log(); - - MEM_TRACK_RELEASE - - llinfos << "Goodbye!" << llendflush; - - // return 0; - return true; -} - -// A callback for llerrs to call during the watchdog error. -void watchdog_llerrs_callback(const std::string &error_string) -{ - gLLErrorActivated = true; - -#ifdef LL_WINDOWS - RaiseException(0,0,0,0); -#else - raise(SIGQUIT); -#endif -} - -// A callback for the watchdog to call. -void watchdog_killer_callback() -{ - LLError::setFatalFunction(watchdog_llerrs_callback); - llerrs << "Watchdog killer event" << llendl; -} - -bool LLAppViewer::initThreads() -{ -#if MEM_TRACK_MEM - static const bool enable_threads = false; -#else - static const bool enable_threads = true; -#endif - - LLVFSThread::initClass(enable_threads && false); - LLLFSThread::initClass(enable_threads && false); - - // Image decoding - LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true); - LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true); - LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), - sImageDecodeThread, - enable_threads && true, - app_metrics_qa_mode); - LLImage::initClass(); - - if (LLFastTimer::sLog || LLFastTimer::sMetricLog) - { - LLFastTimer::sLogLock = new LLMutex(NULL); - mFastTimerLogThread = new LLFastTimerLogThread(LLFastTimer::sLogName); - mFastTimerLogThread->start(); - } - - // *FIX: no error handling here! - return true; -} - -void errorCallback(const std::string &error_string) -{ -#ifndef LL_RELEASE_FOR_DOWNLOAD - OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK); -#endif - - //Set the ErrorActivated global so we know to create a marker file - gLLErrorActivated = true; - - LLError::crashAndLoop(error_string); -} - -bool LLAppViewer::initLogging() -{ - // - // Set up logging defaults for the viewer - // - LLError::initForApplication( - gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")); - LLError::setFatalFunction(errorCallback); - - // Remove the last ".old" log file. - std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "SecondLife.old"); - LLFile::remove(old_log_file); - - // Rename current log file to ".old" - std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, - "SecondLife.log"); - LLFile::rename(log_file, old_log_file); - - // Set the log file to SecondLife.log - - LLError::logToFile(log_file); - - // *FIX:Mani no error handling here! - return true; -} - -bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, - bool set_defaults) -{ - if (!mSettingsLocationList) - { - llerrs << "Invalid settings location list" << llendl; - } - - LLControlGroup* global_settings = LLControlGroup::getInstance(sGlobalSettingsName); - for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end(); - it != end_it; - ++it) - { - // skip settings groups that aren't the one we requested - if (it->name() != location_key) continue; - - ELLPath path_index = (ELLPath)it->path_index(); - if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST) - { - llerrs << "Out of range path index in app_settings/settings_files.xml" << llendl; - return false; - } - - LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it; - for (file_it = it->files.begin(), end_file_it = it->files.end(); - file_it != end_file_it; - ++file_it) - { - llinfos << "Attempting to load settings for the group " << file_it->name() - << " - from location " << location_key << llendl; - - LLControlGroup* settings_group = LLControlGroup::getInstance(file_it->name); - if(!settings_group) - { - llwarns << "No matching settings group for name " << file_it->name() << llendl; - continue; - } - - std::string full_settings_path; - - if (file_it->file_name_setting.isProvided() - && global_settings->controlExists(file_it->file_name_setting)) - { - // try to find filename stored in file_name_setting control - full_settings_path = global_settings->getString(file_it->file_name_setting); - if (!gDirUtilp->fileExists(full_settings_path)) - { - // search in default path - full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path); - } - } - else - { - // by default, use specified file name - full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file_it->file_name()); - } - - if(settings_group->loadFromFile(full_settings_path, set_defaults, file_it->persistent)) - { // success! - llinfos << "Loaded settings file " << full_settings_path << llendl; - } - else - { // failed to load - if(file_it->required) - { - llerrs << "Error: Cannot load required settings file from: " << full_settings_path << llendl; - return false; - } - else - { - // only complain if we actually have a filename at this point - if (!full_settings_path.empty()) - { - llinfos << "Cannot load " << full_settings_path << " - No settings found." << llendl; - } - } - } - } - } - - return true; -} - -std::string LLAppViewer::getSettingsFilename(const std::string& location_key, - const std::string& file) -{ - for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end(); - it != end_it; - ++it) - { - if (it->name() == location_key) - { - LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it; - for (file_it = it->files.begin(), end_file_it = it->files.end(); - file_it != end_file_it; - ++file_it) - { - if (file_it->name() == file) - { - return file_it->file_name; - } - } - } - } - - return std::string(); -} - -void LLAppViewer::loadColorSettings() -{ - LLUIColorTable::instance().loadFromSettings(); -} - -bool LLAppViewer::initConfiguration() -{ - //Load settings files list - std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml"); - //LLControlGroup settings_control("SettingsFiles"); - //llinfos << "Loading settings file list " << settings_file_list << llendl; - //if (0 == settings_control.loadFromFile(settings_file_list)) - //{ - // llerrs << "Cannot load default configuration file " << settings_file_list << llendl; - //} - - LLXMLNodePtr root; - BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL); - if (!success) - { - llerrs << "Cannot load default configuration file " << settings_file_list << llendl; - } - - mSettingsLocationList = new SettingsFiles(); - - LLXUIParser parser; - parser.readXUI(root, *mSettingsLocationList, settings_file_list); - - if (!mSettingsLocationList->validateBlock()) - { - llerrs << "Invalid settings file list " << settings_file_list << llendl; - } - - // The settings and command line parsing have a fragile - // order-of-operation: - // - load defaults from app_settings - // - set procedural settings values - // - read command line settings - // - selectively apply settings needed to load user settings. - // - load overrides from user_settings - // - apply command line settings (to override the overrides) - // - load per account settings (happens in llstartup - - // - load defaults - bool set_defaults = true; - if(!loadSettingsFromDirectory("Default", set_defaults)) - { - std::ostringstream msg; - msg << "Unable to load default settings file. The installation may be corrupted."; - OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); - return false; - } - - LLUI::setupPaths(); // setup paths for LLTrans based on settings files only - LLTransUtil::parseStrings("strings.xml", default_trans_args); - LLTransUtil::parseLanguageStrings("language_settings.xml"); - // - set procedural settings - // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet - gSavedSettings.setString("ClientSettingsFile", - gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global"))); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - // provide developer build only overrides for these control variables that are not - // persisted to settings.xml - LLControlVariable* c = gSavedSettings.getControl("ShowConsoleWindow"); - if (c) - { - c->setValue(true, false); - } - c = gSavedSettings.getControl("AllowMultipleViewers"); - if (c) - { - c->setValue(true, false); - } -#endif - -#ifndef LL_RELEASE_FOR_DOWNLOAD - gSavedSettings.setBOOL("QAMode", TRUE ); - gSavedSettings.setS32("WatchdogEnabled", 0); -#endif - - gCrashSettings.getControl(CRASH_BEHAVIOR_SETTING)->getSignal()->connect(boost::bind(&handleCrashSubmitBehaviorChanged, _2)); - - // These are warnings that appear on the first experience of that condition. - // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse - // for disable/reset ability -// LLFirstUse::addConfigVariable("FirstBalanceIncrease"); -// LLFirstUse::addConfigVariable("FirstBalanceDecrease"); -// LLFirstUse::addConfigVariable("FirstSit"); -// LLFirstUse::addConfigVariable("FirstMap"); -// LLFirstUse::addConfigVariable("FirstGoTo"); -// LLFirstUse::addConfigVariable("FirstBuild"); -// LLFirstUse::addConfigVariable("FirstLeftClickNoHit"); -// LLFirstUse::addConfigVariable("FirstTeleport"); -// LLFirstUse::addConfigVariable("FirstOverrideKeys"); -// LLFirstUse::addConfigVariable("FirstAttach"); -// LLFirstUse::addConfigVariable("FirstAppearance"); -// LLFirstUse::addConfigVariable("FirstInventory"); -// LLFirstUse::addConfigVariable("FirstSandbox"); -// LLFirstUse::addConfigVariable("FirstFlexible"); -// LLFirstUse::addConfigVariable("FirstDebugMenus"); -// LLFirstUse::addConfigVariable("FirstSculptedPrim"); -// LLFirstUse::addConfigVariable("FirstVoice"); -// LLFirstUse::addConfigVariable("FirstMedia"); - - // - read command line settings. - LLControlGroupCLP clp; - std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, - "cmd_line.xml"); - - clp.configure(cmd_line_config, &gSavedSettings); - - if(!initParseCommandLine(clp)) - { - llwarns << "Error parsing command line options. Command Line options ignored." << llendl; - - llinfos << "Command line usage:\n" << clp << llendl; - - std::ostringstream msg; - msg << LLTrans::getString("MBCmdLineError") << clp.getErrorMessage(); - OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); - return false; - } - - // - selectively apply settings - - // If the user has specified a alternate settings file name. - // Load it now before loading the user_settings/settings.xml - if(clp.hasOption("settings")) - { - std::string user_settings_filename = - gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, - clp.getOption("settings")[0]); - gSavedSettings.setString("ClientSettingsFile", user_settings_filename); - llinfos << "Using command line specified settings filename: " - << user_settings_filename << llendl; - } - - // - load overrides from user_settings - loadSettingsFromDirectory("User"); - - if (gSavedSettings.getBOOL("FirstRunThisInstall")) - { - gSavedSettings.setString("SessionSettingsFile", "settings_minimal.xml"); - } - - if (clp.hasOption("sessionsettings")) - { - std::string session_settings_filename = clp.getOption("sessionsettings")[0]; - gSavedSettings.setString("SessionSettingsFile", session_settings_filename); - llinfos << "Using session settings filename: " - << session_settings_filename << llendl; - } - loadSettingsFromDirectory("Session"); - - if (clp.hasOption("usersessionsettings")) - { - std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0]; - gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename); - llinfos << "Using user session settings filename: " - << user_session_settings_filename << llendl; - - } - loadSettingsFromDirectory("UserSession"); - - // - apply command line settings - clp.notify(); - - // Register the core crash option as soon as we can - // if we want gdb post-mortem on cores we need to be up and running - // ASAP or we might miss init issue etc. - if(clp.hasOption("disablecrashlogger")) - { - llwarns << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << llendl; - LLAppViewer::instance()->disableCrashlogger(); - } - - // Handle initialization from settings. - // Start up the debugging console before handling other options. - if (gSavedSettings.getBOOL("ShowConsoleWindow")) - { - initConsole(); - } - - if(clp.hasOption("help")) - { - std::ostringstream msg; - msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp; - llinfos << msg.str() << llendl; - - OSMessageBox( - msg.str().c_str(), - LLStringUtil::null, - OSMB_OK); - - return false; - } - - if(clp.hasOption("set")) - { - const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set"); - if(0x1 & set_values.size()) - { - llwarns << "Invalid '--set' parameter count." << llendl; - } - else - { - LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin(); - for(; itr != set_values.end(); ++itr) - { - const std::string& name = *itr; - const std::string& value = *(++itr); - LLControlVariable* c = LLControlGroup::getInstance(sGlobalSettingsName)->getControl(name); - if(c) - { - c->setValue(value, false); - } - else - { - llwarns << "'--set' specified with unknown setting: '" - << name << "'." << llendl; - } - } - } - } - - if(clp.hasOption("channel")) - { - LLVersionInfo::resetChannel(clp.getOption("channel")[0]); - } - - - // If we have specified crash on startup, set the global so we'll trigger the crash at the right time - if(clp.hasOption("crashonstartup")) - { - gCrashOnStartup = TRUE; - } - - if (clp.hasOption("logperformance")) - { - LLFastTimer::sLog = TRUE; - LLFastTimer::sLogName = std::string("performance"); - } - - if (clp.hasOption("logmetrics")) - { - LLFastTimer::sMetricLog = TRUE ; - // '--logmetrics' can be specified with a named test metric argument so the data gathering is done only on that test - // In the absence of argument, every metric is gathered (makes for a rather slow run and hard to decipher report...) - std::string test_name = clp.getOption("logmetrics")[0]; - llinfos << "'--logmetrics' argument : " << test_name << llendl; - if (test_name == "") - { - llwarns << "No '--logmetrics' argument given, will output all metrics to " << DEFAULT_METRIC_NAME << llendl; - LLFastTimer::sLogName = DEFAULT_METRIC_NAME; - } - else - { - LLFastTimer::sLogName = test_name; - } - } - - if (clp.hasOption("graphicslevel")) - { - const LLCommandLineParser::token_vector_t& value = clp.getOption("graphicslevel"); - if(value.size() != 1) - { - llwarns << "Usage: -graphicslevel <0-3>" << llendl; - } - else - { - std::string detail = value.front(); - mForceGraphicsDetail = TRUE; - - switch (detail.c_str()[0]) - { - case '0': - gSavedSettings.setU32("RenderQualityPerformance", 0); - break; - case '1': - gSavedSettings.setU32("RenderQualityPerformance", 1); - break; - case '2': - gSavedSettings.setU32("RenderQualityPerformance", 2); - break; - case '3': - gSavedSettings.setU32("RenderQualityPerformance", 3); - break; - default: - mForceGraphicsDetail = FALSE; - llwarns << "Usage: -graphicslevel <0-3>" << llendl; - break; - } - } - } - - if (clp.hasOption("analyzeperformance")) - { - LLFastTimerView::sAnalyzePerformance = TRUE; - } - - if (clp.hasOption("replaysession")) - { - LLAgentPilot::sReplaySession = TRUE; - } - - if (clp.hasOption("nonotifications")) - { - gSavedSettings.getControl("IgnoreAllNotifications")->setValue(true, false); - } - - if (clp.hasOption("debugsession")) - { - gDebugSession = TRUE; - gDebugGL = TRUE; - - ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log")); - } - - // Handle slurl use. NOTE: Don't let SL-55321 reappear. - - // *FIX: This init code should be made more robust to prevent - // the issue SL-55321 from returning. One thought is to allow - // only select options to be set from command line when a slurl - // is specified. More work on the settings system is needed to - // achieve this. For now... - - // *NOTE:Mani The command line parser parses tokens and is - // setup to bail after parsing the '--url' option or the - // first option specified without a '--option' flag (or - // any other option that uses the 'last_option' setting - - // see LLControlGroupCLP::configure()) - - // What can happen is that someone can use IE (or potentially - // other browsers) and do the rough equivalent of command - // injection and steal passwords. Phoenix. SL-55321 - if(clp.hasOption("url")) - { - LLStartUp::setStartSLURL(LLSLURL(clp.getOption("url")[0])); - if(LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION) - { - LLGridManager::getInstance()->setGridChoice(LLStartUp::getStartSLURL().getGrid()); - - } - } - else if(clp.hasOption("slurl")) - { - LLSLURL start_slurl(clp.getOption("slurl")[0]); - LLStartUp::setStartSLURL(start_slurl); - } - - const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); - if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) - { - // hack to force the skin to default. - gDirUtilp->setSkinFolder(skinfolder->getValue().asString()); - //gDirUtilp->setSkinFolder("default"); - } - - mYieldTime = gSavedSettings.getS32("YieldTime"); - - // Read skin/branding settings if specified. - //if (! gDirUtilp->getSkinDir().empty() ) - //{ - // std::string skin_def_file = gDirUtilp->findSkinnedFilename("skin.xml"); - // LLXmlTree skin_def_tree; - - // if (!skin_def_tree.parseFile(skin_def_file)) - // { - // llerrs << "Failed to parse skin definition." << llendl; - // } - - //} - -#if LL_DARWIN - // Initialize apple menubar and various callbacks - init_apple_menu(LLTrans::getString("APP_NAME").c_str()); - -#if __ppc__ - // If the CPU doesn't have Altivec (i.e. it's not at least a G4), don't go any further. - // Only test PowerPC - all Intel Macs have SSE. - if(!gSysCPU.hasAltivec()) - { - std::ostringstream msg; - msg << LLTrans::getString("MBRequiresAltiVec"); - OSMessageBox( - msg.str(), - LLStringUtil::null, - OSMB_OK); - removeMarkerFile(); - return false; - } -#endif - -#endif // LL_DARWIN - - // Display splash screen. Must be after above check for previous - // crash as this dialog is always frontmost. - std::string splash_msg; - LLStringUtil::format_map_t args; - args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE"); - splash_msg = LLTrans::getString("StartupLoading", args); - LLSplashScreen::show(); - LLSplashScreen::update(splash_msg); - - //LLVolumeMgr::initClass(); - LLVolumeMgr* volume_manager = new LLVolumeMgr(); - volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled - LLPrimitive::setVolumeManager(volume_manager); - - // Note: this is where we used to initialize gFeatureManagerp. - - gStartTime = totalTime(); - - // - // Set the name of the window - // - gWindowTitle = LLTrans::getString("APP_NAME"); -#if LL_DEBUG - gWindowTitle += std::string(" [DEBUG] ") + gArgs; -#else - gWindowTitle += std::string(" ") + gArgs; -#endif - LLStringUtil::truncate(gWindowTitle, 255); - - //RN: if we received a URL, hand it off to the existing instance. - // don't call anotherInstanceRunning() when doing URL handoff, as - // it relies on checking a marker file which will not work when running - // out of different directories - - if (LLStartUp::getStartSLURL().isValid()) - { - if (sendURLToOtherInstance(LLStartUp::getStartSLURL().getSLURLString())) - { - // successfully handed off URL to existing instance, exit - return false; - } - } - - if (!gSavedSettings.getBOOL("AllowMultipleViewers")) - { - // - // Check for another instance of the app running - // - - mSecondInstance = anotherInstanceRunning(); - - if (mSecondInstance) - { - std::ostringstream msg; - msg << LLTrans::getString("MBAlreadyRunning"); - OSMessageBox( - msg.str(), - LLStringUtil::null, - OSMB_OK); - return false; - } - - initMarkerFile(); - - checkForCrash(); - } - else - { - mSecondInstance = anotherInstanceRunning(); - - if (mSecondInstance) - { - // This is the second instance of SL. Turn off voice support, - // but make sure the setting is *not* persisted. - LLControlVariable* disable_voice = gSavedSettings.getControl("CmdLineDisableVoice"); - if(disable_voice) - { - const BOOL DO_NOT_PERSIST = FALSE; - disable_voice->setValue(LLSD(TRUE), DO_NOT_PERSIST); - } - } - - initMarkerFile(); - - if(!mSecondInstance) - { - checkForCrash(); - } - } - - // need to do this here - need to have initialized global settings first - std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" ); - if ( !nextLoginLocation.empty() ) - { - LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation)); - }; - - gLastRunVersion = gSavedSettings.getString("LastRunVersion"); - - loadColorSettings(); - - return true; // Config was successful. -} - -namespace { - // *TODO - decide if there's a better place for these functions. - // do we need a file llupdaterui.cpp or something? -brad - - void apply_update_callback(LLSD const & notification, LLSD const & response) - { - lldebugs << "LLUpdate user response: " << response << llendl; - if(response["OK_okcancelbuttons"].asBoolean()) - { - llinfos << "LLUpdate restarting viewer" << llendl; - static const bool install_if_ready = true; - // *HACK - this lets us launch the installer immediately for now - LLUpdaterService().startChecking(install_if_ready); - } - } - - void apply_update_ok_callback(LLSD const & notification, LLSD const & response) - { - llinfos << "LLUpdate restarting viewer" << llendl; - static const bool install_if_ready = true; - // *HACK - this lets us launch the installer immediately for now - LLUpdaterService().startChecking(install_if_ready); - } - - void on_update_downloaded(LLSD const & data) - { - std::string notification_name; - void (*apply_callback)(LLSD const &, LLSD const &) = NULL; - - if(data["required"].asBoolean()) - { - if(LLStartUp::getStartupState() <= STATE_LOGIN_WAIT) - { - // The user never saw the progress bar. - apply_callback = &apply_update_ok_callback; - notification_name = "RequiredUpdateDownloadedVerboseDialog"; - } - else if(LLStartUp::getStartupState() < STATE_WORLD_INIT) - { - // The user is logging in but blocked. - apply_callback = &apply_update_ok_callback; - notification_name = "RequiredUpdateDownloadedDialog"; - } - else - { - // The user is already logged in; treat like an optional update. - apply_callback = &apply_update_callback; - notification_name = "DownloadBackgroundTip"; - } - } - else - { - apply_callback = &apply_update_callback; - if(LLStartUp::getStartupState() < STATE_STARTED) - { - // CHOP-262 we need to use a different notification - // method prior to login. - notification_name = "DownloadBackgroundDialog"; - } - else - { - notification_name = "DownloadBackgroundTip"; - } - } - - LLSD substitutions; - substitutions["VERSION"] = data["version"]; - - // truncate version at the rightmost '.' - std::string version_short(data["version"]); - size_t short_length = version_short.rfind('.'); - if (short_length != std::string::npos) - { - version_short.resize(short_length); - } - - LLUIString relnotes_url("[RELEASE_NOTES_BASE_URL][CHANNEL_URL]/[VERSION_SHORT]"); - relnotes_url.setArg("[VERSION_SHORT]", version_short); - - // *TODO thread the update service's response through to this point - std::string const & channel = LLVersionInfo::getChannel(); - boost::shared_ptr<char> channel_escaped(curl_escape(channel.c_str(), channel.size()), &curl_free); - - relnotes_url.setArg("[CHANNEL_URL]", channel_escaped.get()); - relnotes_url.setArg("[RELEASE_NOTES_BASE_URL]", LLTrans::getString("RELEASE_NOTES_BASE_URL")); - substitutions["RELEASE_NOTES_FULL_URL"] = relnotes_url.getString(); - - LLNotificationsUtil::add(notification_name, substitutions, LLSD(), apply_callback); - } - - void install_error_callback(LLSD const & notification, LLSD const & response) - { - LLAppViewer::instance()->forceQuit(); - } - - bool notify_update(LLSD const & evt) - { - std::string notification_name; - switch (evt["type"].asInteger()) - { - case LLUpdaterService::DOWNLOAD_COMPLETE: - on_update_downloaded(evt); - break; - case LLUpdaterService::INSTALL_ERROR: - if(evt["required"].asBoolean()) { - LLNotificationsUtil::add("FailedRequiredUpdateInstall", LLSD(), LLSD(), &install_error_callback); - } else { - LLNotificationsUtil::add("FailedUpdateInstall"); - } - break; - default: - break; - } - - // let others also handle this event by default - return false; - } - - bool on_bandwidth_throttle(LLUpdaterService * updater, LLSD const & evt) - { - updater->setBandwidthLimit(evt.asInteger() * (1024/8)); - return false; // Let others receive this event. - }; -}; - -void LLAppViewer::initUpdater() -{ - // Initialize the updater service. - // Generate URL to the udpater service - // Get Channel - // Get Version - std::string url = gSavedSettings.getString("UpdaterServiceURL"); - std::string channel = LLVersionInfo::getChannel(); - std::string version = LLVersionInfo::getVersion(); - std::string protocol_version = gSavedSettings.getString("UpdaterServiceProtocolVersion"); - std::string service_path = gSavedSettings.getString("UpdaterServicePath"); - U32 check_period = gSavedSettings.getU32("UpdaterServiceCheckPeriod"); - - mUpdater->setAppExitCallback(boost::bind(&LLAppViewer::forceQuit, this)); - mUpdater->initialize(protocol_version, - url, - service_path, - channel, - version); - mUpdater->setCheckPeriod(check_period); - mUpdater->setBandwidthLimit((int)gSavedSettings.getF32("UpdaterMaximumBandwidth") * (1024/8)); - gSavedSettings.getControl("UpdaterMaximumBandwidth")->getSignal()-> - connect(boost::bind(&on_bandwidth_throttle, mUpdater.get(), _2)); - if(gSavedSettings.getU32("UpdaterServiceSetting")) - { - bool install_if_ready = true; - mUpdater->startChecking(install_if_ready); - } - - LLEventPump & updater_pump = LLEventPumps::instance().obtain(LLUpdaterService::pumpName()); - updater_pump.listen("notify_update", ¬ify_update); -} - -void LLAppViewer::checkForCrash(void) -{ - -#if LL_SEND_CRASH_REPORTS - if (gLastExecEvent == LAST_EXEC_FROZE) - { - llinfos << "Last execution froze, requesting to send crash report." << llendl; - // - // Pop up a freeze or crash warning dialog - // - S32 choice; - if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_ASK) - { - std::ostringstream msg; - msg << LLTrans::getString("MBFrozenCrashed"); - std::string alert = LLTrans::getString("APP_NAME") + " " + LLTrans::getString("MBAlert"); - choice = OSMessageBox(msg.str(), - alert, - OSMB_YESNO); - } - else if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_NEVER_SEND) - { - choice = OSBTN_NO; - } - else - { - choice = OSBTN_YES; - } - - if (OSBTN_YES == choice) - { - llinfos << "Sending crash report." << llendl; - - bool report_freeze = true; - handleCrashReporting(report_freeze); - } - else - { - llinfos << "Not sending crash report." << llendl; - } - } -#endif // LL_SEND_CRASH_REPORTS - -} - -bool LLAppViewer::initWindow() -{ - LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; - - // store setting in a global for easy access and modification - gNoRender = gSavedSettings.getBOOL("DisableRendering"); - - // always start windowed - BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); - gViewerWindow = new LLViewerWindow(gWindowTitle, - VIEWER_WINDOW_CLASSNAME, - gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"), - gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"), - gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth); - - // Need to load feature table before cheking to start watchdog. - const S32 NEVER_SUBMIT_REPORT = 2; - bool use_watchdog = false; - int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled"); - if(watchdog_enabled_setting == -1){ - use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled"); - } - else - { - // The user has explicitly set this setting; always use that value. - use_watchdog = bool(watchdog_enabled_setting); - } - - bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT; - if(use_watchdog && send_reports) - { - LLWatchdog::getInstance()->init(watchdog_killer_callback); - } - - LLNotificationsUI::LLNotificationManager::getInstance(); - - if (gSavedSettings.getBOOL("WindowMaximized")) - { - gViewerWindow->mWindow->maximize(); - } - - if (!gNoRender) - { - // - // Initialize GL stuff - // - - if (mForceGraphicsDetail) - { - LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false); - } - - // Set this flag in case we crash while initializing GL - gSavedSettings.setBOOL("RenderInitError", TRUE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - - gPipeline.init(); - stop_glerror(); - gViewerWindow->initGLDefaults(); - - gSavedSettings.setBOOL("RenderInitError", FALSE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - } - - //If we have a startup crash, it's usually near GL initialization, so simulate that. - if(gCrashOnStartup) - { - LLAppViewer::instance()->forceErrorLLError(); - } - - LLUI::sWindow = gViewerWindow->getWindow(); - - // Show watch cursor - gViewerWindow->setCursor(UI_CURSOR_WAIT); - - // Finish view initialization - gViewerWindow->initBase(); - - // show viewer window - //gViewerWindow->mWindow->show(); - - - return true; -} - -void LLAppViewer::writeDebugInfo() -{ - std::string debug_filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"debug_info.log"); - llinfos << "Opening debug file " << debug_filename << llendl; - llofstream out_file(debug_filename); - LLSDSerialize::toPrettyXML(gDebugInfo, out_file); - out_file.close(); -} - -void LLAppViewer::cleanupSavedSettings() -{ - gSavedSettings.setBOOL("MouseSun", FALSE); - - gSavedSettings.setBOOL("UseEnergy", TRUE); // force toggle to turn off, since sends message to simulator - - gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc); - - gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates); - - if (!gNoRender) - { - if (gDebugView) - { - gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); - } - } - - // save window position if not maximized - // as we don't track it in callbacks - if(NULL != gViewerWindow) - { - BOOL maximized = gViewerWindow->mWindow->getMaximized(); - if (!maximized) - { - LLCoordScreen window_pos; - - if (gViewerWindow->mWindow->getPosition(&window_pos)) - { - gSavedSettings.setS32("WindowX", window_pos.mX); - gSavedSettings.setS32("WindowY", window_pos.mY); - } - } - } - - gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale ); - - // Some things are cached in LLAgent. - if (gAgent.isInitialized()) - { - gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance); - } -} - -void LLAppViewer::removeCacheFiles(const std::string& file_mask) -{ - std::string mask = gDirUtilp->getDirDelimiter() + file_mask; - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), mask); -} - -void LLAppViewer::writeSystemInfo() -{ - gDebugInfo["SLLog"] = LLError::logFileName(); - - gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel(); - gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor(); - gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor(); - gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch(); - gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild(); - - gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); - - gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString(); - gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily(); - gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz(); - gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec(); - gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE(); - gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2(); - - gDebugInfo["RAMInfo"]["Physical"] = (LLSD::Integer)(gSysMemory.getPhysicalMemoryKB()); - gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer)(gMemoryAllocated>>10); // MB -> KB - gDebugInfo["OSInfo"] = getOSInfo().getOSStringSimple(); - - // The user is not logged on yet, but record the current grid choice login url - // which may have been the intended grid. This can b - gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel(); - - // *FIX:Mani - move this down in llappviewerwin32 -#ifdef LL_WINDOWS - DWORD thread_id = GetCurrentThreadId(); - gDebugInfo["MainloopThreadID"] = (S32)thread_id; -#endif - - // "CrashNotHandled" is set here, while things are running well, - // in case of a freeze. If there is a freeze, the crash logger will be launched - // and can read this value from the debug_info.log. - // If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze, - // then the value of "CrashNotHandled" will be set to true. - gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)true; - - // Insert crash host url (url to post crash log to) if configured. This insures - // that the crash report will go to the proper location in the case of a - // prior freeze. - std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); - if(crashHostUrl != "") - { - gDebugInfo["CrashHostUrl"] = crashHostUrl; - } - - // Dump some debugging info - LL_INFOS("SystemInfo") << LLTrans::getString("APP_NAME") - << " version " << LLVersionInfo::getShortVersion() << LL_ENDL; - - // Dump the local time and time zone - time_t now; - time(&now); - char tbuffer[256]; /* Flawfinder: ignore */ - strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now)); - LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL; - - // query some system information - LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL; - LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL; - LL_INFOS("SystemInfo") << "OS: " << getOSInfo().getOSStringSimple() << LL_ENDL; - LL_INFOS("SystemInfo") << "OS info: " << getOSInfo() << LL_ENDL; - - writeDebugInfo(); // Save out debug_info.log early, in case of crash. -} - -void LLAppViewer::handleViewerCrash() -{ - llinfos << "Handle viewer crash entry." << llendl; - - llinfos << "Last render pool type: " << LLPipeline::sCurRenderPoolType << llendl ; - - //print out recorded call stacks if there are any. - LLError::LLCallStacks::print(); - - LLAppViewer* pApp = LLAppViewer::instance(); - if (pApp->beingDebugged()) - { - // This will drop us into the debugger. - abort(); - } - - if (LLApp::isCrashloggerDisabled()) - { - abort(); - } - - // Returns whether a dialog was shown. - // Only do the logic in here once - if (pApp->mReportedCrash) - { - return; - } - pApp->mReportedCrash = TRUE; - - // Insert crash host url (url to post crash log to) if configured. - std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); - if(crashHostUrl != "") - { - gDebugInfo["CrashHostUrl"] = crashHostUrl; - } - - //We already do this in writeSystemInfo(), but we do it again here to make /sure/ we have a version - //to check against no matter what - gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel(); - - gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor(); - gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor(); - gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch(); - gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild(); - - LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - if ( parcel && parcel->getMusicURL()[0]) - { - gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL(); - } - if ( parcel && parcel->getMediaURL()[0]) - { - gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL(); - } - - - gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile"); - gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); - gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName(); - gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath(); - gDebugInfo["SessionLength"] = F32(LLFrameTimer::getElapsedSeconds()); - gDebugInfo["StartupState"] = LLStartUp::getStartupStateString(); - gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer) LLMemory::getCurrentRSS() >> 10; - gDebugInfo["FirstLogin"] = (LLSD::Boolean) gAgent.isFirstLogin(); - gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall"); - - char *minidump_file = pApp->getMiniDumpFilename(); - if(minidump_file && minidump_file[0] != 0) - { - gDebugInfo["MinidumpPath"] = minidump_file; - } - - if(gLogoutInProgress) - { - gDebugInfo["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH; - } - else - { - gDebugInfo["LastExecEvent"] = gLLErrorActivated ? LAST_EXEC_LLERROR_CRASH : LAST_EXEC_OTHER_CRASH; - } - - if(gAgent.getRegion()) - { - gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName(); - gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName(); - - const LLVector3& loc = gAgent.getPositionAgent(); - gDebugInfo["CurrentLocationX"] = loc.mV[0]; - gDebugInfo["CurrentLocationY"] = loc.mV[1]; - gDebugInfo["CurrentLocationZ"] = loc.mV[2]; - } - - if(LLAppViewer::instance()->mMainloopTimeout) - { - gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState(); - } - - // The crash is being handled here so set this value to false. - // Otherwise the crash logger will think this crash was a freeze. - gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)false; - - //Write out the crash status file - //Use marker file style setup, as that's the simplest, especially since - //we're already in a crash situation - if (gDirUtilp) - { - std::string crash_file_name; - if(gLLErrorActivated) crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LLERROR_MARKER_FILE_NAME); - else crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,ERROR_MARKER_FILE_NAME); - llinfos << "Creating crash marker file " << crash_file_name << llendl; - - LLAPRFile crash_file ; - crash_file.open(crash_file_name, LL_APR_W); - if (crash_file.getFileHandle()) - { - LL_INFOS("MarkerFile") << "Created crash marker file " << crash_file_name << LL_ENDL; - } - else - { - LL_WARNS("MarkerFile") << "Cannot create error marker file " << crash_file_name << LL_ENDL; - } - } - - if (gMessageSystem && gDirUtilp) - { - std::string filename; - filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "stats.log"); - llofstream file(filename, llofstream::binary); - if(file.good()) - { - llinfos << "Handle viewer crash generating stats log." << llendl; - gMessageSystem->summarizeLogs(file); - file.close(); - } - } - - if (gMessageSystem) - { - gMessageSystem->getCircuitInfo(gDebugInfo["CircuitInfo"]); - gMessageSystem->stopLogging(); - } - - if (LLWorld::instanceExists()) LLWorld::getInstance()->getInfo(gDebugInfo); - - // Close the debug file - pApp->writeDebugInfo(); - - LLError::logToFile(""); - - // Remove the marker file, since otherwise we'll spawn a process that'll keep it locked - if(gDebugInfo["LastExecEvent"].asInteger() == LAST_EXEC_LOGOUT_CRASH) - { - pApp->removeMarkerFile(true); - } - else - { - pApp->removeMarkerFile(false); - } - -#if LL_SEND_CRASH_REPORTS - // Call to pure virtual, handled by platform specific llappviewer instance. - pApp->handleCrashReporting(); -#endif - - return; -} - -bool LLAppViewer::anotherInstanceRunning() -{ - // We create a marker file when the program starts and remove the file when it finishes. - // If the file is currently locked, that means another process is already running. - - std::string marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, MARKER_FILE_NAME); - LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL; - - //Freeze case checks - if (LLAPRFile::isExist(marker_file, NULL, LL_APR_RB)) - { - // File exists, try opening with write permissions - LLAPRFile outfile ; - outfile.open(marker_file, LL_APR_WB); - apr_file_t* fMarker = outfile.getFileHandle() ; - if (!fMarker) - { - // Another instance is running. Skip the rest of these operations. - LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL; - return true; - } - if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) //flock(fileno(fMarker), LOCK_EX | LOCK_NB) == -1) - { - LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL; - return true; - } - // No other instances; we'll lock this file now & delete on quit. - } - LL_DEBUGS("MarkerFile") << "Marker file isn't locked." << LL_ENDL; - return false; -} - -void LLAppViewer::initMarkerFile() -{ - //First, check for the existence of other files. - //There are marker files for two different types of crashes - - mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME); - LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL; - - //We've got 4 things to test for here - // - Other Process Running (SecondLife.exec_marker present, locked) - // - Freeze (SecondLife.exec_marker present, not locked) - // - LLError Crash (SecondLife.llerror_marker present) - // - Other Crash (SecondLife.error_marker present) - // These checks should also remove these files for the last 2 cases if they currently exist - - //LLError/Error checks. Only one of these should ever happen at a time. - std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME); - std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME); - std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME); - - if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB) && !anotherInstanceRunning()) - { - gLastExecEvent = LAST_EXEC_FROZE; - LL_INFOS("MarkerFile") << "Exec marker found: program froze on previous execution" << LL_ENDL; - } - if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB)) - { - gLastExecEvent = LAST_EXEC_LOGOUT_FROZE; - LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL; - LLAPRFile::remove(logout_marker_file); - } - if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB)) - { - if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH; - else gLastExecEvent = LAST_EXEC_LLERROR_CRASH; - LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL; - LLAPRFile::remove(llerror_marker_file); - } - if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB)) - { - if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH; - else gLastExecEvent = LAST_EXEC_OTHER_CRASH; - LL_INFOS("MarkerFile") << "Last exec crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL; - LLAPRFile::remove(error_marker_file); - } - - // No new markers if another instance is running. - if(anotherInstanceRunning()) - { - return; - } - - // Create the marker file for this execution & lock it - apr_status_t s; - s = mMarkerFile.open(mMarkerFileName, LL_APR_W, TRUE); - - if (s == APR_SUCCESS && mMarkerFile.getFileHandle()) - { - LL_DEBUGS("MarkerFile") << "Marker file created." << LL_ENDL; - } - else - { - LL_INFOS("MarkerFile") << "Failed to create marker file." << LL_ENDL; - return; - } - if (apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) - { - mMarkerFile.close() ; - LL_INFOS("MarkerFile") << "Marker file cannot be locked." << LL_ENDL; - return; - } - - LL_DEBUGS("MarkerFile") << "Marker file locked." << LL_ENDL; -} - -void LLAppViewer::removeMarkerFile(bool leave_logout_marker) -{ - LL_DEBUGS("MarkerFile") << "removeMarkerFile()" << LL_ENDL; - if (mMarkerFile.getFileHandle()) - { - mMarkerFile.close() ; - LLAPRFile::remove( mMarkerFileName ); - } - if (mLogoutMarkerFile != NULL && !leave_logout_marker) - { - LLAPRFile::remove( mLogoutMarkerFileName ); - mLogoutMarkerFile = NULL; - } -} - -void LLAppViewer::forceQuit() -{ - LLApp::setQuitting(); -} - -//TODO: remove -void LLAppViewer::fastQuit(S32 error_code) -{ - // finish pending transfers - flushVFSIO(); - // let sim know we're logging out - sendLogoutRequest(); - // flush network buffers by shutting down messaging system - end_messaging_system(); - // figure out the error code - S32 final_error_code = error_code ? error_code : (S32)isError(); - // this isn't a crash - removeMarkerFile(); - // get outta here - _exit(final_error_code); -} - -void LLAppViewer::requestQuit() -{ - llinfos << "requestQuit" << llendl; - - LLViewerRegion* region = gAgent.getRegion(); - - if( (LLStartUp::getStartupState() < STATE_STARTED) || !region ) - { - // If we have a region, make some attempt to send a logout request first. - // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes. - if(region) - { - sendLogoutRequest(); - } - - // Quit immediately - forceQuit(); - return; - } - - // Try to send metrics back to the grid - metricsSend(!gDisconnected); - - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); - effectp->setPositionGlobal(gAgent.getPositionGlobal()); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - LLHUDManager::getInstance()->sendEffects(); - effectp->markDead() ;//remove it. - - // Attempt to close all floaters that might be - // editing things. - if (gFloaterView) - { - // application is quitting - gFloaterView->closeAllChildren(true); - } - - LLSideTray::getInstance()->notifyChildren(LLSD().with("request","quit")); - - send_stats(); - - gLogoutTimer.reset(); - mQuitRequested = true; -} - -static bool finish_quit(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if (option == 0) - { - LLAppViewer::instance()->requestQuit(); - } - return false; -} -static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit); - -static bool switch_standard_skin_and_quit(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if (option == 0) - { - gSavedSettings.setString("SessionSettingsFile", ""); - LLAppViewer::instance()->requestQuit(); - } - return false; -} - -static LLNotificationFunctorRegistration standard_skin_quit_reg("SwitchToStandardSkinAndQuit", switch_standard_skin_and_quit); - -void LLAppViewer::userQuit() -{ - if (gDisconnected || gViewerWindow->getProgressView()->getVisible()) - { - requestQuit(); - } - else - { - LLNotificationsUtil::add("ConfirmQuit"); - } -} - -static bool finish_early_exit(const LLSD& notification, const LLSD& response) -{ - LLAppViewer::instance()->forceQuit(); - return false; -} - -void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions) -{ - llwarns << "app_early_exit: " << name << llendl; - gDoDisconnect = TRUE; - LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit); -} - -// case where we need the viewer to exit without any need for notifications -void LLAppViewer::earlyExitNoNotify() -{ - llwarns << "app_early_exit with no notification: " << llendl; - gDoDisconnect = TRUE; - finish_early_exit( LLSD(), LLSD() ); -} - -void LLAppViewer::abortQuit() -{ - llinfos << "abortQuit()" << llendl; - mQuitRequested = false; -} - -void LLAppViewer::migrateCacheDirectory() -{ -#if LL_WINDOWS || LL_DARWIN - // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from - // /library/application support/SecondLife/cache This should clear/delete the old dir. - - // As of 1.23 the Windows cache moved from - // C:\Documents and Settings\James\Application Support\SecondLife\cache - // to - // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife - // - // The Windows Vista equivalent is from - // C:\Users\James\AppData\Roaming\SecondLife\cache - // to - // C:\Users\James\AppData\Local\SecondLife - // - // Note the absence of \cache on the second path. James. - - // Only do this once per fresh install of this version. - if (gSavedSettings.getBOOL("MigrateCacheDirectory")) - { - gSavedSettings.setBOOL("MigrateCacheDirectory", FALSE); - - std::string delimiter = gDirUtilp->getDirDelimiter(); - std::string old_cache_dir = gDirUtilp->getOSUserAppDir() + delimiter + "cache"; - std::string new_cache_dir = gDirUtilp->getCacheDir(true); - - if (gDirUtilp->fileExists(old_cache_dir)) - { - llinfos << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << llendl; - - // Migrate inventory cache to avoid pain to inventory database after mass update - S32 file_count = 0; - std::string file_name; - std::string mask = delimiter + "*.*"; - while (gDirUtilp->getNextFileInDir(old_cache_dir, mask, file_name)) - { - if (file_name == "." || file_name == "..") continue; - std::string source_path = old_cache_dir + delimiter + file_name; - std::string dest_path = new_cache_dir + delimiter + file_name; - if (!LLFile::rename(source_path, dest_path)) - { - file_count++; - } - } - llinfos << "Moved " << file_count << " files" << llendl; - - // Nuke the old cache - gDirUtilp->setCacheDir(old_cache_dir); - purgeCache(); - gDirUtilp->setCacheDir(new_cache_dir); - -#if LL_DARWIN - // Clean up Mac files not deleted by removing *.* - std::string ds_store = old_cache_dir + "/.DS_Store"; - if (gDirUtilp->fileExists(ds_store)) - { - LLFile::remove(ds_store); - } -#endif - if (LLFile::rmdir(old_cache_dir) != 0) - { - llwarns << "could not delete old cache directory " << old_cache_dir << llendl; - } - } - } -#endif // LL_WINDOWS || LL_DARWIN -} - -void dumpVFSCaches() -{ - llinfos << "======= Static VFS ========" << llendl; - gStaticVFS->listFiles(); -#if LL_WINDOWS - llinfos << "======= Dumping static VFS to StaticVFSDump ========" << llendl; - WCHAR w_str[MAX_PATH]; - GetCurrentDirectory(MAX_PATH, w_str); - S32 res = LLFile::mkdir("StaticVFSDump"); - if (res == -1) - { - if (errno != EEXIST) - { - llwarns << "Couldn't create dir StaticVFSDump" << llendl; - } - } - SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str()); - gStaticVFS->dumpFiles(); - SetCurrentDirectory(w_str); -#endif - - llinfos << "========= Dynamic VFS ====" << llendl; - gVFS->listFiles(); -#if LL_WINDOWS - llinfos << "========= Dumping dynamic VFS to VFSDump ====" << llendl; - res = LLFile::mkdir("VFSDump"); - if (res == -1) - { - if (errno != EEXIST) - { - llwarns << "Couldn't create dir VFSDump" << llendl; - } - } - SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str()); - gVFS->dumpFiles(); - SetCurrentDirectory(w_str); -#endif -} - -//static -U32 LLAppViewer::getTextureCacheVersion() -{ - //viewer texture cache version, change if the texture cache format changes. - const U32 TEXTURE_CACHE_VERSION = 7; - - return TEXTURE_CACHE_VERSION ; -} - -//static -U32 LLAppViewer::getObjectCacheVersion() -{ - // Viewer object cache version, change if object update - // format changes. JC - const U32 INDRA_OBJECT_CACHE_VERSION = 14; - - return INDRA_OBJECT_CACHE_VERSION; -} - -bool LLAppViewer::initCache() -{ - mPurgeCache = false; - BOOL read_only = mSecondInstance ? TRUE : FALSE; - LLAppViewer::getTextureCache()->setReadOnly(read_only) ; - LLVOCache::getInstance()->setReadOnly(read_only); - - BOOL texture_cache_mismatch = FALSE ; - if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion()) - { - texture_cache_mismatch = TRUE ; - if(!read_only) - { - gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion()); - } - } - - if(!read_only) - { - // Purge cache if user requested it - if (gSavedSettings.getBOOL("PurgeCacheOnStartup") || - gSavedSettings.getBOOL("PurgeCacheOnNextStartup")) - { - gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false); - mPurgeCache = true; - } - - // We have moved the location of the cache directory over time. - migrateCacheDirectory(); - - // Setup and verify the cache location - std::string cache_location = gSavedSettings.getString("CacheLocation"); - std::string new_cache_location = gSavedSettings.getString("NewCacheLocation"); - if (new_cache_location != cache_location) - { - gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")); - purgeCache(); // purge old cache - gSavedSettings.setString("CacheLocation", new_cache_location); - gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location)); - } - } - - if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"))) - { - LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL; - gSavedSettings.setString("CacheLocation", ""); - gSavedSettings.setString("CacheLocationTopFolder", ""); - } - - if (mPurgeCache && !read_only) - { - LLSplashScreen::update(LLTrans::getString("StartupClearingCache")); - purgeCache(); - } - - LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache")); - - // Init the texture cache - // Allocate 80% of the cache size for textures - const S32 MB = 1024*1024; - S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB; - const S64 MAX_CACHE_SIZE = 1024*MB; - cache_size = llmin(cache_size, MAX_CACHE_SIZE); - S64 texture_cache_size = ((cache_size * 8)/10); - S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); - texture_cache_size -= extra; - - LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()) ; - - LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS")); - - // Init the VFS - S64 vfs_size = cache_size - texture_cache_size; - const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB - vfs_size = llmin(vfs_size, MAX_VFS_SIZE); - vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned - U32 vfs_size_u32 = (U32)vfs_size; - U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB; - bool resize_vfs = (vfs_size_u32 != old_vfs_size); - if (resize_vfs) - { - gSavedSettings.setU32("VFSOldSize", vfs_size_u32/MB); - } - LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size/(1024*1024) << " MB" << LL_ENDL; - - // This has to happen BEFORE starting the vfs - //time_t ltime; - srand(time(NULL)); // Flawfinder: ignore - U32 old_salt = gSavedSettings.getU32("VFSSalt"); - U32 new_salt; - std::string old_vfs_data_file; - std::string old_vfs_index_file; - std::string new_vfs_data_file; - std::string new_vfs_index_file; - std::string static_vfs_index_file; - std::string static_vfs_data_file; - - if (gSavedSettings.getBOOL("AllowMultipleViewers")) - { - // don't mess with renaming the VFS in this case - new_salt = old_salt; - } - else - { - do - { - new_salt = rand(); - } while( new_salt == old_salt ); - } - - old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",old_salt); - - // make sure this file exists - llstat s; - S32 stat_result = LLFile::stat(old_vfs_data_file, &s); - if (stat_result) - { - // doesn't exist, look for a data file - std::string mask; - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_DATA_FILE_BASE; - mask += "*"; - - std::string dir; - dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""); - - std::string found_file; - if (gDirUtilp->getNextFileInDir(dir, mask, found_file)) - { - old_vfs_data_file = dir + gDirUtilp->getDirDelimiter() + found_file; - - S32 start_pos = found_file.find_last_of('.'); - if (start_pos > 0) - { - sscanf(found_file.substr(start_pos+1).c_str(), "%d", &old_salt); - } - LL_DEBUGS("AppCache") << "Default vfs data file not present, found: " << old_vfs_data_file << " Old salt: " << old_salt << llendl; - } - } - - old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_INDEX_FILE_BASE) + llformat("%u",old_salt); - - stat_result = LLFile::stat(old_vfs_index_file, &s); - if (stat_result) - { - // We've got a bad/missing index file, nukem! - LL_WARNS("AppCache") << "Bad or missing vfx index file " << old_vfs_index_file << LL_ENDL; - LL_WARNS("AppCache") << "Removing old vfs data file " << old_vfs_data_file << LL_ENDL; - LLFile::remove(old_vfs_data_file); - LLFile::remove(old_vfs_index_file); - - // Just in case, nuke any other old cache files in the directory. - std::string dir; - dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""); - - std::string mask; - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_DATA_FILE_BASE; - mask += "*"; - - gDirUtilp->deleteFilesInDir(dir, mask); - - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_INDEX_FILE_BASE; - mask += "*"; - - gDirUtilp->deleteFilesInDir(dir, mask); - } - - new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",new_salt); - new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u",new_salt); - - static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_data.db2"); - static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_index.db2"); - - if (resize_vfs) - { - LL_DEBUGS("AppCache") << "Removing old vfs and re-sizing" << LL_ENDL; - - LLFile::remove(old_vfs_data_file); - LLFile::remove(old_vfs_index_file); - } - else if (old_salt != new_salt) - { - // move the vfs files to a new name before opening - LL_DEBUGS("AppCache") << "Renaming " << old_vfs_data_file << " to " << new_vfs_data_file << LL_ENDL; - LL_DEBUGS("AppCache") << "Renaming " << old_vfs_index_file << " to " << new_vfs_index_file << LL_ENDL; - LLFile::rename(old_vfs_data_file, new_vfs_data_file); - LLFile::rename(old_vfs_index_file, new_vfs_index_file); - } - - // Startup the VFS... - gSavedSettings.setU32("VFSSalt", new_salt); - - // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC - gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false); - if( !gVFS ) - { - return false; - } - - gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false); - if( !gStaticVFS ) - { - return false; - } - - BOOL success = gVFS->isValid() && gStaticVFS->isValid(); - if( !success ) - { - return false; - } - else - { - LLVFile::initClass(); - -#ifndef LL_RELEASE_FOR_DOWNLOAD - if (gSavedSettings.getBOOL("DumpVFSCaches")) - { - dumpVFSCaches(); - } -#endif - - return true; - } -} - -void LLAppViewer::purgeCache() -{ - LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << llendl; - LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE); - LLVOCache::getInstance()->removeCache(LL_PATH_CACHE); - std::string mask = gDirUtilp->getDirDelimiter() + "*.*"; - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask); -} - -std::string LLAppViewer::getSecondLifeTitle() const -{ - return LLTrans::getString("APP_NAME"); -} - -std::string LLAppViewer::getWindowTitle() const -{ - return gWindowTitle; -} - -// Callback from a dialog indicating user was logged out. -bool finish_disconnect(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if (1 == option) - { - LLAppViewer::instance()->forceQuit(); - } - return false; -} - -// Callback from an early disconnect dialog, force an exit -bool finish_forced_disconnect(const LLSD& notification, const LLSD& response) -{ - LLAppViewer::instance()->forceQuit(); - return false; -} - - -void LLAppViewer::forceDisconnect(const std::string& mesg) -{ - if (gDoDisconnect) - { - // Already popped up one of these dialogs, don't - // do this again. - return; - } - - // *TODO: Translate the message if possible - std::string big_reason = LLAgent::sTeleportErrorMessages[mesg]; - if ( big_reason.size() == 0 ) - { - big_reason = mesg; - } - - LLSD args; - gDoDisconnect = TRUE; - - if (LLStartUp::getStartupState() < STATE_STARTED) - { - // Tell users what happened - args["ERROR_MESSAGE"] = big_reason; - LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect); - } - else - { - args["MESSAGE"] = big_reason; - LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect ); - } -} - -void LLAppViewer::badNetworkHandler() -{ - // Dump the packet - gMessageSystem->dumpPacketToLog(); - - // Flush all of our caches on exit in the case of disconnect due to - // invalid packets. - - mPurgeOnExit = TRUE; - - std::ostringstream message; - message << - "The viewer has detected mangled network data indicative\n" - "of a bad upstream network connection or an incomplete\n" - "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n" - " \n" - "Try uninstalling and reinstalling to see if this resolves \n" - "the issue. \n" - " \n" - "If the problem continues, see the Tech Support FAQ at: \n" - "www.secondlife.com/support"; - forceDisconnect(message.str()); - - LLApp::instance()->writeMiniDump(); -} - -// This routine may get called more than once during the shutdown process. -// This can happen because we need to get the screenshot before the window -// is destroyed. -void LLAppViewer::saveFinalSnapshot() -{ - if (!mSavedFinalSnapshot && !gNoRender) - { - gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal()); - gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal()); - gViewerWindow->setCursor(UI_CURSOR_WAIT); - gAgentCamera.changeCameraToThirdPerson( FALSE ); // don't animate, need immediate switch - gSavedSettings.setBOOL("ShowParcelOwners", FALSE); - idle(); - - std::string snap_filename = gDirUtilp->getLindenUserDir(); - snap_filename += gDirUtilp->getDirDelimiter(); - snap_filename += SCREEN_LAST_FILENAME; - // use full pixel dimensions of viewer window (not post-scale dimensions) - gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, TRUE); - mSavedFinalSnapshot = TRUE; - } -} - -void LLAppViewer::loadNameCache() -{ - // display names cache - std::string filename = - gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); - LL_INFOS("AvNameCache") << filename << LL_ENDL; - llifstream name_cache_stream(filename); - if(name_cache_stream.is_open()) - { - LLAvatarNameCache::importFile(name_cache_stream); - } - - if (!gCacheName) return; - - std::string name_cache; - name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache"); - llifstream cache_file(name_cache); - if(cache_file.is_open()) - { - if(gCacheName->importFile(cache_file)) return; - } -} - -void LLAppViewer::saveNameCache() - { - // display names cache - std::string filename = - gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); - llofstream name_cache_stream(filename); - if(name_cache_stream.is_open()) - { - LLAvatarNameCache::exportFile(name_cache_stream); -} - - if (!gCacheName) return; - - std::string name_cache; - name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache"); - llofstream cache_file(name_cache); - if(cache_file.is_open()) - { - gCacheName->exportFile(cache_file); - } -} - -/*! @brief This class is an LLFrameTimer that can be created with - an elapsed time that starts counting up from the given value - rather than 0.0. - - Otherwise it behaves the same way as LLFrameTimer. -*/ -class LLFrameStatsTimer : public LLFrameTimer -{ -public: - LLFrameStatsTimer(F64 elapsed_already = 0.0) - : LLFrameTimer() - { - mStartTime -= elapsed_already; - } -}; - -static LLFastTimer::DeclareTimer FTM_AUDIO_UPDATE("Update Audio"); -static LLFastTimer::DeclareTimer FTM_CLEANUP("Cleanup"); -static LLFastTimer::DeclareTimer FTM_IDLE_CB("Idle Callbacks"); -static LLFastTimer::DeclareTimer FTM_LOD_UPDATE("Update LOD"); -static LLFastTimer::DeclareTimer FTM_OBJECTLIST_UPDATE("Update Objectlist"); -static LLFastTimer::DeclareTimer FTM_REGION_UPDATE("Update Region"); -static LLFastTimer::DeclareTimer FTM_WORLD_UPDATE("Update World"); -static LLFastTimer::DeclareTimer FTM_NETWORK("Network"); - -/////////////////////////////////////////////////////// -// idle() -// -// Called every time the window is not doing anything. -// Receive packets, update statistics, and schedule a redisplay. -/////////////////////////////////////////////////////// -void LLAppViewer::idle() -{ - LLMemType mt_idle(LLMemType::MTYPE_IDLE); - pingMainloopTimeout("Main:Idle"); - - // Update frame timers - static LLTimer idle_timer; - - LLFrameTimer::updateFrameTime(); - LLFrameTimer::updateFrameCount(); - LLEventTimer::updateClass(); - LLCriticalDamp::updateInterpolants(); - LLMortician::updateClass(); - F32 dt_raw = idle_timer.getElapsedTimeAndResetF32(); - - // Cap out-of-control frame times - // Too low because in menus, swapping, debugger, etc. - // Too high because idle called with no objects in view, etc. - const F32 MIN_FRAME_RATE = 1.f; - const F32 MAX_FRAME_RATE = 200.f; - - F32 frame_rate_clamped = 1.f / dt_raw; - frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE); - gFrameDTClamped = 1.f / frame_rate_clamped; - - // Global frame timer - // Smoothly weight toward current frame - gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f; - - F32 qas = gSavedSettings.getF32("QuitAfterSeconds"); - if (qas > 0.f) - { - if (gRenderStartTime.getElapsedTimeF32() > qas) - { - LLAppViewer::instance()->forceQuit(); - } - } - - // debug setting to quit after N seconds of being AFK - 0 to never do this - F32 qas_afk = gSavedSettings.getF32("QuitAfterSecondsOfAFK"); - if (qas_afk > 0.f) - { - // idle time is more than setting - if ( gAwayTriggerTimer.getElapsedTimeF32() > qas_afk ) - { - // go ahead and just quit gracefully - LLAppViewer::instance()->requestQuit(); - } - } - - // Must wait until both have avatar object and mute list, so poll - // here. - request_initial_instant_messages(); - - /////////////////////////////////// - // - // Special case idle if still starting up - // - if (LLStartUp::getStartupState() < STATE_STARTED) - { - // Skip rest if idle startup returns false (essentially, no world yet) - gGLActive = TRUE; - if (!idle_startup()) - { - gGLActive = FALSE; - return; - } - gGLActive = FALSE; - } - - - F32 yaw = 0.f; // radians - - if (!gDisconnected) - { - LLFastTimer t(FTM_NETWORK); - // Update spaceserver timeinfo - LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + (U32)(dt_raw * SEC_TO_MICROSEC)); - - - ////////////////////////////////////// - // - // Update simulator agent state - // - - if (gSavedSettings.getBOOL("RotateRight")) - { - gAgent.moveYaw(-1.f); - } - - { - LLFastTimer t(FTM_AGENT_AUTOPILOT); - // Handle automatic walking towards points - gAgentPilot.updateTarget(); - gAgent.autoPilot(&yaw); - } - - static LLFrameTimer agent_update_timer; - static U32 last_control_flags; - - // When appropriate, update agent location to the simulator. - F32 agent_update_time = agent_update_timer.getElapsedTimeF32(); - BOOL flags_changed = gAgent.controlFlagsDirty() || (last_control_flags != gAgent.getControlFlags()); - - if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) - { - LLFastTimer t(FTM_AGENT_UPDATE); - // Send avatar and camera info - last_control_flags = gAgent.getControlFlags(); - send_agent_update(TRUE); - agent_update_timer.reset(); - } - } - - ////////////////////////////////////// - // - // Manage statistics - // - // - { - // Initialize the viewer_stats_timer with an already elapsed time - // of SEND_STATS_PERIOD so that the initial stats report will - // be sent immediately. - static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD); - reset_statistics(); - - // Update session stats every large chunk of time - // *FIX: (???) SAMANTHA - if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected) - { - llinfos << "Transmitting sessions stats" << llendl; - send_stats(); - viewer_stats_timer.reset(); - } - - // Print the object debugging stats - static LLFrameTimer object_debug_timer; - if (object_debug_timer.getElapsedTimeF32() > 5.f) - { - object_debug_timer.reset(); - if (gObjectList.mNumDeadObjectUpdates) - { - llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl; - gObjectList.mNumDeadObjectUpdates = 0; - } - if (gObjectList.mNumUnknownKills) - { - llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl; - gObjectList.mNumUnknownKills = 0; - } - if (gObjectList.mNumUnknownUpdates) - { - llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl; - gObjectList.mNumUnknownUpdates = 0; - } - - // ViewerMetrics FPS piggy-backing on the debug timer. - // The 5-second interval is nice for this purpose. If the object debug - // bit moves or is disabled, please give this a suitable home. - LLViewerAssetStatsFF::record_fps_main(gFPSClamped); - } - } - - if (!gDisconnected) - { - LLFastTimer t(FTM_NETWORK); - - //////////////////////////////////////////////// - // - // Network processing - // - // NOTE: Starting at this point, we may still have pointers to "dead" objects - // floating throughout the various object lists. - // - idleNameCache(); - - idleNetwork(); - - - // Check for away from keyboard, kick idle agents. - idle_afk_check(); - - // Update statistics for this frame - update_statistics(gFrameCount); - } - - //////////////////////////////////////// - // - // Handle the regular UI idle callbacks as well as - // hover callbacks - // - - { -// LLFastTimer t(FTM_IDLE_CB); - - // Do event notifications if necessary. Yes, we may want to move this elsewhere. - gEventNotifier.update(); - - gIdleCallbacks.callFunctions(); - gInventory.idleNotifyObservers(); - } - - // Metrics logging (LLViewerAssetStats, etc.) - { - static LLTimer report_interval; - - // *TODO: Add configuration controls for this - if (report_interval.getElapsedTimeF32() >= app_metrics_interval) - { - metricsSend(! gDisconnected); - report_interval.reset(); - } - } - - if (gDisconnected) - { - return; - } - - gViewerWindow->updateUI(); - - /////////////////////////////////////// - // Agent and camera movement - // - LLCoordGL current_mouse = gViewerWindow->getCurrentMouse(); - - { - // After agent and camera moved, figure out if we need to - // deselect objects. - LLSelectMgr::getInstance()->deselectAllIfTooFar(); - - } - - { - // Handle pending gesture processing - static LLFastTimer::DeclareTimer ftm("Agent Position"); - LLFastTimer t(ftm); - LLGestureMgr::instance().update(); - - gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY); - } - - { - LLFastTimer t(FTM_OBJECTLIST_UPDATE); - - if (!