diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 11382 |
1 files changed, 5691 insertions, 5691 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f41003c509..e6953c5dda 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1,5691 +1,5691 @@ -/**
- * @file llappviewer.cpp
- * @brief The LLAppViewer class definitions
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2012, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llappviewer.h"
-
-// Viewer includes
-#include "llversioninfo.h"
-#include "llfeaturemanager.h"
-#include "lluictrlfactory.h"
-#include "lltexteditor.h"
-#include "llenvironment.h"
-#include "llerrorcontrol.h"
-#include "lleventtimer.h"
-#include "llfile.h"
-#include "llviewertexturelist.h"
-#include "llgroupmgr.h"
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llagentlanguage.h"
-#include "llagentui.h"
-#include "llagentwearables.h"
-#include "lldirpicker.h"
-#include "llfloaterimcontainer.h"
-#include "llimprocessing.h"
-#include "llwindow.h"
-#include "llviewerstats.h"
-#include "llviewerstatsrecorder.h"
-#include "llkeyconflict.h" // for legacy keybinding support, remove later
-#include "llmarketplacefunctions.h"
-#include "llmarketplacenotifications.h"
-#include "llmd5.h"
-#include "llmeshrepository.h"
-#include "llpumpio.h"
-#include "llmimetypes.h"
-#include "llslurl.h"
-#include "llstartup.h"
-#include "llfocusmgr.h"
-#include "llurlfloaterdispatchhandler.h"
-#include "llviewerjoystick.h"
-#include "llallocator.h"
-#include "llcalc.h"
-#include "llconversationlog.h"
-#if LL_WINDOWS
-#include "lldxhardware.h"
-#endif
-#include "lltexturestats.h"
-#include "lltrace.h"
-#include "lltracethreadrecorder.h"
-#include "llviewerwindow.h"
-#include "llviewerdisplay.h"
-#include "llviewermedia.h"
-#include "llviewerparcelaskplay.h"
-#include "llviewerparcelmedia.h"
-#include "llviewershadermgr.h"
-#include "llviewermediafocus.h"
-#include "llviewermessage.h"
-#include "llviewerobjectlist.h"
-#include "llworldmap.h"
-#include "llmutelist.h"
-#include "llviewerhelp.h"
-#include "lluicolortable.h"
-#include "llurldispatcher.h"
-#include "llurlhistory.h"
-#include "llrender.h"
-#include "llteleporthistory.h"
-#include "lltoast.h"
-#include "llsdutil_math.h"
-#include "lllocationhistory.h"
-#include "llfasttimerview.h"
-#include "llvector4a.h"
-#include "llviewermenufile.h"
-#include "llvoicechannel.h"
-#include "llvoavatarself.h"
-#include "llurlmatch.h"
-#include "lltextutil.h"
-#include "lllogininstance.h"
-#include "llprogressview.h"
-#include "llvocache.h"
-#include "lldiskcache.h"
-#include "llvopartgroup.h"
-#include "llweb.h"
-#include "llspellcheck.h"
-#include "llscenemonitor.h"
-#include "llavatarrenderinfoaccountant.h"
-#include "lllocalbitmaps.h"
-#include "llperfstats.h"
-#include "llgltfmateriallist.h"
-
-// Linden library includes
-#include "llavatarnamecache.h"
-#include "lldiriterator.h"
-#include "llexperiencecache.h"
-#include "llimagej2c.h"
-#include "llmemory.h"
-#include "llprimitive.h"
-#include "llurlaction.h"
-#include "llurlentry.h"
-#include "llvolumemgr.h"
-#include "llxfermanager.h"
-#include "llphysicsextensions.h"
-
-#include "llnotificationmanager.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-
-#include "llleap.h"
-#include "stringize.h"
-#include "llcoros.h"
-#include "llexception.h"
-#if !LL_LINUX
-#include "cef/dullahan_version.h"
-#include "vlc/libvlc_version.h"
-#endif // LL_LINUX
-
-#if LL_DARWIN
-#include "llwindowmacosx.h"
-#endif
-
-// Third party library includes
-#include <boost/bind.hpp>
-#include <boost/algorithm/string.hpp>
-#include <boost/regex.hpp>
-#include <boost/throw_exception.hpp>
-
-#if LL_WINDOWS
-# include <share.h> // For _SH_DENYWR in processMarkerFiles
-#else
-# include <sys/file.h> // For processMarkerFiles
-#endif
-
-#include "llapr.h"
-#include <boost/lexical_cast.hpp>
-
-#include "llviewerinput.h"
-#include "lllfsthread.h"
-#include "llworkerthread.h"
-#include "lltexturecache.h"
-#include "lltexturefetch.h"
-#include "llimageworker.h"
-#include "llevents.h"
-
-// The files below handle dependencies from cleanup.
-#include "llkeyframemotion.h"
-#include "llworldmap.h"
-#include "llhudmanager.h"
-#include "lltoolmgr.h"
-#include "llassetstorage.h"
-#include "llpolymesh.h"
-#include "llproxy.h"
-#include "llaudioengine.h"
-#include "llstreamingaudio.h"
-#include "llviewermenu.h"
-#include "llselectmgr.h"
-#include "lltrans.h"
-#include "lltransutil.h"
-#include "lltracker.h"
-#include "llviewerparcelmgr.h"
-#include "llworldmapview.h"
-#include "llpostprocess.h"
-
-#include "lldebugview.h"
-#include "llconsole.h"
-#include "llcontainerview.h"
-#include "lltooltip.h"
-
-#include "llsdutil.h"
-#include "llsdserialize.h"
-
-#include "llworld.h"
-#include "llhudeffecttrail.h"
-#include "llslurl.h"
-#include "llurlregistry.h"
-#include "llwatchdog.h"
-
-// Included so that constants/settings might be initialized
-// in save_settings_to_globals()
-#include "llbutton.h"
-#include "llstatusbar.h"
-#include "llsurface.h"
-#include "llvosky.h"
-#include "llvotree.h"
-#include "llvoavatar.h"
-#include "llfolderview.h"
-#include "llagentpilot.h"
-#include "llvovolume.h"
-#include "llflexibleobject.h"
-#include "llvosurfacepatch.h"
-#include "llviewerfloaterreg.h"
-#include "llcommandlineparser.h"
-#include "llfloatermemleak.h"
-#include "llfloaterreg.h"
-#include "llfloatersimplesnapshot.h"
-#include "llfloatersnapshot.h"
-#include "llsidepanelinventory.h"
-#include "llatmosphere.h"
-
-// includes for idle() idleShutdown()
-#include "llviewercontrol.h"
-#include "lleventnotifier.h"
-#include "llcallbacklist.h"
-#include "lldeferredsounds.h"
-#include "pipeline.h"
-#include "llgesturemgr.h"
-#include "llsky.h"
-#include "llvlmanager.h"
-#include "llviewercamera.h"
-#include "lldrawpoolbump.h"
-#include "llvieweraudio.h"
-#include "llimview.h"
-#include "llviewerthrottle.h"
-#include "llparcel.h"
-#include "llavatariconctrl.h"
-#include "llgroupiconctrl.h"
-#include "llviewerassetstats.h"
-#include "workqueue.h"
-using namespace LL;
-
-// Include for security api initialization
-#include "llsecapi.h"
-#include "llmachineid.h"
-#include "llcleanup.h"
-
-#include "llcoproceduremanager.h"
-#include "llviewereventrecorder.h"
-
-// *FIX: These extern globals should be cleaned up.
-// The globals either represent state/config/resource-storage of either
-// this app, or another 'component' of the viewer. App globals should be
-// moved into the app class, where as the other globals should be
-// moved out of here.
-// If a global symbol reference seems valid, it will be included
-// via header files above.
-
-//----------------------------------------------------------------------------
-// llviewernetwork.h
-#include "llviewernetwork.h"
-// define a self-registering event API object
-#include "llappviewerlistener.h"
-
-#if LL_LINUX && LL_GTK
-#include "glib.h"
-#endif // (LL_LINUX) && LL_GTK
-
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
-
-////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
-//
-//----------------------------------------------------------------------------
-// viewer.cpp - these are only used in viewer, should be easily moved.
-
-#if LL_DARWIN
-extern void init_apple_menu(const char* product);
-#endif // LL_DARWIN
-
-extern bool gRandomizeFramerate;
-extern bool gPeriodicSlowFrame;
-extern bool gDebugGL;
-
-#if LL_DARWIN
-extern bool gHiDPISupport;
-#endif
-
-////////////////////////////////////////////////////////////
-// All from the last globals push...
-
-F32 gSimLastTime; // Used in LLAppViewer::init and send_viewer_stats()
-F32 gSimFrames;
-
-bool gShowObjectUpdates = false;
-bool gUseQuickTime = true;
-
-eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL;
-S32 gLastExecDuration = -1; // (<0 indicates unknown)
-
-#if LL_WINDOWS
-# define LL_PLATFORM_KEY "win"
-#elif LL_DARWIN
-# define LL_PLATFORM_KEY "mac"
-#elif LL_LINUX
-# define LL_PLATFORM_KEY "lnx"
-#else
-# error "Unknown Platform"
-#endif
-const char* gPlatform = LL_PLATFORM_KEY;
-
-LLSD gDebugInfo;
-
-U32 gFrameCount = 0;
-U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground
-LLPumpIO* gServicePump = NULL;
-
-U64MicrosecondsImplicit gFrameTime = 0;
-F32SecondsImplicit gFrameTimeSeconds = 0.f;
-F32SecondsImplicit gFrameIntervalSeconds = 0.f;
-F32 gFPSClamped = 10.f; // Pretend we start at target rate.
-F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
-U64MicrosecondsImplicit gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
-
-LLTimer gRenderStartTime;
-LLFrameTimer gForegroundTime;
-LLFrameTimer gLoggedInTime;
-LLTimer gLogoutTimer;
-static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg.
-F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME;
-
-
-S32 gPendingMetricsUploads = 0;
-
-
-bool gDisconnected = false;
-
-// used to restore texture state after a mode switch
-LLFrameTimer gRestoreGLTimer;
-bool gRestoreGL = false;
-bool gUseWireframe = false;
-
-LLMemoryInfo gSysMemory;
-U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp
-
-std::string gLastVersionChannel;
-
-LLVector3 gWindVec(3.0, 3.0, 0.0);
-LLVector3 gRelativeWindVec(0.0, 0.0, 0.0);
-
-U32 gPacketsIn = 0;
-
-bool gPrintMessagesThisFrame = false;
-
-bool gRandomizeFramerate = false;
-bool gPeriodicSlowFrame = false;
-
-bool gCrashOnStartup = false;
-bool gLLErrorActivated = false;
-bool gLogoutInProgress = false;
-
-bool gSimulateMemLeak = false;
-
-// We don't want anyone, especially threads working on the graphics pipeline,
-// to have to block due to this WorkQueue being full.
-WorkQueue gMainloopWork("mainloop", 1024*1024);
-
-////////////////////////////////////////////////////////////
-// Internal globals... that should be removed.
-static std::string gArgs;
-const int MAX_MARKER_LENGTH = 1024;
-const std::string MARKER_FILE_NAME("SecondLife.exec_marker");
-const std::string START_MARKER_FILE_NAME("SecondLife.start_marker");
-const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker");
-const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker");
-const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker");
-static bool gDoDisconnect = false;
-static std::string gLaunchFileOnQuit;
-
-// Used on Win32 for other apps to identify our window (eg, win_setup)
-const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
-
-//----------------------------------------------------------------------------
-
-// List of entries from strings.xml to always replace
-static std::set<std::string> default_trans_args;
-void init_default_trans_args()
-{
- default_trans_args.insert("SECOND_LIFE"); // World
- default_trans_args.insert("APP_NAME");
- default_trans_args.insert("CAPITALIZED_APP_NAME");
- default_trans_args.insert("SECOND_LIFE_GRID");
- default_trans_args.insert("SUPPORT_SITE");
- // This URL shows up in a surprising number of places in various skin
- // files. We really only want to have to maintain a single copy of it.
- default_trans_args.insert("create_account_url");
-}
-
-struct SettingsFile : public LLInitParam::Block<SettingsFile>
-{
- Mandatory<std::string> name;
- Optional<std::string> file_name;
- Optional<bool> required,
- persistent;
- Optional<std::string> file_name_setting;
-
- SettingsFile()
- : name("name"),
- file_name("file_name"),
- required("required", false),
- persistent("persistent", true),
- file_name_setting("file_name_setting")
- {}
-};
-
-struct SettingsGroup : public LLInitParam::Block<SettingsGroup>
-{
- Mandatory<std::string> name;
- Mandatory<S32> path_index;
- Multiple<SettingsFile> files;
-
- SettingsGroup()
- : name("name"),
- path_index("path_index"),
- files("file")
- {}
-};
-
-struct SettingsFiles : public LLInitParam::Block<SettingsFiles>
-{
- Multiple<SettingsGroup> groups;
-
- SettingsFiles()
- : groups("group")
- {}
-};
-
-static std::string gWindowTitle;
-
-//----------------------------------------------------------------------------
-// Metrics logging control constants
-//----------------------------------------------------------------------------
-static const F32 METRICS_INTERVAL_DEFAULT = 600.0;
-static const F32 METRICS_INTERVAL_QA = 30.0;
-static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT;
-static bool app_metrics_qa_mode = false;
-
-void idle_afk_check()
-{
- // check idle timers
- F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32();
- F32 afk_timeout = gSavedSettings.getS32("AFKTimeout");
- if (afk_timeout && (current_idle > afk_timeout) && ! gAgent.getAFK())
- {
- LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL;
- gAgent.setAFK();
- }
-}
-
-// A callback set in LLAppViewer::init()
-static void ui_audio_callback(const LLUUID& uuid)
-{
- if (gAudiop)
- {
- SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
- gAudiop->triggerSound(soundData);
- }
-}
-
-// A callback set in LLAppViewer::init()
-static void deferred_ui_audio_callback(const LLUUID& uuid)
-{
- if (gAudiop)
- {
- SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
- LLDeferredSounds::instance().deferSound(soundData);
- }
-}
-
-bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
-{
- if(!match || !base || base->getPlainText())
- return false;
-
- LLUUID match_id = match->getID();
-
- LLIconCtrl* icon;
-
- if( match->getMenuName() == "menu_url_group.xml" // See LLUrlEntryGroup constructor
- || gAgent.isInGroup(match_id, true)) //This check seems unfiting, urls are either /agent or /group
- {
- LLGroupIconCtrl::Params icon_params;
- icon_params.group_id = match_id;
- icon_params.rect = LLRect(0, 16, 16, 0);
- icon_params.visible = true;
- icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params);
- }
- else
- {
- LLAvatarIconCtrl::Params icon_params;
- icon_params.avatar_id = match_id;
- icon_params.rect = LLRect(0, 16, 16, 0);
- icon_params.visible = true;
- icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params);
- }
-
- LLInlineViewSegment::Params params;
- params.force_newline = false;
- params.view = icon;
- params.left_pad = 4;
- params.right_pad = 4;
- params.top_pad = -2;
- params.bottom_pad = 2;
-
- base->appendWidget(params," ",false);
-
- return true;
-}
-
-// Use these strictly for things that are constructed at startup,
-// or for things that are performance critical. JC
-static void settings_to_globals()
-{
- LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
-
-#if LL_DARWIN
- LLRender::sGLCoreProfile = true;
-#else
- LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile");
-#endif
- LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport");
- LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
- LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
- LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR);
- LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
- LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
- LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
- LLVOAvatar::sLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR);
- LLVOAvatar::sPhysicsLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarPhysicsLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR);
- LLVOAvatar::updateImpostorRendering(gSavedSettings.getU32("RenderAvatarMaxNonImpostors"));
- LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
- // clamp auto-open time to some minimum usable value
- LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
- LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive");
- LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections");
- LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
-
- gAgentPilot.setNumRuns(gSavedSettings.getS32("StatsNumRuns"));
- gAgentPilot.setQuitAfterRuns(gSavedSettings.getBOOL("StatsQuitAfterRuns"));
- gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle"));
-
- gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
- gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
- LLWorldMapView::setScaleSetting(gSavedSettings.getF32("MapScale"));
-
-#if LL_DARWIN
- LLWindowMacOSX::sUseMultGL = gSavedSettings.getBOOL("RenderAppleUseMultGL");
- gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI");
-#endif
-}
-
-static void settings_modify()
-{
- LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater");
- LLPipeline::sRenderDeferred = true; // false is deprecated
- LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred;
- LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
- LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
- gDebugGL = gDebugGLSession || gDebugSession;
- gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
-}
-
-class LLFastTimerLogThread : public LLThread
-{
-public:
- std::string mFile;
-
- LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log")
- {
- std::string file_name = test_name + std::string(".slp");
- mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name);
- }
-
- void run()
- {
- llofstream os(mFile.c_str());
-
- while (!LLAppViewer::instance()->isQuitting())
- {
- LLTrace::BlockTimer::writeLog(os);
- os.flush();
- ms_sleep(32);
- }
-
- os.close();
- }
-};
-
-//virtual
-bool LLAppViewer::initSLURLHandler()
-{
- // does nothing unless subclassed
- return false;
-}
-
-//virtual
-bool LLAppViewer::sendURLToOtherInstance(const std::string& url)
-{
- // does nothing unless subclassed
- return false;
-}
-
-//----------------------------------------------------------------------------
-// LLAppViewer definition
-
-// Static members.
-// The single viewer app.
-LLAppViewer* LLAppViewer::sInstance = NULL;
-LLTextureCache* LLAppViewer::sTextureCache = NULL;
-LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
-LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
-LLPurgeDiskCacheThread* LLAppViewer::sPurgeDiskCacheThread = NULL;
-
-std::string getRuntime()
-{
- return llformat("%.4f", (F32)LLTimer::getElapsedSeconds().value());
-}
-
-LLAppViewer::LLAppViewer()
-: mMarkerFile(),
- mLogoutMarkerFile(),
- mReportedCrash(false),
- mNumSessions(0),
- mGeneralThreadPool(nullptr),
- mPurgeCache(false),
- mPurgeCacheOnExit(false),
- mPurgeUserDataOnExit(false),
- mSecondInstance(false),
- mUpdaterNotFound(false),
- mSavedFinalSnapshot(false),
- mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded.
- mQuitRequested(false),
- mLogoutRequestSent(false),
- mLastAgentControlFlags(0),
- mLastAgentForceUpdate(0),
- mMainloopTimeout(NULL),
- mAgentRegionLastAlive(false),
- mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", false)),
- mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", false)),
- mFastTimerLogThread(NULL),
- mSettingsLocationList(NULL),
- mIsFirstRun(false)
-{
- if(NULL != sInstance)
- {
- LL_ERRS() << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << LL_ENDL;
- }
-
- mDumpPath ="";
-
- // Need to do this initialization before we do anything else, since anything
- // that touches files should really go through the lldir API
- gDirUtilp->initAppDirs("SecondLife");
- //
- // IMPORTANT! Do NOT put anything that will write
- // into the log files during normal startup until AFTER
- // we run the "program crashed last time" error handler below.
- //
- sInstance = this;
-
- gLoggedInTime.stop();
-
- processMarkerFiles();
- //
- // OK to write stuff to logs now, we've now crash reported if necessary
- //
-
- LLLoginInstance::instance().setPlatformInfo(gPlatform, LLOSInfo::instance().getOSVersionString(), LLOSInfo::instance().getOSStringSimple());
-
- // Under some circumstances we want to read the static_debug_info.log file
- // from the previous viewer run between this constructor call and the
- // init() call, which will overwrite the static_debug_info.log file for
- // THIS run. So setDebugFileNames() early.
-# ifdef LL_BUGSPLAT
- // MAINT-8917: don't create a dump directory just for the
- // static_debug_info.log file
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
-# else // ! LL_BUGSPLAT
- // write Google Breakpad minidump files to a per-run dump directory to avoid multiple viewer issues.
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
-# endif // ! LL_BUGSPLAT
- mDumpPath = logdir;
-
- setDebugFileNames(logdir);
-}
-
-LLAppViewer::~LLAppViewer()
-{
- delete mSettingsLocationList;
-
- destroyMainloopTimeout();
-
- // If we got to this destructor somehow, the app didn't hang.
- removeMarkerFiles();
-}
-
-class LLUITranslationBridge : public LLTranslationBridge
-{
-public:
- virtual std::string getString(const std::string &xml_desc)
- {
- return LLTrans::getString(xml_desc);
- }
-};
-
-
-bool LLAppViewer::init()
-{
- setupErrorHandling(mSecondInstance);
-
- //
- // Start of the application
- //
-
- // initialize the LLSettingsType translation bridge.
- LLTranslationBridge::ptr_t trans = std::make_shared<LLUITranslationBridge>();
- LLSettingsType::initParamSingleton(trans);
-
- // initialize SSE options
- LLVector4a::initClass();
-
- //initialize particle index pool
- LLVOPartGroup::initClass();
-
- // set skin search path to default, will be overridden later
- // this allows simple skinned file lookups to work
- gDirUtilp->setSkinFolder("default", "en");
-
-// initLoggingAndGetLastDuration();
-
- //
- // OK to write stuff to logs now, we've now crash reported if necessary
- //
- init_default_trans_args();
-
- // inits from settings.xml and from strings.xml
- if (!initConfiguration())
- return false;
-
- LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ;
-
- //set the max heap size.
- initMaxHeapSize() ;
- LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize"));
-
-
- // Although initLoggingAndGetLastDuration() is the right place to mess with
- // setFatalFunction(), we can't query gSavedSettings until after
- // initConfiguration().
- S32 rc(gSavedSettings.getS32("QAModeTermCode"));
- if (rc >= 0)
- {
- // QAModeTermCode set, terminate with that rc on LL_ERRS. Use
- // _exit() rather than exit() because normal cleanup depends too
- // much on successful startup!
- LLError::setFatalFunction([rc](const std::string&){ _exit(rc); });
- }
-
- mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling"));
-
- // Initialize the non-LLCurl libcurl library. Should be called
- // before consumers (LLTextureFetch).
- mAppCoreHttp.init();
-
- LL_INFOS("InitInfo") << "LLCore::Http initialized." << LL_ENDL ;
-
- LLMachineID::init();
-
- {
- if (gSavedSettings.getBOOL("QAModeMetrics"))
- {
- app_metrics_qa_mode = true;
- app_metrics_interval = METRICS_INTERVAL_QA;
- }
- LLViewerAssetStatsFF::init();
- }
-
- initThreads();
- LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ;
-
- // Initialize settings early so that the defaults for ignorable dialogs are
- // picked up and then correctly re-saved after launching the updater (STORM-1268).
- LLUI::settings_map_t settings_map;
- settings_map["config"] = &gSavedSettings;
- settings_map["ignores"] = &gWarningSettings;
- settings_map["floater"] = &gSavedSettings; // *TODO: New settings file
- settings_map["account"] = &gSavedPerAccountSettings;
-
- LLUI::initParamSingleton(settings_map,
- LLUIImageList::getInstance(),
- ui_audio_callback,
- deferred_ui_audio_callback);
- LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
-
- // NOW LLUI::getLanguage() should work. gDirUtilp must know the language
- // for this session ASAP so all the file-loading commands that follow,
- // that use findSkinnedFilenames(), will include the localized files.
- gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), LLUI::getLanguage());
-
- // Setup LLTrans after LLUI::initClass has been called.
- initStrings();
-
- // initialize LLWearableType translation bridge.
- // Will immediately use LLTranslationBridge to init LLWearableDictionary
- LLWearableType::initParamSingleton(trans);
-
- // Setup notifications after LLUI::initClass() has been called.
- LLNotifications::instance();
- LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ;
-
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- // *FIX: The following code isn't grouped into functions yet.
-
- //
- // Various introspection concerning the libs we're using - particularly
- // the libs involved in getting to a full login screen.
- //
- LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL;
- LL_INFOS("InitInfo") << "libcurl version is: " << LLCore::LLHttp::getCURLVersion() << LL_ENDL;
-
- /////////////////////////////////////////////////
- // OS-specific login dialogs
- /////////////////////////////////////////////////
-
- //test_cached_control();
-
- // track number of times that app has run
- mNumSessions = gSavedSettings.getS32("NumSessions");
- mNumSessions++;
- gSavedSettings.setS32("NumSessions", mNumSessions);
-
- // LLKeyboard relies on LLUI to know what some accelerator keys are called.
- LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString );
-
- // Provide the text fields with callbacks for opening Urls
- LLUrlAction::setOpenURLCallback(boost::bind(&LLWeb::loadURL, _1, LLStringUtil::null, LLStringUtil::null));
- LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null, false));
- LLUrlAction::setOpenURLExternalCallback(boost::bind(&LLWeb::loadURLExternal, _1, true, LLStringUtil::null));
- LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
-
- // Let code in llui access the viewer help floater
- LLUI::getInstance()->mHelpImpl = LLViewerHelp::getInstance();
-
- LL_INFOS("InitInfo") << "UI initialization is done." << LL_ENDL ;
-
- // Load translations for tooltips
- LLFloater::initClass();
- LLUrlFloaterDispatchHandler::registerInDispatcher();
-
- /////////////////////////////////////////////////
-
- LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated
-
- LLViewerFloaterReg::registerFloaters();
-
- /////////////////////////////////////////////////
- //
- // Load settings files
- //
- //
- LLGroupMgr::parseRoleActions("role_actions.xml");
-
- LLAgent::parseTeleportMessages("teleport_strings.xml");
-
- // load MIME type -> media impl mappings
- std::string mime_types_name;
-#if LL_DARWIN
- mime_types_name = "mime_types_mac.xml";
-#elif LL_LINUX
- mime_types_name = "mime_types_linux.xml";
-#else
- mime_types_name = "mime_types.xml";
-#endif
- LLMIMETypes::parseMIMETypes( mime_types_name );
-
- // Copy settings to globals. *TODO: Remove or move to appropriage class initializers
- settings_to_globals();
- // Setup settings listeners
- settings_setup_listeners();
- // Modify settings based on system configuration and compile options
- settings_modify();
-
- // Find partition serial number (Windows) or hardware serial (Mac)
- mSerialNumber = generateSerialNumber();
-
- // do any necessary set-up for accepting incoming SLURLs from apps
- initSLURLHandler();
-
- if(false == initHardwareTest())
- {
- // Early out from user choice.
- return false;
- }
- LL_INFOS("InitInfo") << "Hardware test initialization done." << LL_ENDL ;
-
- // Prepare for out-of-memory situations, during which we will crash on
- // purpose and save a dump.
-#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
- MemSetErrorHandler(first_mem_error_handler);
-#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
-
- // *Note: this is where gViewerStats used to be created.
-
- if (!initCache())
- {
- LL_WARNS("InitInfo") << "Failed to init cache" << LL_ENDL;
- std::ostringstream msg;
- msg << LLTrans::getString("MBUnableToAccessFile");
- OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
- return 0;
- }
- LL_INFOS("InitInfo") << "Cache initialization is done." << LL_ENDL ;
-
- // Initialize event recorder
- LLViewerEventRecorder::createInstance();
-
- //
- // Initialize the window
- //
- gGLActive = true;
- initWindow();
- LL_INFOS("InitInfo") << "Window is initialized." << LL_ENDL ;
-
- // writeSystemInfo can be called after window is initialized (gViewerWindow non-null)
- writeSystemInfo();
-
- // initWindow also initializes the Feature List, so now we can initialize this global.
- LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap");
-
- // call all self-registered classes
- LLInitClassList::instance().fireCallbacks();
-
- LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts
-
- gGLManager.getGLInfo(gDebugInfo);
- gGLManager.printGLInfoString();
-
- // If we don't have the right GL requirements, exit.
- if (!gGLManager.mHasRequirements)
- {
- // already handled with a MBVideoDrvErr
- return 0;
- }
-
- // Without SSE2 support we will crash almost immediately, warn here.
- if (!gSysCPU.hasSSE2())
- {
- // can't use an alert here since we're exiting and
- // all hell breaks lose.
- OSMessageBox(
- LLNotifications::instance().getGlobalString("UnsupportedCPUSSE2"),
- LLStringUtil::null,
- OSMB_OK);
- return 0;
- }
-
- // alert the user if they are using unsupported hardware
- if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
- {
- bool unsupported = false;
- LLSD args;
- std::string minSpecs;
-
- // get cpu data from xml
- std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount"));
- S32 minCPU = 0;
- minCPUString >> minCPU;
-
- // get RAM data from XML
- std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount"));
- U64Bytes minRAM;
- minRAMString >> minRAM;
-
- if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
- {
- minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU");
- minSpecs += "\n";
- unsupported = true;
- }
- if(gSysCPU.getMHz() < minCPU)
- {
- minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU");
- minSpecs += "\n";
- unsupported = true;
- }
- if(gSysMemory.getPhysicalMemoryKB() < minRAM)
- {
- minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM");
- minSpecs += "\n";
- unsupported = true;
- }
-
- if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN)
- {
- LLNotificationsUtil::add("UnknownGPU");
- }
-
- if(unsupported)
- {
- if(!gSavedSettings.controlExists("WarnUnsupportedHardware")
- || gSavedSettings.getBOOL("WarnUnsupportedHardware"))
- {
- args["MINSPECS"] = minSpecs;
- LLNotificationsUtil::add("UnsupportedHardware", args );
- }
-
- }
- }
-
-#if LL_WINDOWS && ADDRESS_SIZE == 64
- if (gGLManager.mIsIntel)
- {
- // Check intel driver's version
- // Ex: "3.1.0 - Build 8.15.10.2559";
- std::string version = ll_safe_string((const char *)glGetString(GL_VERSION));
-
- const boost::regex is_intel_string("[0-9].[0-9].[0-9] - Build [0-9]{1,2}.[0-9]{2}.[0-9]{2}.[0-9]{4}");
-
- if (boost::regex_search(version, is_intel_string))
- {
- // Valid string, extract driver version
- std::size_t found = version.find("Build ");
- std::string driver = version.substr(found + 6);
- S32 v1, v2, v3, v4;
- S32 count = sscanf(driver.c_str(), "%d.%d.%d.%d", &v1, &v2, &v3, &v4);
- if (count > 0 && v1 <= 10)
- {
- LL_INFOS("AppInit") << "Detected obsolete intel driver: " << driver << LL_ENDL;
-
- if (!gViewerWindow->getInitAlert().empty() // graphic initialization crashed on last run
- || LLVersionInfo::getInstance()->getChannelAndVersion() != gLastRunVersion // viewer was updated
- || mNumSessions % 20 == 0 //periodically remind user to update driver
- )
- {
- LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedIntelDriver");
- std::string gpu_name = ll_safe_string((const char *)glGetString(GL_RENDERER));
- LL_INFOS("AppInit") << "Notifying user about obsolete intel driver for " << gpu_name << LL_ENDL;
- details.setArg("[VERSION]", driver);
- details.setArg("[GPUNAME]", gpu_name);
- S32 button = OSMessageBox(details.getString(),
- LLStringUtil::null,
- OSMB_YESNO);
- if (OSBTN_YES == button && gViewerWindow)
- {
- std::string url = LLWeb::escapeURL(LLTrans::getString("IntelDriverPage"));
- if (gViewerWindow->getWindow())
- {
- gViewerWindow->getWindow()->spawnWebBrowser(url, false);
- }
- }
- }
- }
- }
- }
-#endif
-
- // Obsolete? mExpectedGLVersion is always zero
-#if LL_WINDOWS
- if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion())
- {
- std::string url;
- if (gGLManager.mIsIntel)
- {
- url = LLTrans::getString("IntelDriverPage");
- }
- else if (gGLManager.mIsNVIDIA)
- {
- url = LLTrans::getString("NvidiaDriverPage");
- }
- else if (gGLManager.mIsAMD)
- {
- url = LLTrans::getString("AMDDriverPage");
- }
-
- if (!url.empty())
- {
- LLNotificationsUtil::add("OldGPUDriver", LLSD().with("URL", url));
- }
- }
-#endif
-
-
- // save the graphics card
- gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString();
-
- // Save the current version to the prefs file
- gSavedSettings.setString("LastRunVersion",
- LLVersionInfo::instance().getChannelAndVersion());
-
- gSimLastTime = gRenderStartTime.getElapsedTimeF32();
- gSimFrames = (F32)gFrameCount;
-
- if (gSavedSettings.getBOOL("JoystickEnabled"))
- {
- LLViewerJoystick::getInstance()->init(false);
- }
-
- try {
- initializeSecHandler();
- }
- catch (LLProtectedDataException&)
- {
- LLNotificationsUtil::add("CorruptedProtectedDataStore");
- }
-
- gGLActive = false;
-
-#if LL_RELEASE_FOR_DOWNLOAD
- // Skip updater if this is a non-interactive instance
- if (!gSavedSettings.getBOOL("CmdLineSkipUpdater") && !gNonInteractive)
- {
- LLProcess::Params updater;
- updater.desc = "updater process";
- // Because it's the updater, it MUST persist beyond the lifespan of the
- // viewer itself.
