diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 166 |
1 files changed, 115 insertions, 51 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 58b651ec39..d78fd97987 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -90,6 +90,7 @@ #include "llsecondlifeurls.h" // Linden library includes +#include "llavatarnamecache.h" #include "llimagej2c.h" #include "llmemory.h" #include "llprimitive.h" @@ -162,7 +163,6 @@ // Included so that constants/settings might be initialized // in save_settings_to_globals() #include "llbutton.h" -#include "llcombobox.h" #include "llstatusbar.h" #include "llsurface.h" #include "llvosky.h" @@ -438,9 +438,6 @@ static void settings_to_globals() MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight"); MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth"); - LLCOMBOBOX_HEIGHT = BTN_HEIGHT - 2; - LLCOMBOBOX_WIDTH = 128; - LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); @@ -961,6 +958,11 @@ static LLFastTimer::DeclareTimer FTM_LFS("LFS Thread"); static LLFastTimer::DeclareTimer FTM_PAUSE_THREADS("Pause Threads"); static LLFastTimer::DeclareTimer FTM_IDLE("Idle"); static LLFastTimer::DeclareTimer FTM_PUMP("Pump"); +static LLFastTimer::DeclareTimer FTM_PUMP_ARES("Ares"); +static LLFastTimer::DeclareTimer FTM_PUMP_SERVICE("Service"); +static LLFastTimer::DeclareTimer FTM_SERVICE_CALLBACK("Callback"); +static LLFastTimer::DeclareTimer FTM_AGENT_AUTOPILOT("Autopilot"); +static LLFastTimer::DeclareTimer FTM_AGENT_UPDATE("Update"); bool LLAppViewer::mainLoop() { @@ -1070,10 +1072,20 @@ bool LLAppViewer::mainLoop() LLMemType mt_ip(LLMemType::MTYPE_IDLE_PUMP); pingMainloopTimeout("Main:ServicePump"); LLFastTimer t4(FTM_PUMP); - gAres->process(); - // this pump is necessary to make the login screen show up - gServicePump->pump(); - gServicePump->callback(); + { + LLFastTimer t(FTM_PUMP_ARES); + gAres->process(); + } + { + LLFastTimer t(FTM_PUMP_SERVICE); + // this pump is necessary to make the login screen show up + gServicePump->pump(); + + { + LLFastTimer t(FTM_SERVICE_CALLBACK); + gServicePump->callback(); + } + } } resumeMainloopTimeout(); @@ -1108,8 +1120,7 @@ bool LLAppViewer::mainLoop() { LLMemType mt_sleep(LLMemType::MTYPE_SLEEP); LLFastTimer t2(FTM_SLEEP); - bool run_multiple_threads = gSavedSettings.getBOOL("RunMultipleThreads"); - + // yield some time to the os based on command line option if(mYieldTime >= 0) { @@ -1147,9 +1158,7 @@ bool LLAppViewer::mainLoop() } static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds - const F64 min_frame_time = 0.0; //(.0333 - .0010); // max video frame rate = 30 fps - const F64 min_idle_time = 0.0; //(.0010); // min idle time = 1 ms - const F64 max_idle_time = run_multiple_threads ? min_idle_time : llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second + const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second idleTimer.reset(); bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ; S32 total_work_pending = 0; @@ -1187,34 +1196,24 @@ bool LLAppViewer::mainLoop() total_work_pending += work_pending ; total_io_pending += io_pending ; - F64 frame_time = frameTimer.getElapsedTimeF64(); - F64 idle_time = idleTimer.getElapsedTimeF64(); - if (frame_time >= min_frame_time && - idle_time >= min_idle_time && - (!work_pending || idle_time >= max_idle_time)) + + if (!work_pending || idleTimer.getElapsedTimeF64() >= max_idle_time) { break; } } - // Prevent the worker threads from running while rendering. - // if (LLThread::processorCount()==1) //pause() should only be required when on a single processor client... - if (run_multiple_threads == FALSE) + if(!total_work_pending) //pause texture fetching threads if nothing to process. { - //LLFastTimer ftm(FTM_PAUSE_THREADS); //not necessary. - - if(!total_work_pending) //pause texture fetching threads if nothing to process. - { - LLAppViewer::getTextureCache()->pause(); - LLAppViewer::getImageDecodeThread()->pause(); - LLAppViewer::getTextureFetch()->pause(); - } - if(!total_io_pending) //pause file threads if nothing to process. - { - LLVFSThread::sLocal->pause(); - LLLFSThread::sLocal->pause(); - } - } + LLAppViewer::getTextureCache()->pause(); + LLAppViewer::getImageDecodeThread()->pause(); + LLAppViewer::getTextureFetch()->pause(); + } + if(!total_io_pending) //pause file threads if nothing to process. + { + LLVFSThread::sLocal->pause(); + LLLFSThread::sLocal->pause(); + } if ((LLStartUp::getStartupState() >= STATE_CLEANUP) && (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD)) @@ -1357,8 +1356,7 @@ bool