summaryrefslogtreecommitdiff
path: root/indra/newview/llappviewer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r--indra/newview/llappviewer.cpp214
1 files changed, 116 insertions, 98 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 5d23f5b784..757280f17e 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -36,6 +36,7 @@
#include "llenvironment.h"
#include "llerrorcontrol.h"
#include "lleventtimer.h"
+#include "llfile.h"
#include "llviewertexturelist.h"
#include "llgroupmgr.h"
#include "llagent.h"
@@ -103,12 +104,12 @@
#include "lldiskcache.h"
#include "llvopartgroup.h"
#include "llweb.h"
-#include "llfloatertexturefetchdebugger.h"
#include "llspellcheck.h"
#include "llscenemonitor.h"
#include "llavatarrenderinfoaccountant.h"
#include "lllocalbitmaps.h"
#include "llperfstats.h"
+#include "llgltfmateriallist.h"
// Linden library includes
#include "llavatarnamecache.h"
@@ -348,9 +349,6 @@ LLFrameTimer gRestoreGLTimer;
BOOL gRestoreGL = FALSE;
bool gUseWireframe = FALSE;
-//use for remember deferred mode in wireframe switch
-bool gInitialDeferredModeForWireframe = FALSE;
-
LLMemoryInfo gSysMemory;
U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp
@@ -541,9 +539,12 @@ static void settings_to_globals()
LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
- LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile");
+#if LL_DARWIN
+ LLRender::sGLCoreProfile = true;
+#else
+ LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile");
+#endif
LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
- LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
@@ -577,11 +578,10 @@ static void settings_to_globals()
static void settings_modify()
{
LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater");
- LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
- LLPipeline::sRenderDeferred = LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
+ LLPipeline::sRenderDeferred = TRUE; // FALSE is deprecated
LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred;
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
- LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; // square lod factor to get exponential range of [1,4]
+ LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
gDebugGL = gDebugGLSession || gDebugSession;
gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
}
@@ -1318,23 +1318,6 @@ void LLAppViewer::initMaxHeapSize()
LLMemory::initMaxHeapSizeGB(max_heap_size_gb);
}
-static LLTrace::BlockTimerStatHandle FTM_MESSAGES("System Messages");
-static LLTrace::BlockTimerStatHandle FTM_SLEEP1("Sleep1");
-static LLTrace::BlockTimerStatHandle FTM_SLEEP2("Sleep2");
-static LLTrace::BlockTimerStatHandle FTM_YIELD("Yield");
-
-static LLTrace::BlockTimerStatHandle FTM_TEXTURE_CACHE("Texture Cache");
-static LLTrace::BlockTimerStatHandle FTM_DECODE("Image Decode");
-static LLTrace::BlockTimerStatHandle FTM_FETCH("Image Fetch");
-
-static LLTrace::BlockTimerStatHandle FTM_LFS("LFS Thread");
-static LLTrace::BlockTimerStatHandle FTM_PAUSE_THREADS("Pause Threads");
-static LLTrace::BlockTimerStatHandle FTM_IDLE("Idle");
-static LLTrace::BlockTimerStatHandle FTM_PUMP("Pump");
-static LLTrace::BlockTimerStatHandle FTM_PUMP_SERVICE("Service");
-static LLTrace::BlockTimerStatHandle FTM_SERVICE_CALLBACK("Callback");
-static LLTrace::BlockTimerStatHandle FTM_AGENT_AUTOPILOT("Autopilot");
-static LLTrace::BlockTimerStatHandle FTM_AGENT_UPDATE("Update");
// externally visible timers
LLTrace::BlockTimerStatHandle FTM_FRAME("Frame");
@@ -1423,7 +1406,7 @@ bool LLAppViewer::doFrame()
if (gViewerWindow)
{
- LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages");
gViewerWindow->getWindow()->processMiscNativeEvents();
}
@@ -1434,7 +1417,7 @@ bool LLAppViewer::doFrame()
if (gViewerWindow)
{
- LL_RECORD_BLOCK_TIME(FTM_MESSAGES);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages");
if (!restoreErrorTrap())
{
LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
@@ -1464,6 +1447,8 @@ bool LLAppViewer::doFrame()
LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df suspend")
// give listeners a chance to run
llcoro::suspend();
+ // if one of our coroutines threw an uncaught exception, rethrow it now
+ LLCoros::instance().rethrow();
}
}
@@ -1498,7 +1483,7 @@ bool LLAppViewer::doFrame()
{
LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE);
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); //LL_RECORD_BLOCK_TIME(FTM_IDLE);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle");
idle();
}
@@ -1524,18 +1509,19 @@ bool LLAppViewer::doFrame()
// Render scene.