- updater.autokill = false;
- std::string updater_file;
-#if LL_WINDOWS
- updater_file = "SLVersionChecker.exe";
- updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file);
-#elif LL_DARWIN
- updater_file = "SLVersionChecker";
- updater.executable = gDirUtilp->add(gDirUtilp->getAppRODataDir(), "updater", updater_file);
-#else
- updater_file = "SLVersionChecker";
- updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file);
-#endif
- // add LEAP mode command-line argument to whichever of these we selected
- updater.args.add("leap");
- // UpdaterServiceSettings
- if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
- {
- // Befor first login, treat this as 'manual' updates,
- // updater won't install anything, but required updates
- updater.args.add("0");
- }
- else
- {
- updater.args.add(stringize(gSavedSettings.getU32("UpdaterServiceSetting")));
- }
- // channel
- updater.args.add(LLVersionInfo::instance().getChannel());
- // testok
- updater.args.add(stringize(gSavedSettings.getBOOL("UpdaterWillingToTest")));
- // ForceAddressSize
- updater.args.add(stringize(gSavedSettings.getU32("ForceAddressSize")));
-
- try
- {
- // Run the updater. An exception from launching the updater should bother us.
- LLLeap::create(updater, true);
- mUpdaterNotFound = false;
- }
- catch (...)
- {
- LLUIString details = LLNotifications::instance().getGlobalString("LLLeapUpdaterFailure");
- details.setArg("[UPDATER_APP]", updater_file);
- OSMessageBox(
- details.getString(),
- LLStringUtil::null,
- OSMB_OK);
- mUpdaterNotFound = true;
- }
- }
- else
- {
- LL_WARNS("InitInfo") << "Skipping updater check." << LL_ENDL;
- }
-#endif //LL_RELEASE_FOR_DOWNLOAD
-
- {
- // Iterate over --leap command-line options. But this is a bit tricky: if
- // there's only one, it won't be an array at all.
- LLSD LeapCommand(gSavedSettings.getLLSD("LeapCommand"));
- LL_DEBUGS("InitInfo") << "LeapCommand: " << LeapCommand << LL_ENDL;
- if (LeapCommand.isDefined() && !LeapCommand.isArray())
- {
- // If LeapCommand is actually a scalar value, make an array of it.
- // Have to do it in two steps because LeapCommand.append(LeapCommand)
- // trashes content! :-P
- LLSD item(LeapCommand);
- LeapCommand.append(item);
- }
- for (const auto& leap : llsd::inArray(LeapCommand))
- {
- LL_INFOS("InitInfo") << "processing --leap \"" << leap << '"' << LL_ENDL;
- // We don't have any better description of this plugin than the
- // user-specified command line. Passing "" causes LLLeap to derive a
- // description from the command line itself.
- // Suppress LLLeap::Error exception: trust LLLeap's own logging. We
- // don't consider any one --leap command mission-critical, so if one
- // fails, log it, shrug and carry on.
- LLLeap::create("", leap, false); // exception=false
- }
- }
-
- if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0)
- {
- LL_WARNS("InitInfo") << "QAModeEventHostPort DEPRECATED: "
- << "lleventhost no longer supported as a dynamic library"
- << LL_ENDL;
- }
-
- LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match;
-
- //EXT-7013 - On windows for some locale (Japanese) standard
- //datetime formatting functions didn't support some parameters such as "weekday".
- //Names for days and months localized in xml are also useful for Polish locale(STORM-107).
- std::string language = gSavedSettings.getString("Language");
- if(language == "ja" || language == "pl")
- {
- LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames"));
- LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames"));
- LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames"));
- LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames"));
- LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat"));
-
- LLStringOps::sAM = LLTrans::getString("dateTimeAM");
- LLStringOps::sPM = LLTrans::getString("dateTimePM");
- }
-
- LLAgentLanguage::init();
-
- /// Tell the Coprocedure manager how to discover and store the pool sizes
- // what I wanted
- LLCoprocedureManager::getInstance()->setPropertyMethods(
- boost::bind(&LLControlGroup::getU32, boost::ref(gSavedSettings), _1),
- boost::bind(&LLControlGroup::declareU32, boost::ref(gSavedSettings), _1, _2, _3, LLControlVariable::PERSIST_ALWAYS));
-
- // TODO: consider moving proxy initialization here or LLCopocedureManager after proxy initialization, may be implement
- // some other protection to make sure we don't use network before initializng proxy
-
- /*----------------------------------------------------------------------*/
- // nat 2016-06-29 moved the following here from the former mainLoop().
- mMainloopTimeout = new LLWatchdogTimeout();
-
- // Create IO Pump to use for HTTP Requests.
- gServicePump = new LLPumpIO(gAPRPoolp);
-
- // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated.
-
- LLVoiceChannel::initClass();
- LLVoiceClient::initParamSingleton(gServicePump);
- LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true);
-
- joystick = LLViewerJoystick::getInstance();
- joystick->setNeedsReset(true);
- /*----------------------------------------------------------------------*/
- // Load User's bindings
- loadKeyBindings();
-
- //LLSimpleton creations
- LLEnvironment::createInstance();
- LLWorld::createInstance();
- LLSelectMgr::createInstance();
- LLViewerCamera::createInstance();
-
-#if LL_WINDOWS
- if (!mSecondInstance)
- {
- gDirUtilp->deleteDirAndContents(gDirUtilp->getDumpLogsDirPath());
- }
-#endif
-
- return true;
-}
-
-void LLAppViewer::initMaxHeapSize()
-{
- //set the max heap size.
- //here is some info regarding to the max heap size:
- //------------------------------------------------------------------------------------------
- // OS | setting | SL address bits | max manageable memory space | max heap size
- // Win 32 | default | 32-bit | 2GB | < 1.7GB
- // Win 32 | /3G | 32-bit | 3GB | < 1.7GB or 2.7GB
- //Linux 32 | default | 32-bit | 3GB | < 2.7GB
- //Linux 32 |HUGEMEM | 32-bit | 4GB | < 3.7GB
- //64-bit OS |default | 32-bit | 4GB | < 3.7GB
- //64-bit OS |default | 64-bit | N/A (> 4GB) | N/A (> 4GB)
- //------------------------------------------------------------------------------------------
- //currently SL is built under 32-bit setting, we set its max heap size no more than 1.6 GB.
-
- #ifndef LL_X86_64
- F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize") ;
-#else
- F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize64");
-#endif
-
- LLMemory::initMaxHeapSizeGB(max_heap_size_gb);
-}
-
-
-// externally visible timers
-LLTrace::BlockTimerStatHandle FTM_FRAME("Frame");
-
-bool LLAppViewer::frame()
-{
- bool ret = false;
-
- if (gSimulateMemLeak)
- {
- try
- {
- ret = doFrame();
- }
- catch (const LLContinueError&)
- {
- LOG_UNHANDLED_EXCEPTION("");
- }
- catch (std::bad_alloc&)
- {
- LLMemory::logMemoryInfo(true);
- LLFloaterMemLeak* mem_leak_instance = LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if (mem_leak_instance)
- {
- mem_leak_instance->stop();
- }
- LL_WARNS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL;
- }
- }
- else
- {
- try
- {
- ret = doFrame();
- }
- catch (const LLContinueError&)
- {
- LOG_UNHANDLED_EXCEPTION("");
- }
- }
-
- return ret;
-}
-
-bool LLAppViewer::doFrame()
-{
- LL_RECORD_BLOCK_TIME(FTM_FRAME);
- {
- // and now adjust the visuals from previous frame.
- if(LLPerfStats::tunables.userAutoTuneEnabled && LLPerfStats::tunables.tuningFlag != LLPerfStats::Tunables::Nothing)
- {
- LLPerfStats::tunables.applyUpdates();
- }
-
- LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_FRAME);
- if (!LLWorld::instanceExists())
- {
- LLWorld::createInstance();
- }
-
- LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop"));
- LLSD newFrame;
- {
- LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); // perf stats
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df LLTrace");
- if (LLFloaterReg::instanceVisible("block_timers"))
- {
- LLTrace::BlockTimer::processTimes();
- }
-
- LLTrace::get_frame_recording().nextPeriod();
- LLTrace::BlockTimer::logStats();
- }
-
- LLTrace::get_thread_recorder()->pullFromChildren();
-
- //clear call stack records
- LL_CLEAR_CALLSTACKS();
- }
- {
- {
- LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); // ensure we have the entire top scope of frame covered (input event and coro)
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df processMiscNativeEvents")
- pingMainloopTimeout("Main:MiscNativeWindowEvents");
-
- if (gViewerWindow)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages");
- gViewerWindow->getWindow()->processMiscNativeEvents();
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df gatherInput")
- pingMainloopTimeout("Main:GatherInput");
- }
-
- if (gViewerWindow)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages");
- if (!restoreErrorTrap())
- {
- LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
- }
-
- gViewerWindow->getWindow()->gatherInput();
- }
-
- //memory leaking simulation
- if (gSimulateMemLeak)
- {
- LLFloaterMemLeak* mem_leak_instance =
- LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking");
- if (mem_leak_instance)
- {
- mem_leak_instance->idle();
- }
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df mainloop")
- // canonical per-frame event
- mainloop.post(newFrame);
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df suspend")
- // give listeners a chance to run
- llcoro::suspend();
- // if one of our coroutines threw an uncaught exception, rethrow it now
- LLCoros::instance().rethrow();
- }
- }
-
- if (!LLApp::isExiting())
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df JoystickKeyboard" )
- pingMainloopTimeout("Main:JoystickKeyboard");
-
- // Scan keyboard for movement keys. Command keys and typing
- // are handled by windows callbacks. Don't do this until we're
- // done initializing. JC
- if (gViewerWindow
- && (gHeadlessClient || gViewerWindow->getWindow()->getVisible())
- && gViewerWindow->getActive()
- && !gViewerWindow->getWindow()->getMinimized()
- && LLStartUp::getStartupState() == STATE_STARTED
- && (gHeadlessClient || !gViewerWindow->getShowProgress())
- && !gFocusMgr.focusLocked())
- {
- LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE);
- joystick->scanJoystick();
- gKeyboard->scanKeyboard();
- gViewerInput.scanMouse();
- }
-
- // Update state based on messages, user input, object idle.
- {
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" )
- pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds!
- }
-
- {
- LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE);
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle");
- idle();
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" )
- resumeMainloopTimeout();
- }
- }
-
- if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED))
- {
- pauseMainloopTimeout();
- saveFinalSnapshot();
-
- if (LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->terminate();
- }
-
- disconnectViewer();
- resumeMainloopTimeout();
- }
-
- // Render scene.
- // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
- if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Display");
- pingMainloopTimeout("Main:Display");
- gGLActive = true;
-
- display();
-
- {
- LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE);
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Snapshot");
- pingMainloopTimeout("Main:Snapshot");
- gPipeline.mReflectionMapManager.update();
- LLFloaterSnapshot::update(); // take snapshots
- LLFloaterSimpleSnapshot::update();
- gGLActive = false;
- }
-
- if (LLViewerStatsRecorder::instanceExists())
- {
- LLViewerStatsRecorder::instance().idle();
- }
- }
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" )
- pingMainloopTimeout("Main:Sleep");
-
- pauseMainloopTimeout();
- }
-
- // Sleep and run background threads
- {
- //LL_RECORD_BLOCK_TIME(SLEEP2);
- LL_PROFILE_ZONE_WARN( "Sleep2" )
-
- // yield some time to the os based on command line option
- static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1);
- if(yield_time >= 0)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield");
- LL_PROFILE_ZONE_NUM( yield_time )
- ms_sleep(yield_time);
- }
-
- if (gNonInteractive)
- {
- S32 non_interactive_ms_sleep_time = 100;
- LLAppViewer::getTextureCache()->pause();
- ms_sleep(non_interactive_ms_sleep_time);
- }
-
- // yield cooperatively when not running as foreground window
- // and when not quiting (causes trouble at mac's cleanup stage)
- if (!LLApp::isExiting()
- && ((gViewerWindow && !gViewerWindow->getWindow()->getVisible())
- || !gFocusMgr.getAppHasFocus()))
- {
- // Sleep if we're not rendering, or the window is minimized.
- static LLCachedControl<S32> s_background_yield_time(gSavedSettings, "BackgroundYieldTime", 40);
- S32 milliseconds_to_sleep = llclamp((S32)s_background_yield_time, 0, 1000);
- // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads
- // of equal priority on Windows
- if (milliseconds_to_sleep > 0)
- {
- LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_SLEEP );
- ms_sleep(milliseconds_to_sleep);
- // also pause worker threads during this wait period
- LLAppViewer::getTextureCache()->pause();
- }
- }
-
- if (mRandomizeFramerate)
- {
- ms_sleep(rand() % 200);
- }
-
- if (mPeriodicSlowFrame
- && (gFrameCount % 10 == 0))
- {
- LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL;
- ms_sleep(500);
- }
-
- S32 total_work_pending = 0;
- S32 total_io_pending = 0;
- {
- S32 work_pending = 0;
- S32 io_pending = 0;
- F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f);
-
- work_pending += updateTextureThreads(max_time);
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread");
- io_pending += LLLFSThread::updateClass(1);
- }
-
- if (io_pending > 1000)
- {
- ms_sleep(llmin(io_pending/100,100)); // give the lfs some time to catch up
- }
-
- total_work_pending += work_pending ;
- total_io_pending += io_pending ;
-
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df gMeshRepo" )
- gMeshRepo.update() ;
- }
-
- if(!total_work_pending) //pause texture fetching threads if nothing to process.
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" )
- LLAppViewer::getTextureCache()->pause();
- LLAppViewer::getTextureFetch()->pause();
- }
- if(!total_io_pending) //pause file threads if nothing to process.
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df LLVFSThread" )
- LLLFSThread::sLocal->pause();
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" )
- resumeMainloopTimeout();
- }
- pingMainloopTimeout("Main:End");
- }
- }
-
- if (LLApp::isExiting())
- {
- // Save snapshot for next time, if we made it through initialization
- if (STATE_STARTED == LLStartUp::getStartupState())
- {
- saveFinalSnapshot();
- }
-
- if (LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->terminate();
- }
-
- delete gServicePump;
- gServicePump = NULL;
-
- destroyMainloopTimeout();
-
- LL_INFOS() << "Exiting main_loop" << LL_ENDL;
- }
- }LLPerfStats::StatsRecorder::endFrame();
- LL_PROFILER_FRAME_END
-
- return ! LLApp::isRunning();
-}
-
-S32 LLAppViewer::updateTextureThreads(F32 max_time)
-{
- S32 work_pending = 0;
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache");
- work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
- }
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode");
- work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
- }
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch");
- work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
- }
- return work_pending;
-}
-
-void LLAppViewer::flushLFSIO()
-{
- S32 pending = LLLFSThread::updateClass(0);
- if (pending > 0)
- {
- LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL;
- while (1)
- {
- pending = LLLFSThread::updateClass(0);
- if (!pending)
- {
- break;
- }
- ms_sleep(100);
- }
- }
-}
-
-bool LLAppViewer::cleanup()
-{
- LLAtmosphere::cleanupClass();
-
- //ditch LLVOAvatarSelf instance
- gAgentAvatarp = NULL;
-
- LLNotifications::instance().clear();
-
- // workaround for DEV-35406 crash on shutdown
- LLEventPumps::instance().reset(true);
-
- //dump scene loading monitor results
- if (LLSceneMonitor::instanceExists())
- {
- if (!isSecondInstance())
- {
- std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "scene_monitor_results.csv");
- LLSceneMonitor::instance().dumpToFile(dump_path);
- }
- LLSceneMonitor::deleteSingleton();
- }
-
- // There used to be an 'if (LLFastTimerView::sAnalyzePerformance)' block
- // here, completely redundant with the one that occurs later in this same
- // function. Presumably the duplication was due to an automated merge gone
- // bad. Not knowing which instance to prefer, we chose to retain the later
- // one because it happens just after mFastTimerLogThread is deleted. This
- // comment is in case we guessed wrong, so we can move it here instead.
-
-#if LL_LINUX
- // remove any old breakpad minidump files from the log directory
- if (! isError())
- {
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
- gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp");
- }
-#endif
-
- // Kill off LLLeap objects. We can find them all because LLLeap is derived
- // from LLInstanceTracker.
- LLLeap::instance_snapshot().deleteAll();
-
- //flag all elements as needing to be destroyed immediately
- // to ensure shutdown order
- LLMortician::setZealous(true);
-
- // Give any remaining SLPlugin instances a chance to exit cleanly.
- LLPluginProcessParent::shutdown();
-
- disconnectViewer();
- LLViewerCamera::deleteSingleton();
-
- LL_INFOS() << "Viewer disconnected" << LL_ENDL;
-
- if (gKeyboard)
- {
- gKeyboard->resetKeys();
- }
-
- display_cleanup();
-
- release_start_screen(); // just in case
-
- LLError::logToFixedBuffer(NULL); // stop the fixed buffer recorder
-
- LL_INFOS() << "Cleaning Up" << LL_ENDL;
-
- // shut down mesh streamer
- gMeshRepo.shutdown();
-
- // shut down Havok
- LLPhysicsExtensions::quitSystem();
-
- // Must clean up texture references before viewer window is destroyed.
- if(LLHUDManager::instanceExists())
- {
- LLHUDManager::getInstance()->updateEffects();
- LLHUDObject::updateAll();
- LLHUDManager::getInstance()->cleanupEffects();
- LLHUDObject::cleanupHUDObjects();
- LL_INFOS() << "HUD Objects cleaned up" << LL_ENDL;
- }
-
- LLKeyframeDataCache::clear();
-
- // End TransferManager before deleting systems it depends on (Audio, AssetStorage)
-#if 0 // this seems to get us stuck in an infinite loop...
- gTransferManager.cleanup();
-#endif
-
- // Note: this is where gWorldMap used to be deleted.
-
- // Note: this is where gHUDManager used to be deleted.
- if(LLHUDManager::instanceExists())
- {
- LLHUDManager::getInstance()->shutdownClass();
- }
-
- delete gAssetStorage;
- gAssetStorage = NULL;
-
- LLPolyMesh::freeAllMeshes();
-
- LLStartUp::cleanupNameCache();
-
- // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted.
-
- if (LLWorldMap::instanceExists())
- {
- LLWorldMap::getInstance()->reset(); // release any images
- }
-
- LLCalc::cleanUp();
-
- LL_INFOS() << "Global stuff deleted" << LL_ENDL;
-
- if (gAudiop)
- {
- LL_INFOS() << "Shutting down audio" << LL_ENDL;
-
- // be sure to stop the internet stream cleanly BEFORE destroying the interface to stop it.
- gAudiop->stopInternetStream();
- // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem.
- LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl();
- delete sai;
- gAudiop->setStreamingAudioImpl(NULL);
-
- // shut down the audio subsystem
- gAudiop->shutdown();
-
- delete gAudiop;
- gAudiop = NULL;
- }
-
- // Note: this is where LLFeatureManager::getInstance()-> used to be deleted.
-
- // Patch up settings for next time
- // Must do this before we delete the viewer window,
- // such that we can suck rectangle information out of
- // it.
- cleanupSavedSettings();
- LL_INFOS() << "Settings patched up" << LL_ENDL;
-
- // delete some of the files left around in the cache.
- removeCacheFiles("*.wav");
- removeCacheFiles("*.tmp");
- removeCacheFiles("*.lso");
- removeCacheFiles("*.out");
- removeCacheFiles("*.dsf");
- removeCacheFiles("*.bodypart");
- removeCacheFiles("*.clothing");
-
- LL_INFOS() << "Cache files removed" << LL_ENDL;
-
- LL_INFOS() << "Shutting down Views" << LL_ENDL;
-
- // Destroy the UI
- if( gViewerWindow)
- gViewerWindow->shutdownViews();
-
- LL_INFOS() << "Cleaning up Inventory" << LL_ENDL;
-
- // Cleanup Inventory after the UI since it will delete any remaining observers
- // (Deleted observers should have already removed themselves)
- gInventory.cleanupInventory();
-
- LLCoros::getInstance()->printActiveCoroutines();
-
- LL_INFOS() << "Cleaning up Selections" << LL_ENDL;
-
- // Clean up selection managers after UI is destroyed, as UI may be observing them.
- // Clean up before GL is shut down because we might be holding on to objects with texture references
- LLSelectMgr::cleanupGlobals();
-
- LL_INFOS() << "Shutting down OpenGL" << LL_ENDL;
-
- // Shut down OpenGL
- if( gViewerWindow)
- {
- gViewerWindow->shutdownGL();
-
- // Destroy window, and make sure we're not fullscreen
- // This may generate window reshape and activation events.
- // Therefore must do this before destroying the message system.
- delete gViewerWindow;
- gViewerWindow = NULL;
- LL_INFOS() << "ViewerWindow deleted" << LL_ENDL;
- }
-
- LLSplashScreen::show();
- LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
-
- LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL;
-
- // viewer UI relies on keyboard so keep it aound until viewer UI isa gone
- delete gKeyboard;
- gKeyboard = NULL;
-
- if (LLViewerJoystick::instanceExists())
- {
- // Turn off Space Navigator and similar devices
- LLViewerJoystick::getInstance()->terminate();
- }
-
- LL_INFOS() << "Cleaning up Objects" << LL_ENDL;
-
- LLViewerObject::cleanupVOClasses();
-
- SUBSYSTEM_CLEANUP(LLAvatarAppearance);
-
- SUBSYSTEM_CLEANUP(LLPostProcess);
-
- LLTracker::cleanupInstance();
-
- // *FIX: This is handled in LLAppViewerWin32::cleanup().
- // I'm keeping the comment to remember its order in cleanup,
- // in case of unforseen dependency.
- //#if LL_WINDOWS
- // gDXHardware.cleanup();
- //#endif // LL_WINDOWS
-
- LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager();
- if (!volume_manager->cleanup())
- {
- LL_WARNS() << "Remaining references in the volume manager!" << LL_ENDL;
- }
- LLPrimitive::cleanupVolumeManager();
-
- LL_INFOS() << "Additional Cleanup..." << LL_ENDL;
-
- LLViewerParcelMgr::cleanupGlobals();
-
- // *Note: this is where gViewerStats used to be deleted.
-
- //end_messaging_system();
-
- LLPrimitive::cleanupVolumeManager();
- SUBSYSTEM_CLEANUP(LLWorldMapView);
- SUBSYSTEM_CLEANUP(LLFolderViewItem);
-
- LL_INFOS() << "Saving Data" << LL_ENDL;
-
- // Store the time of our current logoff
- gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
-
- if (LLEnvironment::instanceExists())
- {
- //Store environment settings if necessary
- LLEnvironment::getInstance()->saveToSettings();
- }
-
- // Must do this after all panels have been deleted because panels that have persistent rects
- // save their rects on delete.
- gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true);
-
- LLUIColorTable::instance().saveUserSettings();
-
- // PerAccountSettingsFile should be empty if no user has been logged on.
- // *FIX:Mani This should get really saved in a "logoff" mode.
- if (gSavedSettings.getString("PerAccountSettingsFile").empty())
- {
- LL_INFOS() << "Not saving per-account settings; don't know the account name yet." << LL_ENDL;
- }
- // Only save per account settings if the previous login succeeded, otherwise
- // we might end up with a cleared out settings file in case a previous login
- // failed after loading per account settings.
- else if (!mSavePerAccountSettings)
- {
- LL_INFOS() << "Not saving per-account settings; last login was not successful." << LL_ENDL;
- }
- else
- {
- gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true);
- LL_INFOS() << "Saved settings" << LL_ENDL;
-
- if (LLViewerParcelAskPlay::instanceExists())
- {
- LLViewerParcelAskPlay::getInstance()->saveSettings();
- }
- }
-
- std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings"));
- gWarningSettings.saveToFile(warnings_settings_filename, true);
-
- // Save URL history file
- LLURLHistory::saveFile("url_history.xml");
-
- // save mute list. gMuteList used to also be deleted here too.
- if (gAgent.isInitialized() && LLMuteList::instanceExists())
- {
- LLMuteList::getInstance()->cache(gAgent.getID());
- }
-
- //save call log list
- if (LLConversationLog::instanceExists())
- {
- LLConversationLog::instance().cache();
- }
-
- clearSecHandler();
-
- if (mPurgeCacheOnExit)
- {
- LL_INFOS() << "Purging all cache files on exit" << LL_ENDL;
- gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""), "*.*");
- }
-
- writeDebugInfo();
-
- LLLocationHistory::getInstance()->save();
-
- LLAvatarIconIDCache::getInstance()->save();
-
- // Stop the plugin read thread if it's running.
- LLPluginProcessParent::setUseReadThread(false);
-
- LL_INFOS() << "Shutting down Threads" << LL_ENDL;
-
- // Let threads finish
- LLTimer idleTimer;
- idleTimer.reset();
- const F64 max_idle_time = 5.f; // 5 seconds
- while(1)
- {
- S32 pending = 0;
- pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread
- pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
- pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
- pending += LLLFSThread::updateClass(0);
- F64 idle_time = idleTimer.getElapsedTimeF64();
- if(!pending)
- {
- break ; //done
- }
- else if(idle_time >= max_idle_time)
- {
- LL_WARNS() << "Quitting with pending background tasks." << LL_ENDL;
- break;
- }
- }
-
- if (mPurgeUserDataOnExit)
- {
- // Ideally we should not save anything from this session since it is going to be purged now,
- // but this is a very 'rare' case (user deleting himself), not worth overcomplicating 'save&cleanup' code
- std::string user_path = gDirUtilp->getOSUserAppDir() + gDirUtilp->getDirDelimiter() + LLStartUp::getUserId();
- gDirUtilp->deleteDirAndContents(user_path);
- }
-
- // Delete workers first
- // shotdown all worker threads before deleting them in case of co-dependencies
- mAppCoreHttp.requestStop();
- sTextureFetch->shutdown();
- sTextureCache->shutdown();
- sImageDecodeThread->shutdown();
- sPurgeDiskCacheThread->shutdown();
- if (mGeneralThreadPool)
- {
- mGeneralThreadPool->close();
- }
-
- sTextureFetch->shutDownTextureCacheThread() ;
- LLLFSThread::sLocal->shutdown();
-
- LL_INFOS() << "Shutting down message system" << LL_ENDL;
- end_messaging_system();
-
- // Non-LLCurl libcurl library
- mAppCoreHttp.cleanup();
-
- SUBSYSTEM_CLEANUP(LLFilePickerThread);
- SUBSYSTEM_CLEANUP(LLDirPickerThread);
-
- //MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl)
- delete sTextureCache;
- sTextureCache = NULL;
- if (sTextureFetch)
- {
- sTextureFetch->shutdown();
- sTextureFetch->waitOnPending();
- delete sTextureFetch;
- sTextureFetch = NULL;
- }
- delete sImageDecodeThread;
- sImageDecodeThread = NULL;
- delete mFastTimerLogThread;
- mFastTimerLogThread = NULL;
- delete sPurgeDiskCacheThread;
- sPurgeDiskCacheThread = NULL;
- delete mGeneralThreadPool;
- mGeneralThreadPool = NULL;
-
- if (LLFastTimerView::sAnalyzePerformance)
- {
- LL_INFOS() << "Analyzing performance" << LL_ENDL;
-
- std::string baseline_name = LLTrace::BlockTimer::sLogName + "_baseline.slp";
- std::string current_name = LLTrace::BlockTimer::sLogName + ".slp";
- std::string report_name = LLTrace::BlockTimer::sLogName + "_report.csv";
-
- LLFastTimerView::doAnalysis(
- gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name),
- gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name),
- gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name));
- }
-
- SUBSYSTEM_CLEANUP(LLMetricPerformanceTesterBasic) ;
-
- LL_INFOS() << "Cleaning up Media and Textures" << LL_ENDL;
-
- //Note:
- //SUBSYSTEM_CLEANUP(LLViewerMedia) has to be put before gTextureList.shutdown()
- //because some new image might be generated during cleaning up media. --bao
- gTextureList.shutdown(); // shutdown again in case a callback added something
- LLUIImageList::getInstance()->cleanUp();
-
- SUBSYSTEM_CLEANUP(LLImage);
- SUBSYSTEM_CLEANUP(LLLFSThread);
-
- LL_INFOS() << "Misc Cleanup" << LL_ENDL;
-
- gSavedSettings.cleanup();
- LLUIColorTable::instance().clear();
-
- LLWatchdog::getInstance()->cleanup();
-
- LLViewerAssetStatsFF::cleanup();
-
- // If we're exiting to launch an URL, do that here so the screen
- // is at the right resolution before we launch IE.
- if (!gLaunchFileOnQuit.empty())
- {
- LL_INFOS() << "Launch file on quit." << LL_ENDL;
-#if LL_WINDOWS
- // Indicate an application is starting.
- SetCursor(LoadCursor(NULL, IDC_WAIT));
-#endif
-
- // HACK: Attempt to wait until the screen res. switch is complete.
- ms_sleep(1000);
-
- LLWeb::loadURLExternal( gLaunchFileOnQuit, false );
- LL_INFOS() << "File launched." << LL_ENDL;
- }
- // make sure nothing uses applyProxySettings by this point.
- LL_INFOS() << "Cleaning up LLProxy." << LL_ENDL;
- SUBSYSTEM_CLEANUP(LLProxy);
- LLCore::LLHttp::cleanup();
-
- ll_close_fail_log();
-
- LLError::LLCallStacks::cleanup();
-
- LLEnvironment::deleteSingleton();
- LLSelectMgr::deleteSingleton();
- LLViewerEventRecorder::deleteSingleton();
- LLWorld::deleteSingleton();
- LLVoiceClient::deleteSingleton();
-
- // It's not at first obvious where, in this long sequence, a generic cleanup
- // call OUGHT to go. So let's say this: as we migrate cleanup from
- // explicit hand-placed calls into the generic mechanism, eventually
- // all cleanup will get subsumed into the generic call. So the calls you
- // still see above are calls that MUST happen before the generic cleanup
- // kicks in.
-
- // This calls every remaining LLSingleton's cleanupSingleton() and
- // deleteSingleton() methods.
- LLSingletonBase::deleteAll();
-
- LLSplashScreen::hide();
-
- LL_INFOS() << "Goodbye!" << LL_ENDL;
-
- removeDumpDir();
-
- // return 0;
- return true;
-}
-
-void LLAppViewer::initGeneralThread()
-{
- if (mGeneralThreadPool)
- {
- return;
- }
-
- mGeneralThreadPool = new LL::ThreadPool("General", 3);
- mGeneralThreadPool->start();
-}
-
-bool LLAppViewer::initThreads()
-{
- static const bool enable_threads = true;
-
- LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange"));
-
- LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo
-
- //auto configure thread count
- LLSD threadCounts = gSavedSettings.getLLSD("ThreadPoolSizes");
-
- // get the number of concurrent threads that can run
- S32 cores = std::thread::hardware_concurrency();
-
- U32 max_cores = gSavedSettings.getU32("EmulateCoreCount");
- if (max_cores != 0)
- {
- cores = llmin(cores, (S32) max_cores);
- }
-
- // The only configurable thread count right now is ImageDecode
- // The viewer typically starts around 8 threads not including image decode,
- // so try to leave at least one core free
- S32 image_decode_count = llclamp(cores - 9, 1, 8);
- threadCounts["ImageDecode"] = image_decode_count;
- gSavedSettings.setLLSD("ThreadPoolSizes", threadCounts);
-
- // Image decoding
- LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true);
- LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true);
- LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(),
- enable_threads && true,
- app_metrics_qa_mode);
-
- // general task background thread (LLPerfStats, etc)
- LLAppViewer::instance()->initGeneralThread();
-
- LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread();
-
- if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog)
- {
- LLTrace::BlockTimer::setLogLock(new LLMutex());
- mFastTimerLogThread = new LLFastTimerLogThread(LLTrace::BlockTimer::sLogName);
- mFastTimerLogThread->start();
- }
-
- // Mesh streaming and caching
- gMeshRepo.init();
-
- LLFilePickerThread::initClass();
- LLDirPickerThread::initClass();
-
- // *FIX: no error handling here!