(logoutRequestSent() && hasSavedFinalSnapshot())) - { - gObjectList.update(gAgent, *LLWorld::getInstance()); - } - } - - ////////////////////////////////////// - // - // Deletes objects... - // Has to be done after doing idleUpdates (which can kill objects) - // - - { - LLFastTimer t(FTM_CLEANUP); - gObjectList.cleanDeadObjects(); - LLDrawable::cleanupDeadDrawables(); - } - - // - // After this point, in theory we should never see a dead object - // in the various object/drawable lists. - // - - ////////////////////////////////////// - // - // Update/send HUD effects - // - // At this point, HUD effects may clean up some references to - // dead objects. - // - - { - static LLFastTimer::DeclareTimer ftm("HUD Effects"); - LLFastTimer t(ftm); - LLSelectMgr::getInstance()->updateEffects(); - LLHUDManager::getInstance()->cleanupEffects(); - LLHUDManager::getInstance()->sendEffects(); - } - - //////////////////////////////////////// - // - // Unpack layer data that we've received - // - - { - LLFastTimer t(FTM_NETWORK); - gVLManager.unpackData(); - } - - ///////////////////////// - // - // Update surfaces, and surface textures as well. - // - - LLWorld::getInstance()->updateVisibilities(); - { - const F32 max_region_update_time = .001f; // 1ms - LLFastTimer t(FTM_REGION_UPDATE); - LLWorld::getInstance()->updateRegions(max_region_update_time); - } - - ///////////////////////// - // - // Update weather effects - // - if (!gNoRender) - { - LLWorld::getInstance()->updateClouds(gFrameDTClamped); - gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets - - // Update wind vector - LLVector3 wind_position_region; - static LLVector3 average_wind; - - LLViewerRegion *regionp; - regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position - if (regionp) - { - gWindVec = regionp->mWind.getVelocity(wind_position_region); - - // Compute average wind and use to drive motion of water - - average_wind = regionp->mWind.getAverage(); - F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region); - - gSky.setCloudDensityAtAgent(cloud_density); - gSky.setWind(average_wind); - //LLVOWater::setWind(average_wind); - } - else - { - gWindVec.setVec(0.0f, 0.0f, 0.0f); - } - } - - ////////////////////////////////////// - // - // Sort and cull in the new renderer are moved to pipeline.cpp - // Here, particles are updated and drawables are moved. - // - - if (!gNoRender) - { - LLFastTimer t(FTM_WORLD_UPDATE); - gPipeline.updateMove(); - - LLWorld::getInstance()->updateParticles(); - } - - if (LLViewerJoystick::getInstance()->getOverrideCamera()) - { - LLViewerJoystick::getInstance()->moveFlycam(); - } - else - { - if (LLToolMgr::getInstance()->inBuildMode()) - { - LLViewerJoystick::getInstance()->moveObjects(); - } - - gAgentCamera.updateCamera(); - } - - // update media focus - LLViewerMediaFocus::getInstance()->update(); - - // objects and camera should be in sync, do LOD calculations now - { - LLFastTimer t(FTM_LOD_UPDATE); - gObjectList.updateApparentAngles(gAgent); - } - - { - LLFastTimer t(FTM_AUDIO_UPDATE); - - if (gAudiop) - { - audio_update_volume(false); - audio_update_listener(); - audio_update_wind(false); - - // this line actually commits the changes we've made to source positions, etc. - const F32 max_audio_decode_time = 0.002f; // 2 ms decode time - gAudiop->idle(max_audio_decode_time); - } - } - - // Handle shutdown process, for example, - // wait for floaters to close, send quit message, - // forcibly quit if it has taken too long - if (mQuitRequested) - { - gGLActive = TRUE; - idleShutdown(); - } -} - -void LLAppViewer::idleShutdown() -{ - // Wait for all modal alerts to get resolved - if (LLModalDialog::activeCount() > 0) - { - return; - } - - // close IM interface - if(gIMMgr) - { - gIMMgr->disconnectAllSessions(); - } - - // Wait for all floaters to get resolved - if (gFloaterView - && !gFloaterView->allChildrenClosed()) - { - return; - } - - if (LLSideTray::getInstance()->notifyChildren(LLSD().with("request","wait_quit"))) - { - return; - } - - - - // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup() - // *TODO: ugly - static bool saved_teleport_history = false; - if (!saved_teleport_history) - { - saved_teleport_history = true; - LLTeleportHistory::getInstance()->dump(); - LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this - return; - } - - static bool saved_snapshot = false; - if (!saved_snapshot) - { - saved_snapshot = true; - saveFinalSnapshot(); - return; - } - - const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f; - - S32 pending_uploads = gAssetStorage->getNumPendingUploads(); - if (pending_uploads > 0 - && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME - && !logoutRequestSent()) - { - static S32 total_uploads = 0; - // Sometimes total upload count can change during logout. - total_uploads = llmax(total_uploads, pending_uploads); - gViewerWindow->setShowProgress(TRUE); - S32 finished_uploads = total_uploads - pending_uploads; - F32 percent = 100.f * finished_uploads / total_uploads; - gViewerWindow->setProgressPercent(percent); - gViewerWindow->setProgressString(LLTrans::getString("SavingSettings")); - return; - } - - // All floaters are closed. Tell server we want to quit. - if( !logoutRequestSent() ) - { - sendLogoutRequest(); - - // Wait for a LogoutReply message - gViewerWindow->setShowProgress(TRUE); - gViewerWindow->setProgressPercent(100.f); - gViewerWindow->setProgressString(LLTrans::getString("LoggingOut")); - return; - } - - // Make sure that we quit if we haven't received a reply from the server. - if( logoutRequestSent() - && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime ) - { - forceQuit(); - return; - } -} - -void LLAppViewer::sendLogoutRequest() -{ - if(!mLogoutRequestSent) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_LogoutRequest); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - gAgent.sendReliableMessage(); - - gLogoutTimer.reset(); - gLogoutMaxTime = LOGOUT_REQUEST_TIME; - mLogoutRequestSent = TRUE; - - if(LLVoiceClient::instanceExists()) - { - LLVoiceClient::getInstance()->leaveChannel(); - } - - //Set internal status variables and marker files - gLogoutInProgress = TRUE; - mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME); - - LLAPRFile outfile ; - outfile.open(mLogoutMarkerFileName, LL_APR_W); - mLogoutMarkerFile = outfile.getFileHandle() ; - if (mLogoutMarkerFile) - { - llinfos << "Created logout marker file " << mLogoutMarkerFileName << llendl; - apr_file_close(mLogoutMarkerFile); - } - else - { - llwarns << "Cannot create logout marker file " << mLogoutMarkerFileName << llendl; - } - } -} - -void LLAppViewer::idleNameCache() -{ - // Neither old nor new name cache can function before agent has a region - LLViewerRegion* region = gAgent.getRegion(); - if (!region) return; - - // deal with any queued name requests and replies. - gCacheName->processPending(); - - // Can't run the new cache until we have the list of capabilities - // for the agent region, and can therefore decide whether to use - // display names or fall back to the old name system. - if (!region->capabilitiesReceived()) return; - - // Agent may have moved to a different region, so need to update cap URL - // for name lookups. Can't do this in the cap grant code, as caps are - // granted to neighbor regions before the main agent gets there. Can't - // do it in the move-into-region code because cap not guaranteed to be - // granted yet, for example on teleport. - bool had_capability = LLAvatarNameCache::hasNameLookupURL(); - std::string name_lookup_url; - name_lookup_url.reserve(128); // avoid a memory allocation below - name_lookup_url = region->getCapability("GetDisplayNames"); - bool have_capability = !name_lookup_url.empty(); - if (have_capability) - { - // we have support for display names, use it - U32 url_size = name_lookup_url.size(); - // capabilities require URLs with slashes before query params: - // https://<host>:<port>/cap/<uuid>/?ids=<blah> - // but the caps are granted like: - // https://<host>:<port>/cap/<uuid> - if (url_size > 0 && name_lookup_url[url_size-1] != '/') - { - name_lookup_url += '/'; - } - LLAvatarNameCache::setNameLookupURL(name_lookup_url); - } - else - { - // Display names not available on this region - LLAvatarNameCache::setNameLookupURL( std::string() ); - } - - // Error recovery - did we change state? - if (had_capability != have_capability) - { - // name tags are persistant on screen, so make sure they refresh - LLVOAvatar::invalidateNameTags(); - } - - LLAvatarNameCache::idle(); -} - -// -// Handle messages, and all message related stuff -// - -#define TIME_THROTTLE_MESSAGES - -#ifdef TIME_THROTTLE_MESSAGES -#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!) -static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; -#endif - -static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network"); - -void LLAppViewer::idleNetwork() -{ - LLMemType mt_in(LLMemType::MTYPE_IDLE_NETWORK); - pingMainloopTimeout("idleNetwork"); - - gObjectList.mNumNewObjects = 0; - S32 total_decoded = 0; - - if (!gSavedSettings.getBOOL("SpeedTest")) - { - LLFastTimer t(FTM_IDLE_NETWORK); // decode - - LLTimer check_message_timer; - // Read all available packets from network - const S64 frame_count = gFrameCount; // U32->S64 - F32 total_time = 0.0f; - - while (gMessageSystem->checkAllMessages(frame_count, gServicePump)) - { - if (gDoDisconnect) - { - // We're disconnecting, don't process any more messages from the server - // We're usually disconnecting due to either network corruption or a - // server going down, so this is OK. - break; - } - - total_decoded++; - gPacketsIn++; - - if (total_decoded > MESSAGE_MAX_PER_FRAME) - { - break; - } - -#ifdef TIME_THROTTLE_MESSAGES - // Prevent slow packets from completely destroying the frame rate. - // This usually happens due to clumps of avatars taking huge amount - // of network processing time (which needs to be fixed, but this is - // a good limit anyway). - total_time = check_message_timer.getElapsedTimeF32(); - if (total_time >= CheckMessagesMaxTime) - break; -#endif - } - - // Handle per-frame message system processing. - gMessageSystem->processAcks(); - -#ifdef TIME_THROTTLE_MESSAGES - if (total_time >= CheckMessagesMaxTime) - { - // Increase CheckMessagesMaxTime so that we will eventually catch up - CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames - } - else - { - // Reset CheckMessagesMaxTime to default value - CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; - } -#endif - - - - // we want to clear the control after sending out all necessary agent updates - gAgent.resetControlFlags(); - - // Decode enqueued messages... - S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded; - - if( remaining_possible_decodes <= 0 ) - { - llinfos << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << llendl; - } - - if (gPrintMessagesThisFrame) - { - llinfos << "Decoded " << total_decoded << " msgs this frame!" << llendl; - gPrintMessagesThisFrame = FALSE; - } - } - LLViewerStats::getInstance()->mNumNewObjectsStat.addValue(gObjectList.mNumNewObjects); - - // Retransmit unacknowledged packets. - gXferManager->retransmitUnackedPackets(); - gAssetStorage->checkForTimeouts(); - gViewerThrottle.updateDynamicThrottle(); - - // Check that the circuit between the viewer and the agent's current - // region is still alive - LLViewerRegion *agent_region = gAgent.getRegion(); - if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED)) - { - LLUUID this_region_id = agent_region->getRegionID(); - bool this_region_alive = agent_region->isAlive(); - if ((mAgentRegionLastAlive && !this_region_alive) // newly dead - && (mAgentRegionLastID == this_region_id)) // same region - { - forceDisconnect(LLTrans::getString("AgentLostConnection")); - } - mAgentRegionLastID = this_region_id; - mAgentRegionLastAlive = this_region_alive; - } -} - -void LLAppViewer::disconnectViewer() -{ - if (gDisconnected) - { - return; - } - // - // Cleanup after quitting. - // - // Save snapshot for next time, if we made it through initialization - - llinfos << "Disconnecting viewer!" << llendl; - - // Dump our frame statistics - - // Remember if we were flying - gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() ); - - // Un-minimize all windows so they don't get saved minimized - if (!gNoRender) - { - if (gFloaterView) - { - gFloaterView->restoreAll(); - } - } - - if (LLSelectMgr::getInstance()) - { - LLSelectMgr::getInstance()->deselectAll(); - } - - // save inventory if appropriate - gInventory.cache(gInventory.getRootFolderID(), gAgent.getID()); - if (gInventory.getLibraryRootFolderID().notNull() - && gInventory.getLibraryOwnerID().notNull()) - { - gInventory.cache( - gInventory.getLibraryRootFolderID(), - gInventory.getLibraryOwnerID()); - } - - saveNameCache(); - - // close inventory interface, close all windows - LLFloaterInventory::cleanup(); - - gAgentWearables.cleanup(); - gAgentCamera.cleanup(); - // Also writes cached agent settings to gSavedSettings - gAgent.cleanup(); - - // This is where we used to call gObjectList.destroy() and then delete gWorldp. - // Now we just ask the LLWorld singleton to cleanly shut down. - if(LLWorld::instanceExists()) - { - LLWorld::getInstance()->destroyClass(); - } - - // call all self-registered classes - LLDestroyClassList::instance().fireCallbacks(); - - cleanup_xfer_manager(); - gDisconnected = TRUE; - - // Pass the connection state to LLUrlEntryParcel not to attempt - // parcel info requests while disconnected. - LLUrlEntryParcel::setDisconnected(gDisconnected); -} - -void LLAppViewer::forceErrorLLError() -{ - llerrs << "This is an llerror" << llendl; -} - -void LLAppViewer::forceErrorBreakpoint() -{ -#ifdef LL_WINDOWS - DebugBreak(); -#endif - return; -} - -void LLAppViewer::forceErrorBadMemoryAccess() -{ - S32* crash = NULL; - *crash = 0xDEADBEEF; - return; -} - -void LLAppViewer::forceErrorInfiniteLoop() -{ - while(true) - { - ; - } - return; -} - -void LLAppViewer::forceErrorSoftwareException() -{ - // *FIX: Any way to insure it won't be handled? - throw; -} - -void LLAppViewer::forceErrorDriverCrash() -{ - glDeleteTextures(1, NULL); -} - -void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) -{ - if(!mMainloopTimeout) - { - mMainloopTimeout = new LLWatchdogTimeout(); - resumeMainloopTimeout(state, secs); - } -} - -void LLAppViewer::destroyMainloopTimeout() -{ - if(mMainloopTimeout) - { - delete mMainloopTimeout; - mMainloopTimeout = NULL; - } -} - -void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) -{ - if(mMainloopTimeout) - { - if(secs < 0.0f) - { - secs = gSavedSettings.getF32("MainloopTimeoutDefault"); - } - - mMainloopTimeout->setTimeout(secs); - mMainloopTimeout->start(state); - } -} - -void LLAppViewer::pauseMainloopTimeout() -{ - if(mMainloopTimeout) - { - mMainloopTimeout->stop(); - } -} - -void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs) -{ -// if(!restoreErrorTrap()) -// { -// llwarns << "!!!!!!!!!!!!! Its an error trap!!!!" << state << llendl; -// } - - if(mMainloopTimeout) - { - if(secs < 0.0f) - { - secs = gSavedSettings.getF32("MainloopTimeoutDefault"); - } - - mMainloopTimeout->setTimeout(secs); - mMainloopTimeout->ping(state); - } -} - -void LLAppViewer::handleLoginComplete() -{ - gLoggedInTime.start(); - initMainloopTimeout("Mainloop Init"); - - // Store some data to DebugInfo in case of a freeze. - gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel(); - - gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor(); - gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor(); - gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch(); - gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild(); - - LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - if ( parcel && parcel->getMusicURL()[0]) - { - gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL(); - } - if ( parcel && parcel->getMediaURL()[0]) - { - gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL(); - } - - gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile"); - gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); - gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName(); - gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath(); - - if(gAgent.getRegion()) - { - gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName(); - gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName(); - } - - if(LLAppViewer::instance()->mMainloopTimeout) - { - gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState(); - } - - mOnLoginCompleted(); - - writeDebugInfo(); -} - -// *TODO - generalize this and move DSO wrangling to a helper class -brad -void LLAppViewer::loadEventHostModule(S32 listen_port) -{ - std::string dso_name = -#if LL_WINDOWS - "lleventhost.dll"; -#elif LL_DARWIN - "liblleventhost.dylib"; -#else - "liblleventhost.so"; -#endif - - std::string dso_path = gDirUtilp->findFile(dso_name, - gDirUtilp->getAppRODataDir(), - gDirUtilp->getExecutableDir()); - - if(dso_path == "") - { - llerrs << "QAModeEventHost requested but module \"" << dso_name << "\" not found!" << llendl; - return; - } - - LL_INFOS("eventhost") << "Found lleventhost at '" << dso_path << "'" << LL_ENDL; -#if ! defined(LL_WINDOWS) - { - std::string outfile("/tmp/lleventhost.file.out"); - std::string command("file '" + dso_path + "' > '" + outfile + "' 2>&1"); - int rc = system(command.c_str()); - if (rc != 0) - { - LL_WARNS("eventhost") << command << " ==> " << rc << ':' << LL_ENDL; - } - else - { - LL_INFOS("eventhost") << command << ':' << LL_ENDL; - } - { - std::ifstream reader(outfile.c_str()); - std::string line; - while (std::getline(reader, line)) - { - size_t len = line.length(); - if (len && line[len-1] == '\n') - line.erase(len-1); - LL_INFOS("eventhost") << line << LL_ENDL; - } - } - remove(outfile.c_str()); - } -#endif // LL_WINDOWS - - apr_dso_handle_t * eventhost_dso_handle = NULL; - apr_pool_t * eventhost_dso_memory_pool = NULL; - - //attempt to load the shared library - apr_pool_create(&eventhost_dso_memory_pool, NULL); - apr_status_t rv = apr_dso_load(&eventhost_dso_handle, - dso_path.c_str(), - eventhost_dso_memory_pool); - llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle)); - llassert_always(eventhost_dso_handle != NULL); - - int (*ll_plugin_start_func)(LLSD const &) = NULL; - rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_start_func, eventhost_dso_handle, "ll_plugin_start"); - - llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle)); - llassert_always(ll_plugin_start_func != NULL); - - LLSD args; - args["listen_port"] = listen_port; - - int status = ll_plugin_start_func(args); - - if(status != 0) - { - llerrs << "problem loading eventhost plugin, status: " << status << llendl; - } - - mPlugins.insert(eventhost_dso_handle); -} - -void LLAppViewer::launchUpdater() -{ - LLSD query_map = LLSD::emptyMap(); - // *TODO place os string in a global constant -#if LL_WINDOWS - query_map["os"] = "win"; -#elif LL_DARWIN - query_map["os"] = "mac"; -#elif LL_LINUX - query_map["os"] = "lnx"; -#elif LL_SOLARIS - query_map["os"] = "sol"; -#endif - // *TODO change userserver to be grid on both viewer and sim, since - // userserver no longer exists. - query_map["userserver"] = LLGridManager::getInstance()->getGridLabel(); - query_map["channel"] = LLVersionInfo::getChannel(); - // *TODO constantize this guy - // *NOTE: This URL is also used in win_setup/lldownloader.cpp - LLURI update_url = LLURI::buildHTTP("secondlife.com", 80, "update.php", query_map); - - if(LLAppViewer::sUpdaterInfo) - { - delete LLAppViewer::sUpdaterInfo; - } - LLAppViewer::sUpdaterInfo = new LLAppViewer::LLUpdaterInfo() ; - - // if a sim name was passed in via command line parameter (typically through a SLURL) - if ( LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION ) - { - // record the location to start at next time - gSavedSettings.setString( "NextLoginLocation", LLStartUp::getStartSLURL().getSLURLString()); - }; - -#if LL_WINDOWS - LLAppViewer::sUpdaterInfo->mUpdateExePath = gDirUtilp->getTempFilename(); - if (LLAppViewer::sUpdaterInfo->mUpdateExePath.empty()) - { - delete LLAppViewer::sUpdaterInfo ; - LLAppViewer::sUpdaterInfo = NULL ; - - // We're hosed, bail - LL_WARNS("AppInit") << "LLDir::getTempFilename() failed" << LL_ENDL; - return; - } - - LLAppViewer::sUpdaterInfo->mUpdateExePath += ".exe"; - - std::string updater_source = gDirUtilp->getAppRODataDir(); - updater_source += gDirUtilp->getDirDelimiter(); - updater_source += "updater.exe"; - - LL_DEBUGS("AppInit") << "Calling CopyFile source: " << updater_source - << " dest: " << LLAppViewer::sUpdaterInfo->mUpdateExePath - << LL_ENDL; - - - if (!CopyFileA(updater_source.c_str(), LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), FALSE)) - { - delete LLAppViewer::sUpdaterInfo ; - LLAppViewer::sUpdaterInfo = NULL ; - - LL_WARNS("AppInit") << "Unable to copy the updater!" << LL_ENDL; - - return; - } - - LLAppViewer::sUpdaterInfo->mParams << "-url \"" << update_url.asString() << "\""; - - LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << " " << LLAppViewer::sUpdaterInfo->mParams.str() << LL_ENDL; - - //Explicitly remove the marker file, otherwise we pass the lock onto the child process and things get weird. - LLAppViewer::instance()->removeMarkerFile(); // In case updater fails - - // *NOTE:Mani The updater is spawned as the last thing before the WinMain exit. - // see LLAppViewerWin32.cpp - -#elif LL_DARWIN - LLAppViewer::sUpdaterInfo->mUpdateExePath = "'"; - LLAppViewer::sUpdaterInfo->mUpdateExePath += gDirUtilp->getAppRODataDir(); - LLAppViewer::sUpdaterInfo->mUpdateExePath += "/mac-updater.app/Contents/MacOS/mac-updater' -url \""; - LLAppViewer::sUpdaterInfo->mUpdateExePath += update_url.asString(); - LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -name \""; - LLAppViewer::sUpdaterInfo->mUpdateExePath += LLAppViewer::instance()->getSecondLifeTitle(); - LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -bundleid \""; - LLAppViewer::sUpdaterInfo->mUpdateExePath += LL_VERSION_BUNDLE_ID; - LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" &"; - - LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL; - - // Run the auto-updater. - system(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str()); /* Flawfinder: ignore */ - -#elif (LL_LINUX || LL_SOLARIS) && LL_GTK - // we tell the updater where to find the xml containing string - // translations which it can use for its own UI - std::string xml_strings_file = "strings.xml"; - std::vector<std::string> xui_path_vec = LLUI::getXUIPaths(); - std::string xml_search_paths; - std::vector<std::string>::const_iterator iter; - // build comma-delimited list of xml paths to pass to updater - for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); ) - { - std::string this_skin_dir = gDirUtilp->getDefaultSkinDir() - + gDirUtilp->getDirDelimiter() - + (*iter); - llinfos << "Got a XUI path: " << this_skin_dir << llendl; - xml_search_paths.append(this_skin_dir); - ++iter; - if (iter != xui_path_vec.end()) - xml_search_paths.append(","); // comma-delimit - } - // build the overall command-line to run the updater correctly - LLAppViewer::sUpdaterInfo->mUpdateExePath = - gDirUtilp->getExecutableDir() + "/" + "linux-updater.bin" + - " --url \"" + update_url.asString() + "\"" + - " --name \"" + LLAppViewer::instance()->getSecondLifeTitle() + "\"" + - " --dest \"" + gDirUtilp->getAppRODataDir() + "\"" + - " --stringsdir \"" + xml_search_paths + "\"" + - " --stringsfile \"" + xml_strings_file + "\""; - - LL_INFOS("AppInit") << "Calling updater: " - << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL; - - // *TODO: we could use the gdk equivalent to ensure the updater - // gets started on the same screen. - GError *error = NULL; - if (!g_spawn_command_line_async(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), &error)) - { - llerrs << "Failed to launch updater: " - << error->message - << llendl; - } - if (error) { - g_error_free(error); - } -#else - OSMessageBox(LLTrans::getString("MBNoAutoUpdate"), LLStringUtil::null, OSMB_OK); -#endif - - // *REMOVE:Mani - Saving for reference... - // LLAppViewer::instance()->forceQuit(); -} - - -//virtual -void LLAppViewer::setMasterSystemAudioMute(bool mute) -{ - gSavedSettings.setBOOL("MuteAudio", mute); -} - -//virtual -bool LLAppViewer::getMasterSystemAudioMute() -{ - return gSavedSettings.getBOOL("MuteAudio"); -} - -//---------------------------------------------------------------------------- -// Metrics-related methods (static and otherwise) -//---------------------------------------------------------------------------- - -/** - * LLViewerAssetStats collects data on a per-region (as defined by the agent's - * location) so we need to tell it about region changes which become a kind of - * hidden variable/global state in the collectors. For collectors not running - * on the main thread, we need to send a message to move the data over safely - * and cheaply (amortized over a run). - */ -void LLAppViewer::metricsUpdateRegion(U64 region_handle) -{ - if (0 != region_handle) - { - LLViewerAssetStatsFF::set_region_main(region_handle); - if (LLAppViewer::sTextureFetch) - { - // Send a region update message into 'thread1' to get the new region. - LLAppViewer::sTextureFetch->commandSetRegion(region_handle); - } - else - { - // No 'thread1', a.k.a. TextureFetch, so update directly - LLViewerAssetStatsFF::set_region_thread1(region_handle); - } - } -} - - -/** - * Attempts to start a multi-threaded metrics report to be sent back to - * the grid for consumption. - */ -void LLAppViewer::metricsSend(bool enable_reporting) -{ - if (! gViewerAssetStatsMain) - return; - - if (LLAppViewer::sTextureFetch) - { - LLViewerRegion * regionp = gAgent.getRegion(); - - if (enable_reporting && regionp) - { - std::string caps_url = regionp->getCapability("ViewerMetrics"); - - // Make a copy of the main stats to send into another thread. - // Receiving thread takes ownership. - LLViewerAssetStats * main_stats(new LLViewerAssetStats(*gViewerAssetStatsMain)); - - // Send a report request into 'thread1' to get the rest of the data - // and provide some additional parameters while here. - LLAppViewer::sTextureFetch->commandSendMetrics(caps_url, - gAgentSessionID, - gAgentID, - main_stats); - main_stats = 0; // Ownership transferred - } - else - { - LLAppViewer::sTextureFetch->commandDataBreak(); - } - } - - // Reset even if we can't report. Rather than gather up a huge chunk of - // data, we'll keep to our sampling interval and retain the data - // resolution in time. - gViewerAssetStatsMain->reset(); -} - + /**
+ * @file llappviewer.cpp
+ * @brief The LLAppViewer class definitions
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llappviewer.h"
+
+// Viewer includes
+#include "llversioninfo.h"
+#include "llversionviewer.h"
+#include "llfeaturemanager.h"
+#include "lluictrlfactory.h"
+#include "lltexteditor.h"
+#include "llerrorcontrol.h"
+#include "lleventtimer.h"
+#include "llviewertexturelist.h"
+#include "llgroupmgr.h"
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentlanguage.h"
+#include "llagentwearables.h"
+#include "llwindow.h"
+#include "llviewerstats.h"
+#include "llviewerstatsrecorder.h"
+#include "llmd5.h"
+#include "llpumpio.h"
+#include "llmimetypes.h"
+#include "llslurl.h"
+#include "llstartup.h"
+#include "llfocusmgr.h"
+#include "llviewerjoystick.h"
+#include "llallocator.h"
+#include "llares.h"
+#include "llcurl.h"
+#include "lltexturestats.h"
+#include "lltexturestats.h"
+#include "llviewerwindow.h"
+#include "llviewerdisplay.h"
+#include "llviewermedia.h"
+#include "llviewerparcelmedia.h"
+#include "llviewermediafocus.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llworldmap.h"
+#include "llmutelist.h"
+#include "llviewerhelp.h"
+#include "lluicolortable.h"
+#include "llurldispatcher.h"
+#include "llurlhistory.h"
+//#include "llfirstuse.h"
+#include "llrender.h"
+#include "llteleporthistory.h"
+#include "lllocationhistory.h"
+#include "llfasttimerview.h"
+#include "llvoicechannel.h"
+#include "llvoavatarself.h"
+#include "llsidetray.h"
+#include "llfeaturemanager.h"
+#include "llurlmatch.h"
+#include "lltextutil.h"
+#include "lllogininstance.h"
+#include "llprogressview.h"
+
+#include "llweb.h"
+#include "llsecondlifeurls.h"
+#include "llupdaterservice.h"
+
+// Linden library includes
+#include "llavatarnamecache.h"
+#include "llimagej2c.h"
+#include "llmemory.h"
+#include "llprimitive.h"
+#include "llurlaction.h"
+#include "llurlentry.h"
+#include "llvfile.h"
+#include "llvfsthread.h"
+#include "llvolumemgr.h"
+#include "llxfermanager.h"
+
+#include "llnotificationmanager.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+
+// Third party library includes
+#include <boost/bind.hpp>
+
+
+#if LL_WINDOWS
+# include <share.h> // For _SH_DENYWR in initMarkerFile
+#else
+# include <sys/file.h> // For initMarkerFile support
+#endif
+
+#include "llapr.h"
+#include "apr_dso.h"
+#include <boost/lexical_cast.hpp>
+
+#include "llviewerkeyboard.h"
+#include "lllfsthread.h"
+#include "llworkerthread.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llimageworker.h"
+#include "llevents.h"
+
+// The files below handle dependencies from cleanup.