LLAppViewer::cleanup() LLPolyMesh::freeAllMeshes(); - delete gCacheName; - gCacheName = NULL; + LLStartUp::cleanupNameCache(); // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted. @@ -3424,6 +3422,15 @@ void LLAppViewer::saveFinalSnapshot() void LLAppViewer::loadNameCache() { + // display names cache + std::string filename = + gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); + llifstream name_cache_stream(filename); + if(name_cache_stream.is_open()) + { + LLAvatarNameCache::importFile(name_cache_stream); + } + if (!gCacheName) return; std::string name_cache; @@ -3433,19 +3440,19 @@ void LLAppViewer::loadNameCache() { if(gCacheName->importFile(cache_file)) return; } +} - // Try to load from the legacy format. This should go away after a - // while. Phoenix 2008-01-30 - LLFILE* name_cache_fp = LLFile::fopen(name_cache, "r"); // Flawfinder: ignore - if (name_cache_fp) +void LLAppViewer::saveNameCache() { - gCacheName->importFile(name_cache_fp); - fclose(name_cache_fp); - } + // display names cache + std::string filename = + gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); + llofstream name_cache_stream(filename); + if(name_cache_stream.is_open()) + { + LLAvatarNameCache::exportFile(name_cache_stream); } -void LLAppViewer::saveNameCache() -{ if (!gCacheName) return; std::string name_cache; @@ -3566,9 +3573,12 @@ void LLAppViewer::idle() gAgent.moveYaw(-1.f); } - // Handle automatic walking towards points - gAgentPilot.updateTarget(); - gAgent.autoPilot(&yaw); + { + LLFastTimer t(FTM_AGENT_AUTOPILOT); + // Handle automatic walking towards points + gAgentPilot.updateTarget(); + gAgent.autoPilot(&yaw); + } static LLFrameTimer agent_update_timer; static U32 last_control_flags; @@ -3579,6 +3589,7 @@ void LLAppViewer::idle() if (flags_changed || (agent_update_time > (1.0f / (F32) AGENT_UPDATES_PER_SECOND))) { + LLFastTimer t(FTM_AGENT_UPDATE); // Send avatar and camera info last_control_flags = gAgent.getControlFlags(); send_agent_update(TRUE); @@ -3641,6 +3652,7 @@ void LLAppViewer::idle() // NOTE: Starting at this point, we may still have pointers to "dead" objects // floating throughout the various object lists. // + idleNameCache(); idleNetwork(); @@ -3978,6 +3990,60 @@ void LLAppViewer::sendLogoutRequest() } } +void LLAppViewer::idleNameCache() +{ + // Neither old nor new name cache can function before agent has a region + LLViewerRegion* region = gAgent.getRegion(); + if (!region) return; + + // deal with any queued name requests and replies. + gCacheName->processPending(); + + // Can't run the new cache until we have the list of capabilities + // for the agent region, and can therefore decide whether to use + // display names or fall back to the old name system. + if (!region->capabilitiesReceived()) return; + + // Agent may have moved to a different region, so need to update cap URL + // for name lookups. Can't do this in the cap grant code, as caps are + // granted to neighbor regions before the main agent gets there. Can't + // do it in the move-into-region code because cap not guaranteed to be + // granted yet, for example on teleport. + bool had_capability = LLAvatarNameCache::hasNameLookupURL(); + std::string name_lookup_url; + name_lookup_url.reserve(128); // avoid a memory allocation below + name_lookup_url = region->getCapability("GetDisplayNames"); + bool have_capability = !name_lookup_url.empty(); + if (have_capability) + { + // we have support for display names, use it + U32 url_size = name_lookup_url.size(); + // capabilities require URLs with slashes before query params: + // https://<host>:<port>/cap/<uuid>/?ids=<blah> + // but the caps are granted like: + // https://<host>:<port>/cap/<uuid> + if (url_size > 0 && name_lookup_url[url_size-1] != '/') + { + name_lookup_url += '/'; + } + LLAvatarNameCache::setNameLookupURL(name_lookup_url); + } + else + { + // Display names not available on this region + LLAvatarNameCache::setNameLookupURL( std::string() ); + } + + // Error recovery - did we change state? + if (had_capability != have_capability) + { + // name tags are persistant on screen, so make sure they refresh + LLVOAvatar::invalidateNameTags(); + } + + LLAvatarNameCache::idle(); +} + // // Handle messages, and all message related stuff // @@ -4003,8 +4069,6 @@ void LLAppViewer::idleNetwork() { LLFastTimer t(FTM_IDLE_NETWORK); // decode - // deal with any queued name requests and replies. - gCacheName->processPending(); LLTimer check_message_timer; // Read all available packets from network const S64 frame_count = gFrameCount; // U32->S64 |