- return true;
-}
-
-void errorCallback(LLError::ELevel level, const std::string &error_string)
-{
- if (level == LLError::LEVEL_ERROR)
- {
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK);
-#endif
-
- gDebugInfo["FatalMessage"] = error_string;
- // We're not already crashing -- we simply *intend* to crash. Since we
- // haven't actually trashed anything yet, we can afford to write the whole
- // static info file.
- LLAppViewer::instance()->writeDebugInfo();
- }
-}
-
-void errorMSG(const std::string& title_string, const std::string& message_string)
-{
- if (!message_string.empty())
- {
- OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK);
- }
-}
-
-void LLAppViewer::initLoggingAndGetLastDuration()
-{
- //
- // Set up logging defaults for the viewer
- //
- LLError::initForApplication( gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "")
- ,gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "")
- );
- LLError::addGenericRecorder(&errorCallback);
- //LLError::setTimeFunction(getRuntime);
-
- LLError::LLUserWarningMsg::setHandler(errorMSG);
-
-
- if (mSecondInstance)
- {
- LLFile::mkdir(gDirUtilp->getDumpLogsDirPath());
-
- LLUUID uid;
- uid.generate();
- LLError::logToFile(gDirUtilp->getDumpLogsDirPath(uid.asString() + ".log"));
- }
- else
- {
- // Remove the last ".old" log file.
- std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "SecondLife.old");
- LLFile::remove(old_log_file);
-
- // Get name of the log file
- std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,
- "SecondLife.log");
- /*
- * Before touching any log files, compute the duration of the last run
- * by comparing the ctime of the previous start marker file with the ctime
- * of the last log file.
- */
- std::string start_marker_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, START_MARKER_FILE_NAME);
- llstat start_marker_stat;
- llstat log_file_stat;
- std::ostringstream duration_log_stream; // can't log yet, so save any message for when we can below
- int start_stat_result = LLFile::stat(start_marker_file_name, &start_marker_stat);
- int log_stat_result = LLFile::stat(log_file, &log_file_stat);
- if (0 == start_stat_result && 0 == log_stat_result)
- {
- int elapsed_seconds = log_file_stat.st_ctime - start_marker_stat.st_ctime;
- // only report a last run time if the last viewer was the same version
- // because this stat will be counted against this version
- if (markerIsSameVersion(start_marker_file_name))
- {
- gLastExecDuration = elapsed_seconds;
- }
- else
- {
- duration_log_stream << "start marker from some other version; duration is not reported";
- gLastExecDuration = -1;
- }
- }
- else
- {
- // at least one of the LLFile::stat calls failed, so we can't compute the run time
- duration_log_stream << "duration stat failure; start: " << start_stat_result << " log: " << log_stat_result;
- gLastExecDuration = -1; // unknown
- }
- std::string duration_log_msg(duration_log_stream.str());
-
- // Create a new start marker file for comparison with log file time for the next run
- LLAPRFile start_marker_file;
- start_marker_file.open(start_marker_file_name, LL_APR_WB);
- if (start_marker_file.getFileHandle())
- {
- recordMarkerVersion(start_marker_file);
- start_marker_file.close();
- }
-
- // Rename current log file to ".old"
- LLFile::rename(log_file, old_log_file);
-
- // Set the log file to SecondLife.log
- LLError::logToFile(log_file);
- LL_INFOS() << "Started logging to " << log_file << LL_ENDL;
- if (!duration_log_msg.empty())
- {
- LL_WARNS("MarkerFile") << duration_log_msg << LL_ENDL;
- }
- }
-}
-
-bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
- bool set_defaults)
-{
- if (!mSettingsLocationList)
- {
- LL_ERRS() << "Invalid settings location list" << LL_ENDL;
- }
-
- for (const SettingsGroup& group : mSettingsLocationList->groups)
- {
- // skip settings groups that aren't the one we requested
- if (group.name() != location_key) continue;
-
- ELLPath path_index = (ELLPath)group.path_index();
- if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST)
- {
- LL_ERRS() << "Out of range path index in app_settings/settings_files.xml" << LL_ENDL;
- return false;
- }
-
- for (const SettingsFile& file : group.files)
- {
- LL_INFOS("Settings") << "Attempting to load settings for the group " << file.name()
- << " - from location " << location_key << LL_ENDL;
-
- auto settings_group = LLControlGroup::getInstance(file.name);
- if(!settings_group)
- {
- LL_WARNS("Settings") << "No matching settings group for name " << file.name() << LL_ENDL;
- continue;
- }
-
- std::string full_settings_path;
-
- if (file.file_name_setting.isProvided()
- && gSavedSettings.controlExists(file.file_name_setting))
- {
- // try to find filename stored in file_name_setting control
- full_settings_path = gSavedSettings.getString(file.file_name_setting());
- if (full_settings_path.empty())
- {
- continue;
- }
- else if (!gDirUtilp->fileExists(full_settings_path))
- {
- // search in default path
- full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path);
- }
- }
- else
- {
- // by default, use specified file name
- full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file.file_name());
- }
-
- if(settings_group->loadFromFile(full_settings_path, set_defaults, file.persistent))
- { // success!
- LL_INFOS("Settings") << "Loaded settings file " << full_settings_path << LL_ENDL;
- }
- else
- { // failed to load
- if(file.required)
- {
- LLError::LLUserWarningMsg::showMissingFiles();
- LL_ERRS() << "Error: Cannot load required settings file from: " << full_settings_path << LL_ENDL;
- return false;
- }
- else
- {
- // only complain if we actually have a filename at this point
- if (!full_settings_path.empty())
- {
- LL_INFOS("Settings") << "Cannot load " << full_settings_path << " - No settings found." << LL_ENDL;
- }
- }
- }
- }
- }
-
- return true;
-}
-
-std::string LLAppViewer::getSettingsFilename(const std::string& location_key,
- const std::string& file)
-{
- for (const SettingsGroup& group : mSettingsLocationList->groups)
- {
- if (group.name() == location_key)
- {
- for (const SettingsFile& settings_file : group.files)
- {
- if (settings_file.name() == file)
- {
- return settings_file.file_name;
- }
- }
- }
- }
-
- return std::string();
-}
-
-void LLAppViewer::loadColorSettings()
-{
- LLUIColorTable::instance().loadFromSettings();
-}
-
-namespace
-{
- void handleCommandLineError(LLControlGroupCLP& clp)
- {
- LL_WARNS() << "Error parsing command line options. Command Line options ignored." << LL_ENDL;
-
- LL_INFOS() << "Command line usage:\n" << clp << LL_ENDL;
-
- OSMessageBox(STRINGIZE(LLTrans::getString("MBCmdLineError") << clp.getErrorMessage()),
- LLStringUtil::null,
- OSMB_OK);
- }
-} // anonymous namespace
-
-// Set a named control temporarily for this session, as when set via the command line --set option.
-// Name can be specified as "<control_group>.<control_name>", with default group being Global.
-bool tempSetControl(const std::string& name, const std::string& value)
-{
- std::string name_part;
- std::string group_part;
- LLControlVariable* control = NULL;
-
- // Name can be further split into ControlGroup.Name, with the default control group being Global
- size_t pos = name.find('.');
- if (pos != std::string::npos)
- {
- group_part = name.substr(0, pos);
- name_part = name.substr(pos+1);
- LL_INFOS() << "Setting " << group_part << "." << name_part << " to " << value << LL_ENDL;
- auto g = LLControlGroup::getInstance(group_part);
- if (g) control = g->getControl(name_part);
- }
- else
- {
- LL_INFOS() << "Setting Global." << name << " to " << value << LL_ENDL;
- control = gSavedSettings.getControl(name);
- }
-
- if (control)
- {
- control->setValue(value, false);
- return true;
- }
- return false;
-}
-
-bool LLAppViewer::initConfiguration()
-{
- //Load settings files list
- std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml");
- LLXMLNodePtr root;
- bool success = LLXMLNode::parseFile(settings_file_list, root, NULL);
- if (!success)
- {
- LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL;
- LLError::LLUserWarningMsg::showMissingFiles();
- if (gDirUtilp->fileExists(settings_file_list))
- {
- LL_ERRS() << "Cannot load default configuration file settings_files.xml. "
- << "Please reinstall viewer from https://secondlife.com/support/downloads/ "
- << "and contact https://support.secondlife.com if issue persists after reinstall."
- << LL_ENDL;
- }
- else
- {
- LL_ERRS() << "Default configuration file settings_files.xml not found. "
- << "Please reinstall viewer from https://secondlife.com/support/downloads/ "
- << "and contact https://support.secondlife.com if issue persists after reinstall."
- << LL_ENDL;
- }
- }
-
- mSettingsLocationList = new SettingsFiles();
-
- LLXUIParser parser;
- parser.readXUI(root, *mSettingsLocationList, settings_file_list);
-
- if (!mSettingsLocationList->validateBlock())
- {
- LLError::LLUserWarningMsg::showMissingFiles();
- LL_ERRS() << "Invalid settings file list " << settings_file_list << LL_ENDL;
- }
-
- // The settings and command line parsing have a fragile
- // order-of-operation:
- // - load defaults from app_settings
- // - set procedural settings values
- // - read command line settings
- // - selectively apply settings needed to load user settings.
- // - load overrides from user_settings
- // - apply command line settings (to override the overrides)
- // - load per account settings (happens in llstartup
-
- // - load defaults
- bool set_defaults = true;
- if(!loadSettingsFromDirectory("Default", set_defaults))
- {
- OSMessageBox(
- "Unable to load default settings file. The installation may be corrupted.",
- LLStringUtil::null,OSMB_OK);
- return false;
- }
-
- initStrings(); // setup paths for LLTrans based on settings files only
- // - set procedural settings
- // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet
- gSavedSettings.setString("ClientSettingsFile",
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global")));
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- // provide developer build only overrides for these control variables that are not
- // persisted to settings.xml
- LLControlVariable* c = gSavedSettings.getControl("AllowMultipleViewers");
- if (c)
- {
- c->setValue(true, false);
- }
-
- gSavedSettings.setBOOL("QAMode", true );
- gSavedSettings.setS32("WatchdogEnabled", 0);
-#endif
-
- // These are warnings that appear on the first experience of that condition.
- // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse
- // for disable/reset ability
-// LLFirstUse::addConfigVariable("FirstBalanceIncrease");
-// LLFirstUse::addConfigVariable("FirstBalanceDecrease");
-// LLFirstUse::addConfigVariable("FirstSit");
-// LLFirstUse::addConfigVariable("FirstMap");
-// LLFirstUse::addConfigVariable("FirstGoTo");
-// LLFirstUse::addConfigVariable("FirstBuild");
-// LLFirstUse::addConfigVariable("FirstLeftClickNoHit");
-// LLFirstUse::addConfigVariable("FirstTeleport");
-// LLFirstUse::addConfigVariable("FirstOverrideKeys");
-// LLFirstUse::addConfigVariable("FirstAttach");
-// LLFirstUse::addConfigVariable("FirstAppearance");
-// LLFirstUse::addConfigVariable("FirstInventory");
-// LLFirstUse::addConfigVariable("FirstSandbox");
-// LLFirstUse::addConfigVariable("FirstFlexible");
-// LLFirstUse::addConfigVariable("FirstDebugMenus");
-// LLFirstUse::addConfigVariable("FirstSculptedPrim");
-// LLFirstUse::addConfigVariable("FirstVoice");
-// LLFirstUse::addConfigVariable("FirstMedia");
-
- // - read command line settings.
- LLControlGroupCLP clp;
- std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,
- "cmd_line.xml");
-
- clp.configure(cmd_line_config, &gSavedSettings);
-
- if(!initParseCommandLine(clp))
- {
- handleCommandLineError(clp);
- return false;
- }
-
- // - selectively apply settings
-
- // If the user has specified a alternate settings file name.
- // Load it now before loading the user_settings/settings.xml
- if(clp.hasOption("settings"))
- {
- std::string user_settings_filename =
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,
- clp.getOption("settings")[0]);
- gSavedSettings.setString("ClientSettingsFile", user_settings_filename);
- LL_INFOS("Settings") << "Using command line specified settings filename: "
- << user_settings_filename << LL_ENDL;
- }
-
- // - load overrides from user_settings
- loadSettingsFromDirectory("User");
-
- if (gSavedSettings.getBOOL("FirstRunThisInstall"))
- {
- // Set firstrun flag to indicate that some further init actiona should be taken
- // like determining screen DPI value and so on
- mIsFirstRun = true;
-
- gSavedSettings.setBOOL("FirstRunThisInstall", false);
- }
-
- if (clp.hasOption("sessionsettings"))
- {
- std::string session_settings_filename = clp.getOption("sessionsettings")[0];
- gSavedSettings.setString("SessionSettingsFile", session_settings_filename);
- LL_INFOS("Settings") << "Using session settings filename: "
- << session_settings_filename << LL_ENDL;
- }
- loadSettingsFromDirectory("Session");
-
- if (clp.hasOption("usersessionsettings"))
- {
- std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0];
- gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename);
- LL_INFOS("Settings") << "Using user session settings filename: "
- << user_session_settings_filename << LL_ENDL;
-
- }
- loadSettingsFromDirectory("UserSession");
-
- // - apply command line settings
- if (! clp.notify())
- {
- handleCommandLineError(clp);
- return false;
- }
-
- // Register the core crash option as soon as we can
- // if we want gdb post-mortem on cores we need to be up and running
- // ASAP or we might miss init issue etc.
- if(gSavedSettings.getBOOL("DisableCrashLogger"))
- {
- LL_WARNS() << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << LL_ENDL;
- disableCrashlogger();
- }
-
- gNonInteractive = gSavedSettings.getBOOL("NonInteractive");
- // Handle initialization from settings.
- // Start up the debugging console before handling other options.
- if (gSavedSettings.getBOOL("ShowConsoleWindow") && !gNonInteractive)
- {
- initConsole();
- }
-
- if(clp.hasOption("help"))
- {
- std::ostringstream msg;
- msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp;
- LL_INFOS() << msg.str() << LL_ENDL;
-
- OSMessageBox(
- msg.str(),
- LLStringUtil::null,
- OSMB_OK);
-
- return false;
- }
-
- if(clp.hasOption("set"))
- {
- const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set");
- if(0x1 & set_values.size())
- {
- LL_WARNS() << "Invalid '--set' parameter count." << LL_ENDL;
- }
- else
- {
- LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin();
- for(; itr != set_values.end(); ++itr)
- {
- const std::string& name = *itr;
- const std::string& value = *(++itr);
- if (!tempSetControl(name,value))
- {
- LL_WARNS() << "Failed --set " << name << ": setting name unknown." << LL_ENDL;
- }
- }
- }
- }
-
- if (clp.hasOption("logevents")) {
- LLViewerEventRecorder::instance().setEventLoggingOn();
- }
-
- std::string CmdLineChannel(gSavedSettings.getString("CmdLineChannel"));
- if(! CmdLineChannel.empty())
- {
- LLVersionInfo::instance().resetChannel(CmdLineChannel);
- }
-
- // If we have specified crash on startup, set the global so we'll trigger the crash at the right time
- gCrashOnStartup = gSavedSettings.getBOOL("CrashOnStartup");
-
- if (gSavedSettings.getBOOL("LogPerformance"))
- {
- LLTrace::BlockTimer::sLog = true;
- LLTrace::BlockTimer::sLogName = std::string("performance");
- }
-
- std::string test_name(gSavedSettings.getString("LogMetrics"));
- if (! test_name.empty())
- {
- LLTrace::BlockTimer::sMetricLog = true;
- // '--logmetrics' is specified with a named test metric argument so the data gathering is done only on that test
- // In the absence of argument, every metric would be gathered (makes for a rather slow run and hard to decipher report...)
- LL_INFOS() << "'--logmetrics' argument : " << test_name << LL_ENDL;
- LLTrace::BlockTimer::sLogName = test_name;
- }
-
- if (clp.hasOption("graphicslevel"))
- {
- // User explicitly requested --graphicslevel on the command line. We
- // expect this switch has already set RenderQualityPerformance. Check
- // that value for validity later.
- // Capture the requested value separately from the settings variable
- // because, if this is the first run, LLViewerWindow's constructor
- // will call LLFeatureManager::applyRecommendedSettings(), which
- // overwrites this settings variable!
- mForceGraphicsLevel = gSavedSettings.getU32("RenderQualityPerformance");
- }
-
- LLFastTimerView::sAnalyzePerformance = gSavedSettings.getBOOL("AnalyzePerformance");
- gAgentPilot.setReplaySession(gSavedSettings.getBOOL("ReplaySession"));
-
- if (gSavedSettings.getBOOL("DebugSession"))
- {
- gDebugSession = true;
- gDebugGL = true;
-
- ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log"));
- }
-
- if (gSavedSettings.getBOOL("RenderDebugGLSession"))
- {
- gDebugGLSession = true;
- gDebugGL = true;
- // gDebugGL can cause excessive logging
- // so it's limited to a single session
- gSavedSettings.setBOOL("RenderDebugGLSession", false);
- }
-
- const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
- if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
- {
- // Examining "Language" may not suffice -- see LLUI::getLanguage()
- // logic. Unfortunately LLUI::getLanguage() doesn't yet do us much
- // good because we haven't yet called LLUI::initClass().
- gDirUtilp->setSkinFolder(skinfolder->getValue().asString(),
- gSavedSettings.getString("Language"));
- }
-
- if (gSavedSettings.getBOOL("SpellCheck"))
- {
- std::list<std::string> dict_list;
- std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary");
- boost::split(dict_list, dict_setting, boost::is_any_of(std::string(",")));
- if (!dict_list.empty())
- {
- LLSpellChecker::setUseSpellCheck(dict_list.front());
- dict_list.pop_front();
- LLSpellChecker::instance().setSecondaryDictionaries(dict_list);
- }
- }
-
- if (gNonInteractive)
- {
- tempSetControl("AllowMultipleViewers", "true");
- tempSetControl("SLURLPassToOtherInstance", "false");
- tempSetControl("RenderWater", "false");
- tempSetControl("FlyingAtExit", "false");
- tempSetControl("WindowWidth", "1024");
- tempSetControl("WindowHeight", "200");
- LLError::setEnabledLogTypesMask(0);
- llassert_always(!gSavedSettings.getBOOL("SLURLPassToOtherInstance"));
- }
-
-
- // Handle slurl use. NOTE: Don't let SL-55321 reappear.
- // This initial-SLURL logic, up through the call to
- // sendURLToOtherInstance(), must precede LLSplashScreen::show() --
- // because if sendURLToOtherInstance() succeeds, we take a fast exit,
- // SKIPPING the splash screen and everything else.
-
- // *FIX: This init code should be made more robust to prevent
- // the issue SL-55321 from returning. One thought is to allow
- // only select options to be set from command line when a slurl
- // is specified. More work on the settings system is needed to
- // achieve this. For now...
-
- // *NOTE:Mani The command line parser parses tokens and is
- // setup to bail after parsing the '--url' option or the
- // first option specified without a '--option' flag (or
- // any other option that uses the 'last_option' setting -
- // see LLControlGroupCLP::configure())
-
- // What can happen is that someone can use IE (or potentially
- // other browsers) and do the rough equivalent of command
- // injection and steal passwords. Phoenix. SL-55321
-
- std::string starting_location;
-
- std::string cmd_line_login_location(gSavedSettings.getString("CmdLineLoginLocation"));
- if(! cmd_line_login_location.empty())
- {
- starting_location = cmd_line_login_location;
- }
- else
- {
- std::string default_login_location(gSavedSettings.getString("DefaultLoginLocation"));
- if (! default_login_location.empty())
- {
- starting_location = default_login_location;
- }
- }
-
- LLSLURL start_slurl;
- if (! starting_location.empty())
- {
- start_slurl = starting_location;
- LLStartUp::setStartSLURL(start_slurl);
- if(start_slurl.getType() == LLSLURL::LOCATION)
- {
- LLGridManager::getInstance()->setGridChoice(start_slurl.getGrid());
- }
- }
-
- // NextLoginLocation is set as a side effect of LLStartUp::setStartSLURL()
- std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" );
- if ( !nextLoginLocation.empty() )
- {
- LL_DEBUGS("AppInit")<<"set start from NextLoginLocation: "<<nextLoginLocation<<LL_ENDL;
- LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation));
- }
- else if ( ( clp.hasOption("login") || clp.hasOption("autologin"))
- && gSavedSettings.getString("CmdLineLoginLocation").empty())
- {
- // If automatic login from command line with --login switch
- // init StartSLURL location.
- std::string start_slurl_setting = gSavedSettings.getString("LoginLocation");
- LL_DEBUGS("AppInit") << "start slurl setting '" << start_slurl_setting << "'" << LL_ENDL;
- LLStartUp::setStartSLURL(LLSLURL(start_slurl_setting));
- }
- else
- {
- // the login location will be set by the login panel (see LLPanelLogin)
- }
-
- //RN: if we received a URL, hand it off to the existing instance.
- // don't call anotherInstanceRunning() when doing URL handoff, as
- // it relies on checking a marker file which will not work when running
- // out of different directories
-
- if (start_slurl.isValid() &&
- (gSavedSettings.getBOOL("SLURLPassToOtherInstance")))
- {
- if (sendURLToOtherInstance(start_slurl.getSLURLString()))
- {
- // successfully handed off URL to existing instance, exit
- return false;
- }
- }
-
- // Display splash screen. Must be after above check for previous
- // crash as this dialog is always frontmost.
- std::string splash_msg;
- LLStringUtil::format_map_t args;
- args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE");
- splash_msg = LLTrans::getString("StartupLoading", args);
- LLSplashScreen::show();
- LLSplashScreen::update(splash_msg);
-
- //LLVolumeMgr::initClass();
- LLVolumeMgr* volume_manager = new LLVolumeMgr();
- volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled
- LLPrimitive::setVolumeManager(volume_manager);
-
- // Note: this is where we used to initialize gFeatureManagerp.
-
- gStartTime = totalTime();
-
- //
- // Set the name of the window
- //
- gWindowTitle = LLTrans::getString("APP_NAME");
-#if LL_DEBUG
- gWindowTitle += std::string(" [DEBUG]");
-#endif
- if (!gArgs.empty())
- {
- gWindowTitle += std::string(" ") + gArgs;
- }
- LLStringUtil::truncate(gWindowTitle, 255);
-
- //
- // Check for another instance of the app running
- // This happens AFTER LLSplashScreen::show(). That may or may not be
- // important.
- //
- if (mSecondInstance && !gSavedSettings.getBOOL("AllowMultipleViewers"))
- {
- OSMessageBox(
- LLTrans::getString("MBAlreadyRunning"),
- LLStringUtil::null,
- OSMB_OK);
- return false;
- }
-
- if (mSecondInstance)
- {
- // This is the second instance of SL. Mute voice,
- // but make sure the setting is *not* persisted.
- // Also see LLVivoxVoiceClient::voiceEnabled()
- LLControlVariable* enable_voice = gSavedSettings.getControl("EnableVoiceChat");
- if(enable_voice)
- {
- const bool DO_NOT_PERSIST = false;
- enable_voice->setValue(LLSD(false), DO_NOT_PERSIST);
- }
- }
-
- gLastRunVersion = gSavedSettings.getString("LastRunVersion");
-
- loadColorSettings();
-
- // Let anyone else who cares know that we've populated our settings
- // variables.
- for (const auto& key : LLControlGroup::key_snapshot())
- {
- // For each named instance of LLControlGroup, send an event saying
- // we've initialized an LLControlGroup instance by that name.
- LLEventPumps::instance().obtain("LLControlGroup").post(LLSDMap("init", key));
- }
-
- LLError::LLUserWarningMsg::setOutOfMemoryStrings(LLTrans::getString("MBOutOfMemoryTitle"), LLTrans::getString("MBOutOfMemoryErr"));
-
- return true; // Config was successful.
-}
-
-// The following logic is replicated in initConfiguration() (to be able to get
-// some initial strings before we've finished initializing enough to know the
-// current language) and also in init() (to initialize for real). Somehow it
-// keeps growing, necessitating a method all its own.
-void LLAppViewer::initStrings()
-{
- std::string strings_file = "strings.xml";
- std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file);
- if (strings_path_full.empty() || !LLFile::isfile(strings_path_full))
- {
- if (strings_path_full.empty())
- {
- LL_WARNS() << "The file '" << strings_file << "' is not found" << LL_ENDL;
- }
- else
- {
- llstat st;
- int rc = LLFile::stat(strings_path_full, &st);
- if (rc != 0)
- {
- LL_WARNS() << "The file '" << strings_path_full << "' failed to get status. Error code: " << rc << LL_ENDL;
- }
- else if (S_ISDIR(st.st_mode))
- {
- LL_WARNS() << "The filename '" << strings_path_full << "' is a directory name" << LL_ENDL;
- }
- else
- {
- LL_WARNS() << "The filename '" << strings_path_full << "' doesn't seem to be a regular file name" << LL_ENDL;
- }
- }
-
- // initial check to make sure files are there failed
- gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN);
- LLError::LLUserWarningMsg::showMissingFiles();
- LL_ERRS() << "Viewer failed to find localization and UI files."
- << " Please reinstall viewer from https://secondlife.com/support/downloads"
- << " and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL;
- }
- LLTransUtil::parseStrings(strings_file, default_trans_args);
- LLTransUtil::parseLanguageStrings("language_settings.xml");
-
- // parseStrings() sets up the LLTrans substitution table. Add this one item.
- LLTrans::setDefaultArg("[sourceid]", gSavedSettings.getString("sourceid"));
-
- // Now that we've set "[sourceid]", have to go back through
- // default_trans_args and reinitialize all those other keys because some
- // of them, in turn, reference "[sourceid]".
- for (const std::string& key : default_trans_args)
- {
- std::string brackets(key), nobrackets(key);
- // Invalid to inspect key[0] if key is empty(). But then, the entire
- // body of this loop is pointless if key is empty().
- if (key.empty())
- continue;
-
- if (key[0] != '[')
- {
- // key was passed without brackets. That means that 'nobrackets'
- // is correct but 'brackets' is not.
- brackets = STRINGIZE('[' << brackets << ']');
- }
- else
- {
- // key was passed with brackets. That means that 'brackets' is
- // correct but 'nobrackets' is not. Erase the left bracket.
- nobrackets.erase(0, 1);
- std::string::size_type length(nobrackets.length());
- if (length && nobrackets[length - 1] == ']')
- {
- nobrackets.erase(length - 1);
- }
- }
- // Calling LLTrans::getString() is what embeds the other default
- // translation strings into this one.
- LLTrans::setDefaultArg(brackets, LLTrans::getString(nobrackets));
- }
-}
-
-bool LLAppViewer::meetsRequirementsForMaximizedStart()
-{
- bool maximizedOk = (gSysMemory.getPhysicalMemoryKB() >= U32Gigabytes(1));
-
- return maximizedOk;
-}
-
-bool LLAppViewer::initWindow()
-{
- LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
-
- // store setting in a global for easy access and modification
- gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient");
-
- // always start windowed
- bool ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
-
- LLViewerWindow::Params window_params;
- window_params
- .title(gWindowTitle)
- .name(VIEWER_WINDOW_CLASSNAME)
- .x(gSavedSettings.getS32("WindowX"))
- .y(gSavedSettings.getS32("WindowY"))
- .width(gSavedSettings.getU32("WindowWidth"))
- .height(gSavedSettings.getU32("WindowHeight"))
- .min_width(gSavedSettings.getU32("MinWindowWidth"))
- .min_height(gSavedSettings.getU32("MinWindowHeight"))
- .fullscreen(gSavedSettings.getBOOL("FullScreen"))
- .ignore_pixel_depth(ignorePixelDepth)
- .first_run(mIsFirstRun);
-
- gViewerWindow = new LLViewerWindow(window_params);
-
- LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL;
-
- // Need to load feature table before cheking to start watchdog.
- bool use_watchdog = false;
- int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled");
- if (watchdog_enabled_setting == -1)
- {
- use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled");
- }
- else
- {
- // The user has explicitly set this setting; always use that value.
- use_watchdog = bool(watchdog_enabled_setting);
- }
-
- LL_INFOS("AppInit") << "watchdog"
- << (use_watchdog ? " " : " NOT ")
- << "enabled"
- << " (setting = " << watchdog_enabled_setting << ")"
- << LL_ENDL;
-
- if (use_watchdog)
- {
- LLWatchdog::getInstance()->init();
- }
-
- LLNotificationsUI::LLNotificationManager::getInstance();
-
-
-#ifdef LL_DARWIN
- //Satisfy both MAINT-3135 (OSX 10.6 and earlier) MAINT-3288 (OSX 10.7 and later)
- LLOSInfo& os_info = LLOSInfo::instance();
- if (os_info.mMajorVer == 10 && os_info.mMinorVer < 7)
- {
- if ( os_info.mMinorVer == 6 && os_info.mBuild < 8 )
- gViewerWindow->getWindow()->setOldResize(true);
- }
-#endif
-
- if (gSavedSettings.getBOOL("WindowMaximized"))
- {
- gViewerWindow->getWindow()->maximize();
- }
-
- //
- // Initialize GL stuff
- //
-
- if (mForceGraphicsLevel && (LLFeatureManager::instance().isValidGraphicsLevel(*mForceGraphicsLevel)))
- {
- LLFeatureManager::getInstance()->setGraphicsLevel(*mForceGraphicsLevel, false);
- gSavedSettings.setU32("RenderQualityPerformance", *mForceGraphicsLevel);
- }
-
- // Set this flag in case we crash while initializing GL
- gSavedSettings.setBOOL("RenderInitError", true);
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true );
-
- gPipeline.init();
- LL_INFOS("AppInit") << "gPipeline Initialized" << LL_ENDL;
-
- stop_glerror();
- gViewerWindow->initGLDefaults();
-
- gSavedSettings.setBOOL("RenderInitError", false);
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true );
-
- //If we have a startup crash, it's usually near GL initialization, so simulate that.
- if(gCrashOnStartup)
- {
- LLAppViewer::instance()->forceErrorLLError();
- }
-
- //
- // Determine if the window should start maximized on initial run based
- // on graphics capability
- //
- if (gSavedSettings.getBOOL("FirstLoginThisInstall") && meetsRequirementsForMaximizedStart())
- {
- LL_INFOS("AppInit") << "This client met the requirements for a maximized initial screen." << LL_ENDL;
- gSavedSettings.setBOOL("WindowMaximized", true);
- }
-
- if (gSavedSettings.getBOOL("WindowMaximized"))
- {
- gViewerWindow->getWindow()->maximize();
- }
-
- LLUI::getInstance()->mWindow = gViewerWindow->getWindow();
-
- // Show watch cursor
- gViewerWindow->setCursor(UI_CURSOR_WAIT);
-
- // Finish view initialization
- gViewerWindow->initBase();
-
- // show viewer window
- //gViewerWindow->getWindow()->show();
-
- LL_INFOS("AppInit") << "Window initialization done." << LL_ENDL;
-
- return true;
-}
-
-bool LLAppViewer::isUpdaterMissing()
-{
- return mUpdaterNotFound;
-}
-
-bool LLAppViewer::waitForUpdater()
-{
- return !gSavedSettings.getBOOL("CmdLineSkipUpdater") && !mUpdaterNotFound && !gNonInteractive;
-}
-
-void LLAppViewer::writeDebugInfo(bool isStatic)
-{
-#if LL_WINDOWS && LL_BUGSPLAT
- // bugsplat does not create dump folder and debug logs are written directly
- // to logs folder, so it conflicts with main instance
- if (mSecondInstance)
- {
- return;
- }
-#endif
-
- //Try to do the minimum when writing data during a crash.
