diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 74 |
1 files changed, 40 insertions, 34 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 7f4ba2f2d2..bfe3e52657 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -955,6 +955,11 @@ static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread"); static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads"); static LLFastTimer::DeclareTimer FTM_IDLE("Idle"); static LLFastTimer::DeclareTimer FTM_PUMP("Pump"); +static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares"); +static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service"); +static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback"); +static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot"); +static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update"); bool LLAppViewer::mainLoop() { @@ -1064,10 +1069,20 @@ bool LLAppViewer::mainLoop() LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP); pingMainloopTimeout("Main:ServicePump"); LLFastTimer t4(FTM_PUMP); - gAres->process(); - // this pump is necessary to make the login screen show up - gServicePump->pump(); - gServicePump->callback(); + { + LLFastTimer t(FTM_PUMP_ARES); + gAres->process(); + } + { + LLFastTimer t(FTM_PUMP_SERVICE); + // this pump is necessary to make the login screen show up + gServicePump->pump(); + + { + LLFastTimer t(FTM_SERVICE_CALLBACK); + gServicePump->callback(); + } + } } resumeMainloopTimeout(); @@ -1102,8 +1117,7 @@ bool LLAppViewer::mainLoop() { LLMemType mt_sleep(LLMemType::MTYPE_SLEEP); LLFastTimer t2(FTM_SLEEP); - bool run_multiple_threads = gSavedSettings.getBOOL("RunMultipleThreads"); - + // yield some time to the os based on command line option if(mYieldTime >= 0) { @@ -1141,9 +1155,7 @@ bool LLAppViewer::mainLoop() } static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds - const F64 min_frame_time = 0.0; //(.0333 - .0010); // max video frame rate = 30 fps - const F64 min_idle_time = 0.0; //(.0010); // min idle time = 1 ms - const F64 max_idle_time = run_multiple_threads ? min_idle_time : llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second + const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second idleTimer.reset(); bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ; S32 total_work_pending = 0; @@ -1181,34 +1193,24 @@ bool LLAppViewer::mainLoop() total_work_pending += work_pending ; total_io_pending += io_pending ; - F64 frame_time = frameTimer.getElapsedTimeF64(); - F64 idle_time = idleTimer.getElapsedTimeF64(); - if (frame_time >= min_frame_time && - idle_time >= min_idle_time && - (!work_pending || idle_time >= max_idle_time)) + + if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time) { break; } } - // Prevent the worker threads from running while rendering. - // if (LLThread::processorCount()==1) //pause() should only be required when on a single processor client... - if (run_multiple_threads == FALSE) + if(!total_work_pending) //pause texture fetching threads if nothing to process. { - //LLFastTimer ftm(FTM_PAUSE_THREADS); //not necessary. - - if(!total_work_pending) //pause texture fetching threads if nothing to process. - { - LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); - LLAppViewer::getTextureFetch()->pause(); - } - if(!total_io_pending) //pause file threads if nothing to process. - { - LLVFSThread::sLocal->pause(); - LLLFSThread::sLocal->pause(); - } - } + LLAppViewer::getTextureCache()->pause(); + LLAppViewer::getImageDecodeThread()->pause(); + LLAppViewer::getTextureFetch()->pause(); + } + if(!total_io_pending) //pause file threads if nothing to process. + { + LLVFSThread::sLocal->pause(); + LLLFSThread::sLocal->pause(); + } if ((LLStartUp::getStartupState() >= STATE_CLEANUP) && (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD)) @@ -3560,9 +3562,12 @@ void LLAppViewer::idle() gAgent.moveYaw(-1.f); } - // Handle automatic walking towards points - gAgentPilot.updateTarget(); - gAgent.autoPilot(&yaw); + { + LLFastTimer t(FTM_AGENT_AUTOPILOT); + // Handle automatic walking towards points + gAgentPilot.updateTarget(); + gAgent.autoPilot(&yaw); + } static LLFrameTimer agent_update_timer; static U32 last_control_flags; @@ -3573,6 +3578,7 @@ void LLAppViewer::idle() if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) { + LLFastTimer t(FTM_AGENT_UPDATE); // Send avatar and camera info last_control_flags = gAgent.getControlFlags(); send_agent_update(TRUE); |