+#include "llkeyframemotion.h"
+#include "llworldmap.h"
+#include "llhudmanager.h"
+#include "lltoolmgr.h"
+#include "llassetstorage.h"
+#include "llpolymesh.h"
+#include "llcachename.h"
+#include "llaudioengine.h"
+#include "llstreamingaudio.h"
+#include "llviewermenu.h"
+#include "llselectmgr.h"
+#include "lltrans.h"
+#include "lltransutil.h"
+#include "lltracker.h"
+#include "llviewerparcelmgr.h"
+#include "llworldmapview.h"
+#include "llpostprocess.h"
+#include "llwlparammanager.h"
+#include "llwaterparammanager.h"
+
+#include "lldebugview.h"
+#include "llconsole.h"
+#include "llcontainerview.h"
+#include "lltooltip.h"
+
+#include "llsdserialize.h"
+
+#include "llworld.h"
+#include "llhudeffecttrail.h"
+#include "llvectorperfoptions.h"
+#include "llslurl.h"
+#include "llwatchdog.h"
+
+// Included so that constants/settings might be initialized
+// in save_settings_to_globals()
+#include "llbutton.h"
+#include "llstatusbar.h"
+#include "llsurface.h"
+#include "llvosky.h"
+#include "llvotree.h"
+#include "llvoavatar.h"
+#include "llfolderview.h"
+#include "llagentpilot.h"
+#include "llvovolume.h"
+#include "llflexibleobject.h"
+#include "llvosurfacepatch.h"
+#include "llviewerfloaterreg.h"
+#include "llcommandlineparser.h"
+#include "llfloatermemleak.h"
+#include "llfloaterreg.h"
+#include "llfloatersnapshot.h"
+#include "llfloaterinventory.h"
+
+// includes for idle() idleShutdown()
+#include "llviewercontrol.h"
+#include "lleventnotifier.h"
+#include "llcallbacklist.h"
+#include "pipeline.h"
+#include "llgesturemgr.h"
+#include "llsky.h"
+#include "llvlmanager.h"
+#include "llviewercamera.h"
+#include "lldrawpoolbump.h"
+#include "llvieweraudio.h"
+#include "llimview.h"
+#include "llviewerthrottle.h"
+#include "llparcel.h"
+#include "llavatariconctrl.h"
+#include "llgroupiconctrl.h"
+#include "llviewerassetstats.h"
+
+// Include for security api initialization
+#include "llsecapi.h"
+#include "llmachineid.h"
+
+#include "llmainlooprepeater.h"
+
+// *FIX: These extern globals should be cleaned up.
+// The globals either represent state/config/resource-storage of either
+// this app, or another 'component' of the viewer. App globals should be
+// moved into the app class, where as the other globals should be
+// moved out of here.
+// If a global symbol reference seems valid, it will be included
+// via header files above.
+
+//----------------------------------------------------------------------------
+// llviewernetwork.h
+#include "llviewernetwork.h"
+// define a self-registering event API object
+#include "llappviewerlistener.h"
+
+#if (LL_LINUX || LL_SOLARIS) && LL_GTK
+#include "glib.h"
+#endif // (LL_LINUX || LL_SOLARIS) && LL_GTK
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
+
+////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
+//
+//----------------------------------------------------------------------------
+// viewer.cpp - these are only used in viewer, should be easily moved.
+
+#if LL_DARWIN
+extern void init_apple_menu(const char* product);
+#endif // LL_DARWIN
+
+extern BOOL gRandomizeFramerate;
+extern BOOL gPeriodicSlowFrame;
+extern BOOL gDebugGL;
+
+////////////////////////////////////////////////////////////
+// All from the last globals push...
+const F32 DEFAULT_AFK_TIMEOUT = 5.f * 60.f; // time with no input before user flagged as Away From Keyboard
+
+F32 gSimLastTime; // Used in LLAppViewer::init and send_stats()
+F32 gSimFrames;
+
+BOOL gShowObjectUpdates = FALSE;
+BOOL gUseQuickTime = TRUE;
+
+eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL;
+
+LLSD gDebugInfo;
+
+U32 gFrameCount = 0;
+U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground
+LLPumpIO* gServicePump = NULL;
+
+U64 gFrameTime = 0;
+F32 gFrameTimeSeconds = 0.f;
+F32 gFrameIntervalSeconds = 0.f;
+F32 gFPSClamped = 10.f; // Pretend we start at target rate.
+F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
+U64 gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
+U32 gFrameStalls = 0;
+const F64 FRAME_STALL_THRESHOLD = 1.0;
+
+LLTimer gRenderStartTime;
+LLFrameTimer gForegroundTime;
+LLFrameTimer gLoggedInTime;
+LLTimer gLogoutTimer;
+static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg.
+F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME;
+
+BOOL gDisconnected = FALSE;
+
+// used to restore texture state after a mode switch
+LLFrameTimer gRestoreGLTimer;
+BOOL gRestoreGL = FALSE;
+BOOL gUseWireframe = FALSE;
+
+// VFS globals - see llappviewer.h
+LLVFS* gStaticVFS = NULL;
+
+LLMemoryInfo gSysMemory;
+U64 gMemoryAllocated = 0; // updated in display_stats() in llviewerdisplay.cpp
+
+std::string gLastVersionChannel;
+
+LLVector3 gWindVec(3.0, 3.0, 0.0);
+LLVector3 gRelativeWindVec(0.0, 0.0, 0.0);
+
+U32 gPacketsIn = 0;
+
+BOOL gPrintMessagesThisFrame = FALSE;
+
+BOOL gRandomizeFramerate = FALSE;
+BOOL gPeriodicSlowFrame = FALSE;
+
+BOOL gCrashOnStartup = FALSE;
+BOOL gLLErrorActivated = FALSE;
+BOOL gLogoutInProgress = FALSE;
+
+////////////////////////////////////////////////////////////
+// Internal globals... that should be removed.
+static std::string gArgs;
+
+const std::string MARKER_FILE_NAME("SecondLife.exec_marker");
+const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker");
+const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker");
+const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker");
+static BOOL gDoDisconnect = FALSE;
+static std::string gLaunchFileOnQuit;
+
+// Used on Win32 for other apps to identify our window (eg, win_setup)
+const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
+
+//----------------------------------------------------------------------------
+
+// List of entries from strings.xml to always replace
+static std::set<std::string> default_trans_args;
+void init_default_trans_args()
+{
+ default_trans_args.insert("SECOND_LIFE"); // World
+ default_trans_args.insert("APP_NAME");
+ default_trans_args.insert("CAPITALIZED_APP_NAME");
+ default_trans_args.insert("SECOND_LIFE_GRID");
+ default_trans_args.insert("SUPPORT_SITE");
+}
+
+//----------------------------------------------------------------------------
+// File scope definitons
+const char *VFS_DATA_FILE_BASE = "data.db2.x.";
+const char *VFS_INDEX_FILE_BASE = "index.db2.x.";
+
+
+struct SettingsFile : public LLInitParam::Block<SettingsFile>
+{
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> required,
+ persistent;
+ Optional<std::string> file_name_setting;
+
+ SettingsFile()
+ : name("name"),
+ file_name("file_name"),
+ required("required", false),
+ persistent("persistent", true),
+ file_name_setting("file_name_setting")
+ {}
+};
+
+struct SettingsGroup : public LLInitParam::Block<SettingsGroup>
+{
+ Mandatory<std::string> name;
+ Mandatory<S32> path_index;
+ Multiple<SettingsFile> files;
+
+ SettingsGroup()
+ : name("name"),
+ path_index("path_index"),
+ files("file")
+ {}
+};
+
+struct SettingsFiles : public LLInitParam::Block<SettingsFiles>
+{
+ Multiple<SettingsGroup> groups;
+
+ SettingsFiles()
+ : groups("group")
+ {}
+};
+
+static std::string gWindowTitle;
+
+LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ;
+
+//----------------------------------------------------------------------------
+// Metrics logging control constants
+//----------------------------------------------------------------------------
+static const F32 METRICS_INTERVAL_DEFAULT = 600.0;
+static const F32 METRICS_INTERVAL_QA = 30.0;
+static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT;
+static bool app_metrics_qa_mode = false;
+
+void idle_afk_check()
+{
+ // check idle timers
+ if (gSavedSettings.getS32("AFKTimeout") && (gAwayTriggerTimer.getElapsedTimeF32() > gSavedSettings.getS32("AFKTimeout")))
+ {
+ gAgent.setAFK();
+ }
+}
+
+// A callback set in LLAppViewer::init()
+static void ui_audio_callback(const LLUUID& uuid)
+{
+ if (gAudiop)
+ {
+ gAudiop->triggerSound(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
+ }
+}
+
+bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
+{
+ if(!match || !base || base->getPlainText())
+ return false;
+
+ LLUUID match_id = match->getID();
+
+ LLIconCtrl* icon;
+
+ if(gAgent.isInGroup(match_id, TRUE))
+ {
+ LLGroupIconCtrl::Params icon_params;
+ icon_params.group_id = match_id;
+ icon_params.rect = LLRect(0, 16, 16, 0);
+ icon_params.visible = true;
+ icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params);
+ }
+ else
+ {
+ LLAvatarIconCtrl::Params icon_params;
+ icon_params.avatar_id = match_id;
+ icon_params.rect = LLRect(0, 16, 16, 0);
+ icon_params.visible = true;
+ icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params);
+ }
+
+ LLInlineViewSegment::Params params;
+ params.force_newline = false;
+ params.view = icon;
+ params.left_pad = 4;
+ params.right_pad = 4;
+ params.top_pad = -2;
+ params.bottom_pad = 2;
+
+ base->appendWidget(params," ",false);
+
+ return true;
+}
+
+void request_initial_instant_messages()
+{
+ static BOOL requested = FALSE;
+ if (!requested
+ && gMessageSystem
+ && LLMuteList::getInstance()->isLoaded()
+ && isAgentAvatarValid())
+ {
+ // Auto-accepted inventory items may require the avatar object
+ // to build a correct name. Likewise, inventory offers from
+ // muted avatars require the mute list to properly mute.
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RetrieveInstantMessages);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+ requested = TRUE;
+ }
+}
+
+// A settings system callback for CrashSubmitBehavior
+bool handleCrashSubmitBehaviorChanged(const LLSD& newvalue)
+{
+ S32 cb = newvalue.asInteger();
+ const S32 NEVER_SUBMIT_REPORT = 2;
+ if(cb == NEVER_SUBMIT_REPORT)
+ {
+ LLAppViewer::instance()->destroyMainloopTimeout();
+ }
+ return true;
+}
+
+// Use these strictly for things that are constructed at startup,
+// or for things that are performance critical. JC
+static void settings_to_globals()
+{
+ LLBUTTON_H_PAD = gSavedSettings.getS32("ButtonHPad");
+ BTN_HEIGHT_SMALL = gSavedSettings.getS32("ButtonHeightSmall");
+ BTN_HEIGHT = gSavedSettings.getS32("ButtonHeight");
+
+ MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight");
+ MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth");
+
+ LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
+
+ LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
+ LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor");
+ LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
+ LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
+ LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
+ LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor");
+ LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
+ LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
+ // clamp auto-open time to some minimum usable value
+ LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
+ LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive");
+ LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections");
+ LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
+
+ gAgentPilot.mNumRuns = gSavedSettings.getS32("StatsNumRuns");
+ gAgentPilot.mQuitAfterRuns = gSavedSettings.getBOOL("StatsQuitAfterRuns");
+ gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle"));
+
+ gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
+ gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
+ LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale");
+}
+
+static void settings_modify()
+{
+ LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderUseFBO");
+ LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors");
+ LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
+ LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
+ gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
+ gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
+ gAuditTexture = gSavedSettings.getBOOL("AuditTexture");
+#if LL_VECTORIZE
+ if (gSysCPU.hasAltivec())
+ {
+ gSavedSettings.setBOOL("VectorizeEnable", TRUE );
+ gSavedSettings.setU32("VectorizeProcessor", 0 );
+ }
+ else
+ if (gSysCPU.hasSSE2())
+ {
+ gSavedSettings.setBOOL("VectorizeEnable", TRUE );
+ gSavedSettings.setU32("VectorizeProcessor", 2 );
+ }
+ else
+ if (gSysCPU.hasSSE())
+ {
+ gSavedSettings.setBOOL("VectorizeEnable", TRUE );
+ gSavedSettings.setU32("VectorizeProcessor", 1 );
+ }
+ else
+ {
+ // Don't bother testing or running if CPU doesn't support it. JC
+ gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
+ gSavedSettings.setBOOL("VectorizeEnable", FALSE );
+ gSavedSettings.setU32("VectorizeProcessor", 0 );
+ gSavedSettings.setBOOL("VectorizeSkin", FALSE);
+ }
+#else
+ // This build target doesn't support SSE, don't test/run.
+ gSavedSettings.setBOOL("VectorizePerfTest", FALSE );
+ gSavedSettings.setBOOL("VectorizeEnable", FALSE );
+ gSavedSettings.setU32("VectorizeProcessor", 0 );
+ gSavedSettings.setBOOL("VectorizeSkin", FALSE);
+
+ // disable fullscreen mode, unsupported
+ gSavedSettings.setBOOL("WindowFullScreen", FALSE);
+#endif
+}
+
+class LLFastTimerLogThread : public LLThread
+{
+public:
+ std::string mFile;
+
+ LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log")
+ {
+ std::string file_name = test_name + std::string(".slp");
+ mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name);
+ }
+
+ void run()
+ {
+ std::ofstream os(mFile.c_str());
+
+ while (!LLAppViewer::instance()->isQuitting())
+ {
+ LLFastTimer::writeLog(os);
+ os.flush();
+ ms_sleep(32);
+ }
+
+ os.close();
+ }
+
+};
+
+//virtual
+bool LLAppViewer::initSLURLHandler()
+{
+ // does nothing unless subclassed
+ return false;
+}
+
+//virtual
+bool LLAppViewer::sendURLToOtherInstance(const std::string& url)
+{
+ // does nothing unless subclassed
+ return false;
+}
+
+//----------------------------------------------------------------------------
+// LLAppViewer definition
+
+// Static members.
+// The single viewer app.
+LLAppViewer* LLAppViewer::sInstance = NULL;
+
+const std::string LLAppViewer::sGlobalSettingsName = "Global";
+
+LLTextureCache* LLAppViewer::sTextureCache = NULL;
+LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
+LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
+
+LLAppViewer::LLAppViewer() :
+ mMarkerFile(),
+ mLogoutMarkerFile(NULL),
+ mReportedCrash(false),
+ mNumSessions(0),
+ mPurgeCache(false),
+ mPurgeOnExit(false),
+ mSecondInstance(false),
+ mSavedFinalSnapshot(false),
+ mForceGraphicsDetail(false),
+ mQuitRequested(false),
+ mLogoutRequestSent(false),
+ mYieldTime(-1),
+ mMainloopTimeout(NULL),
+ mAgentRegionLastAlive(false),
+ mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)),
+ mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", FALSE)),
+ mFastTimerLogThread(NULL),
+ mUpdater(new LLUpdaterService()),
+ mSettingsLocationList(NULL)
+{
+ if(NULL != sInstance)
+ {
+ llerrs << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << llendl;
+ }
+
+ setupErrorHandling();
+ sInstance = this;
+ gLoggedInTime.stop();
+
+ LLLoginInstance::instance().setUpdaterService(mUpdater.get());
+}
+
+LLAppViewer::~LLAppViewer()
+{
+ delete mSettingsLocationList;
+
+ LLLoginInstance::instance().setUpdaterService(0);
+
+ destroyMainloopTimeout();
+
+ // If we got to this destructor somehow, the app didn't hang.
+ removeMarkerFile();
+}
+
+bool LLAppViewer::init()
+{
+ //
+ // Start of the application
+ //
+ // IMPORTANT! Do NOT put anything that will write
+ // into the log files during normal startup until AFTER
+ // we run the "program crashed last time" error handler below.
+ //
+ LLFastTimer::reset();
+
+ // Need to do this initialization before we do anything else, since anything
+ // that touches files should really go through the lldir API
+ gDirUtilp->initAppDirs("SecondLife");
+ // set skin search path to default, will be overridden later
+ // this allows simple skinned file lookups to work
+ gDirUtilp->setSkinFolder("default");
+
+ initLogging();
+
+ //
+ // OK to write stuff to logs now, we've now crash reported if necessary
+ //
+
+ init_default_trans_args();
+
+ if (!initConfiguration())
+ return false;
+
+ // write Google Breakpad minidump files to our log directory
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+ logdir += gDirUtilp->getDirDelimiter();
+ setMiniDumpDir(logdir);
+
+ // Although initLogging() is the right place to mess with
+ // setFatalFunction(), we can't query gSavedSettings until after
+ // initConfiguration().
+ S32 rc(gSavedSettings.getS32("QAModeTermCode"));
+ if (rc >= 0)
+ {
+ // QAModeTermCode set, terminate with that rc on LL_ERRS. Use _exit()
+ // rather than exit() because normal cleanup depends too much on
+ // successful startup!
+ LLError::setFatalFunction(boost::bind(_exit, rc));
+ }
+
+ mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling"));
+
+#if LL_RECORD_VIEWER_STATS
+ LLViewerStatsRecorder::initClass();
+#endif
+
+ // *NOTE:Mani - LLCurl::initClass is not thread safe.
+ // Called before threads are created.
+ LLCurl::initClass();
+ LLMachineID::init();
+
+ {
+ // Viewer metrics initialization
+ static LLCachedControl<bool> metrics_submode(gSavedSettings,
+ "QAModeMetrics",
+ false,
+ "Enables QA features (logging, faster cycling) for metrics collector");
+
+ if (metrics_submode)
+ {
+ app_metrics_qa_mode = true;
+ app_metrics_interval = METRICS_INTERVAL_QA;
+ }
+ LLViewerAssetStatsFF::init();
+ }
+
+ initThreads();
+ writeSystemInfo();
+
+ // Initialize updater service (now that we have an io pump)
+ initUpdater();
+ if(isQuitting())
+ {
+ // Early out here because updater set the quitting flag.
+ return true;
+ }
+
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ //////////////////////////////////////////////////////////////////////////////
+ // *FIX: The following code isn't grouped into functions yet.
+
+ // Statistics / debug timer initialization
+ init_statistics();
+
+ //
+ // Various introspection concerning the libs we're using - particularly
+ // the libs involved in getting to a full login screen.
+ //
+ LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL;
+ LL_INFOS("InitInfo") << "libcurl version is: " << LLCurl::getVersionString() << LL_ENDL;
+
+ // Get the single value from the crash settings file, if it exists
+ std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
+ gCrashSettings.loadFromFile(crash_settings_filename);
+ if(gSavedSettings.getBOOL("IgnoreAllNotifications"))
+ {
+ gCrashSettings.setS32(CRASH_BEHAVIOR_SETTING, CRASH_BEHAVIOR_ALWAYS_SEND);
+ gCrashSettings.saveToFile(crash_settings_filename, FALSE);
+ }
+
+ /////////////////////////////////////////////////
+ // OS-specific login dialogs
+ /////////////////////////////////////////////////
+
+ //test_cached_control();
+
+ // track number of times that app has run
+ mNumSessions = gSavedSettings.getS32("NumSessions");
+ mNumSessions++;
+ gSavedSettings.setS32("NumSessions", mNumSessions);
+
+ if (gSavedSettings.getBOOL("VerboseLogs"))
+ {
+ LLError::setPrintLocation(true);
+ }
+
+ // Widget construction depends on LLUI being initialized
+ LLUI::settings_map_t settings_map;
+ settings_map["config"] = &gSavedSettings;
+ settings_map["ignores"] = &gWarningSettings;
+ settings_map["floater"] = &gSavedSettings; // *TODO: New settings file
+ settings_map["account"] = &gSavedPerAccountSettings;
+
+ LLUI::initClass(settings_map,
+ LLUIImageList::getInstance(),
+ ui_audio_callback,
+ &LLUI::sGLScaleFactor);
+
+ // Setup paths and LLTrans after LLUI::initClass has been called
+ LLUI::setupPaths();
+ LLTransUtil::parseStrings("strings.xml", default_trans_args);
+ LLTransUtil::parseLanguageStrings("language_settings.xml");
+
+ // LLKeyboard relies on LLUI to know what some accelerator keys are called.
+ LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString );
+
+ LLWeb::initClass(); // do this after LLUI
+
+ // Provide the text fields with callbacks for opening Urls
+ LLUrlAction::setOpenURLCallback(&LLWeb::loadURL);
+ LLUrlAction::setOpenURLInternalCallback(&LLWeb::loadURLInternal);
+ LLUrlAction::setOpenURLExternalCallback(&LLWeb::loadURLExternal);
+ LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
+
+ // Let code in llui access the viewer help floater
+ LLUI::sHelpImpl = LLViewerHelp::getInstance();
+
+ // Load translations for tooltips
+ LLFloater::initClass();
+
+ /////////////////////////////////////////////////
+
+ LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated
+
+ LLViewerFloaterReg::registerFloaters();
+
+ /////////////////////////////////////////////////
+ //
+ // Load settings files
+ //
+ //
+ LLGroupMgr::parseRoleActions("role_actions.xml");
+
+ LLAgent::parseTeleportMessages("teleport_strings.xml");
+
+ LLViewerJointMesh::updateVectorize();
+
+ // load MIME type -> media impl mappings
+ std::string mime_types_name;
+#if LL_DARWIN
+ mime_types_name = "mime_types_mac.xml";
+#elif LL_LINUX
+ mime_types_name = "mime_types_linux.xml";
+#else
+ mime_types_name = "mime_types.xml";
+#endif
+ LLMIMETypes::parseMIMETypes( mime_types_name );
+
+ // Copy settings to globals. *TODO: Remove or move to appropriage class initializers
+ settings_to_globals();
+ // Setup settings listeners
+ settings_setup_listeners();
+ // Modify settings based on system configuration and compile options
+ settings_modify();
+
+ // Find partition serial number (Windows) or hardware serial (Mac)
+ mSerialNumber = generateSerialNumber();
+
+ // do any necessary set-up for accepting incoming SLURLs from apps
+ initSLURLHandler();
+
+ if(false == initHardwareTest())
+ {
+ // Early out from user choice.
+ return false;
+ }
+
+ // Prepare for out-of-memory situations, during which we will crash on
+ // purpose and save a dump.
+#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
+ MemSetErrorHandler(first_mem_error_handler);
+#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
+
+ // *Note: this is where gViewerStats used to be created.
+
+ //
+ // Initialize the VFS, and gracefully handle initialization errors
+ //
+
+ if (!initCache())
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBUnableToAccessFile");
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return 1;
+ }
+
+ // Initialize the repeater service.
+ LLMainLoopRepeater::instance().start();
+
+ //
+ // Initialize the window
+ //
+ gGLActive = TRUE;
+ initWindow();
+
+ // initWindow also initializes the Feature List, so now we can initialize this global.
+ LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap");
+
+ // call all self-registered classes
+ LLInitClassList::instance().fireCallbacks();
+
+ LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts
+
+ gGLManager.getGLInfo(gDebugInfo);
+ gGLManager.printGLInfoString();
+
+ // Load Default bindings
+ std::string key_bindings_file = gDirUtilp->findFile("keys.xml",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+
+
+ if (!gViewerKeyboard.loadBindingsXML(key_bindings_file))
+ {
+ std::string key_bindings_file = gDirUtilp->findFile("keys.ini",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ if (!gViewerKeyboard.loadBindings(key_bindings_file))
+ {
+ LL_ERRS("InitInfo") << "Unable to open keys.ini" << LL_ENDL;
+ }
+ }
+
+ // If we don't have the right GL requirements, exit.
+ if (!gGLManager.mHasRequirements && !gNoRender)
+ {
+ // can't use an alert here since we're exiting and
+ // all hell breaks lose.
+ OSMessageBox(
+ LLNotifications::instance().getGlobalString("UnsupportedGLRequirements"),
+ LLStringUtil::null,
+ OSMB_OK);
+ return 0;
+ }
+
+ // alert the user if they are using unsupported hardware
+ if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
+ {
+ bool unsupported = false;
+ LLSD args;
+ std::string minSpecs;
+
+ // get cpu data from xml
+ std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount"));
+ S32 minCPU = 0;
+ minCPUString >> minCPU;
+
+ // get RAM data from XML
+ std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount"));
+ U64 minRAM = 0;
+ minRAMString >> minRAM;
+ minRAM = minRAM * 1024 * 1024;
+
+ if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysCPU.getMHz() < minCPU)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysMemory.getPhysicalMemoryClamped() < minRAM)
+ {
+ minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+
+ if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN)
+ {
+ LLNotificationsUtil::add("UnknownGPU");
+ }
+
+ if(unsupported)
+ {
+ if(!gSavedSettings.controlExists("WarnUnsupportedHardware")
+ || gSavedSettings.getBOOL("WarnUnsupportedHardware"))
+ {
+ args["MINSPECS"] = minSpecs;
+ LLNotificationsUtil::add("UnsupportedHardware", args );
+ }
+
+ }
+ }
+
+
+ // save the graphics card
+ gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString();
+
+ // Save the current version to the prefs file
+ gSavedSettings.setString("LastRunVersion",
+ LLVersionInfo::getChannelAndVersion());
+
+ gSimLastTime = gRenderStartTime.getElapsedTimeF32();
+ gSimFrames = (F32)gFrameCount;
+
+ LLViewerJoystick::getInstance()->init(false);
+
+ try {
+ initializeSecHandler();
+ }
+ catch (LLProtectedDataException ex)
+ {
+ LLNotificationsUtil::add("CorruptedProtectedDataStore");
+ }
+ LLHTTPClient::setCertVerifyCallback(secapiSSLCertVerifyCallback);
+
+
+ gGLActive = FALSE;
+ if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0)
+ {
+ loadEventHostModule(gSavedSettings.getS32("QAModeEventHostPort"));
+ }
+
+ LLViewerMedia::initClass();
+ LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match;
+
+ //EXT-7013 - On windows for some locale (Japanese) standard
+ //datetime formatting functions didn't support some parameters such as "weekday".
+ //Names for days and months localized in xml are also useful for Polish locale(STORM-107).
+ std::string language = LLControlGroup::getInstance(sGlobalSettingsName)->getString("Language");
+ if(language == "ja" || language == "pl")
+ {
+ LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames"));
+ LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames"));
+ LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames"));
+ LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames"));
+ LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat"));
+
+ LLStringOps::sAM = LLTrans::getString("dateTimeAM");
+ LLStringOps::sPM = LLTrans::getString("dateTimePM");
+ }
+
+ LLAgentLanguage::init();
+
+
+
+ return true;
+}
+
+static LLFastTimer::DeclareTimer FTM_MESSAGES("System Messages");
+static LLFastTimer::DeclareTimer FTM_SLEEP("Sleep");
+static LLFastTimer::DeclareTimer FTM_TEXTURE_CACHE("Texture Cache");
+static LLFastTimer::DeclareTimer FTM_DECODE("Image Decode");
+static LLFastTimer::DeclareTimer FTM_VFS("VFS Thread");
+static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread");
+static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads");
+static LLFastTimer::DeclareTimer FTM_IDLE("Idle");
+static LLFastTimer::DeclareTimer FTM_PUMP("Pump");
+static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares");
+static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service");
+static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback");
+static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot");
+static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update");
+
+bool LLAppViewer::mainLoop()
+{
+ LLMemType mt1(LLMemType::MTYPE_MAIN);
+ mMainloopTimeout = new LLWatchdogTimeout();
+
+ //-------------------------------------------
+ // Run main loop until time to quit
+ //-------------------------------------------
+
+ // Create IO Pump to use for HTTP Requests.
+ gServicePump = new LLPumpIO(gAPRPoolp);
+ LLHTTPClient::setPump(*gServicePump);
+ LLCurl::setCAFile(gDirUtilp->getCAFile());
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
+
+ LLVoiceChannel::initClass();
+ LLVoiceClient::getInstance()->init(gServicePump);
+ LLTimer frameTimer,idleTimer;
+ LLTimer debugTime;
+ LLFrameTimer memCheckTimer;
+ LLViewerJoystick* joystick(LLViewerJoystick::getInstance());
+ joystick->setNeedsReset(true);
+
+ LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
+ // As we do not (yet) send data on the mainloop LLEventPump that varies
+ // with each frame, no need to instantiate a new LLSD event object each
+ // time. Obviously, if that changes, just instantiate the LLSD at the
+ // point of posting.
+ LLSD newFrame;
+
+ const F32 memory_check_interval = 1.0f ; //second
+
+ // Handle messages
+ while (!LLApp::isExiting())
+ {
+ LLFastTimer::nextFrame(); // Should be outside of any timer instances
+
+ //clear call stack records
+ llclearcallstacks;
+
+ //check memory availability information
+ {
+ if(memory_check_interval < memCheckTimer.getElapsedTimeF32())
+ {
+ memCheckTimer.reset() ;
+
+ //update the availability of memory
+ LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ;
+ }
+ llcallstacks << "Available physical mem(KB): " << mAvailPhysicalMemInKB << llcallstacksendl ;
+ llcallstacks << "Available virtual mem(KB): " << mAvailVirtualMemInKB << llcallstacksendl ;
+ }
+
+ try
+ {
+ pingMainloopTimeout("Main:MiscNativeWindowEvents");
+
+ if (gViewerWindow)
+ {
+ LLFastTimer t2(FTM_MESSAGES);
+ gViewerWindow->mWindow->processMiscNativeEvents();
+ }
+
+ pingMainloopTimeout("Main:GatherInput");
+
+ if (gViewerWindow)
+ {
+ LLFastTimer t2(FTM_MESSAGES);
+ if (!restoreErrorTrap())
+ {
+ llwarns << " Someone took over my signal/exception handler (post messagehandling)!" << llendl;
+ }
+
+ gViewerWindow->mWindow->gatherInput();
+ }
+
+#if 1 && !LL_RELEASE_FOR_DOWNLOAD
+ // once per second debug info
+ if (debugTime.getElapsedTimeF32() > 1.f)
+ {
+ debugTime.reset();
+ }
+
+#endif
+ //memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->idle() ;
+ }
+
+ // canonical per-frame event
+ mainloop.post(newFrame);
+
+ if (!LLApp::isExiting())
+ {
+ pingMainloopTimeout("Main:JoystickKeyboard");
+
+ // Scan keyboard for movement keys. Command keys and typing
+ // are handled by windows callbacks. Don't do this until we're
+ // done initializing. JC
+ if (gViewerWindow->mWindow->getVisible()
+ && gViewerWindow->getActive()
+ && !gViewerWindow->mWindow->getMinimized()
+ && LLStartUp::getStartupState() == STATE_STARTED
+ && !gViewerWindow->getShowProgress()
+ && !gFocusMgr.focusLocked())
+ {
+ LLMemType mjk(LLMemType::MTYPE_JOY_KEY);
+ joystick->scanJoystick();
+ gKeyboard->scanKeyboard();
+ }
+
+ // Update state based on messages, user input, object idle.