- std::string* debug_filename;
- debug_filename = ( isStatic
- ? getStaticDebugFile()
- : getDynamicDebugFile() );
-
- LL_INFOS() << "Writing debug file " << *debug_filename << LL_ENDL;
- llofstream out_file(debug_filename->c_str());
-
- isStatic ? LLSDSerialize::toPrettyXML(gDebugInfo, out_file)
- : LLSDSerialize::toPrettyXML(gDebugInfo["Dynamic"], out_file);
-}
-
-LLSD LLAppViewer::getViewerInfo() const
-{
- // The point of having one method build an LLSD info block and the other
- // construct the user-visible About string is to ensure that the same info
- // is available to a getInfo() caller as to the user opening
- // LLFloaterAbout.
- LLSD info;
- auto& versionInfo(LLVersionInfo::instance());
- // With GitHub builds, the build number is too big to fit in a 32-bit int,
- // and LLSD doesn't deal with integers wider than int. Use string.
- info["VIEWER_VERSION"] = llsd::array(versionInfo.getMajor(), versionInfo.getMinor(),
- versionInfo.getPatch(), stringize(versionInfo.getBuild()));
- info["VIEWER_VERSION_STR"] = versionInfo.getVersion();
- info["CHANNEL"] = versionInfo.getChannel();
- info["ADDRESS_SIZE"] = ADDRESS_SIZE;
- std::string build_config = versionInfo.getBuildConfig();
- if (build_config != "Release")
- {
- info["BUILD_CONFIG"] = build_config;
- }
-
- // return a URL to the release notes for this viewer, such as:
- // https://releasenotes.secondlife.com/viewer/2.1.0.123456.html
- std::string url = versionInfo.getReleaseNotes(); // VVM supplied
- if (url.empty())
- {
- url = LLTrans::getString("RELEASE_NOTES_BASE_URL");
- if (!LLStringUtil::endsWith(url, "/"))
- url += "/";
- url += LLURI::escape(versionInfo.getVersion()) + ".html";
- }
- info["VIEWER_RELEASE_NOTES_URL"] = url;
-
- // Position
- LLViewerRegion* region = gAgent.getRegion();
- if (region)
- {
- LLVector3d pos = gAgent.getPositionGlobal();
- info["POSITION"] = ll_sd_from_vector3d(pos);
- info["POSITION_LOCAL"] = ll_sd_from_vector3(gAgent.getPosAgentFromGlobal(pos));
- info["REGION"] = gAgent.getRegion()->getName();
-
- boost::regex regex("\\.(secondlife|lindenlab)\\..*");
- info["HOSTNAME"] = boost::regex_replace(gAgent.getRegion()->getSimHostName(), regex, "");
- info["SERVER_VERSION"] = gLastVersionChannel;
- LLSLURL slurl;
- LLAgentUI::buildSLURL(slurl);
- info["SLURL"] = slurl.getSLURLString();
- }
-
- // CPU
- info["CPU"] = gSysCPU.getCPUString();
- info["MEMORY_MB"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().valueInUnits<LLUnits::Megabytes>());
- // Moved hack adjustment to Windows memory size into llsys.cpp
- info["OS_VERSION"] = LLOSInfo::instance().getOSString();
- info["GRAPHICS_CARD_VENDOR"] = ll_safe_string((const char*)(glGetString(GL_VENDOR)));
- info["GRAPHICS_CARD"] = ll_safe_string((const char*)(glGetString(GL_RENDERER)));
-
-#if LL_WINDOWS
- std::string drvinfo;
-
- if (gGLManager.mIsIntel)
- {
- drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_INTEL);
- }
- else if (gGLManager.mIsNVIDIA)
- {
- drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_NVIDIA);
- }
- else if (gGLManager.mIsAMD)
- {
- drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_AMD);
- }
-
- if (drvinfo.empty())
- {
- // Generic/substitute windows driver? Unknown vendor?
- LL_WARNS("DriverVersion") << "Vendor based driver search failed, searching for any driver" << LL_ENDL;
- drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_ANY);
- }
-
- if (!drvinfo.empty())
- {
- info["GRAPHICS_DRIVER_VERSION"] = drvinfo;
- }
- else
- {
- LL_WARNS("DriverVersion")<< "Cannot get driver version from getDriverVersionWMI" << LL_ENDL;
- LLSD driver_info = gDXHardware.getDisplayInfo();
- if (driver_info.has("DriverVersion"))
- {
- info["GRAPHICS_DRIVER_VERSION"] = driver_info["DriverVersion"];
- }
- }
-#endif
-
- info["OPENGL_VERSION"] = ll_safe_string((const char*)(glGetString(GL_VERSION)));
-
- // Settings
-
- LLRect window_rect = gViewerWindow->getWindowRectRaw();
- info["WINDOW_WIDTH"] = window_rect.getWidth();
- info["WINDOW_HEIGHT"] = window_rect.getHeight();
- info["FONT_SIZE_ADJUSTMENT"] = gSavedSettings.getF32("FontScreenDPI");
- info["UI_SCALE"] = gSavedSettings.getF32("UIScaleFactor");
- info["DRAW_DISTANCE"] = gSavedSettings.getF32("RenderFarClip");
- info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS");
- info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
- info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
- info["TEXTURE_MEMORY"] = gGLManager.mVRAM;
-
-#if LL_DARWIN
- info["HIDPI"] = gHiDPISupport;
-#endif
-
- // Libraries
-
- info["J2C_VERSION"] = LLImageJ2C::getEngineInfo();
- bool want_fullname = true;
- info["AUDIO_DRIVER_VERSION"] = gAudiop ? LLSD(gAudiop->getDriverName(want_fullname)) : "Undefined";
- if(LLVoiceClient::getInstance()->voiceEnabled())
- {
- LLVoiceVersionInfo version = LLVoiceClient::getInstance()->getVersion();
- const std::string build_version = version.mBuildVersion;
- std::ostringstream version_string;
- if (std::equal(build_version.begin(), build_version.begin() + version.serverVersion.size(),
- version.serverVersion.begin()))
- { // Normal case: Show type and build version.
- version_string << version.serverType << " " << build_version << std::endl;
- }
- else
- { // Mismatch: Show both versions.
- version_string << version.serverVersion << "/" << build_version << std::endl;
- }
- info["VOICE_VERSION"] = version_string.str();
- }
- else
- {
- info["VOICE_VERSION"] = LLTrans::getString("NotConnected");
- }
-
-#if !LL_LINUX
- std::ostringstream cef_ver_codec;
- cef_ver_codec << "Dullahan: ";
- cef_ver_codec << DULLAHAN_VERSION_MAJOR;
- cef_ver_codec << ".";
- cef_ver_codec << DULLAHAN_VERSION_MINOR;
- cef_ver_codec << ".";
- cef_ver_codec << DULLAHAN_VERSION_POINT;
- cef_ver_codec << ".";
- cef_ver_codec << DULLAHAN_VERSION_BUILD;
-
- cef_ver_codec << std::endl;
- cef_ver_codec << " CEF: ";
- cef_ver_codec << CEF_VERSION;
-
- cef_ver_codec << std::endl;
- cef_ver_codec << " Chromium: ";
- cef_ver_codec << CHROME_VERSION_MAJOR;
- cef_ver_codec << ".";
- cef_ver_codec << CHROME_VERSION_MINOR;
- cef_ver_codec << ".";
- cef_ver_codec << CHROME_VERSION_BUILD;
- cef_ver_codec << ".";
- cef_ver_codec << CHROME_VERSION_PATCH;
-
- info["LIBCEF_VERSION"] = cef_ver_codec.str();
-#else
- info["LIBCEF_VERSION"] = "Undefined";
-#endif
-
-#if !LL_LINUX
- std::ostringstream vlc_ver_codec;
- vlc_ver_codec << LIBVLC_VERSION_MAJOR;
- vlc_ver_codec << ".";
- vlc_ver_codec << LIBVLC_VERSION_MINOR;
- vlc_ver_codec << ".";
- vlc_ver_codec << LIBVLC_VERSION_REVISION;
- info["LIBVLC_VERSION"] = vlc_ver_codec.str();
-#else
- info["LIBVLC_VERSION"] = "Undefined";
-#endif
-
- S32 packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN);
- if (packets_in > 0)
- {
- info["PACKETS_LOST"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST);
- info["PACKETS_IN"] = packets_in;
- info["PACKETS_PCT"] = 100.f*info["PACKETS_LOST"].asReal() / info["PACKETS_IN"].asReal();
- }
-
- if (mServerReleaseNotesURL.empty())
- {
- if (gAgent.getRegion())
- {
- info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("RetrievingData");
- }
- else
- {
- info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("NotConnected");
- }
- }
- else if (LLStringUtil::startsWith(mServerReleaseNotesURL, "http")) // it's an URL
- {
- info["SERVER_RELEASE_NOTES_URL"] = "[" + LLWeb::escapeURL(mServerReleaseNotesURL) + " " + LLTrans::getString("ReleaseNotes") + "]";
- }
- else
- {
- info["SERVER_RELEASE_NOTES_URL"] = mServerReleaseNotesURL;
- }
-
- // populate field for new local disk cache with some details
- info["DISK_CACHE_INFO"] = LLDiskCache::getInstance()->getCacheInfo();
-
- return info;
-}
-
-std::string LLAppViewer::getViewerInfoString(bool default_string) const
-{
- std::ostringstream support;
-
- LLSD info(getViewerInfo());
-
- // Render the LLSD from getInfo() as a format_map_t
- LLStringUtil::format_map_t args;
-
- // allow the "Release Notes" URL label to be localized
- args["ReleaseNotes"] = LLTrans::getString("ReleaseNotes", default_string);
-
- for (LLSD::map_const_iterator ii(info.beginMap()), iend(info.endMap());
- ii != iend; ++ii)
- {
- if (! ii->second.isArray())
- {
- // Scalar value
- if (ii->second.isUndefined())
- {
- args[ii->first] = LLTrans::getString("none_text", default_string);
- }
- else
- {
- // don't forget to render value asString()
- args[ii->first] = ii->second.asString();
- }
- }
- else
- {
- // array value: build KEY_0, KEY_1 etc. entries
- for (LLSD::Integer n(0), size(ii->second.size()); n < size; ++n)
- {
- args[STRINGIZE(ii->first << '_' << n)] = ii->second[n].asString();
- }
- }
- }
-
- // Now build the various pieces
- support << LLTrans::getString("AboutHeader", args, default_string);
- if (info.has("BUILD_CONFIG"))
- {
- support << "\n" << LLTrans::getString("BuildConfig", args, default_string);
- }
- if (info.has("REGION"))
- {
- support << "\n\n" << LLTrans::getString("AboutPosition", args, default_string);
- }
- support << "\n\n" << LLTrans::getString("AboutSystem", args, default_string);
- support << "\n";
- if (info.has("GRAPHICS_DRIVER_VERSION"))
- {
- support << "\n" << LLTrans::getString("AboutDriver", args, default_string);
- }
- support << "\n" << LLTrans::getString("AboutOGL", args, default_string);
- support << "\n\n" << LLTrans::getString("AboutSettings", args, default_string);
-#if LL_DARWIN
- support << "\n" << LLTrans::getString("AboutOSXHiDPI", args, default_string);
-#endif
- support << "\n\n" << LLTrans::getString("AboutLibs", args, default_string);
- if (info.has("COMPILER"))
- {
- support << "\n" << LLTrans::getString("AboutCompiler", args, default_string);
- }
- if (info.has("PACKETS_IN"))
- {
- support << '\n' << LLTrans::getString("AboutTraffic", args, default_string);
- }
-
- // SLT timestamp
- LLSD substitution;
- substitution["datetime"] = (S32)time(NULL);//(S32)time_corrected();
- support << "\n" << LLTrans::getString("AboutTime", substitution, default_string);
-
- return support.str();
-}
-
-void LLAppViewer::cleanupSavedSettings()
-{
- gSavedSettings.setBOOL("MouseSun", false);
-
- gSavedSettings.setBOOL("UseEnergy", true); // force toggle to turn off, since sends message to simulator
-
- gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc);
-
- gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates);
-
- if (gDebugView)
- {
- gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
- }
-
- // save window position if not maximized
- // as we don't track it in callbacks
- if(NULL != gViewerWindow)
- {
- bool maximized = gViewerWindow->getWindow()->getMaximized();
- if (!maximized)
- {
- LLCoordScreen window_pos;
-
- if (gViewerWindow->getWindow()->getPosition(&window_pos))
- {
- gSavedSettings.setS32("WindowX", window_pos.mX);
- gSavedSettings.setS32("WindowY", window_pos.mY);
- }
- }
- }
-
- gSavedSettings.setF32("MapScale", LLWorldMapView::getScaleSetting());
-
- // Some things are cached in LLAgent.
- if (gAgent.isInitialized())
- {
- gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance);
- }
-}
-
-void LLAppViewer::removeCacheFiles(const std::string& file_mask)
-{
- gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), file_mask);
-}
-
-void LLAppViewer::writeSystemInfo()
-{
-
- if (! gDebugInfo.has("Dynamic") )
- gDebugInfo["Dynamic"] = LLSD::emptyMap();
-
-#if LL_WINDOWS && !LL_BUGSPLAT
- gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"SecondLife.log");
-#else
- //Not ideal but sufficient for good reporting.
- gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"SecondLife.old"); //LLError::logFileName();
-#endif
-
- gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel();
- gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor();
- gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor();
- gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch();
- gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild());
- gDebugInfo["ClientInfo"]["AddressSize"] = LLVersionInfo::instance().getAddressSize();
-
- gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
-
- gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString();
- gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily();
- gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz();
- gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec();
- gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE();
- gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2();
-
- gDebugInfo["RAMInfo"]["Physical"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().value());
- gDebugInfo["RAMInfo"]["Allocated"] = LLSD::Integer(gMemoryAllocated.valueInUnits<LLUnits::Kilobytes>());
- gDebugInfo["OSInfo"] = LLOSInfo::instance().getOSStringSimple();
-
- // The user is not logged on yet, but record the current grid choice login url
- // which may have been the intended grid.
- gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
-
- // *FIX:Mani - move this down in llappviewerwin32
-#ifdef LL_WINDOWS
- DWORD thread_id = GetCurrentThreadId();
- gDebugInfo["MainloopThreadID"] = (S32)thread_id;
-#endif
-
-#ifndef LL_BUGSPLAT
- // "CrashNotHandled" is set here, while things are running well,
- // in case of a freeze. If there is a freeze, the crash logger will be launched
- // and can read this value from the debug_info.log.
- gDebugInfo["CrashNotHandled"] = LLSD::Boolean(true);
-#else // LL_BUGSPLAT
- // "CrashNotHandled" is obsolete; it used (not very successsfully)
- // to try to distinguish crashes from freezes - the intent here to to avoid calling it a freeze
- gDebugInfo["CrashNotHandled"] = LLSD::Boolean(false);
-#endif // ! LL_BUGSPLAT
-
- // Insert crash host url (url to post crash log to) if configured. This insures
- // that the crash report will go to the proper location in the case of a
- // prior freeze.
- std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl");
- if(crashHostUrl != "")
- {
- gDebugInfo["CrashHostUrl"] = crashHostUrl;
- }
-
- // Dump some debugging info
- LL_INFOS("SystemInfo") << "Application: " << LLTrans::getString("APP_NAME") << LL_ENDL;
- LL_INFOS("SystemInfo") << "Version: " << LLVersionInfo::instance().getChannelAndVersion() << LL_ENDL;
-
- // Dump the local time and time zone
- time_t now;
- time(&now);
- char tbuffer[256]; /* Flawfinder: ignore */
- strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now));
- LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL;
-
- // query some system information
- LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL;
- LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL;
- LL_INFOS("SystemInfo") << "OS: " << LLOSInfo::instance().getOSStringSimple() << LL_ENDL;
- LL_INFOS("SystemInfo") << "OS info: " << LLOSInfo::instance() << LL_ENDL;
-
- gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
- gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
- gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
- gDebugInfo["FirstLogin"] = LLSD::Boolean(gAgent.isFirstLogin());
- gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall");
- gDebugInfo["StartupState"] = LLStartUp::getStartupStateString();
-
- if (gViewerWindow)
- {
- std::vector<std::string> resolutions = gViewerWindow->getWindow()->getDisplaysResolutionList();
- for (auto res_iter : resolutions)
- {
- gDebugInfo["DisplayInfo"].append(res_iter);
- }
- }
-
- writeDebugInfo(); // Save out debug_info.log early, in case of crash.
-}
-
-#ifdef LL_WINDOWS
-//For whatever reason, in Windows when using OOP server for breakpad, the callback to get the
-//name of the dump file is not getting triggered by the breakpad library. Unfortunately they
-//also didn't see fit to provide a simple query request across the pipe to get this name either.
-//Since we are putting our output in a runtime generated directory and we know the header data in
-//the dump format, we can however use the following hack to identify our file.
-// TODO make this a member function.
-void getFileList()
-{
- std::stringstream filenames;
-
- typedef std::vector<std::string> vec;
- std::string pathname = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"");
- vec file_vec = gDirUtilp->getFilesInDir(pathname);
- for(vec::const_iterator iter=file_vec.begin(); iter!=file_vec.end(); ++iter)
- {
- filenames << *iter << " ";
- if ( ( iter->length() > 30 ) && (iter->rfind(".dmp") == (iter->length()-4) ) )
- {
- std::string fullname = pathname + *iter;
- llifstream fdat( fullname.c_str(), std::ifstream::binary);
- if (fdat)
- {
- char buf[5];
- fdat.read(buf,4);
- fdat.close();
- if (!strncmp(buf,"MDMP",4))
- {
- gDebugInfo["Dynamic"]["MinidumpPath"] = fullname;
- break;
- }
- }
- }
- }
- filenames << std::endl;
- gDebugInfo["Dynamic"]["DumpDirContents"] = filenames.str();
-}
-#endif
-
-// static
-void LLAppViewer::recordMarkerVersion(LLAPRFile& marker_file)
-{
- std::string marker_version(LLVersionInfo::instance().getChannelAndVersion());
- if ( marker_version.length() > MAX_MARKER_LENGTH )
- {
- LL_WARNS_ONCE("MarkerFile") << "Version length ("<< marker_version.length()<< ")"
- << " greater than maximum (" << MAX_MARKER_LENGTH << ")"
- << ": marker matching may be incorrect"
- << LL_ENDL;
- }
-
- // record the viewer version in the marker file
- marker_file.write(marker_version.data(), marker_version.length());
-}
-
-bool LLAppViewer::markerIsSameVersion(const std::string& marker_name) const
-{
- bool sameVersion = false;
-
- std::string my_version(LLVersionInfo::instance().getChannelAndVersion());
- char marker_version[MAX_MARKER_LENGTH];
- S32 marker_version_length;
-
- LLAPRFile marker_file;
- marker_file.open(marker_name, LL_APR_RB);
- if (marker_file.getFileHandle())
- {
- marker_version_length = marker_file.read(marker_version, sizeof(marker_version));
- std::string marker_string(marker_version, marker_version_length);
- if ( 0 == my_version.compare( 0, my_version.length(), marker_version, 0, marker_version_length ) )
- {
- sameVersion = true;
- }
- LL_DEBUGS("MarkerFile") << "Compare markers for '" << marker_name << "': "
- << "\n mine '" << my_version << "'"
- << "\n marker '" << marker_string << "'"
- << "\n " << ( sameVersion ? "same" : "different" ) << " version"
- << LL_ENDL;
- marker_file.close();
- }
- return sameVersion;
-}
-
-void LLAppViewer::processMarkerFiles()
-{
- //We've got 4 things to test for here
- // - Other Process Running (SecondLife.exec_marker present, locked)
- // - Freeze (SecondLife.exec_marker present, not locked)
- // - LLError Crash (SecondLife.llerror_marker present)
- // - Other Crash (SecondLife.error_marker present)
- // These checks should also remove these files for the last 2 cases if they currently exist
-
- std::ostringstream marker_log_stream;
- bool marker_is_same_version = true;
- // first, look for the marker created at startup and deleted on a clean exit
- mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME);
- if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB))
- {
- // File exists...
- // first, read it to see if it was created by the same version (we need this later)
- marker_is_same_version = markerIsSameVersion(mMarkerFileName);
-
- // now test to see if this file is locked by a running process (try to open for write)
- marker_log_stream << "Checking exec marker file for lock...";
- mMarkerFile.open(mMarkerFileName, LL_APR_WB);
- apr_file_t* fMarker = mMarkerFile.getFileHandle() ;
- if (!fMarker)
- {
- marker_log_stream << "Exec marker file open failed - assume it is locked.";
- mSecondInstance = true; // lock means that instance is running.
- }
- else
- {
- // We were able to open it, now try to lock it ourselves...
- if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS)
- {
- marker_log_stream << "Locking exec marker failed.";
- mSecondInstance = true; // lost a race? be conservative
- }
- else
- {
- // No other instances; we've locked this file now, so record our version; delete on quit.
- recordMarkerVersion(mMarkerFile);
- marker_log_stream << "Exec marker file existed but was not locked; rewritten.";
- }
- }
- initLoggingAndGetLastDuration();
-
- std::string marker_log_msg(marker_log_stream.str());
- LL_INFOS("MarkerFile") << marker_log_msg << LL_ENDL;
-
- if (mSecondInstance)
- {
- LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' owned by another instance" << LL_ENDL;
- }
- else if (marker_is_same_version)
- {
- // the file existed, is ours, and matched our version, so we can report on what it says
- LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found; last exec crashed" << LL_ENDL;
- gLastExecEvent = LAST_EXEC_OTHER_CRASH;
- }
- else
- {
- LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found, but versions did not match" << LL_ENDL;
- }
- }
- else // marker did not exist... last exec (if any) did not freeze
- {
- initLoggingAndGetLastDuration();
- // Create the marker file for this execution & lock it; it will be deleted on a clean exit
- apr_status_t s;
- s = mMarkerFile.open(mMarkerFileName, LL_APR_WB, true);
-
- if (s == APR_SUCCESS && mMarkerFile.getFileHandle())
- {
- LL_DEBUGS("MarkerFile") << "Exec marker file '"<< mMarkerFileName << "' created." << LL_ENDL;
- if (APR_SUCCESS == apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE))
- {
- recordMarkerVersion(mMarkerFile);
- LL_DEBUGS("MarkerFile") << "Exec marker file locked." << LL_ENDL;
- }
- else
- {
- LL_WARNS("MarkerFile") << "Exec marker file cannot be locked." << LL_ENDL;
- }
- }
- else
- {
- LL_WARNS("MarkerFile") << "Failed to create exec marker file '"<< mMarkerFileName << "'." << LL_ENDL;
- }
- }
-
- // now check for cases in which the exec marker may have been cleaned up by crash handlers
-
- // check for any last exec event report based on whether or not it happened during logout
- // (the logout marker is created when logout begins)
- std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME);
- if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB))
- {
- if (markerIsSameVersion(logout_marker_file))
- {
- gLastExecEvent = LAST_EXEC_LOGOUT_FROZE;
- LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "', changing LastExecEvent to LOGOUT_FROZE" << LL_ENDL;
- }
- else
- {
- LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "' found, but versions did not match" << LL_ENDL;
- }
- LLAPRFile::remove(logout_marker_file);
- }
- // further refine based on whether or not a marker created during an llerr crash is found
- std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME);
- if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB))
- {
- if (markerIsSameVersion(llerror_marker_file))
- {
- if ( gLastExecEvent == LAST_EXEC_LOGOUT_FROZE )
- {
- gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
- LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL;
- }
- else
- {
- gLastExecEvent = LAST_EXEC_LLERROR_CRASH;
- LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LLERROR_CRASH" << LL_ENDL;
- }
- }
- else
- {
- LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' found, but versions did not match" << LL_ENDL;
- }
- LLAPRFile::remove(llerror_marker_file);
- }
- // and last refine based on whether or not a marker created during a non-llerr crash is found
- std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME);
- if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB))
- {
- if (markerIsSameVersion(error_marker_file))
- {
- if (gLastExecEvent == LAST_EXEC_LOGOUT_FROZE)
- {
- gLastExecEvent = LAST_EXEC_LOGOUT_CRASH;
- LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL;
- }
- else
- {
- gLastExecEvent = LAST_EXEC_OTHER_CRASH;
- LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL;
- }
- }
- else
- {
- LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' marker found, but versions did not match" << LL_ENDL;
- }
- LLAPRFile::remove(error_marker_file);
- }
-}
-
-void LLAppViewer::removeMarkerFiles()
-{
- if (!mSecondInstance)
- {
- if (mMarkerFile.getFileHandle())
- {
- mMarkerFile.close() ;
- LLAPRFile::remove( mMarkerFileName );
- LL_DEBUGS("MarkerFile") << "removed exec marker '"<<mMarkerFileName<<"'"<< LL_ENDL;
- }
- else
- {
- LL_WARNS("MarkerFile") << "marker '"<<mMarkerFileName<<"' not open"<< LL_ENDL;
- }
-
- if (mLogoutMarkerFile.getFileHandle())
- {
- mLogoutMarkerFile.close();
- LLAPRFile::remove( mLogoutMarkerFileName );
- LL_DEBUGS("MarkerFile") << "removed logout marker '"<<mLogoutMarkerFileName<<"'"<< LL_ENDL;
- }
- else
- {
- LL_WARNS("MarkerFile") << "logout marker '"<<mLogoutMarkerFileName<<"' not open"<< LL_ENDL;
- }
- }
- else
- {
- LL_WARNS("MarkerFile") << "leaving markers because this is a second instance" << LL_ENDL;
- }
-}
-
-void LLAppViewer::removeDumpDir()
-{
- //Call this routine only on clean exit. Crash reporter will clean up
- //its locking table for us.
- if (gDirUtilp->dumpDirExists()) // Check if dump dir was created this run
- {
- std::string dump_dir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
- gDirUtilp->deleteDirAndContents(dump_dir);
- }
-
- if (mSecondInstance && !isError())
- {
- std::string log_filename = LLError::logFileName();
- LLError::logToFile("");
- LLFile::remove(log_filename);
- }
-}
-
-void LLAppViewer::forceQuit()
-{
- LLApp::setQuitting();
-}
-
-//TODO: remove
-void LLAppViewer::fastQuit(S32 error_code)
-{
- // finish pending transfers
- flushLFSIO();
- // let sim know we're logging out
- sendLogoutRequest();
- // flush network buffers by shutting down messaging system
- end_messaging_system();
- // figure out the error code
- S32 final_error_code = error_code ? error_code : (S32)isError();
- // this isn't a crash
- removeMarkerFiles();
- // get outta here
- _exit(final_error_code);
-}
-
-void LLAppViewer::requestQuit()
-{
- LL_INFOS() << "requestQuit" << LL_ENDL;
-
- LLViewerRegion* region = gAgent.getRegion();
-
- if( (LLStartUp::getStartupState() < STATE_STARTED) || !region )
- {
- // If we have a region, make some attempt to send a logout request first.
- // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes.
- if(region)
- {
- sendLogoutRequest();
- }
-
- // Quit immediately
- forceQuit();
- return;
- }
-
- // Try to send metrics back to the grid
- metricsSend(!gDisconnected);
-
- // Try to send last batch of avatar rez metrics.
- if (!gDisconnected && isAgentAvatarValid())
- {
- gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent.
- }
-
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true);
- effectp->setPositionGlobal(gAgent.getPositionGlobal());
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- LLHUDManager::getInstance()->sendEffects();
- effectp->markDead() ;//remove it.
-
- // Attempt to close all floaters that might be
- // editing things.
- if (gFloaterView)
- {
- // application is quitting
- gFloaterView->closeAllChildren(true);
- }
-
- // Send preferences once, when exiting
- bool include_preferences = true;
- send_viewer_stats(include_preferences);
-
- gLogoutTimer.reset();
- mQuitRequested = true;
-}
-
-static bool finish_quit(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (option == 0)
- {
- LLAppViewer::instance()->requestQuit();
- }
- return false;
-}
-static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit);
-
-void LLAppViewer::userQuit()
-{
- LL_INFOS() << "User requested quit" << LL_ENDL;
- if (gDisconnected
- || !gViewerWindow
- || !gViewerWindow->getProgressView()
- || gViewerWindow->getProgressView()->getVisible())
- {
- requestQuit();
- }
- else
- {
- LLNotificationsUtil::add("ConfirmQuit");
- }
-}
-
-static bool finish_early_exit(const LLSD& notification, const LLSD& response)
-{
- LLAppViewer::instance()->forceQuit();
- return false;
-}
-
-void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions)
-{
- LL_WARNS() << "app_early_exit: " << name << LL_ENDL;
- gDoDisconnect = true;
- LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit);
-}
-
-// case where we need the viewer to exit without any need for notifications
-void LLAppViewer::earlyExitNoNotify()
-{
- LL_WARNS() << "app_early_exit with no notification: " << LL_ENDL;
- gDoDisconnect = true;
- finish_early_exit( LLSD(), LLSD() );
-}
-
-void LLAppViewer::abortQuit()
-{
- LL_INFOS() << "abortQuit()" << LL_ENDL;
- mQuitRequested = false;
-}
-
-void LLAppViewer::migrateCacheDirectory()
-{
-#if LL_WINDOWS || LL_DARWIN
- // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from
- // /library/application support/SecondLife/cache This should clear/delete the old dir.
-
- // As of 1.23 the Windows cache moved from
- // C:\Documents and Settings\James\Application Support\SecondLife\cache
- // to
- // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife
- //
- // The Windows Vista equivalent is from
- // C:\Users\James\AppData\Roaming\SecondLife\cache
- // to
- // C:\Users\James\AppData\Local\SecondLife
- //
- // Note the absence of \cache on the second path. James.
-
- // Only do this once per fresh install of this version.
- if (gSavedSettings.getBOOL("MigrateCacheDirectory"))
- {
- gSavedSettings.setBOOL("MigrateCacheDirectory", false);
-
- std::string old_cache_dir = gDirUtilp->add(gDirUtilp->getOSUserAppDir(), "cache");
- std::string new_cache_dir = gDirUtilp->getCacheDir(true);
-
- if (gDirUtilp->fileExists(old_cache_dir))
- {
- LL_INFOS() << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << LL_ENDL;
-
- // Migrate inventory cache to avoid pain to inventory database after mass update
- S32 file_count = 0;
- std::string file_name;
- std::string mask = "*.*";
-
- LLDirIterator iter(old_cache_dir, mask);
- while (iter.next(file_name))
- {
- if (file_name == "." || file_name == "..") continue;
- std::string source_path = gDirUtilp->add(old_cache_dir, file_name);
- std::string dest_path = gDirUtilp->add(new_cache_dir, file_name);
- if (!LLFile::rename(source_path, dest_path))
- {
- file_count++;
- }
- }
- LL_INFOS() << "Moved " << file_count << " files" << LL_ENDL;
-
- // Nuke the old cache
- gDirUtilp->setCacheDir(old_cache_dir);
- purgeCache();
- gDirUtilp->setCacheDir(new_cache_dir);
-
-#if LL_DARWIN
- // Clean up Mac files not deleted by removing *.*
- std::string ds_store = old_cache_dir + "/.DS_Store";
- if (gDirUtilp->fileExists(ds_store))
- {
- LLFile::remove(ds_store);
- }
-#endif
- if (LLFile::rmdir(old_cache_dir) != 0)
- {
- LL_WARNS() << "could not delete old cache directory " << old_cache_dir << LL_ENDL;
- }
- }
- }
-#endif // LL_WINDOWS || LL_DARWIN
-}
-
-//static
-U32 LLAppViewer::getTextureCacheVersion()
-{
- // Viewer texture cache version, change if the texture cache format changes.
- // 2021-03-10 Bumping up by one to help obviate texture cache issues with
- // Simple Cache Viewer - see SL-14985 for more information
- //const U32 TEXTURE_CACHE_VERSION = 8;
- const U32 TEXTURE_CACHE_VERSION = 9;
-
- return TEXTURE_CACHE_VERSION ;
-}
-
-//static
-U32 LLAppViewer::getDiskCacheVersion()
-{
- // Viewer disk cache version intorduced in Simple Cache Viewer, change if the cache format changes.
