diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 85 |
1 files changed, 84 insertions, 1 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6fd58ef1be..75cd189980 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -47,6 +47,7 @@ #include "llagentwearables.h" #include "lldirpicker.h" #include "llfloaterimcontainer.h" +#include "llfloaterpreference.h" #include "llimprocessing.h" #include "llwindow.h" #include "llviewerstats.h" @@ -64,6 +65,7 @@ #include "llluamanager.h" #include "llurlfloaterdispatchhandler.h" #include "llviewerjoystick.h" +#include "llgamecontrol.h" #include "llcalc.h" #include "llconversationlog.h" #if LL_WINDOWS @@ -214,6 +216,7 @@ #include "llvosurfacepatch.h" #include "llviewerfloaterreg.h" #include "llcommandlineparser.h" +#include "llfloaterpreference.h" #include "llfloatermemleak.h" #include "llfloaterreg.h" #include "llfloatersimplesnapshot.h" @@ -1133,6 +1136,15 @@ bool LLAppViewer::init() LLViewerJoystick::getInstance()->init(false); } + LLGameControl::init(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "gamecontrollerdb.txt"), + [&](const std::string& name) -> bool { return gSavedSettings.getBOOL(name); }, + [&](const std::string& name, bool value) { gSavedSettings.setBOOL(name, value); }, + [&](const std::string& name) -> std::string { return gSavedSettings.getString(name); }, + [&](const std::string& name, const std::string& value) { gSavedSettings.setString(name, value); }, + [&](const std::string& name) -> LLSD { return gSavedSettings.getLLSD(name); }, + [&](const std::string& name, const LLSD& value) { gSavedSettings.setLLSD(name, value); }, + [&]() { LLPanelPreferenceGameControl::updateDeviceList(); }); + try { initializeSecHandler(); @@ -1416,6 +1428,48 @@ bool LLAppViewer::frame() return ret; } +void sendGameControlInput() +{ + LLMessageSystem* msg = gMessageSystem; + const LLGameControl::State& state = LLGameControl::getState(); + + msg->newMessageFast(_PREHASH_GameControlInput); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgentID); + msg->addUUID("SessionID", gAgentSessionID); + + size_t num_indices = state.mAxes.size(); + for (U8 i = 0; i < num_indices; ++i) + { + if (state.mAxes[i] != state.mPrevAxes[i]) + { + // only pack an axis if it differs from previously packed value + msg->nextBlockFast(_PREHASH_AxisData); + msg->addU8Fast(_PREHASH_Index, i); + msg->addS16Fast(_PREHASH_Value, state.mAxes[i]); + } + } + + U32 button_flags = state.mButtons; + if (button_flags > 0) + { + std::vector<U8> buttons; + for (U8 i = 0; i < 32; i++) + { + if (button_flags & (0x1 << i)) + { + buttons.push_back(i); + } + } + msg->nextBlockFast(_PREHASH_ButtonData); + msg->addBinaryDataFast(_PREHASH_Data, (void*)(buttons.data()), (S32)(buttons.size())); + } + + LLGameControl::updateResendPeriod(); + gAgent.sendMessage(); +} + + bool LLAppViewer::doFrame() { LL_RECORD_BLOCK_TIME(FTM_FRAME); @@ -1477,7 +1531,7 @@ bool LLAppViewer::doFrame() LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL; } - gViewerWindow->getWindow()->gatherInput(); + gViewerWindow->getWindow()->gatherInput(gFocusMgr.getAppHasFocus()); } //memory leaking simulation @@ -1961,6 +2015,7 @@ bool LLAppViewer::cleanup() // Turn off Space Navigator and similar devices LLViewerJoystick::getInstance()->terminate(); } + LLGameControl::terminate(); LL_INFOS() << "Cleaning up Objects" << LL_ENDL; @@ -4756,6 +4811,30 @@ void LLAppViewer::idle() gAgent.autoPilot(&yaw); } + // get control flags from each side + U32 control_flags = gAgent.getControlFlags(); + U32 game_control_action_flags = LLGameControl::computeInternalActionFlags(); + + // apply to GameControl + LLGameControl::setExternalInput(control_flags, gAgent.getGameControlButtonsFromKeys()); + bool should_send_game_control = LLGameControl::computeFinalStateAndCheckForChanges(); + if (LLPanelPreferenceGameControl::isWaitingForInputChannel()) + { + LLPanelPreferenceGameControl::applyGameControlInput(); + // skip this send because input is being used to set preferences + should_send_game_control = false; + } + if (should_send_game_control) + { + sendGameControlInput(); + } + + // apply to AvatarControl + if (LLGameControl::isEnabled() && LLGameControl::willControlAvatar()) + { + gAgent.applyExternalActionFlags(game_control_action_flags); + } + send_agent_update(false); // After calling send_agent_update() in the mainloop we always clear @@ -5013,6 +5092,10 @@ void LLAppViewer::idle() { LLViewerJoystick::getInstance()->moveFlycam(); } + else if (gAgent.isUsingFlycam()) + { + gAgent.updateFlycam(); + } else { if (LLToolMgr::getInstance()->inBuildMode()) |