+ {
+ pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
+
+ LLFastTimer t3(FTM_IDLE);
+ idle();
+
+ if (gAres != NULL && gAres->isInitialized())
+ {
+ LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP);
+ pingMainloopTimeout("Main:ServicePump");
+ LLFastTimer t4(FTM_PUMP);
+ {
+ LLFastTimer t(FTM_PUMP_ARES);
+ gAres->process();
+ }
+ {
+ LLFastTimer t(FTM_PUMP_SERVICE);
+ // this pump is necessary to make the login screen show up
+ gServicePump->pump();
+
+ {
+ LLFastTimer t(FTM_SERVICE_CALLBACK);
+ gServicePump->callback();
+ }
+ }
+ }
+
+ resumeMainloopTimeout();
+ }
+
+ if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
+ {
+ pauseMainloopTimeout();
+ saveFinalSnapshot();
+ disconnectViewer();
+ resumeMainloopTimeout();
+ }
+
+ // Render scene.
+ if (!LLApp::isExiting())
+ {
+ pingMainloopTimeout("Main:Display");
+ gGLActive = TRUE;
+ display();
+ pingMainloopTimeout("Main:Snapshot");
+ LLFloaterSnapshot::update(); // take snapshots
+ gGLActive = FALSE;
+ }
+
+ }
+
+ pingMainloopTimeout("Main:Sleep");
+
+ pauseMainloopTimeout();
+
+ // Sleep and run background threads
+ {
+ LLMemType mt_sleep(LLMemType::MTYPE_SLEEP);
+ LLFastTimer t2(FTM_SLEEP);
+
+ // yield some time to the os based on command line option
+ if(mYieldTime >= 0)
+ {
+ ms_sleep(mYieldTime);
+ }
+
+ // yield cooperatively when not running as foreground window
+ if ( gNoRender
+ || (gViewerWindow && !gViewerWindow->mWindow->getVisible())
+ || !gFocusMgr.getAppHasFocus())
+ {
+ // Sleep if we're not rendering, or the window is minimized.
+ S32 milliseconds_to_sleep = llclamp(gSavedSettings.getS32("BackgroundYieldTime"), 0, 1000);
+ // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
+ // of equal priority on Windows
+ if (milliseconds_to_sleep > 0)
+ {
+ ms_sleep(milliseconds_to_sleep);
+ // also pause worker threads during this wait period
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ }
+ }
+
+ if (mRandomizeFramerate)
+ {
+ ms_sleep(rand() % 200);
+ }
+
+ if (mPeriodicSlowFrame
+ && (gFrameCount % 10 == 0))
+ {
+ llinfos << "Periodic slow frame - sleeping 500 ms" << llendl;
+ ms_sleep(500);
+ }
+
+ static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds
+ const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second
+ idleTimer.reset();
+ bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ;
+ S32 total_work_pending = 0;
+ S32 total_io_pending = 0;
+ while(!is_slow)//do not unpause threads if the frame rates are very low.
+ {
+ S32 work_pending = 0;
+ S32 io_pending = 0;
+ {
+ LLFastTimer ftm(FTM_TEXTURE_CACHE);
+ work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ }
+ {
+ LLFastTimer ftm(FTM_DECODE);
+ work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ }
+ {
+ LLFastTimer ftm(FTM_DECODE);
+ work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ }
+
+ {
+ LLFastTimer ftm(FTM_VFS);
+ io_pending += LLVFSThread::updateClass(1);
+ }
+ {
+ LLFastTimer ftm(FTM_LFS);
+ io_pending += LLLFSThread::updateClass(1);
+ }
+
+ if (io_pending > 1000)
+ {
+ ms_sleep(llmin(io_pending/100,100)); // give the vfs some time to catch up
+ }
+
+ total_work_pending += work_pending ;
+ total_io_pending += io_pending ;
+
+ if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time)
+ {
+ break;
+ }
+ }
+
+ if(!total_work_pending) //pause texture fetching threads if nothing to process.
+ {
+ LLAppViewer::getTextureCache()->pause();
+ LLAppViewer::getImageDecodeThread()->pause();
+ LLAppViewer::getTextureFetch()->pause();
+ }
+ if(!total_io_pending) //pause file threads if nothing to process.
+ {
+ LLVFSThread::sLocal->pause();
+ LLLFSThread::sLocal->pause();
+ }
+
+ if ((LLStartUp::getStartupState() >= STATE_CLEANUP) &&
+ (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD))
+ {
+ gFrameStalls++;
+ }
+ frameTimer.reset();
+
+ resumeMainloopTimeout();
+
+ pingMainloopTimeout("Main:End");
+ }
+ }
+ catch(std::bad_alloc)
+ {
+ {
+ llinfos << "Availabe physical memory(KB) at the beginning of the frame: " << mAvailPhysicalMemInKB << llendl ;
+ llinfos << "Availabe virtual memory(KB) at the beginning of the frame: " << mAvailVirtualMemInKB << llendl ;
+
+ LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ;
+
+ llinfos << "Current availabe physical memory(KB): " << mAvailPhysicalMemInKB << llendl ;
+ llinfos << "Current availabe virtual memory(KB): " << mAvailVirtualMemInKB << llendl ;
+ }
+
+ //stop memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->stop() ;
+ llwarns << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ;
+ }
+ else
+ {
+ //output possible call stacks to log file.
+ LLError::LLCallStacks::print() ;
+
+ llerrs << "Bad memory allocation in LLAppViewer::mainLoop()!" << llendl ;
+ }
+ }
+ }
+
+ // Save snapshot for next time, if we made it through initialization
+ if (STATE_STARTED == LLStartUp::getStartupState())
+ {
+ try
+ {
+ saveFinalSnapshot();
+ }
+ catch(std::bad_alloc)
+ {
+ llwarns << "Bad memory allocation when saveFinalSnapshot() is called!" << llendl ;
+
+ //stop memory leaking simulation
+ LLFloaterMemLeak* mem_leak_instance =
+ LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
+ if(mem_leak_instance)
+ {
+ mem_leak_instance->stop() ;
+ }
+ }
+ }
+
+ delete gServicePump;
+
+ destroyMainloopTimeout();
+
+ llinfos << "Exiting main_loop" << llendflush;
+
+ return true;
+}
+
+void LLAppViewer::flushVFSIO()
+{
+ while (1)
+ {
+ S32 pending = LLVFSThread::updateClass(0);
+ pending += LLLFSThread::updateClass(0);
+ if (!pending)
+ {
+ break;
+ }
+ llinfos << "Waiting for pending IO to finish: " << pending << llendflush;
+ ms_sleep(100);
+ }
+}
+
+bool LLAppViewer::cleanup()
+{
+ // workaround for DEV-35406 crash on shutdown
+ LLEventPumps::instance().reset();
+
+ // remove any old breakpad minidump files from the log directory
+ if (! isError())
+ {
+ std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
+ logdir += gDirUtilp->getDirDelimiter();
+ gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp");
+ }
+
+ // *TODO - generalize this and move DSO wrangling to a helper class -brad
+ std::set<struct apr_dso_handle_t *>::const_iterator i;
+ for(i = mPlugins.begin(); i != mPlugins.end(); ++i)
+ {
+ int (*ll_plugin_stop_func)(void) = NULL;
+ apr_status_t rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_stop_func, *i, "ll_plugin_stop");
+ ll_plugin_stop_func();
+
+ rv = apr_dso_unload(*i);
+ }
+ mPlugins.clear();
+
+ //flag all elements as needing to be destroyed immediately
+ // to ensure shutdown order
+ LLMortician::setZealous(TRUE);
+
+ LLVoiceClient::getInstance()->terminate();
+
+ disconnectViewer();
+
+ llinfos << "Viewer disconnected" << llendflush;
+
+ display_cleanup();
+
+ release_start_screen(); // just in case
+
+ LLError::logToFixedBuffer(NULL);
+
+ llinfos << "Cleaning Up" << llendflush;
+
+ // Must clean up texture references before viewer window is destroyed.
+ if(LLHUDManager::instanceExists())
+ {
+ LLHUDManager::getInstance()->updateEffects();
+ LLHUDObject::updateAll();
+ LLHUDManager::getInstance()->cleanupEffects();
+ LLHUDObject::cleanupHUDObjects();
+ llinfos << "HUD Objects cleaned up" << llendflush;
+ }
+
+ LLKeyframeDataCache::clear();
+
+ // End TransferManager before deleting systems it depends on (Audio, VFS, AssetStorage)
+#if 0 // this seems to get us stuck in an infinite loop...
+ gTransferManager.cleanup();
+#endif
+
+ // Note: this is where gWorldMap used to be deleted.
+
+ // Note: this is where gHUDManager used to be deleted.
+ if(LLHUDManager::instanceExists())
+ {
+ LLHUDManager::getInstance()->shutdownClass();
+ }
+
+ delete gAssetStorage;
+ gAssetStorage = NULL;
+
+ LLPolyMesh::freeAllMeshes();
+
+ LLStartUp::cleanupNameCache();
+
+ // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted.
+
+ LLWorldMap::getInstance()->reset(); // release any images
+
+ llinfos << "Global stuff deleted" << llendflush;
+
+ if (gAudiop)
+ {
+ // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem.
+
+ LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl();
+ delete sai;
+ gAudiop->setStreamingAudioImpl(NULL);
+
+ // shut down the audio subsystem
+
+ bool want_longname = false;
+ if (gAudiop->getDriverName(want_longname) == "FMOD")
+ {
+ // This hack exists because fmod likes to occasionally
+ // crash or hang forever when shutting down, for no
+ // apparent reason.
+ llwarns << "Hack, skipping FMOD audio engine cleanup" << llendflush;
+ }
+ else
+ {
+ gAudiop->shutdown();
+ }
+
+ delete gAudiop;
+ gAudiop = NULL;
+ }
+
+ // Note: this is where LLFeatureManager::getInstance()-> used to be deleted.
+
+ // Patch up settings for next time
+ // Must do this before we delete the viewer window,
+ // such that we can suck rectangle information out of
+ // it.
+ cleanupSavedSettings();
+ llinfos << "Settings patched up" << llendflush;
+
+ // delete some of the files left around in the cache.
+ removeCacheFiles("*.wav");
+ removeCacheFiles("*.tmp");
+ removeCacheFiles("*.lso");
+ removeCacheFiles("*.out");
+ removeCacheFiles("*.dsf");
+ removeCacheFiles("*.bodypart");
+ removeCacheFiles("*.clothing");
+
+ llinfos << "Cache files removed" << llendflush;
+
+ // Wait for any pending VFS IO
+ flushVFSIO();
+ llinfos << "Shutting down Views" << llendflush;
+
+ // Destroy the UI
+ if( gViewerWindow)
+ gViewerWindow->shutdownViews();
+
+ llinfos << "Cleaning up Inventory" << llendflush;
+
+ // Cleanup Inventory after the UI since it will delete any remaining observers
+ // (Deleted observers should have already removed themselves)
+ gInventory.cleanupInventory();
+
+ llinfos << "Cleaning up Selections" << llendflush;
+
+ // Clean up selection managers after UI is destroyed, as UI may be observing them.
+ // Clean up before GL is shut down because we might be holding on to objects with texture references
+ LLSelectMgr::cleanupGlobals();
+
+ llinfos << "Shutting down OpenGL" << llendflush;
+
+ // Shut down OpenGL
+ if( gViewerWindow)
+ {
+ gViewerWindow->shutdownGL();
+
+ // Destroy window, and make sure we're not fullscreen
+ // This may generate window reshape and activation events.
+ // Therefore must do this before destroying the message system.
+ delete gViewerWindow;
+ gViewerWindow = NULL;
+ llinfos << "ViewerWindow deleted" << llendflush;
+ }
+
+ llinfos << "Cleaning up Keyboard & Joystick" << llendflush;
+
+ // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
+ delete gKeyboard;
+ gKeyboard = NULL;
+
+ // Turn off Space Navigator and similar devices
+ LLViewerJoystick::getInstance()->terminate();
+
+ llinfos << "Cleaning up Objects" << llendflush;
+
+ LLViewerObject::cleanupVOClasses();
+
+ LLWaterParamManager::cleanupClass();
+ LLWLParamManager::cleanupClass();
+ LLPostProcess::cleanupClass();
+
+ LLTracker::cleanupInstance();
+
+ // *FIX: This is handled in LLAppViewerWin32::cleanup().
+ // I'm keeping the comment to remember its order in cleanup,
+ // in case of unforseen dependency.
+ //#if LL_WINDOWS
+ // gDXHardware.cleanup();
+ //#endif // LL_WINDOWS
+
+ LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager();
+ if (!volume_manager->cleanup())
+ {
+ llwarns << "Remaining references in the volume manager!" << llendflush;
+ }
+ LLPrimitive::cleanupVolumeManager();
+
+ llinfos << "Additional Cleanup..." << llendflush;
+
+ LLViewerParcelMgr::cleanupGlobals();
+
+ // *Note: this is where gViewerStats used to be deleted.
+
+ //end_messaging_system();
+
+ LLFollowCamMgr::cleanupClass();
+ //LLVolumeMgr::cleanupClass();
+ LLPrimitive::cleanupVolumeManager();
+ LLWorldMapView::cleanupClass();
+ LLFolderViewItem::cleanupClass();
+ LLUI::cleanupClass();
+
+ //
+ // Shut down the VFS's AFTER the decode manager cleans up (since it cleans up vfiles).
+ // Also after viewerwindow is deleted, since it may have image pointers (which have vfiles)
+ // Also after shutting down the messaging system since it has VFS dependencies
+
+ //
+ llinfos << "Cleaning up VFS" << llendflush;
+ LLVFile::cleanupClass();
+
+ llinfos << "Saving Data" << llendflush;
+
+ // Store the time of our current logoff
+ gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
+
+ // Must do this after all panels have been deleted because panels that have persistent rects
+ // save their rects on delete.
+ gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
+
+ LLUIColorTable::instance().saveUserSettings();
+
+ // PerAccountSettingsFile should be empty if no user has been logged on.
+ // *FIX:Mani This should get really saved in a "logoff" mode.
+ if (gSavedSettings.getString("PerAccountSettingsFile").empty())
+ {
+ llinfos << "Not saving per-account settings; don't know the account name yet." << llendl;
+ }
+ else
+ {
+ gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), TRUE);
+ llinfos << "Saved settings" << llendflush;
+ }
+
+ std::string crash_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, CRASH_SETTINGS_FILE);
+ // save all settings, even if equals defaults
+ gCrashSettings.saveToFile(crash_settings_filename, FALSE);
+
+ std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings"));
+ gWarningSettings.saveToFile(warnings_settings_filename, TRUE);
+
+ // Save URL history file
+ LLURLHistory::saveFile("url_history.xml");
+
+ // save mute list. gMuteList used to also be deleted here too.
+ LLMuteList::getInstance()->cache(gAgent.getID());
+
+ if (mPurgeOnExit)
+ {
+ llinfos << "Purging all cache files on exit" << llendflush;
+ std::string mask = gDirUtilp->getDirDelimiter() + "*.*";
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
+ }
+
+ removeMarkerFile(); // Any crashes from here on we'll just have to ignore
+
+ writeDebugInfo();
+
+ LLLocationHistory::getInstance()->save();
+
+ LLAvatarIconIDCache::getInstance()->save();
+
+ LLViewerMedia::saveCookieFile();
+
+ // Stop the plugin read thread if it's running.
+ LLPluginProcessParent::setUseReadThread(false);
+
+ llinfos << "Shutting down Threads" << llendflush;
+
+ // Let threads finish
+ LLTimer idleTimer;
+ idleTimer.reset();
+ const F64 max_idle_time = 5.f; // 5 seconds
+ while(1)
+ {
+ S32 pending = 0;
+ pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread
+ pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ pending += LLVFSThread::updateClass(0);
+ pending += LLLFSThread::updateClass(0);
+ F64 idle_time = idleTimer.getElapsedTimeF64();
+ if(!pending)
+ {
+ break ; //done
+ }
+ else if(idle_time >= max_idle_time)
+ {
+ llwarns << "Quitting with pending background tasks." << llendl;
+ break;
+ }
+ }
+
+ // Delete workers first
+ // shotdown all worker threads before deleting them in case of co-dependencies
+ sTextureFetch->shutdown();
+ sTextureCache->shutdown();
+ sImageDecodeThread->shutdown();
+
+ sTextureFetch->shutDownTextureCacheThread() ;
+ sTextureFetch->shutDownImageDecodeThread() ;
+
+ delete sTextureCache;
+ sTextureCache = NULL;
+ delete sTextureFetch;
+ sTextureFetch = NULL;
+ delete sImageDecodeThread;
+ sImageDecodeThread = NULL;
+ delete mFastTimerLogThread;
+ mFastTimerLogThread = NULL;
+
+ if (LLFastTimerView::sAnalyzePerformance)
+ {
+ llinfos << "Analyzing performance" << llendl;
+
+ std::string baseline_name = LLFastTimer::sLogName + "_baseline.slp";
+ std::string current_name = LLFastTimer::sLogName + ".slp";
+ std::string report_name = LLFastTimer::sLogName + "_report.csv";
+
+ LLFastTimerView::doAnalysis(
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name),
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name),
+ gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name));
+ }
+ LLMetricPerformanceTesterBasic::cleanClass() ;
+
+#if LL_RECORD_VIEWER_STATS
+ LLViewerStatsRecorder::cleanupClass();
+#endif
+
+ llinfos << "Cleaning up Media and Textures" << llendflush;
+
+ //Note:
+ //LLViewerMedia::cleanupClass() has to be put before gTextureList.shutdown()
+ //because some new image might be generated during cleaning up media. --bao
+ LLViewerMedia::cleanupClass();
+ LLViewerParcelMedia::cleanupClass();
+ gTextureList.shutdown(); // shutdown again in case a callback added something
+ LLUIImageList::getInstance()->cleanUp();
+
+ // This should eventually be done in LLAppViewer
+ LLImage::cleanupClass();
+ LLVFSThread::cleanupClass();
+ LLLFSThread::cleanupClass();
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ llinfos << "Auditing VFS" << llendl;
+ if(gVFS)
+ {
+ gVFS->audit();
+ }
+#endif
+
+ llinfos << "Misc Cleanup" << llendflush;
+
+ // For safety, the LLVFS has to be deleted *after* LLVFSThread. This should be cleaned up.
+ // (LLVFS doesn't know about LLVFSThread so can't kill pending requests) -Steve
+ delete gStaticVFS;
+ gStaticVFS = NULL;
+ delete gVFS;
+ gVFS = NULL;
+
+ gSavedSettings.cleanup();
+ LLUIColorTable::instance().clear();
+ gCrashSettings.cleanup();
+
+ LLWatchdog::getInstance()->cleanup();
+
+ LLViewerAssetStatsFF::cleanup();
+
+ llinfos << "Shutting down message system" << llendflush;
+ end_messaging_system();
+
+ // *NOTE:Mani - The following call is not thread safe.
+ LLCurl::cleanupClass();
+
+ // If we're exiting to launch an URL, do that here so the screen
+ // is at the right resolution before we launch IE.
+ if (!gLaunchFileOnQuit.empty())
+ {
+ llinfos << "Launch file on quit." << llendflush;
+#if LL_WINDOWS
+ // Indicate an application is starting.
+ SetCursor(LoadCursor(NULL, IDC_WAIT));
+#endif
+
+ // HACK: Attempt to wait until the screen res. switch is complete.
+ ms_sleep(1000);
+
+ LLWeb::loadURLExternal( gLaunchFileOnQuit, false );
+ llinfos << "File launched." << llendflush;
+ }
+
+ LLMainLoopRepeater::instance().stop();
+
+ ll_close_fail_log();
+
+ MEM_TRACK_RELEASE
+
+ llinfos << "Goodbye!" << llendflush;
+
+ // return 0;
+ return true;
+}
+
+// A callback for llerrs to call during the watchdog error.
+void watchdog_llerrs_callback(const std::string &error_string)
+{
+ gLLErrorActivated = true;
+
+#ifdef LL_WINDOWS
+ RaiseException(0,0,0,0);
+#else
+ raise(SIGQUIT);
+#endif
+}
+
+// A callback for the watchdog to call.
+void watchdog_killer_callback()
+{
+ LLError::setFatalFunction(watchdog_llerrs_callback);
+ llerrs << "Watchdog killer event" << llendl;
+}
+
+bool LLAppViewer::initThreads()
+{
+#if MEM_TRACK_MEM
+ static const bool enable_threads = false;
+#else
+ static const bool enable_threads = true;
+#endif
+
+ LLVFSThread::initClass(enable_threads && false);
+ LLLFSThread::initClass(enable_threads && false);
+
+ // Image decoding
+ LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
+ LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
+ LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
+ sImageDecodeThread,
+ enable_threads && true,
+ app_metrics_qa_mode);
+ LLImage::initClass();
+
+ if (LLFastTimer::sLog || LLFastTimer::sMetricLog)
+ {
+ LLFastTimer::sLogLock = new LLMutex(NULL);
+ mFastTimerLogThread = new LLFastTimerLogThread(LLFastTimer::sLogName);
+ mFastTimerLogThread->start();
+ }
+
+ // *FIX: no error handling here!
+ return true;
+}
+
+void errorCallback(const std::string &error_string)
+{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK);
+#endif
+
+ //Set the ErrorActivated global so we know to create a marker file
+ gLLErrorActivated = true;
+
+ LLError::crashAndLoop(error_string);
+}
+
+bool LLAppViewer::initLogging()
+{
+ //
+ // Set up logging defaults for the viewer
+ //
+ LLError::initForApplication(
+ gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
+ LLError::setFatalFunction(errorCallback);
+
+ // Remove the last ".old" log file.
+ std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
+ "SecondLife.old");
+ LLFile::remove(old_log_file);
+
+ // Rename current log file to ".old"
+ std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
+ "SecondLife.log");
+ LLFile::rename(log_file, old_log_file);
+
+ // Set the log file to SecondLife.log
+
+ LLError::logToFile(log_file);
+
+ // *FIX:Mani no error handling here!
+ return true;
+}
+
+bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
+ bool set_defaults)
+{
+ if (!mSettingsLocationList)
+ {
+ llerrs << "Invalid settings location list" << llendl;
+ }
+
+ LLControlGroup* global_settings = LLControlGroup::getInstance(sGlobalSettingsName);
+ for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end();
+ it != end_it;
+ ++it)
+ {
+ // skip settings groups that aren't the one we requested
+ if (it->name() != location_key) continue;
+
+ ELLPath path_index = (ELLPath)it->path_index();
+ if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST)
+ {
+ llerrs << "Out of range path index in app_settings/settings_files.xml" << llendl;
+ return false;
+ }
+
+ LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it;
+ for (file_it = it->files.begin(), end_file_it = it->files.end();
+ file_it != end_file_it;
+ ++file_it)
+ {
+ llinfos << "Attempting to load settings for the group " << file_it->name()
+ << " - from location " << location_key << llendl;
+
+ LLControlGroup* settings_group = LLControlGroup::getInstance(file_it->name);
+ if(!settings_group)
+ {
+ llwarns << "No matching settings group for name " << file_it->name() << llendl;
+ continue;
+ }
+
+ std::string full_settings_path;
+
+ if (file_it->file_name_setting.isProvided()
+ && global_settings->controlExists(file_it->file_name_setting))
+ {
+ // try to find filename stored in file_name_setting control
+ full_settings_path = global_settings->getString(file_it->file_name_setting);
+ if (!gDirUtilp->fileExists(full_settings_path))
+ {
+ // search in default path
+ full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path);
+ }
+ }
+ else
+ {
+ // by default, use specified file name
+ full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file_it->file_name());
+ }
+
+ if(settings_group->loadFromFile(full_settings_path, set_defaults, file_it->persistent))
+ { // success!
+ llinfos << "Loaded settings file " << full_settings_path << llendl;
+ }
+ else
+ { // failed to load
+ if(file_it->required)
+ {
+ llerrs << "Error: Cannot load required settings file from: " << full_settings_path << llendl;
+ return false;
+ }
+ else
+ {
+ // only complain if we actually have a filename at this point
+ if (!full_settings_path.empty())
+ {
+ llinfos << "Cannot load " << full_settings_path << " - No settings found." << llendl;
+ }
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+std::string LLAppViewer::getSettingsFilename(const std::string& location_key,
+ const std::string& file)
+{
+ for(LLInitParam::ParamIterator<SettingsGroup>::const_iterator it = mSettingsLocationList->groups.begin(), end_it = mSettingsLocationList->groups.end();
+ it != end_it;
+ ++it)
+ {
+ if (it->name() == location_key)
+ {
+ LLInitParam::ParamIterator<SettingsFile>::const_iterator file_it, end_file_it;
+ for (file_it = it->files.begin(), end_file_it = it->files.end();
+ file_it != end_file_it;
+ ++file_it)
+ {
+ if (file_it->name() == file)
+ {
+ return file_it->file_name;
+ }
+ }
+ }
+ }
+
+ return std::string();
+}
+
+void LLAppViewer::loadColorSettings()
+{
+ LLUIColorTable::instance().loadFromSettings();
+}
+
+bool LLAppViewer::initConfiguration()
+{
+ //Load settings files list
+ std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml");
+ //LLControlGroup settings_control("SettingsFiles");
+ //llinfos << "Loading settings file list " << settings_file_list << llendl;
+ //if (0 == settings_control.loadFromFile(settings_file_list))
+ //{
+ // llerrs << "Cannot load default configuration file " << settings_file_list << llendl;
+ //}
+
+ LLXMLNodePtr root;
+ BOOL success = LLXMLNode::parseFile(settings_file_list, root, NULL);
+ if (!success)
+ {
+ llerrs << "Cannot load default configuration file " << settings_file_list << llendl;
+ }
+
+ mSettingsLocationList = new SettingsFiles();
+
+ LLXUIParser parser;
+ parser.readXUI(root, *mSettingsLocationList, settings_file_list);
+
+ if (!mSettingsLocationList->validateBlock())
+ {
+ llerrs << "Invalid settings file list " << settings_file_list << llendl;
+ }
+
+ // The settings and command line parsing have a fragile
+ // order-of-operation:
+ // - load defaults from app_settings
+ // - set procedural settings values
+ // - read command line settings
+ // - selectively apply settings needed to load user settings.
+ // - load overrides from user_settings
+ // - apply command line settings (to override the overrides)
+ // - load per account settings (happens in llstartup
+
+ // - load defaults
+ bool set_defaults = true;
+ if(!loadSettingsFromDirectory("Default", set_defaults))
+ {
+ std::ostringstream msg;
+ msg << "Unable to load default settings file. The installation may be corrupted.";
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return false;
+ }
+
+ LLUI::setupPaths(); // setup paths for LLTrans based on settings files only
+ LLTransUtil::parseStrings("strings.xml", default_trans_args);
+ LLTransUtil::parseLanguageStrings("language_settings.xml");
+ // - set procedural settings
+ // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet
+ gSavedSettings.setString("ClientSettingsFile",
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global")));
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ // provide developer build only overrides for these control variables that are not
+ // persisted to settings.xml
+ LLControlVariable* c = gSavedSettings.getControl("ShowConsoleWindow");
+ if (c)
+ {
+ c->setValue(true, false);
+ }
+ c = gSavedSettings.getControl("AllowMultipleViewers");
+ if (c)
+ {
+ c->setValue(true, false);
+ }
+#endif
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ gSavedSettings.setBOOL("QAMode", TRUE );
+ gSavedSettings.setS32("WatchdogEnabled", 0);
+#endif
+
+ gCrashSettings.getControl(CRASH_BEHAVIOR_SETTING)->getSignal()->connect(boost::bind(&handleCrashSubmitBehaviorChanged, _2));
+
+ // These are warnings that appear on the first experience of that condition.
+ // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse
+ // for disable/reset ability
+// LLFirstUse::addConfigVariable("FirstBalanceIncrease");
+// LLFirstUse::addConfigVariable("FirstBalanceDecrease");
+// LLFirstUse::addConfigVariable("FirstSit");
+// LLFirstUse::addConfigVariable("FirstMap");
+// LLFirstUse::addConfigVariable("FirstGoTo");
+// LLFirstUse::addConfigVariable("FirstBuild");
+// LLFirstUse::addConfigVariable("FirstLeftClickNoHit");
+// LLFirstUse::addConfigVariable("FirstTeleport");
+// LLFirstUse::addConfigVariable("FirstOverrideKeys");
+// LLFirstUse::addConfigVariable("FirstAttach");
+// LLFirstUse::addConfigVariable("FirstAppearance");
+// LLFirstUse::addConfigVariable("FirstInventory");
+// LLFirstUse::addConfigVariable("FirstSandbox");
+// LLFirstUse::addConfigVariable("FirstFlexible");
+// LLFirstUse::addConfigVariable("FirstDebugMenus");
+// LLFirstUse::addConfigVariable("FirstSculptedPrim");
+// LLFirstUse::addConfigVariable("FirstVoice");
+// LLFirstUse::addConfigVariable("FirstMedia");
+
+ // - read command line settings.