- const U32 DISK_CACHE_VERSION = 1;
-
- return DISK_CACHE_VERSION ;
-}
-
-//static
-U32 LLAppViewer::getObjectCacheVersion()
-{
- // Viewer object cache version, change if object update
- // format changes. JC
- const U32 INDRA_OBJECT_CACHE_VERSION = 17;
-
- return INDRA_OBJECT_CACHE_VERSION;
-}
-
-bool LLAppViewer::initCache()
-{
- mPurgeCache = false;
- bool read_only = mSecondInstance;
- LLAppViewer::getTextureCache()->setReadOnly(read_only) ;
- LLVOCache::initParamSingleton(read_only);
-
- // initialize the new disk cache using saved settings
- const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName");
-
- const U32 MB = 1024 * 1024;
- const uintmax_t MIN_CACHE_SIZE = 256 * MB;
- const uintmax_t MAX_CACHE_SIZE = 9984ll * MB;
- const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB;
- const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE);
- const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal");
- const F64 texture_cache_percent = 100.0 - disk_cache_percent;
-
- // note that the maximum size of this cache is defined as a percentage of the
- // total cache size - the 'CacheSize' pref - for all caches.
- const uintmax_t disk_cache_size = uintmax_t(cache_total_size * disk_cache_percent / 100);
- const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo");
-
- bool texture_cache_mismatch = false;
- bool remove_vfs_files = false;
- if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion())
- {
- texture_cache_mismatch = true;
- if (!read_only)
- {
- gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion());
-
- //texture cache version was bumped up in Simple Cache Viewer, and at this point old vfs files are not needed
- remove_vfs_files = true;
- }
- }
-
- if (!read_only)
- {
- // Purge cache if user requested it
- if (gSavedSettings.getBOOL("PurgeCacheOnStartup") ||
- gSavedSettings.getBOOL("PurgeCacheOnNextStartup"))
- {
- LL_INFOS("AppCache") << "Startup cache purge requested: " << (gSavedSettings.getBOOL("PurgeCacheOnStartup") ? "ALWAYS" : "ONCE") << LL_ENDL;
- gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false);
- mPurgeCache = true;
- // STORM-1141 force purgeAllTextures to get called to prevent a crash here. -brad
- texture_cache_mismatch = true;
- }
-
- // We have moved the location of the cache directory over time.
- migrateCacheDirectory();
-
- // Setup and verify the cache location
- std::string cache_location = gSavedSettings.getString("CacheLocation");
- std::string new_cache_location = gSavedSettings.getString("NewCacheLocation");
- if (new_cache_location != cache_location)
- {
- LL_INFOS("AppCache") << "Cache location changed, cache needs purging" << LL_ENDL;
- gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"));
- purgeCache(); // purge old cache
- gDirUtilp->deleteDirAndContents(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name));
- gSavedSettings.setString("CacheLocation", new_cache_location);
- gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location));
- }
- }
-
- if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")))
- {
- LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL;
- gSavedSettings.setString("CacheLocation", "");
- gSavedSettings.setString("CacheLocationTopFolder", "");
- }
-
- const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name);
- LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info);
-
- if (!read_only)
- {
- if (gSavedSettings.getS32("DiskCacheVersion") != LLAppViewer::getDiskCacheVersion())
- {
- LLDiskCache::getInstance()->clearCache();
- remove_vfs_files = true;
- gSavedSettings.setS32("DiskCacheVersion", LLAppViewer::getDiskCacheVersion());
- }
-
- if (remove_vfs_files)
- {
- LLDiskCache::getInstance()->removeOldVFSFiles();
- }
-
- if (mPurgeCache)
- {
- LLSplashScreen::update(LLTrans::getString("StartupClearingCache"));
- purgeCache();
-
- // clear the new C++ file system based cache
- LLDiskCache::getInstance()->clearCache();
- }
- else
- {
- // purge excessive files from the new file system based cache
- LLDiskCache::getInstance()->purge();
- }
- }
- LLAppViewer::getPurgeDiskCacheThread()->start();
-
- LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache"));
-
- // Init the texture cache
- // Allocate the remaining percent which is not allocated to the disk cache
- const S64 texture_cache_size = S64(cache_total_size * texture_cache_percent / 100);
-
- LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch);
-
- const U32 CACHE_NUMBER_OF_REGIONS_FOR_OBJECTS = 128;
- LLVOCache::getInstance()->initCache(LL_PATH_CACHE, CACHE_NUMBER_OF_REGIONS_FOR_OBJECTS, getObjectCacheVersion());
-
- return true;
-}
-
-void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb)
-{
- gMainloopWork.post(cb);
-}
-
-void LLAppViewer::loadKeyBindings()
-{
- std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml");
- if (!gDirUtilp->fileExists(key_bindings_file) || !gViewerInput.loadBindingsXML(key_bindings_file))
- {
- // Failed to load custom bindings, try default ones
- key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml");
- if (!gViewerInput.loadBindingsXML(key_bindings_file))
- {
- LLError::LLUserWarningMsg::showMissingFiles();
- LL_ERRS("InitInfo") << "Unable to open default key bindings from " << key_bindings_file << LL_ENDL;
- }
- }
- LLUrlRegistry::instance().setKeybindingHandler(&gViewerInput);
-}
-
-void LLAppViewer::purgeCache()
-{
- LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL;
- LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE);
- LLVOCache::getInstance()->removeCache(LL_PATH_CACHE);
- LLViewerShaderMgr::instance()->clearShaderCache();
- std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache");
- if (LLFile::isdir(browser_cache))
- {
- // cef does not support clear_cache and clear_cookies, so clear what we can manually.
- gDirUtilp->deleteDirAndContents(browser_cache);
- }
- gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), "*");
-}
-
-//purge cache immediately, do not wait until the next login.
-void LLAppViewer::purgeCacheImmediate()
-{
- LL_INFOS("AppCache") << "Purging Object Cache and Texture Cache immediately..." << LL_ENDL;
- LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE, false);
- LLVOCache::getInstance()->removeCache(LL_PATH_CACHE, true);
-}
-
-std::string LLAppViewer::getSecondLifeTitle() const
-{
- return LLTrans::getString("APP_NAME");
-}
-
-std::string LLAppViewer::getWindowTitle() const
-{
- return gWindowTitle;
-}
-
-// Callback from a dialog indicating user was logged out.
-bool finish_disconnect(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- if (1 == option)
- {
- LLAppViewer::instance()->forceQuit();
- }
- return false;
-}
-
-// Callback from an early disconnect dialog, force an exit
-bool finish_forced_disconnect(const LLSD& notification, const LLSD& response)
-{
- LLAppViewer::instance()->forceQuit();
- return false;
-}
-
-
-void LLAppViewer::forceDisconnect(const std::string& mesg)
-{
- if (gDoDisconnect)
- {
- // Already popped up one of these dialogs, don't
- // do this again.
- return;
- }
-
- // *TODO: Translate the message if possible
- std::string big_reason = LLAgent::sTeleportErrorMessages[mesg];
- if ( big_reason.size() == 0 )
- {
- big_reason = mesg;
- }
-
- LLSD args;
- gDoDisconnect = true;
-
- if (LLStartUp::getStartupState() < STATE_STARTED)
- {
- // Tell users what happened
- args["ERROR_MESSAGE"] = big_reason;
- LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect);
- }
- else
- {
- args["MESSAGE"] = big_reason;
- LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect );
- }
-}
-
-void LLAppViewer::badNetworkHandler()
-{
- // Dump the packet
- gMessageSystem->dumpPacketToLog();
-
- // Flush all of our caches on exit in the case of disconnect due to
- // invalid packets.
-
- mPurgeCacheOnExit = true;
-
- std::ostringstream message;
- message <<
- "The viewer has detected mangled network data indicative\n"
- "of a bad upstream network connection or an incomplete\n"
- "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n"
- " \n"
- "Try uninstalling and reinstalling to see if this resolves \n"
- "the issue. \n"
- " \n"
- "If the problem continues, see the Tech Support FAQ at: \n"
- "www.secondlife.com/support";
- forceDisconnect(message.str());
-
- LLApp::instance()->writeMiniDump();
-}
-
-// This routine may get called more than once during the shutdown process.
-// This can happen because we need to get the screenshot before the window
-// is destroyed.
-void LLAppViewer::saveFinalSnapshot()
-{
- if (!mSavedFinalSnapshot)
- {
- gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
- gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
- gViewerWindow->setCursor(UI_CURSOR_WAIT);
- gAgentCamera.changeCameraToThirdPerson( false ); // don't animate, need immediate switch
- gSavedSettings.setBOOL("ShowParcelOwners", false);
- idle();
-
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += LLStartUp::getScreenLastFilename();
- // use full pixel dimensions of viewer window (not post-scale dimensions)
- gViewerWindow->saveSnapshot(snap_filename,
- gViewerWindow->getWindowWidthRaw(),
- gViewerWindow->getWindowHeightRaw(),
- false,
- gSavedSettings.getBOOL("RenderHUDInSnapshot"),
- true,
- LLSnapshotModel::SNAPSHOT_TYPE_COLOR,
- LLSnapshotModel::SNAPSHOT_FORMAT_PNG);
- mSavedFinalSnapshot = true;
-
- if (gAgent.isInHomeRegion())
- {
- LLVector3d home;
- if (gAgent.getHomePosGlobal(&home) && dist_vec(home, gAgent.getPositionGlobal()) < 10)
- {
- // We are at home position or close to it, see if we need to create home screenshot
- // Notes:
- // 1. It might be beneficial to also replace home if file is too old
- // 2. This is far from best way/place to update screenshot since location might be not fully loaded,
- // but we don't have many options
- std::string snap_home = gDirUtilp->getLindenUserDir();
- snap_home += gDirUtilp->getDirDelimiter();
- snap_home += LLStartUp::getScreenHomeFilename();
- if (!gDirUtilp->fileExists(snap_home))
- {
- // We are at home position yet no home image exist, fix it
- LLFile::copy(snap_filename, snap_home);
- }
- }
- }
- }
-}
-
-void LLAppViewer::loadNameCache()
-{
- // display names cache
- std::string filename =
- gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
- LL_INFOS("AvNameCache") << filename << LL_ENDL;
- llifstream name_cache_stream(filename.c_str());
- if(name_cache_stream.is_open())
- {
- if ( ! LLAvatarNameCache::getInstance()->importFile(name_cache_stream))
- {
- LL_WARNS("AppInit") << "removing invalid '" << filename << "'" << LL_ENDL;
- name_cache_stream.close();
- LLFile::remove(filename);
- }
- }
-
- if (!gCacheName) return;
-
- std::string name_cache;
- name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
- llifstream cache_file(name_cache.c_str());
- if(cache_file.is_open())
- {
- if(gCacheName->importFile(cache_file)) return;
- }
-}
-
-void LLAppViewer::saveNameCache()
-{
- // display names cache
- std::string filename =
- gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml");
- llofstream name_cache_stream(filename.c_str());
- if(name_cache_stream.is_open())
- {
- LLAvatarNameCache::getInstance()->exportFile(name_cache_stream);
- }
-
- // real names cache
- if (gCacheName)
- {
- std::string name_cache;
- name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache");
- llofstream cache_file(name_cache.c_str());
- if(cache_file.is_open())
- {
- gCacheName->exportFile(cache_file);
- }
- }
-}
-
-
-/*! @brief This class is an LLFrameTimer that can be created with
- an elapsed time that starts counting up from the given value
- rather than 0.0.
-
- Otherwise it behaves the same way as LLFrameTimer.
-*/
-class LLFrameStatsTimer : public LLFrameTimer
-{
-public:
- LLFrameStatsTimer(F64 elapsed_already = 0.0)
- : LLFrameTimer()
- {
- mStartTime -= elapsed_already;
- }
-};
-
-static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio");
-static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup");
-static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables");
-static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks");
-static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD");
-static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist");
-static LLTrace::BlockTimerStatHandle FTM_REGION_UPDATE("Update Region");
-static LLTrace::BlockTimerStatHandle FTM_WORLD_UPDATE("Update World");
-static LLTrace::BlockTimerStatHandle FTM_NETWORK("Network");
-static LLTrace::BlockTimerStatHandle FTM_AGENT_NETWORK("Agent Network");
-static LLTrace::BlockTimerStatHandle FTM_VLMANAGER("VL Manager");
-static LLTrace::BlockTimerStatHandle FTM_AGENT_POSITION("Agent Position");
-static LLTrace::BlockTimerStatHandle FTM_HUD_EFFECTS("HUD Effects");
-
-///////////////////////////////////////////////////////
-// idle()
-//
-// Called every time the window is not doing anything.
-// Receive packets, update statistics, and schedule a redisplay.
-///////////////////////////////////////////////////////
-void LLAppViewer::idle()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
- pingMainloopTimeout("Main:Idle");
-
- // Update frame timers
- static LLTimer idle_timer;
-
- LLFrameTimer::updateFrameTime();
- LLFrameTimer::updateFrameCount();
- LLEventTimer::updateClass();
- LLPerfStats::updateClass();
-
- // LLApp::stepFrame() performs the above three calls plus mRunner.run().
- // Not sure why we don't call stepFrame() here, except that LLRunner seems
- // completely redundant with LLEventTimer.
- LLNotificationsUI::LLToast::updateClass();
- LLSmoothInterpolation::updateInterpolants();
- LLMortician::updateClass();
- LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify()
- LLDirPickerThread::clearDead();
- F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
-
- LLGLTFMaterialList::flushUpdates();
-
- // Service the WorkQueue we use for replies from worker threads.
- // Use function statics for the timeslice setting so we only have to fetch
- // and convert MainWorkTime once.
- static F32 MainWorkTimeRaw = gSavedSettings.getF32("MainWorkTime");
- static F32Milliseconds MainWorkTimeMs(MainWorkTimeRaw);
- // MainWorkTime is specified in fractional milliseconds, but std::chrono
- // uses integer representations. What if we want less than a microsecond?
- // Use nanoseconds. We're very sure we will never need to specify a
- // MainWorkTime that would be larger than we could express in
- // std::chrono::nanoseconds.
- static std::chrono::nanoseconds MainWorkTimeNanoSec{
- std::chrono::nanoseconds::rep(MainWorkTimeMs.value() * 1000000)};
- gMainloopWork.runFor(MainWorkTimeNanoSec);
-
- // Cap out-of-control frame times
- // Too low because in menus, swapping, debugger, etc.
- // Too high because idle called with no objects in view, etc.
- const F32 MIN_FRAME_RATE = 1.f;
- const F32 MAX_FRAME_RATE = 200.f;
-
- F32 frame_rate_clamped = 1.f / dt_raw;
- frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE);
- gFrameDTClamped = 1.f / frame_rate_clamped;
-
- // Global frame timer
- // Smoothly weight toward current frame
- gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f;
-
- F32 qas = gSavedSettings.getF32("QuitAfterSeconds");
- if (qas > 0.f)
- {
- if (gRenderStartTime.getElapsedTimeF32() > qas)
- {
- LL_INFOS() << "Quitting after " << qas << " seconds. See setting \"QuitAfterSeconds\"." << LL_ENDL;
- LLAppViewer::instance()->forceQuit();
- }
- }
-
- // Must wait until both have avatar object and mute list, so poll
- // here.
- LLIMProcessing::requestOfflineMessages();
-
- ///////////////////////////////////
- //
- // Special case idle if still starting up
- //
- if (LLStartUp::getStartupState() < STATE_STARTED)
- {
- // Skip rest if idle startup returns false (essentially, no world yet)
- gGLActive = true;
- if (!idle_startup())
- {
- gGLActive = false;
- return;
- }
- gGLActive = false;
- }
-
-
- F32 yaw = 0.f; // radians
-
- if (!gDisconnected)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("network"); //LL_RECORD_BLOCK_TIME(FTM_NETWORK);
- // Update spaceserver timeinfo
- LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + LLUnits::Seconds::fromValue(dt_raw));
-
-
- //////////////////////////////////////
- //
- // Update simulator agent state
- //
-
- if (gSavedSettings.getBOOL("RotateRight"))
- {
- gAgent.moveYaw(-1.f);
- }
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot");
- // Handle automatic walking towards points
- gAgentPilot.updateTarget();
- gAgent.autoPilot(&yaw);
- }
-
- static LLFrameTimer agent_update_timer;
-
- // When appropriate, update agent location to the simulator.
- F32 agent_update_time = agent_update_timer.getElapsedTimeF32();
- F32 agent_force_update_time = mLastAgentForceUpdate + agent_update_time;
- bool timed_out = agent_update_time > (1.0f / (F32)AGENT_UPDATES_PER_SECOND);
- bool force_send =
- // if there is something to send
- (gAgent.controlFlagsDirty() && timed_out)
- // if something changed
- || (mLastAgentControlFlags != gAgent.getControlFlags())
- // keep alive
- || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND));
- // timing out doesn't warranty that an update will be sent,
- // just that it will be checked.
- if (force_send || timed_out)
- {
- LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK;
- // Send avatar and camera info
- mLastAgentControlFlags = gAgent.getControlFlags();
- mLastAgentForceUpdate = force_send ? 0 : agent_force_update_time;
- send_agent_update(force_send);
- agent_update_timer.reset();
- }
- }
-
- //////////////////////////////////////
- //
- // Manage statistics
- //
- //
- {
- // Initialize the viewer_stats_timer with an already elapsed time
- // of SEND_STATS_PERIOD so that the initial stats report will
- // be sent immediately.
- static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD);
-
- // Update session stats every large chunk of time
- // *FIX: (?) SAMANTHA
- if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected)
- {
- LL_INFOS() << "Transmitting sessions stats" << LL_ENDL;
- bool include_preferences = false;
- send_viewer_stats(include_preferences);
- viewer_stats_timer.reset();
- }
-
- // Print the object debugging stats
- static LLFrameTimer object_debug_timer;
- if (object_debug_timer.getElapsedTimeF32() > 5.f)
- {
- object_debug_timer.reset();
- if (gObjectList.mNumDeadObjectUpdates)
- {
- LL_INFOS() << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << LL_ENDL;
- gObjectList.mNumDeadObjectUpdates = 0;
- }
- if (gObjectList.mNumUnknownUpdates)
- {
- LL_INFOS() << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << LL_ENDL;
- gObjectList.mNumUnknownUpdates = 0;
- }
-
- }
- }
-
- if (!gDisconnected)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network");
-
- ////////////////////////////////////////////////
- //
- // Network processing
- //
- // NOTE: Starting at this point, we may still have pointers to "dead" objects
- // floating throughout the various object lists.
- //
- idleNameCache();
- idleNetwork();
-
-
- // Check for away from keyboard, kick idle agents.
- idle_afk_check();
-
- // Update statistics for this frame
- update_statistics();
- }
-
- ////////////////////////////////////////
- //
- // Handle the regular UI idle callbacks as well as
- // hover callbacks
- //
-
-#ifdef LL_DARWIN
- if (!mQuitRequested) //MAINT-4243
-#endif
- {
-// LL_RECORD_BLOCK_TIME(FTM_IDLE_CB);
-
- // Do event notifications if necessary. Yes, we may want to move this elsewhere.
- gEventNotifier.update();
-
- gIdleCallbacks.callFunctions();
- gInventory.idleNotifyObservers();
- LLAvatarTracker::instance().idleNotifyObservers();
- }
-
- // Metrics logging (LLViewerAssetStats, etc.)
- {
- static LLTimer report_interval;
-
- // *TODO: Add configuration controls for this
- F32 seconds = report_interval.getElapsedTimeF32();
- if (seconds >= app_metrics_interval)
- {
- metricsSend(! gDisconnected);
- report_interval.reset();
- }
- }
-
-
- // Update layonts, handle mouse events, tooltips, e t c
- // updateUI() needs to be called even in case viewer disconected
- // since related notification still needs handling and allows
- // opening chat.
- gViewerWindow->updateUI();
-
- if (gDisconnected)
- {
- return;
- }
-
- if (gTeleportDisplay)
- {
- return;
- }
-
- ///////////////////////////////////////
- // Agent and camera movement
- //
- LLCoordGL current_mouse = gViewerWindow->getCurrentMouse();
-
- {
- // After agent and camera moved, figure out if we need to
- // deselect objects.
- LLSelectMgr::getInstance()->deselectAllIfTooFar();
-
- }
-
- {
- // Handle pending gesture processing
- LL_RECORD_BLOCK_TIME(FTM_AGENT_POSITION);
- LLGestureMgr::instance().update();
-
- gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY);
- }
-
- {
- LL_RECORD_BLOCK_TIME(FTM_OBJECTLIST_UPDATE);
-
- if (!(logoutRequestSent() && hasSavedFinalSnapshot()))
- {
- gObjectList.update(gAgent);
- }
- }
-
- //////////////////////////////////////
- //
- // Deletes objects...
- // Has to be done after doing idleUpdates (which can kill objects)
- //
-
- {
- LL_RECORD_BLOCK_TIME(FTM_CLEANUP);
- {
- gObjectList.cleanDeadObjects();
- }
- {
- LL_RECORD_BLOCK_TIME(FTM_CLEANUP_DRAWABLES);
- LLDrawable::cleanupDeadDrawables();
- }
- }
-
- //
- // After this point, in theory we should never see a dead object
- // in the various object/drawable lists.
- //
-
- //////////////////////////////////////
- //
- // Update/send HUD effects
- //
- // At this point, HUD effects may clean up some references to
- // dead objects.
- //
-
- {
- LL_RECORD_BLOCK_TIME(FTM_HUD_EFFECTS);
- LLSelectMgr::getInstance()->updateEffects();
- LLHUDManager::getInstance()->cleanupEffects();
- LLHUDManager::getInstance()->sendEffects();
- }
-
- ////////////////////////////////////////
- //
- // Unpack layer data that we've received
- //
-
- {
- LL_RECORD_BLOCK_TIME(FTM_NETWORK);
- gVLManager.unpackData();
- }
-
- /////////////////////////
- //
- // Update surfaces, and surface textures as well.
- //
-
- LLWorld::getInstance()->updateVisibilities();
- {
- const F32 max_region_update_time = .001f; // 1ms
- LL_RECORD_BLOCK_TIME(FTM_REGION_UPDATE);
- LLWorld::getInstance()->updateRegions(max_region_update_time);
- }
-
- /////////////////////////
- //
- // Update weather effects
- //
-
- // Update wind vector
- LLVector3 wind_position_region;
- static LLVector3 average_wind;
-
- LLViewerRegion *regionp;
- regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
- if (regionp)
- {
- gWindVec = regionp->mWind.getVelocity(wind_position_region);
-
- // Compute average wind and use to drive motion of water
-
- average_wind = regionp->mWind.getAverage();
- gSky.setWind(average_wind);
- //LLVOWater::setWind(average_wind);
- }
- else
- {
- gWindVec.setVec(0.0f, 0.0f, 0.0f);
- }
-
- //////////////////////////////////////
- //
- // Sort and cull in the new renderer are moved to pipeline.cpp
- // Here, particles are updated and drawables are moved.
- //
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("world update"); //LL_RECORD_BLOCK_TIME(FTM_WORLD_UPDATE);
- gPipeline.updateMove();
- }
-
- LLWorld::getInstance()->updateParticles();
-
- if (gAgentPilot.isPlaying() && gAgentPilot.getOverrideCamera())
- {
- gAgentPilot.moveCamera();
- }
- else if (LLViewerJoystick::getInstance()->getOverrideCamera())
- {
- LLViewerJoystick::getInstance()->moveFlycam();
- }
- else
- {
- if (LLToolMgr::getInstance()->inBuildMode())
- {
- LLViewerJoystick::getInstance()->moveObjects();
- }
-
- gAgentCamera.updateCamera();
- }
-
- // update media focus
- LLViewerMediaFocus::getInstance()->update();
-
- // Update marketplace
- LLMarketplaceInventoryImporter::update();
- LLMarketplaceInventoryNotifications::update();
-
- // objects and camera should be in sync, do LOD calculations now
- {
- LL_RECORD_BLOCK_TIME(FTM_LOD_UPDATE);
- gObjectList.updateApparentAngles(gAgent);
- }
-
- // Update AV render info
- LLAvatarRenderInfoAccountant::getInstance()->idle();
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_APP("audio update"); //LL_RECORD_BLOCK_TIME(FTM_AUDIO_UPDATE);
-
- if (gAudiop)
- {
- audio_update_volume(false);
- audio_update_listener();
- audio_update_wind(false);
-
- // this line actually commits the changes we've made to source positions, etc.
- gAudiop->idle();
- }
- }
-
- // Handle shutdown process, for example,
- // wait for floaters to close, send quit message,
- // forcibly quit if it has taken too long
- if (mQuitRequested)
- {
- gGLActive = true;
- idleShutdown();
- }
-}
-
-void LLAppViewer::idleShutdown()
-{
- // Wait for all modal alerts to get resolved
- if (LLModalDialog::activeCount() > 0)
- {
- return;
- }
-
- // close IM interface
- if(gIMMgr)
- {
- gIMMgr->disconnectAllSessions();
- }
-
- // Wait for all floaters to get resolved
- if (gFloaterView
- && !gFloaterView->allChildrenClosed())
- {
- return;
- }
-
-
-
-
- // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup()
- // *TODO: ugly
- static bool saved_teleport_history = false;
- if (!saved_teleport_history)
- {
- saved_teleport_history = true;
- LLTeleportHistory::getInstance()->dump();
- LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this
- return;
- }
-
- static bool saved_snapshot = false;
- if (!saved_snapshot)
- {
- saved_snapshot = true;
- saveFinalSnapshot();
- return;
- }
-
- const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f;
-
- S32 pending_uploads = gAssetStorage->getNumPendingUploads();
- if (pending_uploads > 0
- && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
- && !logoutRequestSent())
- {
- static S32 total_uploads = 0;
- // Sometimes total upload count can change during logout.
- total_uploads = llmax(total_uploads, pending_uploads);
- gViewerWindow->setShowProgress(true);
- S32 finished_uploads = total_uploads - pending_uploads;
- F32 percent = 100.f * finished_uploads / total_uploads;
- gViewerWindow->setProgressPercent(percent);
- gViewerWindow->setProgressString(LLTrans::getString("SavingSettings"));
- return;
- }
-
- if (gPendingMetricsUploads > 0
- && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME
- && !logoutRequestSent())
- {
- gViewerWindow->setShowProgress(true);
- gViewerWindow->setProgressPercent(100.f);
- gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
- return;
- }
-
- // All floaters are closed. Tell server we want to quit.
- if( !logoutRequestSent() )
- {
- sendLogoutRequest();
-
- // Wait for a LogoutReply message
- gViewerWindow->setShowProgress(true);
- gViewerWindow->setProgressPercent(100.f);
- gViewerWindow->setProgressString(LLTrans::getString("LoggingOut"));
- return;
- }
-
- // Make sure that we quit if we haven't received a reply from the server.
- if( logoutRequestSent()
- && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime )
- {
- forceQuit();
- return;
- }
-}
-
-void LLAppViewer::sendLogoutRequest()
-{
- if(!mLogoutRequestSent && gMessageSystem)
- {
- //Set internal status variables and marker files before actually starting the logout process
- gLogoutInProgress = true;
- if (!mSecondInstance)
- {
- mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME);
-
- mLogoutMarkerFile.open(mLogoutMarkerFileName, LL_APR_WB);
- if (mLogoutMarkerFile.getFileHandle())
- {
- LL_INFOS("MarkerFile") << "Created logout marker file '"<< mLogoutMarkerFileName << "' " << LL_ENDL;
- recordMarkerVersion(mLogoutMarkerFile);
- }
- else
- {
- LL_WARNS("MarkerFile") << "Cannot create logout marker file " << mLogoutMarkerFileName << LL_ENDL;
- }
- }
- else
- {
- LL_INFOS("MarkerFile") << "Did not logout marker file because this is a second instance" << LL_ENDL;
- }
-
- LLMessageSystem* msg = gMessageSystem;
- msg->newMessageFast(_PREHASH_LogoutRequest);
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- gAgent.sendReliableMessage();
-
- gLogoutTimer.reset();
- gLogoutMaxTime = LOGOUT_REQUEST_TIME;
- mLogoutRequestSent = true;
-
- if(LLVoiceClient::instanceExists())
- {
- LLVoiceClient::getInstance()->leaveChannel();
- }
- }
-}
-
-void LLAppViewer::updateNameLookupUrl(const LLViewerRegion * regionp)
-{
- if (!regionp || !regionp->capabilitiesReceived())
- {
- return;
- }
-
- LLAvatarNameCache *name_cache = LLAvatarNameCache::getInstance();
- bool had_capability = LLAvatarNameCache::getInstance()->hasNameLookupURL();
- std::string name_lookup_url;
- name_lookup_url.reserve(128); // avoid a memory allocation below
- name_lookup_url = regionp->getCapability("GetDisplayNames");
- bool have_capability = !name_lookup_url.empty();
- if (have_capability)
- {
- // we have support for display names, use it
- U32 url_size = name_lookup_url.size();
- // capabilities require URLs with slashes before query params:
- // https://<host>:<port>/cap/<uuid>/?ids=<blah>
- // but the caps are granted like:
- // https://<host>:<port>/cap/<uuid>
- if (url_size > 0 && name_lookup_url[url_size - 1] != '/')
- {
- name_lookup_url += '/';
- }
- name_cache->setNameLookupURL(name_lookup_url);
- }
- else
- {
- // Display names not available on this region
- name_cache->setNameLookupURL(std::string());
- }
-
- // Error recovery - did we change state?
- if (had_capability != have_capability)
- {
- // name tags are persistant on screen, so make sure they refresh
- LLVOAvatar::invalidateNameTags();
- }
-}
-
-void LLAppViewer::idleNameCache()
-{
- // Neither old nor new name cache can function before agent has a region
- LLViewerRegion* region = gAgent.getRegion();
- if (!region)
- {
- return;
- }
-
- // deal with any queued name requests and replies.
- gCacheName->processPending();
-
- // Can't run the new cache until we have the list of capabilities
- // for the agent region, and can therefore decide whether to use
- // display names or fall back to the old name system.
- if (!region->capabilitiesReceived())
- {
- return;
- }
-
- LLAvatarNameCache::getInstance()->idle();
-}
-
-//
-// Handle messages, and all message related stuff
-//
-
-#define TIME_THROTTLE_MESSAGES
-
-#ifdef TIME_THROTTLE_MESSAGES
-#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!)
-static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
-#endif
-
-static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network");
-static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks");
-static LLTrace::BlockTimerStatHandle FTM_RETRANSMIT("Retransmit");
-static LLTrace::BlockTimerStatHandle FTM_TIMEOUT_CHECK("Timeout Check");
-static LLTrace::BlockTimerStatHandle FTM_DYNAMIC_THROTTLE("Dynamic Throttle");
-static LLTrace::BlockTimerStatHandle FTM_CHECK_REGION_CIRCUIT("Check Region Circuit");
-
-void LLAppViewer::idleNetwork()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK;
- pingMainloopTimeout("idleNetwork");
-
- gObjectList.mNumNewObjects = 0;
- S32 total_decoded = 0;
-
- if (!gSavedSettings.getBOOL("SpeedTest"))
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("idle network"); //LL_RECORD_BLOCK_TIME(FTM_IDLE_NETWORK); // decode
-
- LLTimer check_message_timer;
- // Read all available packets from network
- const S64 frame_count = gFrameCount; // U32->S64
- F32 total_time = 0.0f;
-
- {
- LockMessageChecker lmc(gMessageSystem);
- while (lmc.checkAllMessages(frame_count, gServicePump))
- {
- if (gDoDisconnect)
- {
- // We're disconnecting, don't process any more messages from the server
- // We're usually disconnecting due to either network corruption or a
- // server going down, so this is OK.
- break;
- }
-
- total_decoded++;
- gPacketsIn++;
-
- if (total_decoded > MESSAGE_MAX_PER_FRAME)
- {
- break;
- }
-
-#ifdef TIME_THROTTLE_MESSAGES
- // Prevent slow packets from completely destroying the frame rate.
- // This usually happens due to clumps of avatars taking huge amount
- // of network processing time (which needs to be fixed, but this is
- // a good limit anyway).
- total_time = check_message_timer.getElapsedTimeF32();
- if (total_time >= CheckMessagesMaxTime)
- break;
-#endif
- }
-
- // Handle per-frame message system processing.
- lmc.processAcks(gSavedSettings.getF32("AckCollectTime"));
- }
-
-#ifdef TIME_THROTTLE_MESSAGES
- if (total_time >= CheckMessagesMaxTime)
- {
- // Increase CheckMessagesMaxTime so that we will eventually catch up
- CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames
- }
- else
- {
- // Reset CheckMessagesMaxTime to default value
- CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME;
- }
-#endif
-
-
-
- // we want to clear the control after sending out all necessary agent updates
- gAgent.resetControlFlags();
-
- // Decode enqueued messages...