// *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
- if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df Display" )
- pingMainloopTimeout("Main:Display");
- gGLActive = TRUE;
+ if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow)
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Display");
+ pingMainloopTimeout("Main:Display");
+ gGLActive = TRUE;
- display();
+ display();
{
LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE);
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df Snapshot" )
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Snapshot");
pingMainloopTimeout("Main:Snapshot");
+ gPipeline.mReflectionMapManager.update();
LLFloaterSnapshot::update(); // take snapshots
LLFloaterSimpleOutfitSnapshot::update();
gGLActive = FALSE;
@@ -1564,7 +1550,7 @@ bool LLAppViewer::doFrame()
static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1);
if(yield_time >= 0)
{
- LL_RECORD_BLOCK_TIME(FTM_YIELD);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield");
LL_PROFILE_ZONE_NUM( yield_time )
ms_sleep(yield_time);
}
@@ -1573,7 +1559,6 @@ bool LLAppViewer::doFrame()
{
S32 non_interactive_ms_sleep_time = 100;
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
ms_sleep(non_interactive_ms_sleep_time);
}
@@ -1594,7 +1579,6 @@ bool LLAppViewer::doFrame()
ms_sleep(milliseconds_to_sleep);
// also pause worker threads during this wait period
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
}
}
@@ -1620,7 +1604,7 @@ bool LLAppViewer::doFrame()
work_pending += updateTextureThreads(max_time);
{
- LL_RECORD_BLOCK_TIME(FTM_LFS);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread");
io_pending += LLLFSThread::updateClass(1);
}
@@ -1643,7 +1627,6 @@ bool LLAppViewer::doFrame()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" )
LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getImageDecodeThread()->pause();
LLAppViewer::getTextureFetch()->pause();
}
if(!total_io_pending) //pause file threads if nothing to process.
@@ -1652,21 +1635,9 @@ bool LLAppViewer::doFrame()
LLLFSThread::sLocal->pause();
}
- //texture fetching debugger
- if(LLTextureFetchDebugger::isEnabled())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df tex_fetch_debugger_instance" )
- LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance =
- LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger");
- if(tex_fetch_debugger_instance)
- {
- tex_fetch_debugger_instance->idle() ;
- }
- }
-
{
LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" )
- resumeMainloopTimeout();
+ resumeMainloopTimeout();
}
pingMainloopTimeout("Main:End");
}
@@ -1702,15 +1673,15 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time)
{
S32 work_pending = 0;
{
- LL_RECORD_BLOCK_TIME(FTM_TEXTURE_CACHE);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache");
work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
}
{
- LL_RECORD_BLOCK_TIME(FTM_DECODE);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode");
work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
}
{
- LL_RECORD_BLOCK_TIME(FTM_FETCH);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch");
work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
}
return work_pending;
@@ -1718,16 +1689,20 @@ S32 LLAppViewer::updateTextureThreads(F32 max_time)
void LLAppViewer::flushLFSIO()
{
- while (1)
- {
- S32 pending = LLLFSThread::updateClass(0);
- if (!pending)
- {
- break;
- }
- LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL;
- ms_sleep(100);
- }
+ S32 pending = LLLFSThread::updateClass(0);
+ if (pending > 0)
+ {
+ LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL;
+ while (1)
+ {
+ pending = LLLFSThread::updateClass(0);
+ if (!pending)
+ {
+ break;
+ }
+ ms_sleep(100);
+ }
+ }
}
bool LLAppViewer::cleanup()
@@ -1885,8 +1860,6 @@ bool LLAppViewer::cleanup()
LL_INFOS() << "Cache files removed" << LL_ENDL;
- // Wait for any pending LFS IO
- flushLFSIO();
LL_INFOS() << "Shutting down Views" << LL_ENDL;
// Destroy the UI