+ LLControlGroupCLP clp;
+ std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
+ "cmd_line.xml");
+
+ clp.configure(cmd_line_config, &gSavedSettings);
+
+ if(!initParseCommandLine(clp))
+ {
+ llwarns << "Error parsing command line options. Command Line options ignored." << llendl;
+
+ llinfos << "Command line usage:\n" << clp << llendl;
+
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBCmdLineError") << clp.getErrorMessage();
+ OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
+ return false;
+ }
+
+ // - selectively apply settings
+
+ // If the user has specified a alternate settings file name.
+ // Load it now before loading the user_settings/settings.xml
+ if(clp.hasOption("settings"))
+ {
+ std::string user_settings_filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
+ clp.getOption("settings")[0]);
+ gSavedSettings.setString("ClientSettingsFile", user_settings_filename);
+ llinfos << "Using command line specified settings filename: "
+ << user_settings_filename << llendl;
+ }
+
+ // - load overrides from user_settings
+ loadSettingsFromDirectory("User");
+
+ if (gSavedSettings.getBOOL("FirstRunThisInstall"))
+ {
+ gSavedSettings.setString("SessionSettingsFile", "settings_minimal.xml");
+ }
+
+ if (clp.hasOption("sessionsettings"))
+ {
+ std::string session_settings_filename = clp.getOption("sessionsettings")[0];
+ gSavedSettings.setString("SessionSettingsFile", session_settings_filename);
+ llinfos << "Using session settings filename: "
+ << session_settings_filename << llendl;
+ }
+ loadSettingsFromDirectory("Session");
+
+ if (clp.hasOption("usersessionsettings"))
+ {
+ std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0];
+ gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename);
+ llinfos << "Using user session settings filename: "
+ << user_session_settings_filename << llendl;
+
+ }
+ loadSettingsFromDirectory("UserSession");
+
+ // - apply command line settings
+ clp.notify();
+
+ // Register the core crash option as soon as we can
+ // if we want gdb post-mortem on cores we need to be up and running
+ // ASAP or we might miss init issue etc.
+ if(clp.hasOption("disablecrashlogger"))
+ {
+ llwarns << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << llendl;
+ LLAppViewer::instance()->disableCrashlogger();
+ }
+
+ // Handle initialization from settings.
+ // Start up the debugging console before handling other options.
+ if (gSavedSettings.getBOOL("ShowConsoleWindow"))
+ {
+ initConsole();
+ }
+
+ if(clp.hasOption("help"))
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp;
+ llinfos << msg.str() << llendl;
+
+ OSMessageBox(
+ msg.str().c_str(),
+ LLStringUtil::null,
+ OSMB_OK);
+
+ return false;
+ }
+
+ if(clp.hasOption("set"))
+ {
+ const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set");
+ if(0x1 & set_values.size())
+ {
+ llwarns << "Invalid '--set' parameter count." << llendl;
+ }
+ else
+ {
+ LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin();
+ for(; itr != set_values.end(); ++itr)
+ {
+ const std::string& name = *itr;
+ const std::string& value = *(++itr);
+ LLControlVariable* c = LLControlGroup::getInstance(sGlobalSettingsName)->getControl(name);
+ if(c)
+ {
+ c->setValue(value, false);
+ }
+ else
+ {
+ llwarns << "'--set' specified with unknown setting: '"
+ << name << "'." << llendl;
+ }
+ }
+ }
+ }
+
+ if(clp.hasOption("channel"))
+ {
+ LLVersionInfo::resetChannel(clp.getOption("channel")[0]);
+ }
+
+
+ // If we have specified crash on startup, set the global so we'll trigger the crash at the right time
+ if(clp.hasOption("crashonstartup"))
+ {
+ gCrashOnStartup = TRUE;
+ }
+
+ if (clp.hasOption("logperformance"))
+ {
+ LLFastTimer::sLog = TRUE;
+ LLFastTimer::sLogName = std::string("performance");
+ }
+
+ if (clp.hasOption("logmetrics"))
+ {
+ LLFastTimer::sMetricLog = TRUE ;
+ // '--logmetrics' can be specified with a named test metric argument so the data gathering is done only on that test
+ // In the absence of argument, every metric is gathered (makes for a rather slow run and hard to decipher report...)
+ std::string test_name = clp.getOption("logmetrics")[0];
+ llinfos << "'--logmetrics' argument : " << test_name << llendl;
+ if (test_name == "")
+ {
+ llwarns << "No '--logmetrics' argument given, will output all metrics to " << DEFAULT_METRIC_NAME << llendl;
+ LLFastTimer::sLogName = DEFAULT_METRIC_NAME;
+ }
+ else
+ {
+ LLFastTimer::sLogName = test_name;
+ }
+ }
+
+ if (clp.hasOption("graphicslevel"))
+ {
+ const LLCommandLineParser::token_vector_t& value = clp.getOption("graphicslevel");
+ if(value.size() != 1)
+ {
+ llwarns << "Usage: -graphicslevel <0-3>" << llendl;
+ }
+ else
+ {
+ std::string detail = value.front();
+ mForceGraphicsDetail = TRUE;
+
+ switch (detail.c_str()[0])
+ {
+ case '0':
+ gSavedSettings.setU32("RenderQualityPerformance", 0);
+ break;
+ case '1':
+ gSavedSettings.setU32("RenderQualityPerformance", 1);
+ break;
+ case '2':
+ gSavedSettings.setU32("RenderQualityPerformance", 2);
+ break;
+ case '3':
+ gSavedSettings.setU32("RenderQualityPerformance", 3);
+ break;
+ default:
+ mForceGraphicsDetail = FALSE;
+ llwarns << "Usage: -graphicslevel <0-3>" << llendl;
+ break;
+ }
+ }
+ }
+
+ if (clp.hasOption("analyzeperformance"))
+ {
+ LLFastTimerView::sAnalyzePerformance = TRUE;
+ }
+
+ if (clp.hasOption("replaysession"))
+ {
+ LLAgentPilot::sReplaySession = TRUE;
+ }
+
+ if (clp.hasOption("nonotifications"))
+ {
+ gSavedSettings.getControl("IgnoreAllNotifications")->setValue(true, false);
+ }
+
+ if (clp.hasOption("debugsession"))
+ {
+ gDebugSession = TRUE;
+ gDebugGL = TRUE;
+
+ ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log"));
+ }
+
+ // Handle slurl use. NOTE: Don't let SL-55321 reappear.
+
+ // *FIX: This init code should be made more robust to prevent
+ // the issue SL-55321 from returning. One thought is to allow
+ // only select options to be set from command line when a slurl
+ // is specified. More work on the settings system is needed to
+ // achieve this. For now...
+
+ // *NOTE:Mani The command line parser parses tokens and is
+ // setup to bail after parsing the '--url' option or the
+ // first option specified without a '--option' flag (or
+ // any other option that uses the 'last_option' setting -
+ // see LLControlGroupCLP::configure())
+
+ // What can happen is that someone can use IE (or potentially
+ // other browsers) and do the rough equivalent of command
+ // injection and steal passwords. Phoenix. SL-55321
+ if(clp.hasOption("url"))
+ {
+ LLStartUp::setStartSLURL(LLSLURL(clp.getOption("url")[0]));
+ if(LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION)
+ {
+ LLGridManager::getInstance()->setGridChoice(LLStartUp::getStartSLURL().getGrid());
+
+ }
+ }
+ else if(clp.hasOption("slurl"))
+ {
+ LLSLURL start_slurl(clp.getOption("slurl")[0]);
+ LLStartUp::setStartSLURL(start_slurl);
+ }
+
+ const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
+ if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
+ {
+ // hack to force the skin to default.
+ gDirUtilp->setSkinFolder(skinfolder->getValue().asString());
+ //gDirUtilp->setSkinFolder("default");
+ }
+
+ mYieldTime = gSavedSettings.getS32("YieldTime");
+
+ // Read skin/branding settings if specified.
+ //if (! gDirUtilp->getSkinDir().empty() )
+ //{
+ // std::string skin_def_file = gDirUtilp->findSkinnedFilename("skin.xml");
+ // LLXmlTree skin_def_tree;
+
+ // if (!skin_def_tree.parseFile(skin_def_file))
+ // {
+ // llerrs << "Failed to parse skin definition." << llendl;
+ // }
+
+ //}
+
+#if LL_DARWIN
+ // Initialize apple menubar and various callbacks
+ init_apple_menu(LLTrans::getString("APP_NAME").c_str());
+
+#if __ppc__
+ // If the CPU doesn't have Altivec (i.e. it's not at least a G4), don't go any further.
+ // Only test PowerPC - all Intel Macs have SSE.
+ if(!gSysCPU.hasAltivec())
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBRequiresAltiVec");
+ OSMessageBox(
+ msg.str(),
+ LLStringUtil::null,
+ OSMB_OK);
+ removeMarkerFile();
+ return false;
+ }
+#endif
+
+#endif // LL_DARWIN
+
+ // Display splash screen. Must be after above check for previous
+ // crash as this dialog is always frontmost.
+ std::string splash_msg;
+ LLStringUtil::format_map_t args;
+ args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE");
+ splash_msg = LLTrans::getString("StartupLoading", args);
+ LLSplashScreen::show();
+ LLSplashScreen::update(splash_msg);
+
+ //LLVolumeMgr::initClass();
+ LLVolumeMgr* volume_manager = new LLVolumeMgr();
+ volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled
+ LLPrimitive::setVolumeManager(volume_manager);
+
+ // Note: this is where we used to initialize gFeatureManagerp.
+
+ gStartTime = totalTime();
+
+ //
+ // Set the name of the window
+ //
+ gWindowTitle = LLTrans::getString("APP_NAME");
+#if LL_DEBUG
+ gWindowTitle += std::string(" [DEBUG] ") + gArgs;
+#else
+ gWindowTitle += std::string(" ") + gArgs;
+#endif
+ LLStringUtil::truncate(gWindowTitle, 255);
+
+ //RN: if we received a URL, hand it off to the existing instance.
+ // don't call anotherInstanceRunning() when doing URL handoff, as
+ // it relies on checking a marker file which will not work when running
+ // out of different directories
+
+ if (LLStartUp::getStartSLURL().isValid())
+ {
+ if (sendURLToOtherInstance(LLStartUp::getStartSLURL().getSLURLString()))
+ {
+ // successfully handed off URL to existing instance, exit
+ return false;
+ }
+ }
+
+ if (!gSavedSettings.getBOOL("AllowMultipleViewers"))
+ {
+ //
+ // Check for another instance of the app running
+ //
+
+ mSecondInstance = anotherInstanceRunning();
+
+ if (mSecondInstance)
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBAlreadyRunning");
+ OSMessageBox(
+ msg.str(),
+ LLStringUtil::null,
+ OSMB_OK);
+ return false;
+ }
+
+ initMarkerFile();
+
+ checkForCrash();
+ }
+ else
+ {
+ mSecondInstance = anotherInstanceRunning();
+
+ if (mSecondInstance)
+ {
+ // This is the second instance of SL. Turn off voice support,
+ // but make sure the setting is *not* persisted.
+ LLControlVariable* disable_voice = gSavedSettings.getControl("CmdLineDisableVoice");
+ if(disable_voice)
+ {
+ const BOOL DO_NOT_PERSIST = FALSE;
+ disable_voice->setValue(LLSD(TRUE), DO_NOT_PERSIST);
+ }
+ }
+
+ initMarkerFile();
+
+ if(!mSecondInstance)
+ {
+ checkForCrash();
+ }
+ }
+
+ // need to do this here - need to have initialized global settings first
+ std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
+ if ( !nextLoginLocation.empty() )
+ {
+ LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation));
+ };
+
+ gLastRunVersion = gSavedSettings.getString("LastRunVersion");
+
+ loadColorSettings();
+
+ return true; // Config was successful.
+}
+
+namespace {
+ // *TODO - decide if there's a better place for these functions.
+ // do we need a file llupdaterui.cpp or something? -brad
+
+ void apply_update_callback(LLSD const & notification, LLSD const & response)
+ {
+ lldebugs << "LLUpdate user response: " << response << llendl;
+ if(response["OK_okcancelbuttons"].asBoolean())
+ {
+ llinfos << "LLUpdate restarting viewer" << llendl;
+ static const bool install_if_ready = true;
+ // *HACK - this lets us launch the installer immediately for now
+ LLUpdaterService().startChecking(install_if_ready);
+ }
+ }
+
+ void apply_update_ok_callback(LLSD const & notification, LLSD const & response)
+ {
+ llinfos << "LLUpdate restarting viewer" << llendl;
+ static const bool install_if_ready = true;
+ // *HACK - this lets us launch the installer immediately for now
+ LLUpdaterService().startChecking(install_if_ready);
+ }
+
+ void on_update_downloaded(LLSD const & data)
+ {
+ std::string notification_name;
+ void (*apply_callback)(LLSD const &, LLSD const &) = NULL;
+
+ if(data["required"].asBoolean())
+ {
+ if(LLStartUp::getStartupState() <= STATE_LOGIN_WAIT)
+ {
+ // The user never saw the progress bar.
+ apply_callback = &apply_update_ok_callback;
+ notification_name = "RequiredUpdateDownloadedVerboseDialog";
+ }
+ else if(LLStartUp::getStartupState() < STATE_WORLD_INIT)
+ {
+ // The user is logging in but blocked.
+ apply_callback = &apply_update_ok_callback;
+ notification_name = "RequiredUpdateDownloadedDialog";
+ }
+ else
+ {
+ // The user is already logged in; treat like an optional update.
+ apply_callback = &apply_update_callback;
+ notification_name = "DownloadBackgroundTip";
+ }
+ }
+ else
+ {
+ apply_callback = &apply_update_callback;
+ if(LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // CHOP-262 we need to use a different notification
+ // method prior to login.
+ notification_name = "DownloadBackgroundDialog";
+ }
+ else
+ {
+ notification_name = "DownloadBackgroundTip";
+ }
+ }
+
+ LLSD substitutions;
+ substitutions["VERSION"] = data["version"];
+
+ // truncate version at the rightmost '.'
+ std::string version_short(data["version"]);
+ size_t short_length = version_short.rfind('.');
+ if (short_length != std::string::npos)
+ {
+ version_short.resize(short_length);
+ }
+
+ LLUIString relnotes_url("[RELEASE_NOTES_BASE_URL][CHANNEL_URL]/[VERSION_SHORT]");
+ relnotes_url.setArg("[VERSION_SHORT]", version_short);
+
+ // *TODO thread the update service's response through to this point
+ std::string const & channel = LLVersionInfo::getChannel();
+ boost::shared_ptr<char> channel_escaped(curl_escape(channel.c_str(), channel.size()), &curl_free);
+
+ relnotes_url.setArg("[CHANNEL_URL]", channel_escaped.get());
+ relnotes_url.setArg("[RELEASE_NOTES_BASE_URL]", LLTrans::getString("RELEASE_NOTES_BASE_URL"));
+ substitutions["RELEASE_NOTES_FULL_URL"] = relnotes_url.getString();
+
+ LLNotificationsUtil::add(notification_name, substitutions, LLSD(), apply_callback);
+ }
+
+ void install_error_callback(LLSD const & notification, LLSD const & response)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+
+ bool notify_update(LLSD const & evt)
+ {
+ std::string notification_name;
+ switch (evt["type"].asInteger())
+ {
+ case LLUpdaterService::DOWNLOAD_COMPLETE:
+ on_update_downloaded(evt);
+ break;
+ case LLUpdaterService::INSTALL_ERROR:
+ if(evt["required"].asBoolean()) {
+ LLNotificationsUtil::add("FailedRequiredUpdateInstall", LLSD(), LLSD(), &install_error_callback);
+ } else {
+ LLNotificationsUtil::add("FailedUpdateInstall");
+ }
+ break;
+ default:
+ break;
+ }
+
+ // let others also handle this event by default
+ return false;
+ }
+
+ bool on_bandwidth_throttle(LLUpdaterService * updater, LLSD const & evt)
+ {
+ updater->setBandwidthLimit(evt.asInteger() * (1024/8));
+ return false; // Let others receive this event.
+ };
+};
+
+void LLAppViewer::initUpdater()
+{
+ // Initialize the updater service.
+ // Generate URL to the udpater service
+ // Get Channel
+ // Get Version
+ std::string url = gSavedSettings.getString("UpdaterServiceURL");
+ std::string channel = LLVersionInfo::getChannel();
+ std::string version = LLVersionInfo::getVersion();
+ std::string protocol_version = gSavedSettings.getString("UpdaterServiceProtocolVersion");
+ std::string service_path = gSavedSettings.getString("UpdaterServicePath");
+ U32 check_period = gSavedSettings.getU32("UpdaterServiceCheckPeriod");
+
+ mUpdater->setAppExitCallback(boost::bind(&LLAppViewer::forceQuit, this));
+ mUpdater->initialize(protocol_version,
+ url,
+ service_path,
+ channel,
+ version);
+ mUpdater->setCheckPeriod(check_period);
+ mUpdater->setBandwidthLimit((int)gSavedSettings.getF32("UpdaterMaximumBandwidth") * (1024/8));
+ gSavedSettings.getControl("UpdaterMaximumBandwidth")->getSignal()->
+ connect(boost::bind(&on_bandwidth_throttle, mUpdater.get(), _2));
+ if(gSavedSettings.getU32("UpdaterServiceSetting"))
+ {
+ bool install_if_ready = true;
+ mUpdater->startChecking(install_if_ready);
+ }
+
+ LLEventPump & updater_pump = LLEventPumps::instance().obtain(LLUpdaterService::pumpName());
+ updater_pump.listen("notify_update", ¬ify_update);
+}
+
+void LLAppViewer::checkForCrash(void)
+{
+
+#if LL_SEND_CRASH_REPORTS
+ if (gLastExecEvent == LAST_EXEC_FROZE)
+ {
+ llinfos << "Last execution froze, requesting to send crash report." << llendl;
+ //
+ // Pop up a freeze or crash warning dialog
+ //
+ S32 choice;
+ if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_ASK)
+ {
+ std::ostringstream msg;
+ msg << LLTrans::getString("MBFrozenCrashed");
+ std::string alert = LLTrans::getString("APP_NAME") + " " + LLTrans::getString("MBAlert");
+ choice = OSMessageBox(msg.str(),
+ alert,
+ OSMB_YESNO);
+ }
+ else if(gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) == CRASH_BEHAVIOR_NEVER_SEND)
+ {
+ choice = OSBTN_NO;
+ }
+ else
+ {
+ choice = OSBTN_YES;
+ }
+
+ if (OSBTN_YES == choice)
+ {
+ llinfos << "Sending crash report." << llendl;
+
+ bool report_freeze = true;
+ handleCrashReporting(report_freeze);
+ }
+ else
+ {
+ llinfos << "Not sending crash report." << llendl;
+ }
+ }
+#endif // LL_SEND_CRASH_REPORTS
+
+}
+
+bool LLAppViewer::initWindow()
+{
+ LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
+
+ // store setting in a global for easy access and modification
+ gNoRender = gSavedSettings.getBOOL("DisableRendering");
+
+ // always start windowed
+ BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
+ gViewerWindow = new LLViewerWindow(gWindowTitle,
+ VIEWER_WINDOW_CLASSNAME,
+ gSavedSettings.getS32("WindowX"), gSavedSettings.getS32("WindowY"),
+ gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"),
+ gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth);
+
+ // Need to load feature table before cheking to start watchdog.
+ const S32 NEVER_SUBMIT_REPORT = 2;
+ bool use_watchdog = false;
+ int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled");
+ if(watchdog_enabled_setting == -1){
+ use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled");
+ }
+ else
+ {
+ // The user has explicitly set this setting; always use that value.
+ use_watchdog = bool(watchdog_enabled_setting);
+ }
+
+ bool send_reports = gCrashSettings.getS32(CRASH_BEHAVIOR_SETTING) != NEVER_SUBMIT_REPORT;
+ if(use_watchdog && send_reports)
+ {
+ LLWatchdog::getInstance()->init(watchdog_killer_callback);
+ }
+
+ LLNotificationsUI::LLNotificationManager::getInstance();
+
+ if (gSavedSettings.getBOOL("WindowMaximized"))
+ {
+ gViewerWindow->mWindow->maximize();
+ }
+
+ if (!gNoRender)
+ {
+ //
+ // Initialize GL stuff
+ //
+
+ if (mForceGraphicsDetail)
+ {
+ LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false);
+ }
+
+ // Set this flag in case we crash while initializing GL
+ gSavedSettings.setBOOL("RenderInitError", TRUE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+
+ gPipeline.init();
+ stop_glerror();
+ gViewerWindow->initGLDefaults();
+
+ gSavedSettings.setBOOL("RenderInitError", FALSE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
+ }
+
+ //If we have a startup crash, it's usually near GL initialization, so simulate that.
+ if(gCrashOnStartup)
+ {
+ LLAppViewer::instance()->forceErrorLLError();
+ }
+
+ LLUI::sWindow = gViewerWindow->getWindow();
+
+ // Show watch cursor
+ gViewerWindow->setCursor(UI_CURSOR_WAIT);
+
+ // Finish view initialization
+ gViewerWindow->initBase();
+
+ // show viewer window
+ //gViewerWindow->mWindow->show();
+
+
+ return true;
+}
+
+void LLAppViewer::writeDebugInfo()
+{
+ std::string debug_filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"debug_info.log");
+ llinfos << "Opening debug file " << debug_filename << llendl;
+ llofstream out_file(debug_filename);
+ LLSDSerialize::toPrettyXML(gDebugInfo, out_file);
+ out_file.close();
+}
+
+void LLAppViewer::cleanupSavedSettings()
+{
+ gSavedSettings.setBOOL("MouseSun", FALSE);
+
+ gSavedSettings.setBOOL("UseEnergy", TRUE); // force toggle to turn off, since sends message to simulator
+
+ gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc);
+
+ gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates);
+
+ if (!gNoRender)
+ {
+ if (gDebugView)
+ {
+ gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
+ }
+ }
+
+ // save window position if not maximized
+ // as we don't track it in callbacks
+ if(NULL != gViewerWindow)
+ {
+ BOOL maximized = gViewerWindow->mWindow->getMaximized();
+ if (!maximized)
+ {
+ LLCoordScreen window_pos;
+
+ if (gViewerWindow->mWindow->getPosition(&window_pos))
+ {
+ gSavedSettings.setS32("WindowX", window_pos.mX);
+ gSavedSettings.setS32("WindowY", window_pos.mY);
+ }
+ }
+ }
+
+ gSavedSettings.setF32("MapScale", LLWorldMapView::sMapScale );
+
+ // Some things are cached in LLAgent.
+ if (gAgent.isInitialized())
+ {
+ gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance);
+ }
+}
+
+void LLAppViewer::removeCacheFiles(const std::string& file_mask)
+{
+ std::string mask = gDirUtilp->getDirDelimiter() + file_mask;
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), mask);
+}
+
+void LLAppViewer::writeSystemInfo()
+{
+ gDebugInfo["SLLog"] = LLError::logFileName();
+
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
+
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+
+ gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString();
+ gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily();
+ gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz();
+ gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec();
+ gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE();
+ gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2();
+
+ gDebugInfo["RAMInfo"]["Physical"] = (LLSD::Integer)(gSysMemory.getPhysicalMemoryKB());
+ gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer)(gMemoryAllocated>>10); // MB -> KB
+ gDebugInfo["OSInfo"] = getOSInfo().getOSStringSimple();
+
+ // The user is not logged on yet, but record the current grid choice login url
+ // which may have been the intended grid. This can b
+ gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
+
+ // *FIX:Mani - move this down in llappviewerwin32
+#ifdef LL_WINDOWS
+ DWORD thread_id = GetCurrentThreadId();
+ gDebugInfo["MainloopThreadID"] = (S32)thread_id;
+#endif
+
+ // "CrashNotHandled" is set here, while things are running well,
+ // in case of a freeze. If there is a freeze, the crash logger will be launched
+ // and can read this value from the debug_info.log.
+ // If the crash is handled by LLAppViewer::handleViewerCrash, ie not a freeze,
+ // then the value of "CrashNotHandled" will be set to true.
+ gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)true;
+
+ // Insert crash host url (url to post crash log to) if configured. This insures
+ // that the crash report will go to the proper location in the case of a
+ // prior freeze.
+ std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
+ if(crashHostUrl != "")
+ {
+ gDebugInfo["CrashHostUrl"] = crashHostUrl;
+ }
+
+ // Dump some debugging info
+ LL_INFOS("SystemInfo") << LLTrans::getString("APP_NAME")
+ << " version " << LLVersionInfo::getShortVersion() << LL_ENDL;
+
+ // Dump the local time and time zone
+ time_t now;
+ time(&now);
+ char tbuffer[256]; /* Flawfinder: ignore */
+ strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now));
+ LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL;
+
+ // query some system information
+ LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL;
+ LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL;
+ LL_INFOS("SystemInfo") << "OS: " << getOSInfo().getOSStringSimple() << LL_ENDL;
+ LL_INFOS("SystemInfo") << "OS info: " << getOSInfo() << LL_ENDL;
+
+ writeDebugInfo(); // Save out debug_info.log early, in case of crash.
+}
+
+void LLAppViewer::handleViewerCrash()
+{
+ llinfos << "Handle viewer crash entry." << llendl;
+
+ llinfos << "Last render pool type: " << LLPipeline::sCurRenderPoolType << llendl ;
+
+ //print out recorded call stacks if there are any.
+ LLError::LLCallStacks::print();
+
+ LLAppViewer* pApp = LLAppViewer::instance();
+ if (pApp->beingDebugged())
+ {
+ // This will drop us into the debugger.
+ abort();
+ }
+
+ if (LLApp::isCrashloggerDisabled())
+ {
+ abort();
+ }
+
+ // Returns whether a dialog was shown.
+ // Only do the logic in here once
+ if (pApp->mReportedCrash)
+ {
+ return;
+ }
+ pApp->mReportedCrash = TRUE;
+
+ // Insert crash host url (url to post crash log to) if configured.
+ std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
+ if(crashHostUrl != "")
+ {
+ gDebugInfo["CrashHostUrl"] = crashHostUrl;
+ }
+
+ //We already do this in writeSystemInfo(), but we do it again here to make /sure/ we have a version
+ //to check against no matter what
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
+
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if ( parcel && parcel->getMusicURL()[0])
+ {
+ gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
+ }
+ if ( parcel && parcel->getMediaURL()[0])
+ {
+ gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
+ }
+
+
+ gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+ gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
+ gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
+ gDebugInfo["SessionLength"] = F32(LLFrameTimer::getElapsedSeconds());
+ gDebugInfo["StartupState"] = LLStartUp::getStartupStateString();
+ gDebugInfo["RAMInfo"]["Allocated"] = (LLSD::Integer) LLMemory::getCurrentRSS() >> 10;
+ gDebugInfo["FirstLogin"] = (LLSD::Boolean) gAgent.isFirstLogin();
+ gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall");
+
+ char *minidump_file = pApp->getMiniDumpFilename();
+ if(minidump_file && minidump_file[0] != 0)
+ {
+ gDebugInfo["MinidumpPath"] = minidump_file;
+ }
+
+ if(gLogoutInProgress)
+ {
+ gDebugInfo["LastExecEvent"] = LAST_EXEC_LOGOUT_CRASH;
+ }
+ else
+ {
+ gDebugInfo["LastExecEvent"] = gLLErrorActivated ? LAST_EXEC_LLERROR_CRASH : LAST_EXEC_OTHER_CRASH;
+ }
+
+ if(gAgent.getRegion())
+ {
+ gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName();
+ gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
+
+ const LLVector3& loc = gAgent.getPositionAgent();
+ gDebugInfo["CurrentLocationX"] = loc.mV[0];
+ gDebugInfo["CurrentLocationY"] = loc.mV[1];
+ gDebugInfo["CurrentLocationZ"] = loc.mV[2];
+ }
+
+ if(LLAppViewer::instance()->mMainloopTimeout)
+ {
+ gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
+ }
+
+ // The crash is being handled here so set this value to false.
+ // Otherwise the crash logger will think this crash was a freeze.
+ gDebugInfo["CrashNotHandled"] = (LLSD::Boolean)false;
+
+ //Write out the crash status file
+ //Use marker file style setup, as that's the simplest, especially since
+ //we're already in a crash situation
+ if (gDirUtilp)
+ {
+ std::string crash_file_name;
+ if(gLLErrorActivated) crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LLERROR_MARKER_FILE_NAME);
+ else crash_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,ERROR_MARKER_FILE_NAME);
+ llinfos << "Creating crash marker file " << crash_file_name << llendl;
+
+ LLAPRFile crash_file ;
+ crash_file.open(crash_file_name, LL_APR_W);
+ if (crash_file.getFileHandle())
+ {
+ LL_INFOS("MarkerFile") << "Created crash marker file " << crash_file_name << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("MarkerFile") << "Cannot create error marker file " << crash_file_name << LL_ENDL;
+ }
+ }
+
+ if (gMessageSystem && gDirUtilp)
+ {
+ std::string filename;
+ filename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "stats.log");
+ llofstream file(filename, llofstream::binary);
+ if(file.good())
+ {
+ llinfos << "Handle viewer crash generating stats log." << llendl;
+ gMessageSystem->summarizeLogs(file);
+ file.close();
+ }
+ }
+
+ if (gMessageSystem)
+ {
+ gMessageSystem->getCircuitInfo(gDebugInfo["CircuitInfo"]);
+ gMessageSystem->stopLogging();
+ }
+
+ if (LLWorld::instanceExists()) LLWorld::getInstance()->getInfo(gDebugInfo);
+
+ // Close the debug file
+ pApp->writeDebugInfo();
+
+ LLError::logToFile("");
+
+ // Remove the marker file, since otherwise we'll spawn a process that'll keep it locked
+ if(gDebugInfo["LastExecEvent"].asInteger() == LAST_EXEC_LOGOUT_CRASH)
+ {
+ pApp->removeMarkerFile(true);
+ }
+ else
+ {
+ pApp->removeMarkerFile(false);
+ }
+
+#if LL_SEND_CRASH_REPORTS
+ // Call to pure virtual, handled by platform specific llappviewer instance.
+ pApp->handleCrashReporting();
+#endif
+
+ return;
+}
+
+bool LLAppViewer::anotherInstanceRunning()
+{
+ // We create a marker file when the program starts and remove the file when it finishes.
+ // If the file is currently locked, that means another process is already running.
+
+ std::string marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, MARKER_FILE_NAME);
+ LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL;
+
+ //Freeze case checks
+ if (LLAPRFile::isExist(marker_file, NULL, LL_APR_RB))
+ {
+ // File exists, try opening with write permissions
+ LLAPRFile outfile ;
+ outfile.open(marker_file, LL_APR_WB);
+ apr_file_t* fMarker = outfile.getFileHandle() ;
+ if (!fMarker)
+ {
+ // Another instance is running. Skip the rest of these operations.
+ LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL;
+ return true;
+ }
+ if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) //flock(fileno(fMarker), LOCK_EX | LOCK_NB) == -1)
+ {
+ LL_INFOS("MarkerFile") << "Marker file is locked." << LL_ENDL;
+ return true;
+ }
+ // No other instances; we'll lock this file now & delete on quit.
+ }
+ LL_DEBUGS("MarkerFile") << "Marker file isn't locked." << LL_ENDL;
+ return false;
+}
+
+void LLAppViewer::initMarkerFile()
+{
+ //First, check for the existence of other files.
+ //There are marker files for two different types of crashes
+
+ mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME);
+ LL_DEBUGS("MarkerFile") << "Checking marker file for lock..." << LL_ENDL;
+
+ //We've got 4 things to test for here
+ // - Other Process Running (SecondLife.exec_marker present, locked)
+ // - Freeze (SecondLife.exec_marker present, not locked)
+ // - LLError Crash (SecondLife.llerror_marker present)
+ // - Other Crash (SecondLife.error_marker present)
+ // These checks should also remove these files for the last 2 cases if they currently exist
+
+ //LLError/Error checks. Only one of these should ever happen at a time.
+ std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME);
+ std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME);
+ std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME);
+
+ if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB) && !anotherInstanceRunning())
+ {
+ gLastExecEvent = LAST_EXEC_FROZE;
+ LL_INFOS("MarkerFile") << "Exec marker found: program froze on previous execution" << LL_ENDL;
+ }
+ if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB))
+ {
+ gLastExecEvent = LAST_EXEC_LOGOUT_FROZE;
+ LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ LLAPRFile::remove(logout_marker_file);
+ }
+ if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB))
+ {
+ if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
+ else gLastExecEvent = LAST_EXEC_LLERROR_CRASH;
+ LL_INFOS("MarkerFile") << "Last exec LLError crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ LLAPRFile::remove(llerror_marker_file);
+ }
+ if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB))
+ {
+ if(gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
+ else gLastExecEvent = LAST_EXEC_OTHER_CRASH;
+ LL_INFOS("MarkerFile") << "Last exec crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
+ LLAPRFile::remove(error_marker_file);
+ }
+
+ // No new markers if another instance is running.
+ if(anotherInstanceRunning())
+ {
+ return;
+ }
+
+ // Create the marker file for this execution & lock it
+ apr_status_t s;
+ s = mMarkerFile.open(mMarkerFileName, LL_APR_W, TRUE);
+
+ if (s == APR_SUCCESS && mMarkerFile.getFileHandle())
+ {
+ LL_DEBUGS("MarkerFile") << "Marker file created." << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("MarkerFile") << "Failed to create marker file." << LL_ENDL;
+ return;
+ }
+ if (apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS)
+ {
+ mMarkerFile.close() ;
+ LL_INFOS("MarkerFile") << "Marker file cannot be locked." << LL_ENDL;
+ return;
+ }
+
+ LL_DEBUGS("MarkerFile") << "Marker file locked." << LL_ENDL;
+}
+
+void LLAppViewer::removeMarkerFile(bool leave_logout_marker)
+{
+ LL_DEBUGS("MarkerFile") << "removeMarkerFile()" << LL_ENDL;
+ if (mMarkerFile.getFileHandle())
+ {
+ mMarkerFile.close() ;
+ LLAPRFile::remove( mMarkerFileName );
+ }
+ if (mLogoutMarkerFile != NULL && !leave_logout_marker)
+ {
+ LLAPRFile::remove( mLogoutMarkerFileName );
+ mLogoutMarkerFile = NULL;
+ }
+}
+
+void LLAppViewer::forceQuit()
+{
+ LLApp::setQuitting();
+}
+
+//TODO: remove
+void LLAppViewer::fastQuit(S32 error_code)
+{
+ // finish pending transfers
+ flushVFSIO();
+ // let sim know we're logging out
+ sendLogoutRequest();
+ // flush network buffers by shutting down messaging system
+ end_messaging_system();
+ // figure out the error code
+ S32 final_error_code = error_code ? error_code : (S32)isError();
+ // this isn't a crash
+ removeMarkerFile();
+ // get outta here
+ _exit(final_error_code);
+}
+
+void LLAppViewer::requestQuit()
+{
+ llinfos << "requestQuit" << llendl;
+
+ LLViewerRegion* region = gAgent.getRegion();
+
+ if( (LLStartUp::getStartupState() < STATE_STARTED) || !region )
+ {
+ // If we have a region, make some attempt to send a logout request first.
+ // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes.
+ if(region)
+ {
+ sendLogoutRequest();
+ }
+
+ // Quit immediately
+ forceQuit();
+ return;
+ }
+
+ // Try to send metrics back to the grid
+ metricsSend(!gDisconnected);
+
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
+ effectp->setPositionGlobal(gAgent.getPositionGlobal());
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ LLHUDManager::getInstance()->sendEffects();
+ effectp->markDead() ;//remove it.
+
+ // Attempt to close all floaters that might be
+ // editing things.
+ if (gFloaterView)
+ {
+ // application is quitting
+ gFloaterView->closeAllChildren(true);
+ }
+
+ LLSideTray::getInstance()->notifyChildren(LLSD().with("request","quit"));
+
+ send_stats();
+
+ gLogoutTimer.reset();
+ mQuitRequested = true;
+}
+
+static bool finish_quit(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (option == 0)
+ {
+ LLAppViewer::instance()->requestQuit();
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit);
+
+static bool switch_standard_skin_and_quit(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (option == 0)
+ {
+ gSavedSettings.setString("SessionSettingsFile", "");
+ LLAppViewer::instance()->requestQuit();
+ }
+ return false;
+}
+
+static LLNotificationFunctorRegistration standard_skin_quit_reg("SwitchToStandardSkinAndQuit", switch_standard_skin_and_quit);
+
+void LLAppViewer::userQuit()
+{
+ if (gDisconnected || gViewerWindow->getProgressView()->getVisible())
+ {
+ requestQuit();
+ }
+ else
+ {
+ LLNotificationsUtil::add("ConfirmQuit");
+ }
+}
+
+static bool finish_early_exit(const LLSD& notification, const LLSD& response)
+{
+ LLAppViewer::instance()->forceQuit();
+ return false;
+}
+
+void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions)
+{
+ llwarns << "app_early_exit: " << name << llendl;
+ gDoDisconnect = TRUE;
+ LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit);
+}
+
+// case where we need the viewer to exit without any need for notifications
+void LLAppViewer::earlyExitNoNotify()
+{
+ llwarns << "app_early_exit with no notification: " << llendl;
+ gDoDisconnect = TRUE;
+ finish_early_exit( LLSD(), LLSD() );
+}
+
+void LLAppViewer::abortQuit()
+{
+ llinfos << "abortQuit()" << llendl;
+ mQuitRequested = false;
+}
+
+void LLAppViewer::migrateCacheDirectory()
+{
+#if LL_WINDOWS || LL_DARWIN
+ // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from
+ // /library/application support/SecondLife/cache This should clear/delete the old dir.
+
+ // As of 1.23 the Windows cache moved from
+ // C:\Documents and Settings\James\Application Support\SecondLife\cache
+ // to
+ // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife
+ //
+ // The Windows Vista equivalent is from
+ // C:\Users\James\AppData\Roaming\SecondLife\cache
+ // to
+ // C:\Users\James\AppData\Local\SecondLife
+ //
+ // Note the absence of \cache on the second path. James.
+
+ // Only do this once per fresh install of this version.
+ if (gSavedSettings.getBOOL("MigrateCacheDirectory"))
+ {
+ gSavedSettings.setBOOL("MigrateCacheDirectory", FALSE);
+
+ std::string delimiter = gDirUtilp->getDirDelimiter();
+ std::string old_cache_dir = gDirUtilp->getOSUserAppDir() + delimiter + "cache";
+ std::string new_cache_dir = gDirUtilp->getCacheDir(true);
+
+ if (gDirUtilp->fileExists(old_cache_dir))
+ {
+ llinfos << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << llendl;
+
+ // Migrate inventory cache to avoid pain to inventory database after mass update
+ S32 file_count = 0;
+ std::string file_name;
+ std::string mask = delimiter + "*.*";
+ while (gDirUtilp->getNextFileInDir(old_cache_dir, mask, file_name))
+ {
+ if (file_name == "." || file_name == "..") continue;
+ std::string source_path = old_cache_dir + delimiter + file_name;
+ std::string dest_path = new_cache_dir + delimiter + file_name;
+ if (!LLFile::rename(source_path, dest_path))
+ {
+ file_count++;
+ }
+ }
+ llinfos << "Moved " << file_count << " files" << llendl;
+
+ // Nuke the old cache
+ gDirUtilp->setCacheDir(old_cache_dir);
+ purgeCache();
+ gDirUtilp->setCacheDir(new_cache_dir);
+
+#if LL_DARWIN
+ // Clean up Mac files not deleted by removing *.*
+ std::string ds_store = old_cache_dir + "/.DS_Store";
+ if (gDirUtilp->fileExists(ds_store))
+ {
+ LLFile::remove(ds_store);
+ }
+#endif
+ if (LLFile::rmdir(old_cache_dir) != 0)
+ {
+ llwarns << "could not delete old cache directory " << old_cache_dir << llendl;
+ }
+ }
+ }
+#endif // LL_WINDOWS || LL_DARWIN
+}
+
+void dumpVFSCaches()
+{
+ llinfos << "======= Static VFS ========" << llendl;
+ gStaticVFS->listFiles();
+#if LL_WINDOWS
+ llinfos << "======= Dumping static VFS to StaticVFSDump ========" << llendl;
+ WCHAR w_str[MAX_PATH];
+ GetCurrentDirectory(MAX_PATH, w_str);
+ S32 res = LLFile::mkdir("StaticVFSDump");
+ if (res == -1)
+ {
+ if (errno != EEXIST)
+ {
+ llwarns << "Couldn't create dir StaticVFSDump" << llendl;
+ }
+ }
+ SetCurrentDirectory(utf8str_to_utf16str("StaticVFSDump").c_str());
+ gStaticVFS->dumpFiles();
+ SetCurrentDirectory(w_str);
+#endif
+
+ llinfos << "========= Dynamic VFS ====" << llendl;
+ gVFS->listFiles();
+#if LL_WINDOWS
+ llinfos << "========= Dumping dynamic VFS to VFSDump ====" << llendl;
+ res = LLFile::mkdir("VFSDump");
+ if (res == -1)
+ {
+ if (errno != EEXIST)
+ {
+ llwarns << "Couldn't create dir VFSDump" << llendl;
+ }
+ }
+ SetCurrentDirectory(utf8str_to_utf16str("VFSDump").c_str());
+ gVFS->dumpFiles();
+ SetCurrentDirectory(w_str);
+#endif
+}
+
+//static
+U32 LLAppViewer::getTextureCacheVersion()
+{
+ //viewer texture cache version, change if the texture cache format changes.
+ const U32 TEXTURE_CACHE_VERSION = 7;
+
+ return TEXTURE_CACHE_VERSION ;
+}
+
+//static
+U32 LLAppViewer::getObjectCacheVersion()
+{
+ // Viewer object cache version, change if object update
+ // format changes. JC
+ const U32 INDRA_OBJECT_CACHE_VERSION = 14;
+
+ return INDRA_OBJECT_CACHE_VERSION;
+}
+
+bool LLAppViewer::initCache()
+{
+ mPurgeCache = false;
+ BOOL read_only = mSecondInstance ? TRUE : FALSE;
+ LLAppViewer::getTextureCache()->setReadOnly(read_only) ;
+ LLVOCache::getInstance()->setReadOnly(read_only);
+
+ BOOL texture_cache_mismatch = FALSE ;
+ if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion())
+ {
+ texture_cache_mismatch = TRUE ;
+ if(!read_only)
+ {
+ gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion());
+ }
+ }
+
+ if(!read_only)
+ {
+ // Purge cache if user requested it
+ if (gSavedSettings.getBOOL("PurgeCacheOnStartup") ||
+ gSavedSettings.getBOOL("PurgeCacheOnNextStartup"))
+ {
+ gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false);
+ mPurgeCache = true;
+ }
+
+ // We have moved the location of the cache directory over time.
+ migrateCacheDirectory();
+
+ // Setup and verify the cache location
+ std::string cache_location = gSavedSettings.getString("CacheLocation");
+ std::string new_cache_location = gSavedSettings.getString("NewCacheLocation");
+ if (new_cache_location != cache_location)
+ {
+ gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"));
+ purgeCache(); // purge old cache
+ gSavedSettings.setString("CacheLocation", new_cache_location);
+ gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location));
+ }
+ }
+
+ if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")))
+ {
+ LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL;
+ gSavedSettings.setString("CacheLocation", "");
+ gSavedSettings.setString("CacheLocationTopFolder", "");
+ }
+
+ if (mPurgeCache && !read_only)
+ {
+ LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
+ purgeCache();
+ }
+
+ LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
+
+ // Init the texture cache
+ // Allocate 80% of the cache size for textures
+ const S32 MB = 1024*1024;
+ S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB;
+ const S64 MAX_CACHE_SIZE = 1024*MB;
+ cache_size = llmin(cache_size, MAX_CACHE_SIZE);
+ S64 texture_cache_size = ((cache_size * 8)/10);
+ S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
+ texture_cache_size -= extra;
+
+ LLVOCache::getInstance()->initCache(LL_PATH_CACHE, gSavedSettings.getU32("CacheNumberOfRegionsForObjects"), getObjectCacheVersion()) ;
+
+ LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS"));
+
+ // Init the VFS
+ S64 vfs_size = cache_size - texture_cache_size;
+ const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB
+ vfs_size = llmin(vfs_size, MAX_VFS_SIZE);
+ vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned
+ U32 vfs_size_u32 = (U32)vfs_size;
+ U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB;
+ bool resize_vfs = (vfs_size_u32 != old_vfs_size);
+ if (resize_vfs)
+ {
+ gSavedSettings.setU32("VFSOldSize", vfs_size_u32/MB);
+ }
+ LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size/(1024*1024) << " MB" << LL_ENDL;
+
+ // This has to happen BEFORE starting the vfs
+ //time_t ltime;
+ srand(time(NULL)); // Flawfinder: ignore
+ U32 old_salt = gSavedSettings.getU32("VFSSalt");
+ U32 new_salt;
+ std::string old_vfs_data_file;
+ std::string old_vfs_index_file;
+ std::string new_vfs_data_file;
+ std::string new_vfs_index_file;
+ std::string static_vfs_index_file;
+ std::string static_vfs_data_file;
+
+ if (gSavedSettings.getBOOL("AllowMultipleViewers"))
+ {
+ // don't mess with renaming the VFS in this case
+ new_salt = old_salt;
+ }
+ else
+ {
+ do
+ {
+ new_salt = rand();
+ } while( new_salt == old_salt );
+ }
+
+ old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",old_salt);
+
+ // make sure this file exists
+ llstat s;
+ S32 stat_result = LLFile::stat(old_vfs_data_file, &s);
+ if (stat_result)
+ {
+ // doesn't exist, look for a data file
+ std::string mask;
+ mask = gDirUtilp->getDirDelimiter();
+ mask += VFS_DATA_FILE_BASE;
+ mask += "*";
+
+ std::string dir;
+ dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"");
+
+ std::string found_file;
+ if (gDirUtilp->getNextFileInDir(dir, mask, found_file))
+ {
+ old_vfs_data_file = dir + gDirUtilp->getDirDelimiter() + found_file;
+
+ S32 start_pos = found_file.find_last_of('.');
+ if (start_pos > 0)
+ {
+ sscanf(found_file.substr(start_pos+1).c_str(), "%d", &old_salt);
+ }
+ LL_DEBUGS("AppCache") << "Default vfs data file not present, found: " << old_vfs_data_file << " Old salt: " << old_salt << llendl;
+ }
+ }
+
+ old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_INDEX_FILE_BASE) + llformat("%u",old_salt);
+
+ stat_result = LLFile::stat(old_vfs_index_file, &s);
+ if (stat_result)
+ {
+ // We've got a bad/missing index file, nukem!
+ LL_WARNS("AppCache") << "Bad or missing vfx index file " << old_vfs_index_file << LL_ENDL;
+ LL_WARNS("AppCache") << "Removing old vfs data file " << old_vfs_data_file << LL_ENDL;
+ LLFile::remove(old_vfs_data_file);
+ LLFile::remove(old_vfs_index_file);
+
+ // Just in case, nuke any other old cache files in the directory.
+ std::string dir;
+ dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,"");
+
+ std::string mask;
+ mask = gDirUtilp->getDirDelimiter();
+ mask += VFS_DATA_FILE_BASE;
+ mask += "*";
+
+ gDirUtilp->deleteFilesInDir(dir, mask);
+
+ mask = gDirUtilp->getDirDelimiter();
+ mask += VFS_INDEX_FILE_BASE;
+ mask += "*";
+
+ gDirUtilp->deleteFilesInDir(dir, mask);
+ }
+
+ new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",new_salt);
+ new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u",new_salt);
+
+ static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_data.db2");
+ static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_index.db2");
+
+ if (resize_vfs)
+ {
+ LL_DEBUGS("AppCache") << "Removing old vfs and re-sizing" << LL_ENDL;
+
+ LLFile::remove(old_vfs_data_file);
+ LLFile::remove(old_vfs_index_file);
+ }
+ else if (old_salt != new_salt)
+ {
+ // move the vfs files to a new name before opening
+ LL_DEBUGS("AppCache") << "Renaming " << old_vfs_data_file << " to " << new_vfs_data_file << LL_ENDL;
+ LL_DEBUGS("AppCache") << "Renaming " << old_vfs_index_file << " to " << new_vfs_index_file << LL_ENDL;
+ LLFile::rename(old_vfs_data_file, new_vfs_data_file);
+ LLFile::rename(old_vfs_index_file, new_vfs_index_file);
+ }
+
+ // Startup the VFS...
+ gSavedSettings.setU32("VFSSalt", new_salt);
+
+ // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC
+ gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false);
+ if( !gVFS )
+ {
+ return false;
+ }
+
+ gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false);
+ if( !gStaticVFS )
+ {
+ return false;
+ }
+
+ BOOL success = gVFS->isValid() && gStaticVFS->isValid();
+ if( !success )
+ {
+ return false;
+ }
+ else
+ {
+ LLVFile::initClass();
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ if (gSavedSettings.getBOOL("DumpVFSCaches"))
+ {
+ dumpVFSCaches();
+ }
+#endif
+
+ return true;
+ }
+}
+
+void LLAppViewer::purgeCache()
+{
+ LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << llendl;
+ LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
+ LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
+ std::string mask = gDirUtilp->getDirDelimiter() + "*.*";
+ gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask);
+}
+
+std::string LLAppViewer::getSecondLifeTitle() const
+{
+ return LLTrans::getString("APP_NAME");
+}
+
+std::string LLAppViewer::getWindowTitle() const
+{
+ return gWindowTitle;
+}
+
+// Callback from a dialog indicating user was logged out.
+bool finish_disconnect(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+
+ if (1 == option)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+ return false;
+}
+
+// Callback from an early disconnect dialog, force an exit
+bool finish_forced_disconnect(const LLSD& notification, const LLSD& response)
+{
+ LLAppViewer::instance()->forceQuit();
+ return false;
+}
+
+
+void LLAppViewer::forceDisconnect(const std::string& mesg)
+{
+ if (gDoDisconnect)
+ {
+ // Already popped up one of these dialogs, don't
+ // do this again.
+ return;
+ }
+
+ // *TODO: Translate the message if possible
+ std::string big_reason = LLAgent::sTeleportErrorMessages[mesg];
+ if ( big_reason.size() == 0 )
+ {
+ big_reason = mesg;
+ }
+
+ LLSD args;
+ gDoDisconnect = TRUE;
+
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // Tell users what happened
+ args["ERROR_MESSAGE"] = big_reason;
+ LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect);
+ }
+ else
+ {
+ args["MESSAGE"] = big_reason;
+ LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect );
+ }
+}
+
+void LLAppViewer::badNetworkHandler()
+{
+ // Dump the packet
+ gMessageSystem->dumpPacketToLog();
+
+ // Flush all of our caches on exit in the case of disconnect due to
+ // invalid packets.
+
+ mPurgeOnExit = TRUE;
+
+ std::ostringstream message;
+ message <<
+ "The viewer has detected mangled network data indicative\n"
+ "of a bad upstream network connection or an incomplete\n"
+ "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n"
+ " \n"
+ "Try uninstalling and reinstalling to see if this resolves \n"
+ "the issue. \n"
+ " \n"
+ "If the problem continues, see the Tech Support FAQ at: \n"
+ "www.secondlife.com/support";
+ forceDisconnect(message.str());
+
+ LLApp::instance()->writeMiniDump();
+}
+
+// This routine may get called more than once during the shutdown process.
+// This can happen because we need to get the screenshot before the window
+// is destroyed.
+void LLAppViewer::saveFinalSnapshot()
+{
+ if (!mSavedFinalSnapshot && !gNoRender)
+ {
+ gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
+ gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
+ gViewerWindow->setCursor(UI_CURSOR_WAIT);
+ gAgentCamera.changeCameraToThirdPerson( FALSE ); // don't animate, need immediate switch
+ gSavedSettings.setBOOL("ShowParcelOwners", FALSE);
+ idle();
+
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_LAST_FILENAME;
+ // use full pixel dimensions of viewer window (not post-scale dimensions)
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, TRUE);
+ mSavedFinalSnapshot = TRUE;
+ }
+}
+
+void LLAppViewer::loadNameCache()
+{
+ // display names cache
+ std::string filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
+ LL_INFOS("AvNameCache") << filename << LL_ENDL;
+ llifstream name_cache_stream(filename);
+ if(name_cache_stream.is_open())
+ {
+ LLAvatarNameCache::importFile(name_cache_stream);
+ }
+
+ if (!gCacheName) return;
+
+ std::string name_cache;
+ name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
+ llifstream cache_file(name_cache);
+ if(cache_file.is_open())
+ {
+ if(gCacheName->importFile(cache_file)) return;
+ }
+}
+
+void LLAppViewer::saveNameCache()
+ {
+ // display names cache
+ std::string filename =
+ gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
+ llofstream name_cache_stream(filename);
+ if(name_cache_stream.is_open())
+ {
+ LLAvatarNameCache::exportFile(name_cache_stream);
+}
+
+ if (!gCacheName) return;
+
+ std::string name_cache;
+ name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
+ llofstream cache_file(name_cache);
+ if(cache_file.is_open())
+ {
+ gCacheName->exportFile(cache_file);
+ }
+}
+
+/*! @brief This class is an LLFrameTimer that can be created with
+ an elapsed time that starts counting up from the given value
+ rather than 0.0.
+
+ Otherwise it behaves the same way as LLFrameTimer.
+*/
+class LLFrameStatsTimer : public LLFrameTimer
+{
+public:
+ LLFrameStatsTimer(F64 elapsed_already = 0.0)
+ : LLFrameTimer()
+ {
+ mStartTime -= elapsed_already;
+ }
+};
+
+static LLFastTimer::DeclareTimer FTM_AUDIO_UPDATE("Update Audio");
+static LLFastTimer::DeclareTimer FTM_CLEANUP("Cleanup");
+static LLFastTimer::DeclareTimer FTM_IDLE_CB("Idle Callbacks");
+static LLFastTimer::DeclareTimer FTM_LOD_UPDATE("Update LOD");
+static LLFastTimer::DeclareTimer FTM_OBJECTLIST_UPDATE("Update Objectlist");
+static LLFastTimer::DeclareTimer FTM_REGION_UPDATE("Update Region");
+static LLFastTimer::DeclareTimer FTM_WORLD_UPDATE("Update World");
+static LLFastTimer::DeclareTimer FTM_NETWORK("Network");
+
+///////////////////////////////////////////////////////
+// idle()
+//
+// Called every time the window is not doing anything.
+// Receive packets, update statistics, and schedule a redisplay.
+///////////////////////////////////////////////////////
+void LLAppViewer::idle()
+{
+ LLMemType mt_idle(LLMemType::MTYPE_IDLE);
+ pingMainloopTimeout("Main:Idle");
+
+ // Update frame timers
+ static LLTimer idle_timer;
+
+ LLFrameTimer::updateFrameTime();
+ LLFrameTimer::updateFrameCount();
+ LLEventTimer::updateClass();
+ LLCriticalDamp::updateInterpolants();
+ LLMortician::updateClass();
+ F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
+
+ // Cap out-of-control frame times
+ // Too low because in menus, swapping, debugger, etc.
+ // Too high because idle called with no objects in view, etc.
+ const F32 MIN_FRAME_RATE = 1.f;
+ const F32 MAX_FRAME_RATE = 200.f;
+
+ F32 frame_rate_clamped = 1.f / dt_raw;
+ frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE);
+ gFrameDTClamped = 1.f / frame_rate_clamped;
+
+ // Global frame timer
+ // Smoothly weight toward current frame
+ gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f;
+
+ F32 qas = gSavedSettings.getF32("QuitAfterSeconds");
+ if (qas > 0.f)
+ {
+ if (gRenderStartTime.getElapsedTimeF32() > qas)
+ {
+ LLAppViewer::instance()->forceQuit();
+ }
+ }
+
+ // debug setting to quit after N seconds of being AFK - 0 to never do this
+ F32 qas_afk = gSavedSettings.getF32("QuitAfterSecondsOfAFK");
+ if (qas_afk > 0.f)
+ {
+ // idle time is more than setting
+ if ( gAwayTriggerTimer.getElapsedTimeF32() > qas_afk )
+ {
+ // go ahead and just quit gracefully
+ LLAppViewer::instance()->requestQuit();
+ }
+ }
+
+ // Must wait until both have avatar object and mute list, so poll
+ // here.
+ request_initial_instant_messages();
+
+ ///////////////////////////////////
+ //
+ // Special case idle if still starting up
+ //
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ // Skip rest if idle startup returns false (essentially, no world yet)
+ gGLActive = TRUE;
+ if (!idle_startup())
+ {
+ gGLActive = FALSE;
+ return;
+ }
+ gGLActive = FALSE;
+ }
+
+
+ F32 yaw = 0.f; // radians
+
+ if (!gDisconnected)
+ {
+ LLFastTimer t(FTM_NETWORK);
+ // Update spaceserver timeinfo
+ LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + (U32)(dt_raw * SEC_TO_MICROSEC));
+
+
+ //////////////////////////////////////
+ //
+ // Update simulator agent state
+ //
+
+ if (gSavedSettings.getBOOL("RotateRight"))
+ {
+ gAgent.moveYaw(-1.f);
+ }
+
+ {
+ LLFastTimer t(FTM_AGENT_AUTOPILOT);
+ // Handle automatic walking towards points
+ gAgentPilot.updateTarget();
+ gAgent.autoPilot(&yaw);
+ }
+
+ static LLFrameTimer agent_update_timer;
+ static U32 last_control_flags;
+
+ // When appropriate, update agent location to the simulator.
+ F32 agent_update_time = agent_update_timer.getElapsedTimeF32();
+ BOOL flags_changed = gAgent.controlFlagsDirty() || (last_control_flags != gAgent.getControlFlags());
+
+ if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND)))
+ {
+ LLFastTimer t(FTM_AGENT_UPDATE);
+ // Send avatar and camera info
+ last_control_flags = gAgent.getControlFlags();
+ send_agent_update(TRUE);
+ agent_update_timer.reset();
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Manage statistics
+ //
+ //
+ {
+ // Initialize the viewer_stats_timer with an already elapsed time
+ // of SEND_STATS_PERIOD so that the initial stats report will
+ // be sent immediately.
+ static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD);
+ reset_statistics();
+
+ // Update session stats every large chunk of time
+ // *FIX: (???) SAMANTHA
+ if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected)
+ {
+ llinfos << "Transmitting sessions stats" << llendl;
+ send_stats();
+ viewer_stats_timer.reset();
+ }
+
+ // Print the object debugging stats
+ static LLFrameTimer object_debug_timer;
+ if (object_debug_timer.getElapsedTimeF32() > 5.f)
+ {
+ object_debug_timer.reset();
+ if (gObjectList.mNumDeadObjectUpdates)
+ {
+ llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl;
+ gObjectList.mNumDeadObjectUpdates = 0;
+ }
+ if (gObjectList.mNumUnknownKills)
+ {
+ llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl;
+ gObjectList.mNumUnknownKills = 0;
+ }
+ if (gObjectList.mNumUnknownUpdates)
+ {
+ llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl;
+ gObjectList.mNumUnknownUpdates = 0;
+ }
+
+ // ViewerMetrics FPS piggy-backing on the debug timer.
+ // The 5-second interval is nice for this purpose. If the object debug
+ // bit moves or is disabled, please give this a suitable home.
+ LLViewerAssetStatsFF::record_fps_main(gFPSClamped);
+ }
+ }
+
+ if (!gDisconnected)
+ {
+ LLFastTimer t(FTM_NETWORK);
+
+ ////////////////////////////////////////////////
+ //
+ // Network processing
+ //
+ // NOTE: Starting at this point, we may still have pointers to "dead" objects
+ // floating throughout the various object lists.
+ //
+ idleNameCache();
+
+ idleNetwork();
+
+
+ // Check for away from keyboard, kick idle agents.
+ idle_afk_check();
+
+ // Update statistics for this frame
+ update_statistics(gFrameCount);
+ }
+
+ ////////////////////////////////////////
+ //
+ // Handle the regular UI idle callbacks as well as
+ // hover callbacks
+ //
+
+ {
+// LLFastTimer t(FTM_IDLE_CB);
+
+ // Do event notifications if necessary. Yes, we may want to move this elsewhere.
+ gEventNotifier.update();
+
+ gIdleCallbacks.callFunctions();
+ gInventory.idleNotifyObservers();
+ }
+
+ // Metrics logging (LLViewerAssetStats, etc.)
+ {
+ static LLTimer report_interval;
+
+ // *TODO: Add configuration controls for this
+ if (report_interval.getElapsedTimeF32() >= app_metrics_interval)
+ {
+ metricsSend(! gDisconnected);
+ report_interval.reset();
+ }
+ }
+
+ if (gDisconnected)
+ {
+ return;
+ }
+
+ gViewerWindow->updateUI();
+
+ ///////////////////////////////////////
+ // Agent and camera movement
+ //
+ LLCoordGL current_mouse = gViewerWindow->getCurrentMouse();
+
+ {
+ // After agent and camera moved, figure out if we need to
+ // deselect objects.