- S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded;
-
- if( remaining_possible_decodes <= 0 )
- {
- LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL;
- }
-
- if (gPrintMessagesThisFrame)
- {
- LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL;
- gPrintMessagesThisFrame = false;
- }
- }
- add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects);
-
- // Retransmit unacknowledged packets.
- gXferManager->retransmitUnackedPackets();
- gAssetStorage->checkForTimeouts();
- gViewerThrottle.updateDynamicThrottle();
-
- // Check that the circuit between the viewer and the agent's current
- // region is still alive
- LLViewerRegion *agent_region = gAgent.getRegion();
- if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED))
- {
- LLUUID this_region_id = agent_region->getRegionID();
- bool this_region_alive = agent_region->isAlive();
- if ((mAgentRegionLastAlive && !this_region_alive) // newly dead
- && (mAgentRegionLastID == this_region_id)) // same region
- {
- forceDisconnect(LLTrans::getString("AgentLostConnection"));
- }
- mAgentRegionLastID = this_region_id;
- mAgentRegionLastAlive = this_region_alive;
- }
-}
-
-void LLAppViewer::disconnectViewer()
-{
- if (gDisconnected)
- {
- return;
- }
- //
- // Cleanup after quitting.
- //
- // Save snapshot for next time, if we made it through initialization
-
- LL_INFOS() << "Disconnecting viewer!" << LL_ENDL;
-
- // Dump our frame statistics
-
- // Remember if we were flying
- gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() );
-
- // Un-minimize all windows so they don't get saved minimized
- if (gFloaterView)
- {
- gFloaterView->restoreAll();
- }
-
- if (LLSelectMgr::instanceExists())
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
-
- // save inventory if appropriate
- if (gInventory.isInventoryUsable()
- && gAgent.getID().notNull()) // Shouldn't be null at this stage
- {
- gInventory.cache(gInventory.getRootFolderID(), gAgent.getID());
- if (gInventory.getLibraryRootFolderID().notNull()
- && gInventory.getLibraryOwnerID().notNull()
- && !mSecondInstance) // agent is unique, library isn't
- {
- gInventory.cache(
- gInventory.getLibraryRootFolderID(),
- gInventory.getLibraryOwnerID());
- }
- }
-
- saveNameCache();
- if (LLExperienceCache::instanceExists())
- {
- // TODO: LLExperienceCache::cleanup() logic should be moved to
- // cleanupSingleton().
- LLExperienceCache::instance().cleanup();
- }
-
- // close inventory interface, close all windows
- LLSidepanelInventory::cleanup();
-
- gAgentWearables.cleanup();
- gAgentCamera.cleanup();
- // Also writes cached agent settings to gSavedSettings
- gAgent.cleanup();
-
- // This is where we used to call gObjectList.destroy() and then delete gWorldp.
- // Now we just ask the LLWorld singleton to cleanly shut down.
- if(LLWorld::instanceExists())
- {
- LLWorld::getInstance()->resetClass();
- }
- LLVOCache::deleteSingleton();
-
- // call all self-registered classes
- LLDestroyClassList::instance().fireCallbacks();
-
- cleanup_xfer_manager();
- gDisconnected = true;
-
- // Pass the connection state to LLUrlEntryParcel not to attempt
- // parcel info requests while disconnected.
- LLUrlEntryParcel::setDisconnected(gDisconnected);
-}
-
-void LLAppViewer::forceErrorLLError()
-{
- LL_ERRS() << "This is a deliberate llerror" << LL_ENDL;
-}
-
-void LLAppViewer::forceErrorLLErrorMsg()
-{
- LLError::LLUserWarningMsg::show("Deliberate error");
- // Note: under debug this will show a message as well,
- // but release won't show anything and will quit silently
- LL_ERRS() << "This is a deliberate llerror with a message" << LL_ENDL;
-}
-
-void LLAppViewer::forceErrorBreakpoint()
-{
- LL_WARNS() << "Forcing a deliberate breakpoint" << LL_ENDL;
-#ifdef LL_WINDOWS
- DebugBreak();
-#else
- asm ("int $3");
-#endif
- return;
-}
-
-void LLAppViewer::forceErrorBadMemoryAccess()
-{
- LL_WARNS() << "Forcing a deliberate bad memory access" << LL_ENDL;
- S32* crash = NULL;
- *crash = 0xDEADBEEF;
- return;
-}
-
-void LLAppViewer::forceErrorInfiniteLoop()
-{
- LL_WARNS() << "Forcing a deliberate infinite loop" << LL_ENDL;
- // Loop is intentionally complicated to fool basic loop detection
- LLTimer timer_total;
- LLTimer timer_expiry;
- const S32 report_frequency = 10;
- timer_expiry.setTimerExpirySec(report_frequency);
- while(true)
- {
- if (timer_expiry.hasExpired())
- {
- LL_INFOS() << "Infinite loop time : " << timer_total.getElapsedSeconds() << LL_ENDL;
- timer_expiry.setTimerExpirySec(report_frequency);
- }
- }
- return;
-}
-
-void LLAppViewer::forceErrorSoftwareException()
-{
- LL_WARNS() << "Forcing a deliberate exception" << LL_ENDL;
- LLTHROW(LLException("User selected Force Software Exception"));
-}
-
-void LLAppViewer::forceErrorOSSpecificException()
-{
- // Virtual, MacOS only
- const std::string exception_text = "User selected Force OS Exception, Not implemented on this OS";
- throw std::runtime_error(exception_text);
-}
-
-void LLAppViewer::forceErrorDriverCrash()
-{
- LL_WARNS() << "Forcing a deliberate driver crash" << LL_ENDL;
- glDeleteTextures(1, NULL);
-}
-
-void LLAppViewer::forceErrorCoroutineCrash()
-{
- LL_WARNS() << "Forcing a crash in LLCoros" << LL_ENDL;
- LLCoros::instance().launch("LLAppViewer::crashyCoro", [] {throw LLException("A deliberate crash from LLCoros"); });
-}
-
-void LLAppViewer::forceErrorThreadCrash()
-{
- class LLCrashTestThread : public LLThread
- {
- public:
-
- LLCrashTestThread() : LLThread("Crash logging test thread")
- {
- }
-
- void run()
- {
- LL_ERRS() << "This is a deliberate llerror in thread" << LL_ENDL;
- }
- };
-
- LL_WARNS() << "This is a deliberate crash in a thread" << LL_ENDL;
- LLCrashTestThread *thread = new LLCrashTestThread();
- thread->start();
-}
-
-void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs)
-{
- if(!mMainloopTimeout)
- {
- mMainloopTimeout = new LLWatchdogTimeout();
- resumeMainloopTimeout(state, secs);
- }
-}
-
-void LLAppViewer::destroyMainloopTimeout()
-{
- if(mMainloopTimeout)
- {
- delete mMainloopTimeout;
- mMainloopTimeout = NULL;
- }
-}
-
-void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs)
-{
- if(mMainloopTimeout)
- {
- if(secs < 0.0f)
- {
- static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60);
- secs = mainloop_timeout;
- }
-
- mMainloopTimeout->setTimeout(secs);
- mMainloopTimeout->start(state);
- }
-}
-
-void LLAppViewer::pauseMainloopTimeout()
-{
- if(mMainloopTimeout)
- {
- mMainloopTimeout->stop();
- }
-}
-
-void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_APP;
-
- if(mMainloopTimeout)
- {
- if(secs < 0.0f)
- {
- static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60);
- secs = mainloop_timeout;
- }
-
- mMainloopTimeout->setTimeout(secs);
- mMainloopTimeout->ping(state);
- }
-}
-
-void LLAppViewer::handleLoginComplete()
-{
- gLoggedInTime.start();
- initMainloopTimeout("Mainloop Init");
-
- // Store some data to DebugInfo in case of a freeze.
- gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel();
-
- gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor();
- gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor();
- gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch();
- gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild());
-
- LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
- if ( parcel && parcel->getMusicURL()[0])
- {
- gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL();
- }
- if ( parcel && parcel->getMediaURL()[0])
- {
- gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL();
- }
-
- gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile");
- gDebugInfo["CAFilename"] = gDirUtilp->getCAFile();
- gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName();
- gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath();
-
- if(gAgent.getRegion())
- {
- gDebugInfo["CurrentSimHost"] = gAgent.getRegion()->getSimHostName();
- gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName();
- }
-
- if(LLAppViewer::instance()->mMainloopTimeout)
- {
- gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState();
- }
-
- mOnLoginCompleted();
-
- writeDebugInfo();
-
- // we logged in successfully, so save settings on logout
- LL_INFOS() << "Login successful, per account settings will be saved on log out." << LL_ENDL;
- mSavePerAccountSettings=true;
-}
-
-//virtual
-void LLAppViewer::setMasterSystemAudioMute(bool mute)
-{
- gSavedSettings.setBOOL("MuteAudio", mute);
-}
-
-//virtual
-bool LLAppViewer::getMasterSystemAudioMute()
-{
- return gSavedSettings.getBOOL("MuteAudio");
-}
-
-//----------------------------------------------------------------------------
-// Metrics-related methods (static and otherwise)
-//----------------------------------------------------------------------------
-
-/**
- * LLViewerAssetStats collects data on a per-region (as defined by the agent's
- * location) so we need to tell it about region changes which become a kind of
- * hidden variable/global state in the collectors. For collectors not running
- * on the main thread, we need to send a message to move the data over safely
- * and cheaply (amortized over a run).
- */
-void LLAppViewer::metricsUpdateRegion(U64 region_handle)
-{
- if (0 != region_handle)
- {
- LLViewerAssetStatsFF::set_region(region_handle);
- }
-}
-
-/**
- * Attempts to start a multi-threaded metrics report to be sent back to
- * the grid for consumption.
- */
-void LLAppViewer::metricsSend(bool enable_reporting)
-{
- if (! gViewerAssetStats)
- return;
-
- if (LLAppViewer::sTextureFetch)
- {
- LLViewerRegion * regionp = gAgent.getRegion();
-
- if (enable_reporting && regionp)
- {
- std::string caps_url = regionp->getCapability("ViewerMetrics");
-
- LLSD sd = gViewerAssetStats->asLLSD(true);
-
- // Send a report request into 'thread1' to get the rest of the data
- // and provide some additional parameters while here.
- LLAppViewer::sTextureFetch->commandSendMetrics(caps_url,
- gAgentSessionID,
- gAgentID,
- sd);
- }
- else
- {
- LLAppViewer::sTextureFetch->commandDataBreak();
- }
- }
-
- // Reset even if we can't report. Rather than gather up a huge chunk of
- // data, we'll keep to our sampling interval and retain the data
- // resolution in time.
- gViewerAssetStats->restart();
-}
-
+/** + * @file llappviewer.cpp + * @brief The LLAppViewer class definitions + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2012, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llappviewer.h" + +// Viewer includes +#include "llversioninfo.h" +#include "llfeaturemanager.h" +#include "lluictrlfactory.h" +#include "lltexteditor.h" +#include "llenvironment.h" +#include "llerrorcontrol.h" +#include "lleventtimer.h" +#include "llfile.h" +#include "llviewertexturelist.h" +#include "llgroupmgr.h" +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentlanguage.h" +#include "llagentui.h" +#include "llagentwearables.h" +#include "lldirpicker.h" +#include "llfloaterimcontainer.h" +#include "llimprocessing.h" +#include "llwindow.h" +#include "llviewerstats.h" +#include "llviewerstatsrecorder.h" +#include "llkeyconflict.h" // for legacy keybinding support, remove later +#include "llmarketplacefunctions.h" +#include "llmarketplacenotifications.h" +#include "llmd5.h" +#include "llmeshrepository.h" +#include "llpumpio.h" +#include "llmimetypes.h" +#include "llslurl.h" +#include "llstartup.h" +#include "llfocusmgr.h" +#include "llurlfloaterdispatchhandler.h" +#include "llviewerjoystick.h" +#include "llallocator.h" +#include "llcalc.h" +#include "llconversationlog.h" +#if LL_WINDOWS +#include "lldxhardware.h" +#endif +#include "lltexturestats.h" +#include "lltrace.h" +#include "lltracethreadrecorder.h" +#include "llviewerwindow.h" +#include "llviewerdisplay.h" +#include "llviewermedia.h" +#include "llviewerparcelaskplay.h" +#include "llviewerparcelmedia.h" +#include "llviewershadermgr.h" +#include "llviewermediafocus.h" +#include "llviewermessage.h" +#include "llviewerobjectlist.h" +#include "llworldmap.h" +#include "llmutelist.h" +#include "llviewerhelp.h" +#include "lluicolortable.h" +#include "llurldispatcher.h" +#include "llurlhistory.h" +#include "llrender.h" +#include "llteleporthistory.h" +#include "lltoast.h" +#include "llsdutil_math.h" +#include "lllocationhistory.h" +#include "llfasttimerview.h" +#include "llvector4a.h" +#include "llviewermenufile.h" +#include "llvoicechannel.h" +#include "llvoavatarself.h" +#include "llurlmatch.h" +#include "lltextutil.h" +#include "lllogininstance.h" +#include "llprogressview.h" +#include "llvocache.h" +#include "lldiskcache.h" +#include "llvopartgroup.h" +#include "llweb.h" +#include "llspellcheck.h" +#include "llscenemonitor.h" +#include "llavatarrenderinfoaccountant.h" +#include "lllocalbitmaps.h" +#include "llperfstats.h" +#include "llgltfmateriallist.h" + +// Linden library includes +#include "llavatarnamecache.h" +#include "lldiriterator.h" +#include "llexperiencecache.h" +#include "llimagej2c.h" +#include "llmemory.h" +#include "llprimitive.h" +#include "llurlaction.h" +#include "llurlentry.h" +#include "llvolumemgr.h" +#include "llxfermanager.h" +#include "llphysicsextensions.h" + +#include "llnotificationmanager.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" + +#include "llleap.h" +#include "stringize.h" +#include "llcoros.h" +#include "llexception.h" +#if !LL_LINUX +#include "cef/dullahan_version.h" +#include "vlc/libvlc_version.h" +#endif // LL_LINUX + +#if LL_DARWIN +#include "llwindowmacosx.h" +#endif + +// Third party library includes +#include <boost/bind.hpp> +#include <boost/algorithm/string.hpp> +#include <boost/regex.hpp> +#include <boost/throw_exception.hpp> + +#if LL_WINDOWS +# include <share.h> // For _SH_DENYWR in processMarkerFiles +#else +# include <sys/file.h> // For processMarkerFiles +#endif + +#include "llapr.h" +#include <boost/lexical_cast.hpp> + +#include "llviewerinput.h" +#include "lllfsthread.h" +#include "llworkerthread.h" +#include "lltexturecache.h" +#include "lltexturefetch.h" +#include "llimageworker.h" +#include "llevents.h" + +// The files below handle dependencies from cleanup. +#include "llkeyframemotion.h" +#include "llworldmap.h" +#include "llhudmanager.h" +#include "lltoolmgr.h" +#include "llassetstorage.h" +#include "llpolymesh.h" +#include "llproxy.h" +#include "llaudioengine.h" +#include "llstreamingaudio.h" +#include "llviewermenu.h" +#include "llselectmgr.h" +#include "lltrans.h" +#include "lltransutil.h" +#include "lltracker.h" +#include "llviewerparcelmgr.h" +#include "llworldmapview.h" +#include "llpostprocess.h" + +#include "lldebugview.h" +#include "llconsole.h" +#include "llcontainerview.h" +#include "lltooltip.h" + +#include "llsdutil.h" +#include "llsdserialize.h" + +#include "llworld.h" +#include "llhudeffecttrail.h" +#include "llslurl.h" +#include "llurlregistry.h" +#include "llwatchdog.h" + +// Included so that constants/settings might be initialized +// in save_settings_to_globals() +#include "llbutton.h" +#include "llstatusbar.h" +#include "llsurface.h" +#include "llvosky.h" +#include "llvotree.h" +#include "llvoavatar.h" +#include "llfolderview.h" +#include "llagentpilot.h" +#include "llvovolume.h" +#include "llflexibleobject.h" +#include "llvosurfacepatch.h" +#include "llviewerfloaterreg.h" +#include "llcommandlineparser.h" +#include "llfloatermemleak.h" +#include "llfloaterreg.h" +#include "llfloatersimplesnapshot.h" +#include "llfloatersnapshot.h" +#include "llsidepanelinventory.h" +#include "llatmosphere.h" + +// includes for idle() idleShutdown() +#include "llviewercontrol.h" +#include "lleventnotifier.h" +#include "llcallbacklist.h" +#include "lldeferredsounds.h" +#include "pipeline.h" +#include "llgesturemgr.h" +#include "llsky.h" +#include "llvlmanager.h" +#include "llviewercamera.h" +#include "lldrawpoolbump.h" +#include "llvieweraudio.h" +#include "llimview.h" +#include "llviewerthrottle.h" +#include "llparcel.h" +#include "llavatariconctrl.h" +#include "llgroupiconctrl.h" +#include "llviewerassetstats.h" +#include "workqueue.h" +using namespace LL; + +// Include for security api initialization +#include "llsecapi.h" +#include "llmachineid.h" +#include "llcleanup.h" + +#include "llcoproceduremanager.h" +#include "llviewereventrecorder.h" + +// *FIX: These extern globals should be cleaned up. +// The globals either represent state/config/resource-storage of either +// this app, or another 'component' of the viewer. App globals should be +// moved into the app class, where as the other globals should be +// moved out of here. +// If a global symbol reference seems valid, it will be included +// via header files above. + +//---------------------------------------------------------------------------- +// llviewernetwork.h +#include "llviewernetwork.h" +// define a self-registering event API object +#include "llappviewerlistener.h" + +#if LL_LINUX && LL_GTK +#include "glib.h" +#endif // (LL_LINUX) && LL_GTK + +#if LL_MSVC +// disable boost::lexical_cast warning +#pragma warning (disable:4702) +#endif + +static LLAppViewerListener sAppViewerListener(LLAppViewer::instance); + +////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor +// +//---------------------------------------------------------------------------- +// viewer.cpp - these are only used in viewer, should be easily moved. + +#if LL_DARWIN +extern void init_apple_menu(const char* product); +#endif // LL_DARWIN + +extern bool gRandomizeFramerate; +extern bool gPeriodicSlowFrame; +extern bool gDebugGL; + +#if LL_DARWIN +extern bool gHiDPISupport; +#endif + +//////////////////////////////////////////////////////////// +// All from the last globals push... + +F32 gSimLastTime; // Used in LLAppViewer::init and send_viewer_stats() +F32 gSimFrames; + +bool gShowObjectUpdates = false; +bool gUseQuickTime = true; + +eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL; +S32 gLastExecDuration = -1; // (<0 indicates unknown) + +#if LL_WINDOWS +# define LL_PLATFORM_KEY "win" +#elif LL_DARWIN +# define LL_PLATFORM_KEY "mac" +#elif LL_LINUX +# define LL_PLATFORM_KEY "lnx" +#else +# error "Unknown Platform" +#endif +const char* gPlatform = LL_PLATFORM_KEY; + +LLSD gDebugInfo; + +U32 gFrameCount = 0; +U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground +LLPumpIO* gServicePump = NULL; + +U64MicrosecondsImplicit gFrameTime = 0; +F32SecondsImplicit gFrameTimeSeconds = 0.f; +F32SecondsImplicit gFrameIntervalSeconds = 0.f; +F32 gFPSClamped = 10.f; // Pretend we start at target rate. +F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets +U64MicrosecondsImplicit gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds + +LLTimer gRenderStartTime; +LLFrameTimer gForegroundTime; +LLFrameTimer gLoggedInTime; +LLTimer gLogoutTimer; +static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg. +F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME; + + +S32 gPendingMetricsUploads = 0; + + +bool gDisconnected = false; + +// used to restore texture state after a mode switch +LLFrameTimer gRestoreGLTimer; +bool gRestoreGL = false; +bool gUseWireframe = false; + +LLMemoryInfo gSysMemory; +U64Bytes gMemoryAllocated(0); // updated in display_stats() in llviewerdisplay.cpp + +std::string gLastVersionChannel; + +LLVector3 gWindVec(3.0, 3.0, 0.0); +LLVector3 gRelativeWindVec(0.0, 0.0, 0.0); + +U32 gPacketsIn = 0; + +bool gPrintMessagesThisFrame = false; + +bool gRandomizeFramerate = false; +bool gPeriodicSlowFrame = false; + +bool gCrashOnStartup = false; +bool gLLErrorActivated = false; +bool gLogoutInProgress = false; + +bool gSimulateMemLeak = false; + +// We don't want anyone, especially threads working on the graphics pipeline, +// to have to block due to this WorkQueue being full. +WorkQueue gMainloopWork("mainloop", 1024*1024); + +//////////////////////////////////////////////////////////// +// Internal globals... that should be removed. +static std::string gArgs; +const int MAX_MARKER_LENGTH = 1024; +const std::string MARKER_FILE_NAME("SecondLife.exec_marker"); +const std::string START_MARKER_FILE_NAME("SecondLife.start_marker"); +const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker"); +const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker"); +const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker"); +static bool gDoDisconnect = false; +static std::string gLaunchFileOnQuit; + +// Used on Win32 for other apps to identify our window (eg, win_setup) +const char* const VIEWER_WINDOW_CLASSNAME = "Second Life"; + +//---------------------------------------------------------------------------- + +// List of entries from strings.xml to always replace +static std::set<std::string> default_trans_args; +void init_default_trans_args() +{ + default_trans_args.insert("SECOND_LIFE"); // World + default_trans_args.insert("APP_NAME"); + default_trans_args.insert("CAPITALIZED_APP_NAME"); + default_trans_args.insert("SECOND_LIFE_GRID"); + default_trans_args.insert("SUPPORT_SITE"); + // This URL shows up in a surprising number of places in various skin + // files. We really only want to have to maintain a single copy of it. + default_trans_args.insert("create_account_url"); +} + +struct SettingsFile : public LLInitParam::Block<SettingsFile> +{ + Mandatory<std::string> name; + Optional<std::string> file_name; + Optional<bool> required, + persistent; + Optional<std::string> file_name_setting; + + SettingsFile() + : name("name"), + file_name("file_name"), + required("required", false), + persistent("persistent", true), + file_name_setting("file_name_setting") + {} +}; + +struct SettingsGroup : public LLInitParam::Block<SettingsGroup> +{ + Mandatory<std::string> name; + Mandatory<S32> path_index; + Multiple<SettingsFile> files; + + SettingsGroup() + : name("name"), + path_index("path_index"), + files("file") + {} +}; + +struct SettingsFiles : public LLInitParam::Block<SettingsFiles> +{ + Multiple<SettingsGroup> groups; + + SettingsFiles() + : groups("group") + {} +}; + +static std::string gWindowTitle; + +//---------------------------------------------------------------------------- +// Metrics logging control constants +//---------------------------------------------------------------------------- +static const F32 METRICS_INTERVAL_DEFAULT = 600.0; +static const F32 METRICS_INTERVAL_QA = 30.0; +static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT; +static bool app_metrics_qa_mode = false; + +void idle_afk_check() +{ + // check idle timers + F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32(); + F32 afk_timeout = gSavedSettings.getS32("AFKTimeout"); + if (afk_timeout && (current_idle > afk_timeout) && ! gAgent.getAFK()) + { + LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL; + gAgent.setAFK(); + } +} + +// A callback set in LLAppViewer::init() +static void ui_audio_callback(const LLUUID& uuid) +{ + if (gAudiop) + { + SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI); + gAudiop->triggerSound(soundData); + } +} + +// A callback set in LLAppViewer::init() +static void deferred_ui_audio_callback(const LLUUID& uuid) +{ + if (gAudiop) + { + SoundData soundData(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI); + LLDeferredSounds::instance().deferSound(soundData); + } +} + +bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base) +{ + if(!match || !base || base->getPlainText()) + return false; + + LLUUID match_id = match->getID(); + + LLIconCtrl* icon; + + if( match->getMenuName() == "menu_url_group.xml" // See LLUrlEntryGroup constructor + || gAgent.isInGroup(match_id, true)) //This check seems unfiting, urls are either /agent or /group + { + LLGroupIconCtrl::Params icon_params; + icon_params.group_id = match_id; + icon_params.rect = LLRect(0, 16, 16, 0); + icon_params.visible = true; + icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params); + } + else + { + LLAvatarIconCtrl::Params icon_params; + icon_params.avatar_id = match_id; + icon_params.rect = LLRect(0, 16, 16, 0); + icon_params.visible = true; + icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params); + } + + LLInlineViewSegment::Params params; + params.force_newline = false; + params.view = icon; + params.left_pad = 4; + params.right_pad = 4; + params.top_pad = -2; + params.bottom_pad = 2; + + base->appendWidget(params," ",false); + + return true; +} + +// Use these strictly for things that are constructed at startup, +// or for things that are performance critical. JC +static void settings_to_globals() +{ + LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); + +#if LL_DARWIN + LLRender::sGLCoreProfile = true; +#else + LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLContextCoreProfile"); +#endif + LLRender::sNsightDebugSupport = gSavedSettings.getBOOL("RenderNsightDebugSupport"); + LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); + LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); + LLVOVolume::sLODFactor = llclamp(gSavedSettings.getF32("RenderVolumeLODFactor"), 0.01f, MAX_LOD_FACTOR); + LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f; + LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor"); + LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); + LLVOAvatar::sLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR); + LLVOAvatar::sPhysicsLODFactor = llclamp(gSavedSettings.getF32("RenderAvatarPhysicsLODFactor"), 0.f, MAX_AVATAR_LOD_FACTOR); + LLVOAvatar::updateImpostorRendering(gSavedSettings.getU32("RenderAvatarMaxNonImpostors")); + LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible"); + // clamp auto-open time to some minimum usable value + LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay")); + LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive"); + LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections"); + LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius"); + + gAgentPilot.setNumRuns(gSavedSettings.getS32("StatsNumRuns")); + gAgentPilot.setQuitAfterRuns(gSavedSettings.getBOOL("StatsQuitAfterRuns")); + gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle")); + + gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); + gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); + LLWorldMapView::setScaleSetting(gSavedSettings.getF32("MapScale")); + +#if LL_DARWIN + LLWindowMacOSX::sUseMultGL = gSavedSettings.getBOOL("RenderAppleUseMultGL"); + gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI"); +#endif +} + +static void settings_modify() +{ + LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater"); + LLPipeline::sRenderDeferred = true; // false is deprecated + LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred; + LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor"); + LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] + gDebugGL = gDebugGLSession || gDebugSession; + gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); +} + +class LLFastTimerLogThread : public LLThread +{ +public: + std::string mFile; + + LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log") + { + std::string file_name = test_name + std::string(".slp"); + mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name); + } + + void run() + { + llofstream os(mFile.c_str()); + + while (!LLAppViewer::instance()->isQuitting()) + { + LLTrace::BlockTimer::writeLog(os); + os.flush(); + ms_sleep(32); + } + + os.close(); + } +}; + +//virtual +bool LLAppViewer::initSLURLHandler() +{ + // does nothing unless subclassed + return false; +} + +//virtual +bool LLAppViewer::sendURLToOtherInstance(const std::string& url) +{ + // does nothing unless subclassed + return false; +} + +//---------------------------------------------------------------------------- +// LLAppViewer definition + +// Static members. +// The single viewer app. +LLAppViewer* LLAppViewer::sInstance = NULL; +LLTextureCache* LLAppViewer::sTextureCache = NULL; +LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL; +LLTextureFetch* LLAppViewer::sTextureFetch = NULL; +LLPurgeDiskCacheThread* LLAppViewer::sPurgeDiskCacheThread = NULL; + +std::string getRuntime() +{ + return llformat("%.4f", (F32)LLTimer::getElapsedSeconds().value()); +} + +LLAppViewer::LLAppViewer() +: mMarkerFile(), + mLogoutMarkerFile(), + mReportedCrash(false), + mNumSessions(0), + mGeneralThreadPool(nullptr), + mPurgeCache(false), + mPurgeCacheOnExit(false), + mPurgeUserDataOnExit(false), + mSecondInstance(false), + mUpdaterNotFound(false), + mSavedFinalSnapshot(false), + mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded. + mQuitRequested(false), + mLogoutRequestSent(false), + mLastAgentControlFlags(0), + mLastAgentForceUpdate(0), + mMainloopTimeout(NULL), + mAgentRegionLastAlive(false), + mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", false)), + mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", false)), + mFastTimerLogThread(NULL), + mSettingsLocationList(NULL), + mIsFirstRun(false) +{ + if(NULL != sInstance) + { + LL_ERRS() << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << LL_ENDL; + } + + mDumpPath =""; + + // Need to do this initialization before we do anything else, since anything + // that touches files should really go through the lldir API + gDirUtilp->initAppDirs("SecondLife"); + // + // IMPORTANT! Do NOT put anything that will write + // into the log files during normal startup until AFTER + // we run the "program crashed last time" error handler below. + // + sInstance = this; + + gLoggedInTime.stop(); + + processMarkerFiles(); + // + // OK to write stuff to logs now, we've now crash reported if necessary + // + + LLLoginInstance::instance().setPlatformInfo(gPlatform, LLOSInfo::instance().getOSVersionString(), LLOSInfo::instance().getOSStringSimple()); + + // Under some circumstances we want to read the static_debug_info.log file + // from the previous viewer run between this constructor call and the + // init() call, which will overwrite the static_debug_info.log file for + // THIS run. So setDebugFileNames() early. +# ifdef LL_BUGSPLAT + // MAINT-8917: don't create a dump directory just for the + // static_debug_info.log file + std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); +# else // ! LL_BUGSPLAT + // write Google Breakpad minidump files to a per-run dump directory to avoid multiple viewer issues. + std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, ""); +# endif // ! LL_BUGSPLAT + mDumpPath = logdir; + + setDebugFileNames(logdir); +} + +LLAppViewer::~LLAppViewer() +{ + delete mSettingsLocationList; + + destroyMainloopTimeout(); + + // If we got to this destructor somehow, the app didn't hang. + removeMarkerFiles(); +} + +class LLUITranslationBridge : public LLTranslationBridge +{ +public: + virtual std::string getString(const std::string &xml_desc) + { + return LLTrans::getString(xml_desc); + } +}; + + +bool LLAppViewer::init() +{ + setupErrorHandling(mSecondInstance); + + // + // Start of the application + // + + // initialize the LLSettingsType translation bridge. + LLTranslationBridge::ptr_t trans = std::make_shared<LLUITranslationBridge>(); + LLSettingsType::initParamSingleton(trans); + + // initialize SSE options + LLVector4a::initClass(); + + //initialize particle index pool + LLVOPartGroup::initClass(); + + // set skin search path to default, will be overridden later + // this allows simple skinned file lookups to work + gDirUtilp->setSkinFolder("default", "en"); + +// initLoggingAndGetLastDuration(); + + // + // OK to write stuff to logs now, we've now crash reported if necessary + // + init_default_trans_args(); + + // inits from settings.xml and from strings.xml + if (!initConfiguration()) + return false; + + LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ; + + //set the max heap size. + initMaxHeapSize() ; + LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize")); + + + // Although initLoggingAndGetLastDuration() is the right place to mess with + // setFatalFunction(), we can't query gSavedSettings until after + // initConfiguration(). + S32 rc(gSavedSettings.getS32("QAModeTermCode")); + if (rc >= 0) + { + // QAModeTermCode set, terminate with that rc on LL_ERRS. Use + // _exit() rather than exit() because normal cleanup depends too + // much on successful startup! + LLError::setFatalFunction([rc](const std::string&){ _exit(rc); }); + } + + mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling")); + + // Initialize the non-LLCurl libcurl library. Should be called + // before consumers (LLTextureFetch). + mAppCoreHttp.init(); + + LL_INFOS("InitInfo") << "LLCore::Http initialized." << LL_ENDL ; + + LLMachineID::init(); + + { + if (gSavedSettings.getBOOL("QAModeMetrics")) + { + app_metrics_qa_mode = true; + app_metrics_interval = METRICS_INTERVAL_QA; + } + LLViewerAssetStatsFF::init(); + } + + initThreads(); + LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ; + + // Initialize settings early so that the defaults for ignorable dialogs are + // picked up and then correctly re-saved after launching the updater (STORM-1268). + LLUI::settings_map_t settings_map; + settings_map["config"] = &gSavedSettings; + settings_map["ignores"] = &gWarningSettings; + settings_map["floater"] = &gSavedSettings; // *TODO: New settings file + settings_map["account"] = &gSavedPerAccountSettings; + + LLUI::initParamSingleton(settings_map, + LLUIImageList::getInstance(), + ui_audio_callback, + deferred_ui_audio_callback); + LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ; + + // NOW LLUI::getLanguage() should work. gDirUtilp must know the language + // for this session ASAP so all the file-loading commands that follow, + // that use findSkinnedFilenames(), will include the localized files. + gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), LLUI::getLanguage()); + + // Setup LLTrans after LLUI::initClass has been called. + initStrings(); + + // initialize LLWearableType translation bridge. + // Will immediately use LLTranslationBridge to init LLWearableDictionary + LLWearableType::initParamSingleton(trans); + + // Setup notifications after LLUI::initClass() has been called. + LLNotifications::instance(); + LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ; + + ////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////// + // *FIX: The following code isn't grouped into functions yet. + + // + // Various introspection concerning the libs we're using - particularly + // the libs involved in getting to a full login screen. + // + LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL; + LL_INFOS("InitInfo") << "libcurl version is: " << LLCore::LLHttp::getCURLVersion() << LL_ENDL; + + ///////////////////////////////////////////////// + // OS-specific login dialogs + ///////////////////////////////////////////////// + + //test_cached_control(); + + // track number of times that app has run + mNumSessions = gSavedSettings.getS32("NumSessions"); + mNumSessions++; + gSavedSettings.setS32("NumSessions", mNumSessions); + + // LLKeyboard relies on LLUI to know what some accelerator keys are called. + LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString ); + + // Provide the text fields with callbacks for opening Urls + LLUrlAction::setOpenURLCallback(boost::bind(&LLWeb::loadURL, _1, LLStringUtil::null, LLStringUtil::null)); + LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null, false)); + LLUrlAction::setOpenURLExternalCallback(boost::bind(&LLWeb::loadURLExternal, _1, true, LLStringUtil::null)); + LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor); + + // Let code in llui access the viewer help floater + LLUI::getInstance()->mHelpImpl = LLViewerHelp::getInstance(); + + LL_INFOS("InitInfo") << "UI initialization is done." << LL_ENDL ; + + // Load translations for tooltips + LLFloater::initClass(); + LLUrlFloaterDispatchHandler::registerInDispatcher(); + + ///////////////////////////////////////////////// + + LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated + + LLViewerFloaterReg::registerFloaters(); + + ///////////////////////////////////////////////// + // + // Load settings files + // + // + LLGroupMgr::parseRoleActions("role_actions.xml"); + + LLAgent::parseTeleportMessages("teleport_strings.xml"); + + // load MIME type -> media impl mappings + std::string mime_types_name; +#if LL_DARWIN + mime_types_name = "mime_types_mac.xml"; +#elif LL_LINUX + mime_types_name = "mime_types_linux.xml"; +#else + mime_types_name = "mime_types.xml"; +#endif + LLMIMETypes::parseMIMETypes( mime_types_name ); + + // Copy settings to globals. *TODO: Remove or move to appropriage class initializers + settings_to_globals(); + // Setup settings listeners + settings_setup_listeners(); + // Modify settings based on system configuration and compile options + settings_modify(); + + // Find partition serial number (Windows) or hardware serial (Mac) + mSerialNumber = generateSerialNumber(); + + // do any necessary set-up for accepting incoming SLURLs from apps + initSLURLHandler(); + + if(false == initHardwareTest()) + { + // Early out from user choice. + return false; + } + LL_INFOS("InitInfo") << "Hardware test initialization done." << LL_ENDL ; + + // Prepare for out-of-memory situations, during which we will crash on + // purpose and save a dump. +#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP + MemSetErrorHandler(first_mem_error_handler); +#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP + + // *Note: this is where gViewerStats used to be created. + + if (!initCache()) + { + LL_WARNS("InitInfo") << "Failed to init cache" << LL_ENDL; + std::ostringstream msg; + msg << LLTrans::getString("MBUnableToAccessFile"); + OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); + return 0; + } + LL_INFOS("InitInfo") << "Cache initialization is done." << LL_ENDL ; + + // Initialize event recorder + LLViewerEventRecorder::createInstance(); + + // + // Initialize the window + // + gGLActive = true; + initWindow(); + LL_INFOS("InitInfo") << "Window is initialized." << LL_ENDL ; + + // writeSystemInfo can be called after window is initialized (gViewerWindow non-null) + writeSystemInfo(); + + // initWindow also initializes the Feature List, so now we can initialize this global. + LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap"); + + // call all self-registered classes + LLInitClassList::instance().fireCallbacks(); + + LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts + + gGLManager.getGLInfo(gDebugInfo); + gGLManager.printGLInfoString(); + + // If we don't have the right GL requirements, exit. + if (!gGLManager.mHasRequirements) + { + // already handled with a MBVideoDrvErr + return 0; + } + + // Without SSE2 support we will crash almost immediately, warn here. + if (!gSysCPU.hasSSE2()) + { + // can't use an alert here since we're exiting and + // all hell breaks lose. + OSMessageBox( + LLNotifications::instance().getGlobalString("UnsupportedCPUSSE2"), + LLStringUtil::null, + OSMB_OK); + return 0; + } + + // alert the user if they are using unsupported hardware + if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware")) + { + bool unsupported = false; + LLSD args; + std::string minSpecs; + + // get cpu data from xml + std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount")); + S32 minCPU = 0; + minCPUString >> minCPU; + + // get RAM data from XML + std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount")); + U64Bytes minRAM; + minRAMString >> minRAM; + + if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN) + { + minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU"); + minSpecs += "\n"; + unsupported = true; + } + if(gSysCPU.getMHz() < minCPU) + { + minSpecs += LLNotifications::instance().getGlobalString("UnsupportedCPU"); + minSpecs += "\n"; + unsupported = true; + } + if(gSysMemory.getPhysicalMemoryKB() < minRAM) + { + minSpecs += LLNotifications::instance().getGlobalString("UnsupportedRAM"); + minSpecs += "\n"; + unsupported = true; + } + + if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN) + { + LLNotificationsUtil::add("UnknownGPU"); + } + + if(unsupported) + { + if(!gSavedSettings.controlExists("WarnUnsupportedHardware") + || gSavedSettings.getBOOL("WarnUnsupportedHardware")) + { + args["MINSPECS"] = minSpecs; + LLNotificationsUtil::add("UnsupportedHardware", args ); + } + + } + } + +#if LL_WINDOWS && ADDRESS_SIZE == 64 + if (gGLManager.mIsIntel) + { + // Check intel driver's version + // Ex: "3.1.0 - Build 8.15.10.2559"; + std::string version = ll_safe_string((const char *)glGetString(GL_VERSION)); + + const boost::regex is_intel_string("[0-9].[0-9].[0-9] - Build [0-9]{1,2}.[0-9]{2}.[0-9]{2}.[0-9]{4}"); + + if (boost::regex_search(version, is_intel_string)) + { + // Valid string, extract driver version + std::size_t found = version.find("Build "); + std::string driver = version.substr(found + 6); + S32 v1, v2, v3, v4; + S32 count = sscanf(driver.c_str(), "%d.%d.%d.%d", &v1, &v2, &v3, &v4); + if (count > 0 && v1 <= 10) + { + LL_INFOS("AppInit") << "Detected obsolete intel driver: " << driver << LL_ENDL; + + if (!gViewerWindow->getInitAlert().empty() // graphic initialization crashed on last run + || LLVersionInfo::getInstance()->getChannelAndVersion() != gLastRunVersion // viewer was updated + || mNumSessions % 20 == 0 //periodically remind user to update driver + ) + { + LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedIntelDriver"); + std::string gpu_name = ll_safe_string((const char *)glGetString(GL_RENDERER)); + LL_INFOS("AppInit") << "Notifying user about obsolete intel driver for " << gpu_name << LL_ENDL; + details.setArg("[VERSION]", driver); + details.setArg("[GPUNAME]", gpu_name); + S32 button = OSMessageBox(details.getString(), + LLStringUtil::null, + OSMB_YESNO); + if (OSBTN_YES == button && gViewerWindow) + { + std::string url = LLWeb::escapeURL(LLTrans::getString("IntelDriverPage")); + if (gViewerWindow->getWindow()) + { + gViewerWindow->getWindow()->spawnWebBrowser(url, false); + } + } + } + } + } + } +#endif + + // Obsolete? mExpectedGLVersion is always zero +#if LL_WINDOWS + if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion()) + { + std::string url; + if (gGLManager.mIsIntel) + { + url = LLTrans::getString("IntelDriverPage"); + } + else if (gGLManager.mIsNVIDIA) + { + url = LLTrans::getString("NvidiaDriverPage"); + } + else if (gGLManager.mIsAMD) + { + url = LLTrans::getString("AMDDriverPage"); + } + + if (!url.empty()) + { + LLNotificationsUtil::add("OldGPUDriver", LLSD().with("URL", url)); + } + } +#endif + + + // save the graphics card + gDebugInfo["GraphicsCard"] = LLFeatureManager::getInstance()->getGPUString(); + + // Save the current version to the prefs file + gSavedSettings.setString("LastRunVersion", + LLVersionInfo::instance().getChannelAndVersion()); + + gSimLastTime = gRenderStartTime.getElapsedTimeF32(); + gSimFrames = (F32)gFrameCount; + + if (gSavedSettings.getBOOL("JoystickEnabled")) + { + LLViewerJoystick::getInstance()->init(false); + } + + try { + initializeSecHandler(); + } + catch (LLProtectedDataException&) + { + LLNotificationsUtil::add("CorruptedProtectedDataStore"); + } + + gGLActive = false; + +#if LL_RELEASE_FOR_DOWNLOAD + // Skip updater if this is a non-interactive instance + if (!gSavedSettings.getBOOL("CmdLineSkipUpdater") && !gNonInteractive) + { + LLProcess::Params updater; + updater.desc = "updater process"; + // Because it's the updater, it MUST persist beyond the lifespan of the + // viewer itself. + updater.autokill = false; + std::string updater_file; +#if LL_WINDOWS + updater_file = "SLVersionChecker.exe"; + updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file); +#elif LL_DARWIN + updater_file = "SLVersionChecker"; + updater.executable = gDirUtilp->add(gDirUtilp->getAppRODataDir(), "updater", updater_file); +#else + updater_file = "SLVersionChecker"; + updater.executable = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, updater_file); +#endif + // add LEAP mode command-line argument to whichever of these we selected + updater.args.add("leap"); + // UpdaterServiceSettings + if (gSavedSettings.getBOOL("FirstLoginThisInstall")) + { + // Befor first login, treat this as 'manual' updates, + // updater won't install anything, but required updates + updater.args.add("0"); + } + else + { + updater.args.add(stringize(gSavedSettings.getU32("UpdaterServiceSetting"))); + } + // channel + updater.args.add(LLVersionInfo::instance().getChannel()); + // testok + updater.args.add(stringize(gSavedSettings.getBOOL("UpdaterWillingToTest"))); + // ForceAddressSize + updater.args.add(stringize(gSavedSettings.getU32("ForceAddressSize"))); + + try + { + // Run the updater. An exception from launching the updater should bother us. + LLLeap::create(updater, true); + mUpdaterNotFound = false; + } + catch (...) + { + LLUIString details = LLNotifications::instance().getGlobalString("LLLeapUpdaterFailure"); + details.setArg("[UPDATER_APP]", updater_file); + OSMessageBox( + details.getString(), + LLStringUtil::null, + OSMB_OK); + mUpdaterNotFound = true; + } + } + else + { + LL_WARNS("InitInfo") << "Skipping updater check." << LL_ENDL; + } +#endif //LL_RELEASE_FOR_DOWNLOAD + + { + // Iterate over --leap command-line options. But this is a bit tricky: if + // there's only one, it won't be an array at all. + LLSD LeapCommand(gSavedSettings.getLLSD("LeapCommand")); + LL_DEBUGS("InitInfo") << "LeapCommand: " << LeapCommand << LL_ENDL; + if (LeapCommand.isDefined() && !LeapCommand.isArray()) + { + // If LeapCommand is actually a scalar value, make an array of it. + // Have to do it in two steps because LeapCommand.append(LeapCommand) + // trashes content! :-P + LLSD item(LeapCommand); + LeapCommand.append(item); + } + for (const auto& leap : llsd::inArray(LeapCommand)) + { + LL_INFOS("InitInfo") << "processing --leap \"" << leap << '"' << LL_ENDL; + // We don't have any better description of this plugin than the + // user-specified command line. Passing "" causes LLLeap to derive a + // description from the command line itself. + // Suppress LLLeap::Error exception: trust LLLeap's own logging. We + // don't consider any one --leap command mission-critical, so if one + // fails, log it, shrug and carry on. + LLLeap::create("", leap, false); // exception=false + } + } + + if (gSavedSettings.getBOOL("QAMode") && gSavedSettings.getS32("QAModeEventHostPort") > 0) + { + LL_WARNS("InitInfo") << "QAModeEventHostPort DEPRECATED: " + << "lleventhost no longer supported as a dynamic library" + << LL_ENDL; + } + + LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match; + + //EXT-7013 - On windows for some locale (Japanese) standard + //datetime formatting functions didn't support some parameters such as "weekday". + //Names for days and months localized in xml are also useful for Polish locale(STORM-107). + std::string language = gSavedSettings.getString("Language"); + if(language == "ja" || language == "pl") + { + LLStringOps::setupWeekDaysNames(LLTrans::getString("dateTimeWeekdaysNames")); + LLStringOps::setupWeekDaysShortNames(LLTrans::getString("dateTimeWeekdaysShortNames")); + LLStringOps::setupMonthNames(LLTrans::getString("dateTimeMonthNames")); + LLStringOps::setupMonthShortNames(LLTrans::getString("dateTimeMonthShortNames")); + LLStringOps::setupDayFormat(LLTrans::getString("dateTimeDayFormat")); + + LLStringOps::sAM = LLTrans::getString("dateTimeAM"); + LLStringOps::sPM = LLTrans::getString("dateTimePM"); + } + + LLAgentLanguage::init(); + + /// Tell the Coprocedure manager how to discover and store the pool sizes + // what I wanted + LLCoprocedureManager::getInstance()->setPropertyMethods( + boost::bind(&LLControlGroup::getU32, boost::ref(gSavedSettings), _1), + boost::bind(&LLControlGroup::declareU32, boost::ref(gSavedSettings), _1, _2, _3, LLControlVariable::PERSIST_ALWAYS)); + + // TODO: consider moving proxy initialization here or LLCopocedureManager after proxy initialization, may be implement + // some other protection to make sure we don't use network before initializng proxy + + /*----------------------------------------------------------------------*/ + // nat 2016-06-29 moved the following here from the former mainLoop(). + mMainloopTimeout = new LLWatchdogTimeout(); + + // Create IO Pump to use for HTTP Requests. + gServicePump = new LLPumpIO(gAPRPoolp); + + // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. + + LLVoiceChannel::initClass(); + LLVoiceClient::initParamSingleton(gServicePump); + LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLFloaterIMContainer::onCurrentChannelChanged, _1), true); + + joystick = LLViewerJoystick::getInstance(); + joystick->setNeedsReset(true); + /*----------------------------------------------------------------------*/ + // Load User's bindings + loadKeyBindings(); + + //LLSimpleton creations + LLEnvironment::createInstance(); + LLWorld::createInstance(); + LLSelectMgr::createInstance(); + LLViewerCamera::createInstance(); + +#if LL_WINDOWS + if (!mSecondInstance) + { + gDirUtilp->deleteDirAndContents(gDirUtilp->getDumpLogsDirPath()); + } +#endif + + return true; +} + +void LLAppViewer::initMaxHeapSize() +{ + //set the max heap size. + //here is some info regarding to the max heap size: + //------------------------------------------------------------------------------------------ + // OS | setting | SL address bits | max manageable memory space | max heap size + // Win 32 | default | 32-bit | 2GB | < 1.7GB + // Win 32 | /3G | 32-bit | 3GB | < 1.7GB or 2.7GB + //Linux 32 | default | 32-bit | 3GB | < 2.7GB + //Linux 32 |HUGEMEM | 32-bit | 4GB | < 3.7GB + //64-bit OS |default | 32-bit | 4GB | < 3.7GB + //64-bit OS |default | 64-bit | N/A (> 4GB) | N/A (> 4GB) + //------------------------------------------------------------------------------------------ + //currently SL is built under 32-bit setting, we set its max heap size no more than 1.6 GB. + + #ifndef LL_X86_64 + F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize") ; +#else + F32Gigabytes max_heap_size_gb = (F32Gigabytes)gSavedSettings.getF32("MaxHeapSize64"); +#endif + + LLMemory::initMaxHeapSizeGB(max_heap_size_gb); +} + + +// externally visible timers +LLTrace::BlockTimerStatHandle FTM_FRAME("Frame"); + +bool LLAppViewer::frame() +{ + bool ret = false; + + if (gSimulateMemLeak) + { + try + { + ret = doFrame(); + } + catch (const LLContinueError&) + { + LOG_UNHANDLED_EXCEPTION(""); + } + catch (std::bad_alloc&) + { + LLMemory::logMemoryInfo(true); + LLFloaterMemLeak* mem_leak_instance = LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); + if (mem_leak_instance) + { + mem_leak_instance->stop(); + } + LL_WARNS() << "Bad memory allocation in LLAppViewer::frame()!" << LL_ENDL; + } + } + else + { + try + { + ret = doFrame(); + } + catch (const LLContinueError&) + { + LOG_UNHANDLED_EXCEPTION(""); + } + } + + return ret; +} + +bool LLAppViewer::doFrame() +{ + LL_RECORD_BLOCK_TIME(FTM_FRAME); + { + // and now adjust the visuals from previous frame. + if(LLPerfStats::tunables.userAutoTuneEnabled && LLPerfStats::tunables.tuningFlag != LLPerfStats::Tunables::Nothing) + { + LLPerfStats::tunables.applyUpdates(); + } + + LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_FRAME); + if (!LLWorld::instanceExists()) + { + LLWorld::createInstance(); + } + + LLEventPump& mainloop(LLEventPumps::instance().obtain("mainloop")); + LLSD newFrame; + { + LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); // perf stats + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df LLTrace"); + if (LLFloaterReg::instanceVisible("block_timers")) + { + LLTrace::BlockTimer::processTimes(); + } + + LLTrace::get_frame_recording().nextPeriod(); + LLTrace::BlockTimer::logStats(); + } + + LLTrace::get_thread_recorder()->pullFromChildren(); + + //clear call stack records + LL_CLEAR_CALLSTACKS(); + } + { + { + LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); // ensure we have the entire top scope of frame covered (input event and coro) + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df processMiscNativeEvents") + pingMainloopTimeout("Main:MiscNativeWindowEvents"); + + if (gViewerWindow) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); + gViewerWindow->getWindow()->processMiscNativeEvents(); + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df gatherInput") + pingMainloopTimeout("Main:GatherInput"); + } + + if (gViewerWindow) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("System Messages"); + if (!restoreErrorTrap()) + { + LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL; + } + + gViewerWindow->getWindow()->gatherInput(); + } + + //memory leaking simulation + if (gSimulateMemLeak) + { + LLFloaterMemLeak* mem_leak_instance = + LLFloaterReg::findTypedInstance<LLFloaterMemLeak>("mem_leaking"); + if (mem_leak_instance) + { + mem_leak_instance->idle(); + } + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df mainloop") + // canonical per-frame event + mainloop.post(newFrame); + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df suspend") + // give listeners a chance to run + llcoro::suspend(); + // if one of our coroutines threw an uncaught exception, rethrow it now + LLCoros::instance().rethrow(); + } + } + + if (!LLApp::isExiting()) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df JoystickKeyboard" ) + pingMainloopTimeout("Main:JoystickKeyboard"); + + // Scan keyboard for movement keys. Command keys and typing + // are handled by windows callbacks. Don't do this until we're + // done initializing. JC + if (gViewerWindow + && (gHeadlessClient || gViewerWindow->getWindow()->getVisible()) + && gViewerWindow->getActive() + && !gViewerWindow->getWindow()->getMinimized() + && LLStartUp::getStartupState() == STATE_STARTED + && (gHeadlessClient || !gViewerWindow->getShowProgress()) + && !gFocusMgr.focusLocked()) + { + LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); + joystick->scanJoystick(); + gKeyboard->scanKeyboard(); + gViewerInput.scanMouse(); + } + + // Update state based on messages, user input, object idle. + { + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" ) + pauseMainloopTimeout(); // *TODO: Remove. Messages shouldn't be stalling for 20+ seconds! + } + + { + LLPerfStats::RecordSceneTime T (LLPerfStats::StatType_t::RENDER_IDLE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df idle"); + idle(); + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" ) + resumeMainloopTimeout(); + } + } + + if (gDoDisconnect && (LLStartUp::getStartupState() == STATE_STARTED)) + { + pauseMainloopTimeout(); + saveFinalSnapshot(); + + if (LLVoiceClient::instanceExists()) + { + LLVoiceClient::getInstance()->terminate(); + } + + disconnectViewer(); + resumeMainloopTimeout(); + } + + // Render scene. + // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 + if (!LLApp::isExiting() && !gHeadlessClient && gViewerWindow) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Display"); + pingMainloopTimeout("Main:Display"); + gGLActive = true; + + display(); + + { + LLPerfStats::RecordSceneTime T(LLPerfStats::StatType_t::RENDER_IDLE); + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df Snapshot"); + pingMainloopTimeout("Main:Snapshot"); + gPipeline.mReflectionMapManager.update(); + LLFloaterSnapshot::update(); // take snapshots + LLFloaterSimpleSnapshot::update(); + gGLActive = false; + } + + if (LLViewerStatsRecorder::instanceExists()) + { + LLViewerStatsRecorder::instance().idle(); + } + } + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df pauseMainloopTimeout" ) + pingMainloopTimeout("Main:Sleep"); + + pauseMainloopTimeout(); + } + + // Sleep and run background threads + { + //LL_RECORD_BLOCK_TIME(SLEEP2); + LL_PROFILE_ZONE_WARN( "Sleep2" ) + + // yield some time to the os based on command line option + static LLCachedControl<S32> yield_time(gSavedSettings, "YieldTime", -1); + if(yield_time >= 0) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Yield"); + LL_PROFILE_ZONE_NUM( yield_time ) + ms_sleep(yield_time); + } + + if (gNonInteractive) + { + S32 non_interactive_ms_sleep_time = 100; + LLAppViewer::getTextureCache()->pause(); + ms_sleep(non_interactive_ms_sleep_time); + } + + // yield cooperatively when not running as foreground window + // and when not quiting (causes trouble at mac's cleanup stage) + if (!LLApp::isExiting() + && ((gViewerWindow && !gViewerWindow->getWindow()->getVisible()) + || !gFocusMgr.getAppHasFocus())) + { + // Sleep if we're not rendering, or the window is minimized. + static LLCachedControl<S32> s_background_yield_time(gSavedSettings, "BackgroundYieldTime", 40); + S32 milliseconds_to_sleep = llclamp((S32)s_background_yield_time, 0, 1000); + // don't sleep when BackgroundYieldTime set to 0, since this will still yield to other threads + // of equal priority on Windows + if (milliseconds_to_sleep > 0) + { + LLPerfStats::RecordSceneTime T ( LLPerfStats::StatType_t::RENDER_SLEEP ); + ms_sleep(milliseconds_to_sleep); + // also pause worker threads during this wait period + LLAppViewer::getTextureCache()->pause(); + } + } + + if (mRandomizeFramerate) + { + ms_sleep(rand() % 200); + } + + if (mPeriodicSlowFrame + && (gFrameCount % 10 == 0)) + { + LL_INFOS() << "Periodic slow frame - sleeping 500 ms" << LL_ENDL; + ms_sleep(500); + } + + S32 total_work_pending = 0; + S32 total_io_pending = 0; + { + S32 work_pending = 0; + S32 io_pending = 0; + F32 max_time = llmin(gFrameIntervalSeconds.value() *10.f, 1.f); + + work_pending += updateTextureThreads(max_time); + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("LFS Thread"); + io_pending += LLLFSThread::updateClass(1); + } + + if (io_pending > 1000) + { + ms_sleep(llmin(io_pending/100,100)); // give the lfs some time to catch up + } + + total_work_pending += work_pending ; + total_io_pending += io_pending ; + + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df gMeshRepo" ) + gMeshRepo.update() ; + } + + if(!total_work_pending) //pause texture fetching threads if nothing to process. + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df getTextureCache" ) + LLAppViewer::getTextureCache()->pause(); + LLAppViewer::getTextureFetch()->pause(); + } + if(!total_io_pending) //pause file threads if nothing to process. + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df LLVFSThread" ) + LLLFSThread::sLocal->pause(); + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP( "df resumeMainloopTimeout" ) + resumeMainloopTimeout(); + } + pingMainloopTimeout("Main:End"); + } + } + + if (LLApp::isExiting()) + { + // Save snapshot for next time, if we made it through initialization + if (STATE_STARTED == LLStartUp::getStartupState()) + { + saveFinalSnapshot(); + } + + if (LLVoiceClient::instanceExists()) + { + LLVoiceClient::getInstance()->terminate(); + } + + delete gServicePump; + gServicePump = NULL; + + destroyMainloopTimeout(); + + LL_INFOS() << "Exiting main_loop" << LL_ENDL; + } + }LLPerfStats::StatsRecorder::endFrame(); + LL_PROFILER_FRAME_END + + return ! LLApp::isRunning(); +} + +S32 LLAppViewer::updateTextureThreads(F32 max_time) +{ + S32 work_pending = 0; + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Texture Cache"); + work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread + } + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Decode"); + work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread + } + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Image Fetch"); + work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread + } + return work_pending; +} + +void LLAppViewer::flushLFSIO() +{ + S32 pending = LLLFSThread::updateClass(0); + if (pending > 0) + { + LL_INFOS() << "Waiting for pending IO to finish: " << pending << LL_ENDL; + while (1) + { + pending = LLLFSThread::updateClass(0); + if (!pending) + { + break; + } + ms_sleep(100); + } + } +} + +bool LLAppViewer::cleanup() +{ + LLAtmosphere::cleanupClass(); + + //ditch LLVOAvatarSelf instance + gAgentAvatarp = NULL; + + LLNotifications::instance().clear(); + + // workaround for DEV-35406 crash on shutdown + LLEventPumps::instance().reset(true); + + //dump scene loading monitor results + if (LLSceneMonitor::instanceExists()) + { + if (!isSecondInstance()) + { + std::string dump_path = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "scene_monitor_results.csv"); + LLSceneMonitor::instance().dumpToFile(dump_path); + } + LLSceneMonitor::deleteSingleton(); + } + + // There used to be an 'if (LLFastTimerView::sAnalyzePerformance)' block + // here, completely redundant with the one that occurs later in this same + // function. Presumably the duplication was due to an automated merge gone + // bad. Not knowing which instance to prefer, we chose to retain the later + // one because it happens just after mFastTimerLogThread is deleted. This + // comment is in case we guessed wrong, so we can move it here instead. + +#if LL_LINUX + // remove any old breakpad minidump files from the log directory + if (! isError()) + { + std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); + gDirUtilp->deleteFilesInDir(logdir, "*-*-*-*-*.dmp"); + } +#endif + + // Kill off LLLeap objects. We can find them all because LLLeap is derived + // from LLInstanceTracker. + LLLeap::instance_snapshot().deleteAll(); + + //flag all elements as needing to be destroyed immediately + // to ensure shutdown order + LLMortician::setZealous(true); + + // Give any remaining SLPlugin instances a chance to exit cleanly. + LLPluginProcessParent::shutdown(); + + disconnectViewer(); + LLViewerCamera::deleteSingleton(); + + LL_INFOS() << "Viewer disconnected" << LL_ENDL; + + if (gKeyboard) + { + gKeyboard->resetKeys(); + } + + display_cleanup(); + + release_start_screen(); // just in case + + LLError::logToFixedBuffer(NULL); // stop the fixed buffer recorder + + LL_INFOS() << "Cleaning Up" << LL_ENDL; + + // shut down mesh streamer + gMeshRepo.shutdown(); + + // shut down Havok + LLPhysicsExtensions::quitSystem(); + + // Must clean up texture references before viewer window is destroyed. + if(LLHUDManager::instanceExists()) + { + LLHUDManager::getInstance()->updateEffects(); + LLHUDObject::updateAll(); + LLHUDManager::getInstance()->cleanupEffects(); + LLHUDObject::cleanupHUDObjects(); + LL_INFOS() << "HUD Objects cleaned up" << LL_ENDL; + } + + LLKeyframeDataCache::clear(); + + // End TransferManager before deleting systems it depends on (Audio, AssetStorage) +#if 0 // this seems to get us stuck in an infinite loop... + gTransferManager.cleanup(); +#endif + + // Note: this is where gWorldMap used to be deleted. + + // Note: this is where gHUDManager used to be deleted. + if(LLHUDManager::instanceExists()) + { + LLHUDManager::getInstance()->shutdownClass(); + } + + delete gAssetStorage; + gAssetStorage = NULL; + + LLPolyMesh::freeAllMeshes(); + + LLStartUp::cleanupNameCache(); + + // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted. + + if (LLWorldMap::instanceExists()) + { + LLWorldMap::getInstance()->reset(); // release any images + } + + LLCalc::cleanUp(); + + LL_INFOS() << "Global stuff deleted" << LL_ENDL; + + if (gAudiop) + { + LL_INFOS() << "Shutting down audio" << LL_ENDL; + + // be sure to stop the internet stream cleanly BEFORE destroying the interface to stop it. + gAudiop->stopInternetStream(); + // shut down the streaming audio sub-subsystem first, in case it relies on not outliving the general audio subsystem. + LLStreamingAudioInterface *sai = gAudiop->getStreamingAudioImpl(); + delete sai; + gAudiop->setStreamingAudioImpl(NULL); + + // shut down the audio subsystem + gAudiop->shutdown(); + + delete gAudiop; + gAudiop = NULL; + } + + // Note: this is where LLFeatureManager::getInstance()-> used to be deleted. + + // Patch up settings for next time + // Must do this before we delete the viewer window, + // such that we can suck rectangle information out of + // it. + cleanupSavedSettings(); + LL_INFOS() << "Settings patched up" << LL_ENDL; + + // delete some of the files left around in the cache. + removeCacheFiles("*.wav"); + removeCacheFiles("*.tmp"); + removeCacheFiles("*.lso"); + removeCacheFiles("*.out"); + removeCacheFiles("*.dsf"); + removeCacheFiles("*.bodypart"); + removeCacheFiles("*.clothing"); + + LL_INFOS() << "Cache files removed" << LL_ENDL; + + LL_INFOS() << "Shutting down Views" << LL_ENDL; + + // Destroy the UI + if( gViewerWindow) + gViewerWindow->shutdownViews(); + + LL_INFOS() << "Cleaning up Inventory" << LL_ENDL; + + // Cleanup Inventory after the UI since it will delete any remaining observers + // (Deleted observers should have already removed themselves) + gInventory.cleanupInventory(); + + LLCoros::getInstance()->printActiveCoroutines(); + + LL_INFOS() << "Cleaning up Selections" << LL_ENDL; + + // Clean up selection managers after UI is destroyed, as UI may be observing them. + // Clean up before GL is shut down because we might be holding on to objects with texture references + LLSelectMgr::cleanupGlobals(); + + LL_INFOS() << "Shutting down OpenGL" << LL_ENDL; + + // Shut down OpenGL + if( gViewerWindow) + { + gViewerWindow->shutdownGL(); + + // Destroy window, and make sure we're not fullscreen + // This may generate window reshape and activation events. + // Therefore must do this before destroying the message system. + delete gViewerWindow; + gViewerWindow = NULL; + LL_INFOS() << "ViewerWindow deleted" << LL_ENDL; + } + + LLSplashScreen::show(); + LLSplashScreen::update(LLTrans::getString("ShuttingDown")); + + LL_INFOS() << "Cleaning up Keyboard & Joystick" << LL_ENDL; + + // viewer UI relies on keyboard so keep it aound until viewer UI isa gone + delete gKeyboard; + gKeyboard = NULL; + + if (LLViewerJoystick::instanceExists()) + { + // Turn off Space Navigator and similar devices + LLViewerJoystick::getInstance()->terminate(); + } + + LL_INFOS() << "Cleaning up Objects" << LL_ENDL; + + LLViewerObject::cleanupVOClasses(); + + SUBSYSTEM_CLEANUP(LLAvatarAppearance); + + SUBSYSTEM_CLEANUP(LLPostProcess); + + LLTracker::cleanupInstance(); + + // *FIX: This is handled in LLAppViewerWin32::cleanup(). + // I'm keeping the comment to remember its order in cleanup, + // in case of unforseen dependency. + //#if LL_WINDOWS + // gDXHardware.cleanup(); + //#endif // LL_WINDOWS + + LLVolumeMgr* volume_manager = LLPrimitive::getVolumeManager(); + if (!volume_manager->cleanup()) + { + LL_WARNS() << "Remaining references in the volume manager!" << LL_ENDL; + } + LLPrimitive::cleanupVolumeManager(); + + LL_INFOS() << "Additional Cleanup..." << LL_ENDL; + + LLViewerParcelMgr::cleanupGlobals(); + + // *Note: this is where gViewerStats used to be deleted. + + //end_messaging_system(); + + LLPrimitive::cleanupVolumeManager(); + SUBSYSTEM_CLEANUP(LLWorldMapView); + SUBSYSTEM_CLEANUP(LLFolderViewItem); + + LL_INFOS() << "Saving Data" << LL_ENDL; + + // Store the time of our current logoff + gSavedPerAccountSettings.setU32("LastLogoff", time_corrected()); + + if (LLEnvironment::instanceExists()) + { + //Store environment settings if necessary + LLEnvironment::getInstance()->saveToSettings(); + } + + // Must do this after all panels have been deleted because panels that have persistent rects + // save their rects on delete. + gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true); + + LLUIColorTable::instance().saveUserSettings(); + + // PerAccountSettingsFile should be empty if no user has been logged on. + // *FIX:Mani This should get really saved in a "logoff" mode. + if (gSavedSettings.getString("PerAccountSettingsFile").empty()) + { + LL_INFOS() << "Not saving per-account settings; don't know the account name yet." << LL_ENDL; + } + // Only save per account settings if the previous login succeeded, otherwise + // we might end up with a cleared out settings file in case a previous login + // failed after loading per account settings. + else if (!mSavePerAccountSettings) + { + LL_INFOS() << "Not saving per-account settings; last login was not successful." << LL_ENDL; + } + else + { + gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true); + LL_INFOS() << "Saved settings" << LL_ENDL; + + if (LLViewerParcelAskPlay::instanceExists()) + { + LLViewerParcelAskPlay::getInstance()->saveSettings(); + } + } + + std::string warnings_settings_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Warnings")); + gWarningSettings.saveToFile(warnings_settings_filename, true); + + // Save URL history file + LLURLHistory::saveFile("url_history.xml"); + + // save mute list. gMuteList used to also be deleted here too. + if (gAgent.isInitialized() && LLMuteList::instanceExists()) + { + LLMuteList::getInstance()->cache(gAgent.getID()); + } + + //save call log list + if (LLConversationLog::instanceExists()) + { + LLConversationLog::instance().cache(); + } + + clearSecHandler(); + + if (mPurgeCacheOnExit) + { + LL_INFOS() << "Purging all cache files on exit" << LL_ENDL; + gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""), "*.