@@ -2086,13 +2059,13 @@ bool LLAppViewer::cleanup()
sTextureCache->shutdown();
sImageDecodeThread->shutdown();
sPurgeDiskCacheThread->shutdown();
- if (mGeneralThreadPool)
- {
- mGeneralThreadPool->close();
- }
+ if (mGeneralThreadPool)
+ {
+ mGeneralThreadPool->close();
+ }
sTextureFetch->shutDownTextureCacheThread() ;
- sTextureFetch->shutDownImageDecodeThread() ;
+ LLLFSThread::sLocal->shutdown();
LL_INFOS() << "Shutting down message system" << LL_ENDL;
end_messaging_system();
@@ -2106,8 +2079,13 @@ bool LLAppViewer::cleanup()
//MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl)
delete sTextureCache;
sTextureCache = NULL;
- delete sTextureFetch;
- sTextureFetch = NULL;
+ if (sTextureFetch)
+ {
+ sTextureFetch->shutdown();
+ sTextureFetch->waitOnPending();
+ delete sTextureFetch;
+ sTextureFetch = NULL;
+ }
delete sImageDecodeThread;
sImageDecodeThread = NULL;
delete mFastTimerLogThread;
@@ -2210,14 +2188,7 @@ void LLAppViewer::initGeneralThread()
return;
}
- LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") };
- LLSD sizeSpec{ poolSizes["General"] };
- LLSD::Integer poolSize{ sizeSpec.isInteger() ? sizeSpec.asInteger() : 3 };
- LL_DEBUGS("ThreadPool") << "Instantiating General pool with "
- << poolSize << " threads" << LL_ENDL;
- // We don't want anyone, especially the main thread, to have to block
- // due to this ThreadPool being full.
- mGeneralThreadPool = new LL::ThreadPool("General", poolSize, 1024 * 1024);
+ mGeneralThreadPool = new LL::ThreadPool("General", 3);
mGeneralThreadPool->start();
}
@@ -2227,15 +2198,37 @@ bool LLAppViewer::initThreads()
LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange"));
- LLLFSThread::initClass(enable_threads && false);
+ LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo
+
+ //auto configure thread count
+ LLSD threadCounts = gSavedSettings.getLLSD("ThreadPoolSizes");
+
+ // get the number of concurrent threads that can run
+ S32 cores = std::thread::hardware_concurrency();
+
+ U32 max_cores = gSavedSettings.getU32("EmulateCoreCount");
+ if (max_cores != 0)
+ {
+ cores = llmin(cores, (S32) max_cores);
+ }
+
+ // The only configurable thread count right now is ImageDecode
+ // The viewer typically starts around 8 threads not including image decode,
+ // so try to leave at least one core free
+ S32 image_decode_count = llclamp(cores - 9, 1, 8);
+ threadCounts["ImageDecode"] = image_decode_count;
+ gSavedSettings.setLLSD("ThreadPoolSizes", threadCounts);
// Image decoding
LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
- sImageDecodeThread,
enable_threads && true,
app_metrics_qa_mode);
+
+ // general task background thread (LLPerfStats, etc)
+ LLAppViewer::instance()->initGeneralThread();
+
LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread();
if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog)
@@ -2990,9 +2983,33 @@ void LLAppViewer::initStrings()
std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file);
if (strings_path_full.empty() || !LLFile::isfile(strings_path_full))
{
+ if (strings_path_full.empty())
+ {
+ LL_WARNS() << "The file '" << strings_file << "' is not found" << LL_ENDL;
+ }
+ else
+ {
+ llstat st;
+ int rc = LLFile::stat(strings_path_full, &st);
+ if (rc != 0)
+ {
+ LL_WARNS() << "The file '" << strings_path_full << "' failed to get status. Error code: " << rc << LL_ENDL;
+ }
+ else if (S_ISDIR(st.st_mode))
+ {
+ LL_WARNS() << "The filename '" << strings_path_full << "' is a directory name" << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS() << "The filename '" << strings_path_full << "' doesn't seem to be a regular file name" << LL_ENDL;
+ }
+ }
+
// initial check to make sure files are there failed
gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN);
- LL_ERRS() << "Viewer failed to find localization and UI files. Please reinstall viewer from https://secondlife.com/support/downloads/ and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL;
+ LL_ERRS() << "Viewer failed to find localization and UI files."