+ LLSelectMgr::getInstance()->deselectAllIfTooFar();
+
+ }
+
+ {
+ // Handle pending gesture processing
+ static LLFastTimer::DeclareTimer ftm("Agent Position");
+ LLFastTimer t(ftm);
+ LLGestureMgr::instance().update();
+
+ gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
+ }
+
+ {
+ LLFastTimer t(FTM_OBJECTLIST_UPDATE);
+
+ if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
+ {
+ gObjectList.update(gAgent, *LLWorld::getInstance());
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Deletes objects...
+ // Has to be done after doing idleUpdates (which can kill objects)
+ //
+
+ {
+ LLFastTimer t(FTM_CLEANUP);
+ gObjectList.cleanDeadObjects();
+ LLDrawable::cleanupDeadDrawables();
+ }
+
+ //
+ // After this point, in theory we should never see a dead object
+ // in the various object/drawable lists.
+ //
+
+ //////////////////////////////////////
+ //
+ // Update/send HUD effects
+ //
+ // At this point, HUD effects may clean up some references to
+ // dead objects.
+ //
+
+ {
+ static LLFastTimer::DeclareTimer ftm("HUD Effects");
+ LLFastTimer t(ftm);
+ LLSelectMgr::getInstance()->updateEffects();
+ LLHUDManager::getInstance()->cleanupEffects();
+ LLHUDManager::getInstance()->sendEffects();
+ }
+
+ ////////////////////////////////////////
+ //
+ // Unpack layer data that we've received
+ //
+
+ {
+ LLFastTimer t(FTM_NETWORK);
+ gVLManager.unpackData();
+ }
+
+ /////////////////////////
+ //
+ // Update surfaces, and surface textures as well.
+ //
+
+ LLWorld::getInstance()->updateVisibilities();
+ {
+ const F32 max_region_update_time = .001f; // 1ms
+ LLFastTimer t(FTM_REGION_UPDATE);
+ LLWorld::getInstance()->updateRegions(max_region_update_time);
+ }
+
+ /////////////////////////
+ //
+ // Update weather effects
+ //
+ if (!gNoRender)
+ {
+ LLWorld::getInstance()->updateClouds(gFrameDTClamped);
+ gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets
+
+ // Update wind vector
+ LLVector3 wind_position_region;
+ static LLVector3 average_wind;
+
+ LLViewerRegion *regionp;
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
+ if (regionp)
+ {
+ gWindVec = regionp->mWind.getVelocity(wind_position_region);
+
+ // Compute average wind and use to drive motion of water
+
+ average_wind = regionp->mWind.getAverage();
+ F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region);
+
+ gSky.setCloudDensityAtAgent(cloud_density);
+ gSky.setWind(average_wind);
+ //LLVOWater::setWind(average_wind);
+ }
+ else
+ {
+ gWindVec.setVec(0.0f, 0.0f, 0.0f);
+ }
+ }
+
+ //////////////////////////////////////
+ //
+ // Sort and cull in the new renderer are moved to pipeline.cpp
+ // Here, particles are updated and drawables are moved.
+ //
+
+ if (!gNoRender)
+ {
+ LLFastTimer t(FTM_WORLD_UPDATE);
+ gPipeline.updateMove();
+
+ LLWorld::getInstance()->updateParticles();
+ }
+
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ LLViewerJoystick::getInstance()->moveFlycam();
+ }
+ else
+ {
+ if (LLToolMgr::getInstance()->inBuildMode())
+ {
+ LLViewerJoystick::getInstance()->moveObjects();
+ }
+
+ gAgentCamera.updateCamera();
+ }
+
+ // update media focus
+ LLViewerMediaFocus::getInstance()->update();
+
+ // objects and camera should be in sync, do LOD calculations now
+ {
+ LLFastTimer t(FTM_LOD_UPDATE);
+ gObjectList.updateApparentAngles(gAgent);
+ }
+
+ {
+ LLFastTimer t(FTM_AUDIO_UPDATE);
+
+ if (gAudiop)
+ {
+ audio_update_volume(false);
+ audio_update_listener();
+ audio_update_wind(false);
+
+ // this line actually commits the changes we've made to source positions, etc.
+ const F32 max_audio_decode_time = 0.002f; // 2 ms decode time
+ gAudiop->idle(max_audio_decode_time);
+ }
+ }
+
+ // Handle shutdown process, for example,
+ // wait for floaters to close, send quit message,
+ // forcibly quit if it has taken too long
+ if (mQuitRequested)
+ {
+ gGLActive = TRUE;
+ idleShutdown();
+ }
+}
+
+void LLAppViewer::idleShutdown()
+{
+ // Wait for all modal alerts to get resolved
+ if (LLModalDialog::activeCount() > 0)
+ {
+ return;
+ }
+
+ // close IM interface
+ if(gIMMgr)
+ {
+ gIMMgr->disconnectAllSessions();
+ }
+
+ // Wait for all floaters to get resolved
+ if (gFloaterView
+ && !gFloaterView->allChildrenClosed())
+ {
+ return;
+ }
+
+ if (LLSideTray::getInstance()->notifyChildren(LLSD().with("request","wait_quit")))
+ {
+ return;
+ }
+
+
+
+ // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup()
+ // *TODO: ugly
+ static bool saved_teleport_history = false;
+ if (!saved_teleport_history)
+ {
+ saved_teleport_history = true;
+ LLTeleportHistory::getInstance()->dump();
+ LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this
+ return;
+ }
+
+ static bool saved_snapshot = false;
+ if (!saved_snapshot)
+ {
+ saved_snapshot = true;
+ saveFinalSnapshot();
+ return;
+ }
+
+ const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f;
+
+ S32 pending_uploads = gAssetStorage->getNumPendingUploads();
+ if (pending_uploads > 0
+ && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
+ && !logoutRequestSent())
+ {
+ static S32 total_uploads = 0;
+ // Sometimes total upload count can change during logout.
+ total_uploads = llmax(total_uploads, pending_uploads);
+ gViewerWindow->setShowProgress(TRUE);
+ S32 finished_uploads = total_uploads - pending_uploads;
+ F32 percent = 100.f * finished_uploads / total_uploads;
+ gViewerWindow->setProgressPercent(percent);
+ gViewerWindow->setProgressString(LLTrans::getString("SavingSettings"));
+ return;
+ }
+
+ // All floaters are closed. Tell server we want to quit.
+ if( !logoutRequestSent() )
+ {
+ sendLogoutRequest();
+
+ // Wait for a LogoutReply message
+ gViewerWindow->setShowProgress(TRUE);
+ gViewerWindow->setProgressPercent(100.f);
+ gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
+ return;
+ }
+
+ // Make sure that we quit if we haven't received a reply from the server.
+ if( logoutRequestSent()
+ && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime )
+ {
+ forceQuit();
+ return;
+ }
+}
+
+void LLAppViewer::sendLogoutRequest()
+{
+ if(!mLogoutRequestSent)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_LogoutRequest);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ gAgent.sendReliableMessage();
+
+ gLogoutTimer.reset();
+ gLogoutMaxTime = LOGOUT_REQUEST_TIME;
+ mLogoutRequestSent = TRUE;
+
+ if(LLVoiceClient::instanceExists())
+ {
+ LLVoiceClient::getInstance()->leaveChannel();
+ }
+
+ //Set internal status variables and marker files
+ gLogoutInProgress = TRUE;
+ mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME);
+
+ LLAPRFile outfile ;
+ outfile.open(mLogoutMarkerFileName, LL_APR_W);
+ mLogoutMarkerFile = outfile.getFileHandle() ;
+ if (mLogoutMarkerFile)
+ {
+ llinfos << "Created logout marker file " << mLogoutMarkerFileName << llendl;
+ apr_file_close(mLogoutMarkerFile);
+ }
+ else
+ {
+ llwarns << "Cannot create logout marker file " << mLogoutMarkerFileName << llendl;
+ }
+ }
+}
+
+void LLAppViewer::idleNameCache()
+{
+ // Neither old nor new name cache can function before agent has a region
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region) return;
+
+ // deal with any queued name requests and replies.
+ gCacheName->processPending();
+
+ // Can't run the new cache until we have the list of capabilities
+ // for the agent region, and can therefore decide whether to use
+ // display names or fall back to the old name system.
+ if (!region->capabilitiesReceived()) return;
+
+ // Agent may have moved to a different region, so need to update cap URL
+ // for name lookups. Can't do this in the cap grant code, as caps are
+ // granted to neighbor regions before the main agent gets there. Can't
+ // do it in the move-into-region code because cap not guaranteed to be
+ // granted yet, for example on teleport.
+ bool had_capability = LLAvatarNameCache::hasNameLookupURL();
+ std::string name_lookup_url;
+ name_lookup_url.reserve(128); // avoid a memory allocation below
+ name_lookup_url = region->getCapability("GetDisplayNames");
+ bool have_capability = !name_lookup_url.empty();
+ if (have_capability)
+ {
+ // we have support for display names, use it
+ U32 url_size = name_lookup_url.size();
+ // capabilities require URLs with slashes before query params:
+ // https://<host>:<port>/cap/<uuid>/?ids=<blah>
+ // but the caps are granted like:
+ // https://<host>:<port>/cap/<uuid>
+ if (url_size > 0 && name_lookup_url[url_size-1] != '/')
+ {
+ name_lookup_url += '/';
+ }
+ LLAvatarNameCache::setNameLookupURL(name_lookup_url);
+ }
+ else
+ {
+ // Display names not available on this region
+ LLAvatarNameCache::setNameLookupURL( std::string() );
+ }
+
+ // Error recovery - did we change state?
+ if (had_capability != have_capability)
+ {
+ // name tags are persistant on screen, so make sure they refresh
+ LLVOAvatar::invalidateNameTags();
+ }
+
+ LLAvatarNameCache::idle();
+}
+
+//
+// Handle messages, and all message related stuff
+//
+
+#define TIME_THROTTLE_MESSAGES
+
+#ifdef TIME_THROTTLE_MESSAGES
+#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!)
+static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
+#endif
+
+static LLFastTimer::DeclareTimer FTM_IDLE_NETWORK("Idle Network");
+
+void LLAppViewer::idleNetwork()
+{
+ LLMemType mt_in(LLMemType::MTYPE_IDLE_NETWORK);
+ pingMainloopTimeout("idleNetwork");
+
+ gObjectList.mNumNewObjects = 0;
+ S32 total_decoded = 0;
+
+ if (!gSavedSettings.getBOOL("SpeedTest"))
+ {
+ LLFastTimer t(FTM_IDLE_NETWORK); // decode
+
+ LLTimer check_message_timer;
+ // Read all available packets from network
+ const S64 frame_count = gFrameCount; // U32->S64
+ F32 total_time = 0.0f;
+
+ while (gMessageSystem->checkAllMessages(frame_count, gServicePump))
+ {
+ if (gDoDisconnect)
+ {
+ // We're disconnecting, don't process any more messages from the server
+ // We're usually disconnecting due to either network corruption or a
+ // server going down, so this is OK.
+ break;
+ }
+
+ total_decoded++;
+ gPacketsIn++;
+
+ if (total_decoded > MESSAGE_MAX_PER_FRAME)
+ {
+ break;
+ }
+
+#ifdef TIME_THROTTLE_MESSAGES
+ // Prevent slow packets from completely destroying the frame rate.
+ // This usually happens due to clumps of avatars taking huge amount
+ // of network processing time (which needs to be fixed, but this is
+ // a good limit anyway).
+ total_time = check_message_timer.getElapsedTimeF32();
+ if (total_time >= CheckMessagesMaxTime)
+ break;
+#endif
+ }
+
+ // Handle per-frame message system processing.
+ gMessageSystem->processAcks();
+
+#ifdef TIME_THROTTLE_MESSAGES
+ if (total_time >= CheckMessagesMaxTime)
+ {
+ // Increase CheckMessagesMaxTime so that we will eventually catch up
+ CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames
+ }
+ else
+ {
+ // Reset CheckMessagesMaxTime to default value
+ CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
+ }
+#endif
+
+
+
+ // we want to clear the control after sending out all necessary agent updates
+ gAgent.resetControlFlags();
+
+ // Decode enqueued messages...
+ S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded;
+
+ if( remaining_possible_decodes <= 0 )
+ {
+ llinfos << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << llendl;
+ }
+
+ if (gPrintMessagesThisFrame)
+ {
+ llinfos << "Decoded " << total_decoded << " msgs this frame!" << llendl;
+ gPrintMessagesThisFrame = FALSE;
+ }
+ }
+ LLViewerStats::getInstance()->mNumNewObjectsStat.addValue(gObjectList.mNumNewObjects);
+
+ // Retransmit unacknowledged packets.
+ gXferManager->retransmitUnackedPackets();
+ gAssetStorage->checkForTimeouts();
+ gViewerThrottle.updateDynamicThrottle();
+
+ // Check that the circuit between the viewer and the agent's current
+ // region is still alive
+ LLViewerRegion *agent_region = gAgent.getRegion();
+ if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED))
+ {
+ LLUUID this_region_id = agent_region->getRegionID();
+ bool this_region_alive = agent_region->isAlive();
+ if ((mAgentRegionLastAlive && !this_region_alive) // newly dead
+ && (mAgentRegionLastID == this_region_id)) // same region
+ {
+ forceDisconnect(LLTrans::getString("AgentLostConnection"));
+ }
+ mAgentRegionLastID = this_region_id;
+ mAgentRegionLastAlive = this_region_alive;
+ }
+}
+
+void LLAppViewer::disconnectViewer()
+{
+ if (gDisconnected)
+ {
+ return;
+ }
+ //
+ // Cleanup after quitting.
+ //
+ // Save snapshot for next time, if we made it through initialization
+
+ llinfos << "Disconnecting viewer!" << llendl;
+
+ // Dump our frame statistics
+
+ // Remember if we were flying
+ gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() );
+
+ // Un-minimize all windows so they don't get saved minimized
+ if (!gNoRender)
+ {
+ if (gFloaterView)
+ {
+ gFloaterView->restoreAll();
+ }
+ }
+
+ if (LLSelectMgr::getInstance())
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+
+ // save inventory if appropriate
+ gInventory.cache(gInventory.getRootFolderID(), gAgent.getID());
+ if (gInventory.getLibraryRootFolderID().notNull()
+ && gInventory.getLibraryOwnerID().notNull())
+ {
+ gInventory.cache(
+ gInventory.getLibraryRootFolderID(),
+ gInventory.getLibraryOwnerID());
+ }
+
+ saveNameCache();
+
+ // close inventory interface, close all windows
+ LLFloaterInventory::cleanup();
+
+ gAgentWearables.cleanup();
+ gAgentCamera.cleanup();
+ // Also writes cached agent settings to gSavedSettings
+ gAgent.cleanup();
+
+ // This is where we used to call gObjectList.destroy() and then delete gWorldp.
+ // Now we just ask the LLWorld singleton to cleanly shut down.
+ if(LLWorld::instanceExists())
+ {
+ LLWorld::getInstance()->destroyClass();
+ }
+
+ // call all self-registered classes
+ LLDestroyClassList::instance().fireCallbacks();
+
+ cleanup_xfer_manager();
+ gDisconnected = TRUE;
+
+ // Pass the connection state to LLUrlEntryParcel not to attempt
+ // parcel info requests while disconnected.
+ LLUrlEntryParcel::setDisconnected(gDisconnected);
+}
+
+void LLAppViewer::forceErrorLLError()
+{
+ llerrs << "This is an llerror" << llendl;
+}
+
+void LLAppViewer::forceErrorBreakpoint()
+{
+#ifdef LL_WINDOWS
+ DebugBreak();
+#endif
+ return;
+}
+
+void LLAppViewer::forceErrorBadMemoryAccess()
+{
+ S32* crash = NULL;
+ *crash = 0xDEADBEEF;
+ return;
+}
+
+void LLAppViewer::forceErrorInfiniteLoop()
+{
+ while(true)
+ {
+ ;
+ }
+ return;
+}
+
+void LLAppViewer::forceErrorSoftwareException()
+{
+ // *FIX: Any way to insure it won't be handled?
+ throw;
+}
+
+void LLAppViewer::forceErrorDriverCrash()
+{
+ glDeleteTextures(1, NULL);
+}
+
+void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
+{
+ if(!mMainloopTimeout)
+ {
+ mMainloopTimeout = new LLWatchdogTimeout();
+ resumeMainloopTimeout(state, secs);
+ }
+}
+
+void LLAppViewer::destroyMainloopTimeout()
+{
+ if(mMainloopTimeout)
+ {
+ delete mMainloopTimeout;
+ mMainloopTimeout = NULL;
+ }
+}
+
+void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
+{
+ if(mMainloopTimeout)
+ {
+ if(secs < 0.0f)
+ {
+ secs = gSavedSettings.getF32("MainloopTimeoutDefault");
+ }
+
+ mMainloopTimeout->setTimeout(secs);
+ mMainloopTimeout->start(state);
+ }
+}
+
+void LLAppViewer::pauseMainloopTimeout()
+{
+ if(mMainloopTimeout)
+ {
+ mMainloopTimeout->stop();
+ }
+}
+
+void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
+{
+// if(!restoreErrorTrap())
+// {
+// llwarns << "!!!!!!!!!!!!! Its an error trap!!!!" << state << llendl;
+// }
+
+ if(mMainloopTimeout)
+ {
+ if(secs < 0.0f)
+ {
+ secs = gSavedSettings.getF32("MainloopTimeoutDefault");
+ }
+
+ mMainloopTimeout->setTimeout(secs);
+ mMainloopTimeout->ping(state);
+ }
+}
+
+void LLAppViewer::handleLoginComplete()
+{
+ gLoggedInTime.start();
+ initMainloopTimeout("Mainloop Init");
+
+ // Store some data to DebugInfo in case of a freeze.
+ gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::getChannel();
+
+ gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::getMajor();
+ gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::getMinor();
+ gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::getPatch();
+ gDebugInfo["ClientInfo"]["BuildVersion"] = LLVersionInfo::getBuild();
+
+ LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
+ if ( parcel && parcel->getMusicURL()[0])
+ {
+ gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
+ }
+ if ( parcel && parcel->getMediaURL()[0])
+ {
+ gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
+ }
+
+ gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
+ gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
+ gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
+ gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
+
+ if(gAgent.getRegion())
+ {
+ gDebugInfo["CurrentSimHost"] = gAgent.getRegionHost().getHostName();
+ gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
+ }
+
+ if(LLAppViewer::instance()->mMainloopTimeout)
+ {
+ gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
+ }
+
+ mOnLoginCompleted();
+
+ writeDebugInfo();
+}
+
+// *TODO - generalize this and move DSO wrangling to a helper class -brad
+void LLAppViewer::loadEventHostModule(S32 listen_port)
+{
+ std::string dso_name =
+#if LL_WINDOWS
+ "lleventhost.dll";
+#elif LL_DARWIN
+ "liblleventhost.dylib";
+#else
+ "liblleventhost.so";
+#endif
+
+ std::string dso_path = gDirUtilp->findFile(dso_name,
+ gDirUtilp->getAppRODataDir(),
+ gDirUtilp->getExecutableDir());
+
+ if(dso_path == "")
+ {
+ llerrs << "QAModeEventHost requested but module \"" << dso_name << "\" not found!" << llendl;
+ return;
+ }
+
+ LL_INFOS("eventhost") << "Found lleventhost at '" << dso_path << "'" << LL_ENDL;
+#if ! defined(LL_WINDOWS)
+ {
+ std::string outfile("/tmp/lleventhost.file.out");
+ std::string command("file '" + dso_path + "' > '" + outfile + "' 2>&1");
+ int rc = system(command.c_str());
+ if (rc != 0)
+ {
+ LL_WARNS("eventhost") << command << " ==> " << rc << ':' << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("eventhost") << command << ':' << LL_ENDL;
+ }
+ {
+ std::ifstream reader(outfile.c_str());
+ std::string line;
+ while (std::getline(reader, line))
+ {
+ size_t len = line.length();
+ if (len && line[len-1] == '\n')
+ line.erase(len-1);
+ LL_INFOS("eventhost") << line << LL_ENDL;
+ }
+ }
+ remove(outfile.c_str());
+ }
+#endif // LL_WINDOWS
+
+ apr_dso_handle_t * eventhost_dso_handle = NULL;
+ apr_pool_t * eventhost_dso_memory_pool = NULL;
+
+ //attempt to load the shared library
+ apr_pool_create(&eventhost_dso_memory_pool, NULL);
+ apr_status_t rv = apr_dso_load(&eventhost_dso_handle,
+ dso_path.c_str(),
+ eventhost_dso_memory_pool);
+ llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle));
+ llassert_always(eventhost_dso_handle != NULL);
+
+ int (*ll_plugin_start_func)(LLSD const &) = NULL;
+ rv = apr_dso_sym((apr_dso_handle_sym_t*)&ll_plugin_start_func, eventhost_dso_handle, "ll_plugin_start");
+
+ llassert_always(! ll_apr_warn_status(rv, eventhost_dso_handle));
+ llassert_always(ll_plugin_start_func != NULL);
+
+ LLSD args;
+ args["listen_port"] = listen_port;
+
+ int status = ll_plugin_start_func(args);
+
+ if(status != 0)
+ {
+ llerrs << "problem loading eventhost plugin, status: " << status << llendl;
+ }
+
+ mPlugins.insert(eventhost_dso_handle);
+}
+
+void LLAppViewer::launchUpdater()
+{
+ LLSD query_map = LLSD::emptyMap();
+ // *TODO place os string in a global constant
+#if LL_WINDOWS
+ query_map["os"] = "win";
+#elif LL_DARWIN
+ query_map["os"] = "mac";
+#elif LL_LINUX
+ query_map["os"] = "lnx";
+#elif LL_SOLARIS
+ query_map["os"] = "sol";
+#endif
+ // *TODO change userserver to be grid on both viewer and sim, since
+ // userserver no longer exists.
+ query_map["userserver"] = LLGridManager::getInstance()->getGridLabel();
+ query_map["channel"] = LLVersionInfo::getChannel();
+ // *TODO constantize this guy
+ // *NOTE: This URL is also used in win_setup/lldownloader.cpp
+ LLURI update_url = LLURI::buildHTTP("secondlife.com", 80, "update.php", query_map);
+
+ if(LLAppViewer::sUpdaterInfo)
+ {
+ delete LLAppViewer::sUpdaterInfo;
+ }
+ LLAppViewer::sUpdaterInfo = new LLAppViewer::LLUpdaterInfo() ;
+
+ // if a sim name was passed in via command line parameter (typically through a SLURL)
+ if ( LLStartUp::getStartSLURL().getType() == LLSLURL::LOCATION )
+ {
+ // record the location to start at next time
+ gSavedSettings.setString( "NextLoginLocation", LLStartUp::getStartSLURL().getSLURLString());
+ };
+
+#if LL_WINDOWS
+ LLAppViewer::sUpdaterInfo->mUpdateExePath = gDirUtilp->getTempFilename();
+ if (LLAppViewer::sUpdaterInfo->mUpdateExePath.empty())
+ {
+ delete LLAppViewer::sUpdaterInfo ;
+ LLAppViewer::sUpdaterInfo = NULL ;
+
+ // We're hosed, bail
+ LL_WARNS("AppInit") << "LLDir::getTempFilename() failed" << LL_ENDL;
+ return;
+ }
+
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += ".exe";
+
+ std::string updater_source = gDirUtilp->getAppRODataDir();
+ updater_source += gDirUtilp->getDirDelimiter();
+ updater_source += "updater.exe";
+
+ LL_DEBUGS("AppInit") << "Calling CopyFile source: " << updater_source
+ << " dest: " << LLAppViewer::sUpdaterInfo->mUpdateExePath
+ << LL_ENDL;
+
+
+ if (!CopyFileA(updater_source.c_str(), LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), FALSE))
+ {
+ delete LLAppViewer::sUpdaterInfo ;
+ LLAppViewer::sUpdaterInfo = NULL ;
+
+ LL_WARNS("AppInit") << "Unable to copy the updater!" << LL_ENDL;
+
+ return;
+ }
+
+ LLAppViewer::sUpdaterInfo->mParams << "-url \"" << update_url.asString() << "\"";
+
+ LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << " " << LLAppViewer::sUpdaterInfo->mParams.str() << LL_ENDL;
+
+ //Explicitly remove the marker file, otherwise we pass the lock onto the child process and things get weird.
+ LLAppViewer::instance()->removeMarkerFile(); // In case updater fails
+
+ // *NOTE:Mani The updater is spawned as the last thing before the WinMain exit.
+ // see LLAppViewerWin32.cpp
+
+#elif LL_DARWIN
+ LLAppViewer::sUpdaterInfo->mUpdateExePath = "'";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += gDirUtilp->getAppRODataDir();
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "/mac-updater.app/Contents/MacOS/mac-updater' -url \"";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += update_url.asString();
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -name \"";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += LLAppViewer::instance()->getSecondLifeTitle();
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" -bundleid \"";
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += LL_VERSION_BUNDLE_ID;
+ LLAppViewer::sUpdaterInfo->mUpdateExePath += "\" &";
+
+ LL_DEBUGS("AppInit") << "Calling updater: " << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
+
+ // Run the auto-updater.
+ system(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str()); /* Flawfinder: ignore */
+
+#elif (LL_LINUX || LL_SOLARIS) && LL_GTK
+ // we tell the updater where to find the xml containing string
+ // translations which it can use for its own UI
+ std::string xml_strings_file = "strings.xml";
+ std::vector<std::string> xui_path_vec = LLUI::getXUIPaths();
+ std::string xml_search_paths;
+ std::vector<std::string>::const_iterator iter;
+ // build comma-delimited list of xml paths to pass to updater
+ for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); )
+ {
+ std::string this_skin_dir = gDirUtilp->getDefaultSkinDir()
+ + gDirUtilp->getDirDelimiter()
+ + (*iter);
+ llinfos << "Got a XUI path: " << this_skin_dir << llendl;
+ xml_search_paths.append(this_skin_dir);
+ ++iter;
+ if (iter != xui_path_vec.end())
+ xml_search_paths.append(","); // comma-delimit
+ }
+ // build the overall command-line to run the updater correctly
+ LLAppViewer::sUpdaterInfo->mUpdateExePath =
+ gDirUtilp->getExecutableDir() + "/" + "linux-updater.bin" +
+ " --url \"" + update_url.asString() + "\"" +
+ " --name \"" + LLAppViewer::instance()->getSecondLifeTitle() + "\"" +
+ " --dest \"" + gDirUtilp->getAppRODataDir() + "\"" +
+ " --stringsdir \"" + xml_search_paths + "\"" +
+ " --stringsfile \"" + xml_strings_file + "\"";
+
+ LL_INFOS("AppInit") << "Calling updater: "
+ << LLAppViewer::sUpdaterInfo->mUpdateExePath << LL_ENDL;
+
+ // *TODO: we could use the gdk equivalent to ensure the updater
+ // gets started on the same screen.
+ GError *error = NULL;
+ if (!g_spawn_command_line_async(LLAppViewer::sUpdaterInfo->mUpdateExePath.c_str(), &error))
+ {
+ llerrs << "Failed to launch updater: "
+ << error->message
+ << llendl;
+ }
+ if (error) {
+ g_error_free(error);
+ }
+#else
+ OSMessageBox(LLTrans::getString("MBNoAutoUpdate"), LLStringUtil::null, OSMB_OK);
+#endif
+
+ // *REMOVE:Mani - Saving for reference...
+ // LLAppViewer::instance()->forceQuit();
+}
+
+
+//virtual
+void LLAppViewer::setMasterSystemAudioMute(bool mute)
+{
+ gSavedSettings.setBOOL("MuteAudio", mute);
+}
+
+//virtual
+bool LLAppViewer::getMasterSystemAudioMute()
+{
+ return gSavedSettings.getBOOL("MuteAudio");
+}
+
+//----------------------------------------------------------------------------
+// Metrics-related methods (static and otherwise)
+//----------------------------------------------------------------------------
+
+/**
+ * LLViewerAssetStats collects data on a per-region (as defined by the agent's
+ * location) so we need to tell it about region changes which become a kind of
+ * hidden variable/global state in the collectors. For collectors not running
+ * on the main thread, we need to send a message to move the data over safely
+ * and cheaply (amortized over a run).
+ */
+void LLAppViewer::metricsUpdateRegion(U64 region_handle)
+{
+ if (0 != region_handle)
+ {
+ LLViewerAssetStatsFF::set_region_main(region_handle);
+ if (LLAppViewer::sTextureFetch)
+ {
+ // Send a region update message into 'thread1' to get the new region.
+ LLAppViewer::sTextureFetch->commandSetRegion(region_handle);
+ }
+ else
+ {
+ // No 'thread1', a.k.a. TextureFetch, so update directly
+ LLViewerAssetStatsFF::set_region_thread1(region_handle);
+ }
+ }
+}
+
+
+/**
+ * Attempts to start a multi-threaded metrics report to be sent back to
+ * the grid for consumption.
+ */
+void LLAppViewer::metricsSend(bool enable_reporting)
+{
+ if (! gViewerAssetStatsMain)
+ return;
+
+ if (LLAppViewer::sTextureFetch)
+ {
+ LLViewerRegion * regionp = gAgent.getRegion();
+
+ if (enable_reporting && regionp)
+ {
+ std::string caps_url = regionp->getCapability("ViewerMetrics");
+
+ // Make a copy of the main stats to send into another thread.
+ // Receiving thread takes ownership.
+ LLViewerAssetStats * main_stats(new LLViewerAssetStats(*gViewerAssetStatsMain));
+
+ // Send a report request into 'thread1' to get the rest of the data
+ // and provide some additional parameters while here.
+ LLAppViewer::sTextureFetch->commandSendMetrics(caps_url,
+ gAgentSessionID,
+ gAgentID,
+ main_stats);
+ main_stats = 0; // Ownership transferred
+ }
+ else
+ {
+ LLAppViewer::sTextureFetch->commandDataBreak();
+ }
+ }
+
+ // Reset even if we can't report. Rather than gather up a huge chunk of
+ // data, we'll keep to our sampling interval and retain the data
+ // resolution in time.
+ gViewerAssetStatsMain->reset();
+}
+
|