diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 128 |
1 files changed, 100 insertions, 28 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 3a98749c0f..84e36ac3c7 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -604,7 +604,7 @@ LLAppViewer::~LLAppViewer() } bool LLAppViewer::init() -{ +{ // // Start of the application // @@ -632,6 +632,9 @@ bool LLAppViewer::init() if (!initConfiguration()) return false; + //set the max heap size. + initMaxHeapSize() ; + // write Google Breakpad minidump files to our log directory std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); logdir += gDirUtilp->getDirDelimiter(); @@ -949,6 +952,96 @@ bool LLAppViewer::init() return true; } +void LLAppViewer::initMaxHeapSize() +{ + //set the max heap size. + //here is some info regarding to the max heap size: + //------------------------------------------------------------------------------------------ + // OS | setting | SL address bits | max manageable memory space | max heap size + // Win 32 | default | 32-bit | 2GB | < 1.7GB + // Win 32 | /3G | 32-bit | 3GB | < 1.7GB or 2.7GB + //Linux 32 | default | 32-bit | 3GB | < 2.7GB + //Linux 32 |HUGEMEM | 32-bit | 4GB | < 3.7GB + //64-bit OS |default | 32-bit | 4GB | < 3.7GB + //64-bit OS |default | 64-bit | N/A (> 4GB) | N/A (> 4GB) + //------------------------------------------------------------------------------------------ + //currently SL is built under 32-bit setting, we set its max heap size no more than 1.6 GB. + + //F32 max_heap_size_gb = llmin(1.6f, (F32)gSavedSettings.getF32("MaxHeapSize")) ; + F32 max_heap_size_gb = gSavedSettings.getF32("MaxHeapSize") ; + BOOL enable_mem_failure_prevention = (BOOL)gSavedSettings.getBOOL("MemeoyFailurePreventionEnabled") ; + + LLMemory::initMaxHeapSizeGB(max_heap_size_gb, enable_mem_failure_prevention) ; +} + +void LLAppViewer::checkMemory() +{ + const static F32 MEMORY_CHECK_INTERVAL = 1.0f ; //second + const static F32 MAX_QUIT_WAIT_TIME = 30.0f ; //seconds + const static U32 MAX_SIZE_CHECKED_MEMORY_BLOCK = 64 * 1024 * 1024 ; //64 MB + //static F32 force_quit_timer = MAX_QUIT_WAIT_TIME + MEMORY_CHECK_INTERVAL ; + static void* last_reserved_address = NULL ; + + if(MEMORY_CHECK_INTERVAL > mMemCheckTimer.getElapsedTimeF32()) + { + return ; + } + mMemCheckTimer.reset() ; + + if(gGLManager.mDebugGPU) + { + //update the availability of memory + LLMemory::updateMemoryInfo() ; + } + + //check the virtual address space fragmentation + if(!last_reserved_address) + { + last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK) ; + } + else + { + last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK) ; + if(!last_reserved_address) //failed, try once more + { + last_reserved_address = LLMemory::tryToAlloc(last_reserved_address, MAX_SIZE_CHECKED_MEMORY_BLOCK) ; + } + } + + S32 is_low = !last_reserved_address || LLMemory::isMemoryPoolLow() ; + + //if(is_low < 0) //to force quit + //{ + // if(force_quit_timer > MAX_QUIT_WAIT_TIME) //just hit the limit for the first time + // { + // //send out the notification to tell the viewer is about to quit in 30 seconds. + // LLNotification::Params params("ForceQuitDueToLowMemory"); + // LLNotifications::instance().add(params); + + // force_quit_timer = MAX_QUIT_WAIT_TIME - MEMORY_CHECK_INTERVAL ; + // } + // else + // { + // force_quit_timer -= MEMORY_CHECK_INTERVAL ; + // if(force_quit_timer < 0.f) + // { + // forceQuit() ; //quit + // } + // } + //} + //else + //{ + // force_quit_timer = MAX_QUIT_WAIT_TIME + MEMORY_CHECK_INTERVAL ; + //} + + LLPipeline::throttleNewMemoryAllocation(!is_low ? FALSE : TRUE) ; + + if(is_low) + { + LLMemory::logMemoryInfo() ; + } +} + static LLFastTimer::DeclareTimer FTM_MESSAGES("System Messages"); static LLFastTimer::DeclareTimer FTM_SLEEP("Sleep"); static LLFastTimer::DeclareTimer FTM_TEXTURE_CACHE("Texture Cache"); @@ -983,8 +1076,7 @@ bool LLAppViewer::mainLoop() LLVoiceChannel::initClass(); LLVoiceClient::getInstance()->init(gServicePump); LLTimer frameTimer,idleTimer; - LLTimer debugTime; - LLFrameTimer memCheckTimer; + LLTimer debugTime; LLViewerJoystick* joystick(LLViewerJoystick::getInstance()); joystick->setNeedsReset(true); @@ -993,9 +1085,7 @@ bool LLAppViewer::mainLoop() // with each frame, no need to instantiate a new LLSD event object each // time. Obviously, if that changes, just instantiate the LLSD at the // point of posting. - LLSD newFrame; - - const F32 memory_check_interval = 1.0f ; //second + LLSD newFrame; // Handle messages while (!LLApp::isExiting()) @@ -1006,18 +1096,8 @@ bool LLAppViewer::mainLoop() llclearcallstacks; //check memory availability information - { - if(memory_check_interval < memCheckTimer.getElapsedTimeF32()) - { - memCheckTimer.reset() ; - - //update the availability of memory - LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ; - } - llcallstacks << "Available physical mem(KB): " << mAvailPhysicalMemInKB << llcallstacksendl ; - llcallstacks << "Available virtual mem(KB): " << mAvailVirtualMemInKB << llcallstacksendl ; - } - + checkMemory() ; + try { pingMainloopTimeout("Main:MiscNativeWindowEvents"); @@ -1181,7 +1261,7 @@ bool LLAppViewer::mainLoop() idleTimer.reset(); bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ; S32 total_work_pending = 0; - S32 total_io_pending = 0; + S32 total_io_pending = 0; while(!is_slow)//do not unpause threads if the frame rates are very low. { S32 work_pending = 0; @@ -1248,15 +1328,7 @@ bool LLAppViewer::mainLoop() } catch(std::bad_alloc) { - { - llinfos << "Availabe physical memory(KB) at the beginning of the frame: " << mAvailPhysicalMemInKB << llendl ; - llinfos << "Availabe virtual memory(KB) at the beginning of the frame: " << mAvailVirtualMemInKB << llendl ; - - LLMemoryInfo::getAvailableMemoryKB(mAvailPhysicalMemInKB, mAvailVirtualMemInKB) ; - - llinfos << "Current availabe physical memory(KB): " << mAvailPhysicalMemInKB << llendl ; - llinfos << "Current availabe virtual memory(KB): " << mAvailVirtualMemInKB << llendl ; - } + LLMemory::logMemoryInfo(TRUE) ; //stop memory leaking simulation LLFloaterMemLeak* mem_leak_instance = |