+ << " Please reinstall viewer from https://secondlife.com/support/downloads"
+ << " and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL;
}
LLTransUtil::parseStrings(strings_file, default_trans_args);
LLTransUtil::parseLanguageStrings("language_settings.xml");
@@ -3313,7 +3330,7 @@ LLSD LLAppViewer::getViewerInfo() const
info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled";
- info["TEXTURE_MEMORY"] = gSavedSettings.getS32("TextureMemory");
+ info["TEXTURE_MEMORY"] = gGLManager.mVRAM;
#if LL_DARWIN
info["HIDPI"] = gHiDPISupport;
@@ -4158,7 +4175,7 @@ U32 LLAppViewer::getObjectCacheVersion()
{
// Viewer object cache version, change if object update
// format changes. JC
- const U32 INDRA_OBJECT_CACHE_VERSION = 15;
+ const U32 INDRA_OBJECT_CACHE_VERSION = 16;
return INDRA_OBJECT_CACHE_VERSION;
}
@@ -4307,6 +4324,7 @@ void LLAppViewer::purgeCache()
LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL;
LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
+ LLViewerShaderMgr::instance()->clearShaderCache();
std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache");
if (LLFile::isdir(browser_cache))
{
@@ -4535,7 +4553,6 @@ public:
static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio");
static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup");
static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables");
-static LLTrace::BlockTimerStatHandle FTM_CLEANUP_OBJECTS("Objects");
static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks");
static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD");
static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist");
@@ -4564,6 +4581,8 @@ void LLAppViewer::idle()
LLFrameTimer::updateFrameTime();
LLFrameTimer::updateFrameCount();
LLEventTimer::updateClass();
+ LLPerfStats::updateClass();
+
// LLApp::stepFrame() performs the above three calls plus mRunner.run().
// Not sure why we don't call stepFrame() here, except that LLRunner seems
// completely redundant with LLEventTimer.
@@ -4574,6 +4593,8 @@ void LLAppViewer::idle()
LLDirPickerThread::clearDead();
F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
+ LLGLTFMaterialList::flushUpdates();
+
// Service the WorkQueue we use for replies from worker threads.
// Use function statics for the timeslice setting so we only have to fetch
// and convert MainWorkTime once.
@@ -4620,10 +4641,6 @@ void LLAppViewer::idle()
//
// Special case idle if still starting up
//
- if (LLStartUp::getStartupState() >= STATE_WORLD_INIT)
- {
- update_texture_time();
- }
if (LLStartUp::getStartupState() < STATE_STARTED)
{
// Skip rest if idle startup returns false (essentially, no world yet)
@@ -4657,7 +4674,7 @@ void LLAppViewer::idle()
}
{
- LL_RECORD_BLOCK_TIME(FTM_AGENT_AUTOPILOT);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot");
// Handle automatic walking towards points
gAgentPilot.updateTarget();
gAgent.autoPilot(&yaw);
@@ -4673,7 +4690,7 @@ void LLAppViewer::idle()
|| (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND));
if (force_update || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND)))
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; //LL_RECORD_BLOCK_TIME(FTM_AGENT_UPDATE);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK;
// Send avatar and camera info
mLastAgentControlFlags = gAgent.getControlFlags();
mLastAgentForceUpdate = force_update ? 0 : agent_force_update_time;
@@ -4724,7 +4741,7 @@ void LLAppViewer::idle()
if (!gDisconnected)
{
- LL_RECORD_BLOCK_TIME(FTM_NETWORK);
+ LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network");
////////////////////////////////////////////////
//
@@ -4832,7 +4849,6 @@ void LLAppViewer::idle()
{
LL_RECORD_BLOCK_TIME(FTM_CLEANUP);
{
- LL_RECORD_BLOCK_TIME(FTM_CLEANUP_OBJECTS);
gObjectList.cleanDeadObjects();
}
{
@@ -5498,6 +5514,8 @@ void LLAppViewer::pauseMainloopTimeout()
void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
+
if(mMainloopTimeout)
{
if(secs < 0.0f)