*"); + } + + writeDebugInfo(); + + LLLocationHistory::getInstance()->save(); + + LLAvatarIconIDCache::getInstance()->save(); + + // Stop the plugin read thread if it's running. + LLPluginProcessParent::setUseReadThread(false); + + LL_INFOS() << "Shutting down Threads" << LL_ENDL; + + // Let threads finish + LLTimer idleTimer; + idleTimer.reset(); + const F64 max_idle_time = 5.f; // 5 seconds + while(1) + { + S32 pending = 0; + pending += LLAppViewer::getTextureCache()->update(1); // unpauses the worker thread + pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread + pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread + pending += LLLFSThread::updateClass(0); + F64 idle_time = idleTimer.getElapsedTimeF64(); + if(!pending) + { + break ; //done + } + else if(idle_time >= max_idle_time) + { + LL_WARNS() << "Quitting with pending background tasks." << LL_ENDL; + break; + } + } + + if (mPurgeUserDataOnExit) + { + // Ideally we should not save anything from this session since it is going to be purged now, + // but this is a very 'rare' case (user deleting himself), not worth overcomplicating 'save&cleanup' code + std::string user_path = gDirUtilp->getOSUserAppDir() + gDirUtilp->getDirDelimiter() + LLStartUp::getUserId(); + gDirUtilp->deleteDirAndContents(user_path); + } + + // Delete workers first + // shotdown all worker threads before deleting them in case of co-dependencies + mAppCoreHttp.requestStop(); + sTextureFetch->shutdown(); + sTextureCache->shutdown(); + sImageDecodeThread->shutdown(); + sPurgeDiskCacheThread->shutdown(); + if (mGeneralThreadPool) + { + mGeneralThreadPool->close(); + } + + sTextureFetch->shutDownTextureCacheThread() ; + LLLFSThread::sLocal->shutdown(); + + LL_INFOS() << "Shutting down message system" << LL_ENDL; + end_messaging_system(); + + // Non-LLCurl libcurl library + mAppCoreHttp.cleanup(); + + SUBSYSTEM_CLEANUP(LLFilePickerThread); + SUBSYSTEM_CLEANUP(LLDirPickerThread); + + //MUST happen AFTER SUBSYSTEM_CLEANUP(LLCurl) + delete sTextureCache; + sTextureCache = NULL; + if (sTextureFetch) + { + sTextureFetch->shutdown(); + sTextureFetch->waitOnPending(); + delete sTextureFetch; + sTextureFetch = NULL; + } + delete sImageDecodeThread; + sImageDecodeThread = NULL; + delete mFastTimerLogThread; + mFastTimerLogThread = NULL; + delete sPurgeDiskCacheThread; + sPurgeDiskCacheThread = NULL; + delete mGeneralThreadPool; + mGeneralThreadPool = NULL; + + if (LLFastTimerView::sAnalyzePerformance) + { + LL_INFOS() << "Analyzing performance" << LL_ENDL; + + std::string baseline_name = LLTrace::BlockTimer::sLogName + "_baseline.slp"; + std::string current_name = LLTrace::BlockTimer::sLogName + ".slp"; + std::string report_name = LLTrace::BlockTimer::sLogName + "_report.csv"; + + LLFastTimerView::doAnalysis( + gDirUtilp->getExpandedFilename(LL_PATH_LOGS, baseline_name), + gDirUtilp->getExpandedFilename(LL_PATH_LOGS, current_name), + gDirUtilp->getExpandedFilename(LL_PATH_LOGS, report_name)); + } + + SUBSYSTEM_CLEANUP(LLMetricPerformanceTesterBasic) ; + + LL_INFOS() << "Cleaning up Media and Textures" << LL_ENDL; + + //Note: + //SUBSYSTEM_CLEANUP(LLViewerMedia) has to be put before gTextureList.shutdown() + //because some new image might be generated during cleaning up media. --bao + gTextureList.shutdown(); // shutdown again in case a callback added something + LLUIImageList::getInstance()->cleanUp(); + + SUBSYSTEM_CLEANUP(LLImage); + SUBSYSTEM_CLEANUP(LLLFSThread); + + LL_INFOS() << "Misc Cleanup" << LL_ENDL; + + gSavedSettings.cleanup(); + LLUIColorTable::instance().clear(); + + LLWatchdog::getInstance()->cleanup(); + + LLViewerAssetStatsFF::cleanup(); + + // If we're exiting to launch an URL, do that here so the screen + // is at the right resolution before we launch IE. + if (!gLaunchFileOnQuit.empty()) + { + LL_INFOS() << "Launch file on quit." << LL_ENDL; +#if LL_WINDOWS + // Indicate an application is starting. + SetCursor(LoadCursor(NULL, IDC_WAIT)); +#endif + + // HACK: Attempt to wait until the screen res. switch is complete. + ms_sleep(1000); + + LLWeb::loadURLExternal( gLaunchFileOnQuit, false ); + LL_INFOS() << "File launched." << LL_ENDL; + } + // make sure nothing uses applyProxySettings by this point. + LL_INFOS() << "Cleaning up LLProxy." << LL_ENDL; + SUBSYSTEM_CLEANUP(LLProxy); + LLCore::LLHttp::cleanup(); + + ll_close_fail_log(); + + LLError::LLCallStacks::cleanup(); + + LLEnvironment::deleteSingleton(); + LLSelectMgr::deleteSingleton(); + LLViewerEventRecorder::deleteSingleton(); + LLWorld::deleteSingleton(); + LLVoiceClient::deleteSingleton(); + + // It's not at first obvious where, in this long sequence, a generic cleanup + // call OUGHT to go. So let's say this: as we migrate cleanup from + // explicit hand-placed calls into the generic mechanism, eventually + // all cleanup will get subsumed into the generic call. So the calls you + // still see above are calls that MUST happen before the generic cleanup + // kicks in. + + // This calls every remaining LLSingleton's cleanupSingleton() and + // deleteSingleton() methods. + LLSingletonBase::deleteAll(); + + LLSplashScreen::hide(); + + LL_INFOS() << "Goodbye!" << LL_ENDL; + + removeDumpDir(); + + // return 0; + return true; +} + +void LLAppViewer::initGeneralThread() +{ + if (mGeneralThreadPool) + { + return; + } + + mGeneralThreadPool = new LL::ThreadPool("General", 3); + mGeneralThreadPool->start(); +} + +bool LLAppViewer::initThreads() +{ + static const bool enable_threads = true; + + LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange")); + + LLLFSThread::initClass(enable_threads && true); // TODO: fix crashes associated with this shutdo + + //auto configure thread count + LLSD threadCounts = gSavedSettings.getLLSD("ThreadPoolSizes"); + + // get the number of concurrent threads that can run + S32 cores = std::thread::hardware_concurrency(); + + U32 max_cores = gSavedSettings.getU32("EmulateCoreCount"); + if (max_cores != 0) + { + cores = llmin(cores, (S32) max_cores); + } + + // The only configurable thread count right now is ImageDecode + // The viewer typically starts around 8 threads not including image decode, + // so try to leave at least one core free + S32 image_decode_count = llclamp(cores - 9, 1, 8); + threadCounts["ImageDecode"] = image_decode_count; + gSavedSettings.setLLSD("ThreadPoolSizes", threadCounts); + + // Image decoding + LLAppViewer::sImageDecodeThread = new LLImageDecodeThread(enable_threads && true); + LLAppViewer::sTextureCache = new LLTextureCache(enable_threads && true); + LLAppViewer::sTextureFetch = new LLTextureFetch(LLAppViewer::getTextureCache(), + enable_threads && true, + app_metrics_qa_mode); + + // general task background thread (LLPerfStats, etc) + LLAppViewer::instance()->initGeneralThread(); + + LLAppViewer::sPurgeDiskCacheThread = new LLPurgeDiskCacheThread(); + + if (LLTrace::BlockTimer::sLog || LLTrace::BlockTimer::sMetricLog) + { + LLTrace::BlockTimer::setLogLock(new LLMutex()); + mFastTimerLogThread = new LLFastTimerLogThread(LLTrace::BlockTimer::sLogName); + mFastTimerLogThread->start(); + } + + // Mesh streaming and caching + gMeshRepo.init(); + + LLFilePickerThread::initClass(); + LLDirPickerThread::initClass(); + + // *FIX: no error handling here! + return true; +} + +void errorCallback(LLError::ELevel level, const std::string &error_string) +{ + if (level == LLError::LEVEL_ERROR) + { +#ifndef LL_RELEASE_FOR_DOWNLOAD + OSMessageBox(error_string, LLTrans::getString("MBFatalError"), OSMB_OK); +#endif + + gDebugInfo["FatalMessage"] = error_string; + // We're not already crashing -- we simply *intend* to crash. Since we + // haven't actually trashed anything yet, we can afford to write the whole + // static info file. + LLAppViewer::instance()->writeDebugInfo(); + } +} + +void errorMSG(const std::string& title_string, const std::string& message_string) +{ + if (!message_string.empty()) + { + OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK); + } +} + +void LLAppViewer::initLoggingAndGetLastDuration() +{ + // + // Set up logging defaults for the viewer + // + LLError::initForApplication( gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "") + ,gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "") + ); + LLError::addGenericRecorder(&errorCallback); + //LLError::setTimeFunction(getRuntime); + + LLError::LLUserWarningMsg::setHandler(errorMSG); + + + if (mSecondInstance) + { + LLFile::mkdir(gDirUtilp->getDumpLogsDirPath()); + + LLUUID uid; + uid.generate(); + LLError::logToFile(gDirUtilp->getDumpLogsDirPath(uid.asString() + ".log")); + } + else + { + // Remove the last ".old" log file. + std::string old_log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, + "SecondLife.old"); + LLFile::remove(old_log_file); + + // Get name of the log file + std::string log_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, + "SecondLife.log"); + /* + * Before touching any log files, compute the duration of the last run + * by comparing the ctime of the previous start marker file with the ctime + * of the last log file. + */ + std::string start_marker_file_name = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, START_MARKER_FILE_NAME); + llstat start_marker_stat; + llstat log_file_stat; + std::ostringstream duration_log_stream; // can't log yet, so save any message for when we can below + int start_stat_result = LLFile::stat(start_marker_file_name, &start_marker_stat); + int log_stat_result = LLFile::stat(log_file, &log_file_stat); + if (0 == start_stat_result && 0 == log_stat_result) + { + int elapsed_seconds = log_file_stat.st_ctime - start_marker_stat.st_ctime; + // only report a last run time if the last viewer was the same version + // because this stat will be counted against this version + if (markerIsSameVersion(start_marker_file_name)) + { + gLastExecDuration = elapsed_seconds; + } + else + { + duration_log_stream << "start marker from some other version; duration is not reported"; + gLastExecDuration = -1; + } + } + else + { + // at least one of the LLFile::stat calls failed, so we can't compute the run time + duration_log_stream << "duration stat failure; start: " << start_stat_result << " log: " << log_stat_result; + gLastExecDuration = -1; // unknown + } + std::string duration_log_msg(duration_log_stream.str()); + + // Create a new start marker file for comparison with log file time for the next run + LLAPRFile start_marker_file; + start_marker_file.open(start_marker_file_name, LL_APR_WB); + if (start_marker_file.getFileHandle()) + { + recordMarkerVersion(start_marker_file); + start_marker_file.close(); + } + + // Rename current log file to ".old" + LLFile::rename(log_file, old_log_file); + + // Set the log file to SecondLife.log + LLError::logToFile(log_file); + LL_INFOS() << "Started logging to " << log_file << LL_ENDL; + if (!duration_log_msg.empty()) + { + LL_WARNS("MarkerFile") << duration_log_msg << LL_ENDL; + } + } +} + +bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key, + bool set_defaults) +{ + if (!mSettingsLocationList) + { + LL_ERRS() << "Invalid settings location list" << LL_ENDL; + } + + for (const SettingsGroup& group : mSettingsLocationList->groups) + { + // skip settings groups that aren't the one we requested + if (group.name() != location_key) continue; + + ELLPath path_index = (ELLPath)group.path_index(); + if(path_index <= LL_PATH_NONE || path_index >= LL_PATH_LAST) + { + LL_ERRS() << "Out of range path index in app_settings/settings_files.xml" << LL_ENDL; + return false; + } + + for (const SettingsFile& file : group.files) + { + LL_INFOS("Settings") << "Attempting to load settings for the group " << file.name() + << " - from location " << location_key << LL_ENDL; + + auto settings_group = LLControlGroup::getInstance(file.name); + if(!settings_group) + { + LL_WARNS("Settings") << "No matching settings group for name " << file.name() << LL_ENDL; + continue; + } + + std::string full_settings_path; + + if (file.file_name_setting.isProvided() + && gSavedSettings.controlExists(file.file_name_setting)) + { + // try to find filename stored in file_name_setting control + full_settings_path = gSavedSettings.getString(file.file_name_setting()); + if (full_settings_path.empty()) + { + continue; + } + else if (!gDirUtilp->fileExists(full_settings_path)) + { + // search in default path + full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, full_settings_path); + } + } + else + { + // by default, use specified file name + full_settings_path = gDirUtilp->getExpandedFilename((ELLPath)path_index, file.file_name()); + } + + if(settings_group->loadFromFile(full_settings_path, set_defaults, file.persistent)) + { // success! + LL_INFOS("Settings") << "Loaded settings file " << full_settings_path << LL_ENDL; + } + else + { // failed to load + if(file.required) + { + LLError::LLUserWarningMsg::showMissingFiles(); + LL_ERRS() << "Error: Cannot load required settings file from: " << full_settings_path << LL_ENDL; + return false; + } + else + { + // only complain if we actually have a filename at this point + if (!full_settings_path.empty()) + { + LL_INFOS("Settings") << "Cannot load " << full_settings_path << " - No settings found." << LL_ENDL; + } + } + } + } + } + + return true; +} + +std::string LLAppViewer::getSettingsFilename(const std::string& location_key, + const std::string& file) +{ + for (const SettingsGroup& group : mSettingsLocationList->groups) + { + if (group.name() == location_key) + { + for (const SettingsFile& settings_file : group.files) + { + if (settings_file.name() == file) + { + return settings_file.file_name; + } + } + } + } + + return std::string(); +} + +void LLAppViewer::loadColorSettings() +{ + LLUIColorTable::instance().loadFromSettings(); +} + +namespace +{ + void handleCommandLineError(LLControlGroupCLP& clp) + { + LL_WARNS() << "Error parsing command line options. Command Line options ignored." << LL_ENDL; + + LL_INFOS() << "Command line usage:\n" << clp << LL_ENDL; + + OSMessageBox(STRINGIZE(LLTrans::getString("MBCmdLineError") << clp.getErrorMessage()), + LLStringUtil::null, + OSMB_OK); + } +} // anonymous namespace + +// Set a named control temporarily for this session, as when set via the command line --set option. +// Name can be specified as "<control_group>.<control_name>", with default group being Global. +bool tempSetControl(const std::string& name, const std::string& value) +{ + std::string name_part; + std::string group_part; + LLControlVariable* control = NULL; + + // Name can be further split into ControlGroup.Name, with the default control group being Global + size_t pos = name.find('.'); + if (pos != std::string::npos) + { + group_part = name.substr(0, pos); + name_part = name.substr(pos+1); + LL_INFOS() << "Setting " << group_part << "." << name_part << " to " << value << LL_ENDL; + auto g = LLControlGroup::getInstance(group_part); + if (g) control = g->getControl(name_part); + } + else + { + LL_INFOS() << "Setting Global." << name << " to " << value << LL_ENDL; + control = gSavedSettings.getControl(name); + } + + if (control) + { + control->setValue(value, false); + return true; + } + return false; +} + +bool LLAppViewer::initConfiguration() +{ + //Load settings files list + std::string settings_file_list = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings_files.xml"); + LLXMLNodePtr root; + bool success = LLXMLNode::parseFile(settings_file_list, root, NULL); + if (!success) + { + LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL; + LLError::LLUserWarningMsg::showMissingFiles(); + if (gDirUtilp->fileExists(settings_file_list)) + { + LL_ERRS() << "Cannot load default configuration file settings_files.xml. " + << "Please reinstall viewer from https://secondlife.com/support/downloads/ " + << "and contact https://support.secondlife.com if issue persists after reinstall." + << LL_ENDL; + } + else + { + LL_ERRS() << "Default configuration file settings_files.xml not found. " + << "Please reinstall viewer from https://secondlife.com/support/downloads/ " + << "and contact https://support.secondlife.com if issue persists after reinstall." + << LL_ENDL; + } + } + + mSettingsLocationList = new SettingsFiles(); + + LLXUIParser parser; + parser.readXUI(root, *mSettingsLocationList, settings_file_list); + + if (!mSettingsLocationList->validateBlock()) + { + LLError::LLUserWarningMsg::showMissingFiles(); + LL_ERRS() << "Invalid settings file list " << settings_file_list << LL_ENDL; + } + + // The settings and command line parsing have a fragile + // order-of-operation: + // - load defaults from app_settings + // - set procedural settings values + // - read command line settings + // - selectively apply settings needed to load user settings. + // - load overrides from user_settings + // - apply command line settings (to override the overrides) + // - load per account settings (happens in llstartup + + // - load defaults + bool set_defaults = true; + if(!loadSettingsFromDirectory("Default", set_defaults)) + { + OSMessageBox( + "Unable to load default settings file. The installation may be corrupted.", + LLStringUtil::null,OSMB_OK); + return false; + } + + initStrings(); // setup paths for LLTrans based on settings files only + // - set procedural settings + // Note: can't use LL_PATH_PER_SL_ACCOUNT for any of these since we haven't logged in yet + gSavedSettings.setString("ClientSettingsFile", + gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, getSettingsFilename("Default", "Global"))); + +#ifndef LL_RELEASE_FOR_DOWNLOAD + // provide developer build only overrides for these control variables that are not + // persisted to settings.xml + LLControlVariable* c = gSavedSettings.getControl("AllowMultipleViewers"); + if (c) + { + c->setValue(true, false); + } + + gSavedSettings.setBOOL("QAMode", true ); + gSavedSettings.setS32("WatchdogEnabled", 0); +#endif + + // These are warnings that appear on the first experience of that condition. + // They are already set in the settings_default.xml file, but still need to be added to LLFirstUse + // for disable/reset ability +// LLFirstUse::addConfigVariable("FirstBalanceIncrease"); +// LLFirstUse::addConfigVariable("FirstBalanceDecrease"); +// LLFirstUse::addConfigVariable("FirstSit"); +// LLFirstUse::addConfigVariable("FirstMap"); +// LLFirstUse::addConfigVariable("FirstGoTo"); +// LLFirstUse::addConfigVariable("FirstBuild"); +// LLFirstUse::addConfigVariable("FirstLeftClickNoHit"); +// LLFirstUse::addConfigVariable("FirstTeleport"); +// LLFirstUse::addConfigVariable("FirstOverrideKeys"); +// LLFirstUse::addConfigVariable("FirstAttach"); +// LLFirstUse::addConfigVariable("FirstAppearance"); +// LLFirstUse::addConfigVariable("FirstInventory"); +// LLFirstUse::addConfigVariable("FirstSandbox"); +// LLFirstUse::addConfigVariable("FirstFlexible"); +// LLFirstUse::addConfigVariable("FirstDebugMenus"); +// LLFirstUse::addConfigVariable("FirstSculptedPrim"); +// LLFirstUse::addConfigVariable("FirstVoice"); +// LLFirstUse::addConfigVariable("FirstMedia"); + + // - read command line settings. + LLControlGroupCLP clp; + std::string cmd_line_config = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, + "cmd_line.xml"); + + clp.configure(cmd_line_config, &gSavedSettings); + + if(!initParseCommandLine(clp)) + { + handleCommandLineError(clp); + return false; + } + + // - selectively apply settings + + // If the user has specified a alternate settings file name. + // Load it now before loading the user_settings/settings.xml + if(clp.hasOption("settings")) + { + std::string user_settings_filename = + gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, + clp.getOption("settings")[0]); + gSavedSettings.setString("ClientSettingsFile", user_settings_filename); + LL_INFOS("Settings") << "Using command line specified settings filename: " + << user_settings_filename << LL_ENDL; + } + + // - load overrides from user_settings + loadSettingsFromDirectory("User"); + + if (gSavedSettings.getBOOL("FirstRunThisInstall")) + { + // Set firstrun flag to indicate that some further init actiona should be taken + // like determining screen DPI value and so on + mIsFirstRun = true; + + gSavedSettings.setBOOL("FirstRunThisInstall", false); + } + + if (clp.hasOption("sessionsettings")) + { + std::string session_settings_filename = clp.getOption("sessionsettings")[0]; + gSavedSettings.setString("SessionSettingsFile", session_settings_filename); + LL_INFOS("Settings") << "Using session settings filename: " + << session_settings_filename << LL_ENDL; + } + loadSettingsFromDirectory("Session"); + + if (clp.hasOption("usersessionsettings")) + { + std::string user_session_settings_filename = clp.getOption("usersessionsettings")[0]; + gSavedSettings.setString("UserSessionSettingsFile", user_session_settings_filename); + LL_INFOS("Settings") << "Using user session settings filename: " + << user_session_settings_filename << LL_ENDL; + + } + loadSettingsFromDirectory("UserSession"); + + // - apply command line settings + if (! clp.notify()) + { + handleCommandLineError(clp); + return false; + } + + // Register the core crash option as soon as we can + // if we want gdb post-mortem on cores we need to be up and running + // ASAP or we might miss init issue etc. + if(gSavedSettings.getBOOL("DisableCrashLogger")) + { + LL_WARNS() << "Crashes will be handled by system, stack trace logs and crash logger are both disabled" << LL_ENDL; + disableCrashlogger(); + } + + gNonInteractive = gSavedSettings.getBOOL("NonInteractive"); + // Handle initialization from settings. + // Start up the debugging console before handling other options. + if (gSavedSettings.getBOOL("ShowConsoleWindow") && !gNonInteractive) + { + initConsole(); + } + + if(clp.hasOption("help")) + { + std::ostringstream msg; + msg << LLTrans::getString("MBCmdLineUsg") << "\n" << clp; + LL_INFOS() << msg.str() << LL_ENDL; + + OSMessageBox( + msg.str(), + LLStringUtil::null, + OSMB_OK); + + return false; + } + + if(clp.hasOption("set")) + { + const LLCommandLineParser::token_vector_t& set_values = clp.getOption("set"); + if(0x1 & set_values.size()) + { + LL_WARNS() << "Invalid '--set' parameter count." << LL_ENDL; + } + else + { + LLCommandLineParser::token_vector_t::const_iterator itr = set_values.begin(); + for(; itr != set_values.end(); ++itr) + { + const std::string& name = *itr; + const std::string& value = *(++itr); + if (!tempSetControl(name,value)) + { + LL_WARNS() << "Failed --set " << name << ": setting name unknown." << LL_ENDL; + } + } + } + } + + if (clp.hasOption("logevents")) { + LLViewerEventRecorder::instance().setEventLoggingOn(); + } + + std::string CmdLineChannel(gSavedSettings.getString("CmdLineChannel")); + if(! CmdLineChannel.empty()) + { + LLVersionInfo::instance().resetChannel(CmdLineChannel); + } + + // If we have specified crash on startup, set the global so we'll trigger the crash at the right time + gCrashOnStartup = gSavedSettings.getBOOL("CrashOnStartup"); + + if (gSavedSettings.getBOOL("LogPerformance")) + { + LLTrace::BlockTimer::sLog = true; + LLTrace::BlockTimer::sLogName = std::string("performance"); + } + + std::string test_name(gSavedSettings.getString("LogMetrics")); + if (! test_name.empty()) + { + LLTrace::BlockTimer::sMetricLog = true; + // '--logmetrics' is specified with a named test metric argument so the data gathering is done only on that test + // In the absence of argument, every metric would be gathered (makes for a rather slow run and hard to decipher report...) + LL_INFOS() << "'--logmetrics' argument : " << test_name << LL_ENDL; + LLTrace::BlockTimer::sLogName = test_name; + } + + if (clp.hasOption("graphicslevel")) + { + // User explicitly requested --graphicslevel on the command line. We + // expect this switch has already set RenderQualityPerformance. Check + // that value for validity later. + // Capture the requested value separately from the settings variable + // because, if this is the first run, LLViewerWindow's constructor + // will call LLFeatureManager::applyRecommendedSettings(), which + // overwrites this settings variable! + mForceGraphicsLevel = gSavedSettings.getU32("RenderQualityPerformance"); + } + + LLFastTimerView::sAnalyzePerformance = gSavedSettings.getBOOL("AnalyzePerformance"); + gAgentPilot.setReplaySession(gSavedSettings.getBOOL("ReplaySession")); + + if (gSavedSettings.getBOOL("DebugSession")) + { + gDebugSession = true; + gDebugGL = true; + + ll_init_fail_log(gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "test_failures.log")); + } + + if (gSavedSettings.getBOOL("RenderDebugGLSession")) + { + gDebugGLSession = true; + gDebugGL = true; + // gDebugGL can cause excessive logging + // so it's limited to a single session + gSavedSettings.setBOOL("RenderDebugGLSession", false); + } + + const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); + if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) + { + // Examining "Language" may not suffice -- see LLUI::getLanguage() + // logic. Unfortunately LLUI::getLanguage() doesn't yet do us much + // good because we haven't yet called LLUI::initClass(). + gDirUtilp->setSkinFolder(skinfolder->getValue().asString(), + gSavedSettings.getString("Language")); + } + + if (gSavedSettings.getBOOL("SpellCheck")) + { + std::list<std::string> dict_list; + std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary"); + boost::split(dict_list, dict_setting, boost::is_any_of(std::string(","))); + if (!dict_list.empty()) + { + LLSpellChecker::setUseSpellCheck(dict_list.front()); + dict_list.pop_front(); + LLSpellChecker::instance().setSecondaryDictionaries(dict_list); + } + } + + if (gNonInteractive) + { + tempSetControl("AllowMultipleViewers", "true"); + tempSetControl("SLURLPassToOtherInstance", "false"); + tempSetControl("RenderWater", "false"); + tempSetControl("FlyingAtExit", "false"); + tempSetControl("WindowWidth", "1024"); + tempSetControl("WindowHeight", "200"); + LLError::setEnabledLogTypesMask(0); + llassert_always(!gSavedSettings.getBOOL("SLURLPassToOtherInstance")); + } + + + // Handle slurl use. NOTE: Don't let SL-55321 reappear. + // This initial-SLURL logic, up through the call to + // sendURLToOtherInstance(), must precede LLSplashScreen::show() -- + // because if sendURLToOtherInstance() succeeds, we take a fast exit, + // SKIPPING the splash screen and everything else. + + // *FIX: This init code should be made more robust to prevent + // the issue SL-55321 from returning. One thought is to allow + // only select options to be set from command line when a slurl + // is specified. More work on the settings system is needed to + // achieve this. For now... + + // *NOTE:Mani The command line parser parses tokens and is + // setup to bail after parsing the '--url' option or the + // first option specified without a '--option' flag (or + // any other option that uses the 'last_option' setting - + // see LLControlGroupCLP::configure()) + + // What can happen is that someone can use IE (or potentially + // other browsers) and do the rough equivalent of command + // injection and steal passwords. Phoenix. SL-55321 + + std::string starting_location; + + std::string cmd_line_login_location(gSavedSettings.getString("CmdLineLoginLocation")); + if(! cmd_line_login_location.empty()) + { + starting_location = cmd_line_login_location; + } + else + { + std::string default_login_location(gSavedSettings.getString("DefaultLoginLocation")); + if (! default_login_location.empty()) + { + starting_location = default_login_location; + } + } + + LLSLURL start_slurl; + if (! starting_location.empty()) + { + start_slurl = starting_location; + LLStartUp::setStartSLURL(start_slurl); + if(start_slurl.getType() == LLSLURL::LOCATION) + { + LLGridManager::getInstance()->setGridChoice(start_slurl.getGrid()); + } + } + + // NextLoginLocation is set as a side effect of LLStartUp::setStartSLURL() + std::string nextLoginLocation = gSavedSettings.getString( "NextLoginLocation" ); + if ( !nextLoginLocation.empty() ) + { + LL_DEBUGS("AppInit")<<"set start from NextLoginLocation: "<<nextLoginLocation<<LL_ENDL; + LLStartUp::setStartSLURL(LLSLURL(nextLoginLocation)); + } + else if ( ( clp.hasOption("login") || clp.hasOption("autologin")) + && gSavedSettings.getString("CmdLineLoginLocation").empty()) + { + // If automatic login from command line with --login switch + // init StartSLURL location. + std::string start_slurl_setting = gSavedSettings.getString("LoginLocation"); + LL_DEBUGS("AppInit") << "start slurl setting '" << start_slurl_setting << "'" << LL_ENDL; + LLStartUp::setStartSLURL(LLSLURL(start_slurl_setting)); + } + else + { + // the login location will be set by the login panel (see LLPanelLogin) + } + + //RN: if we received a URL, hand it off to the existing instance. + // don't call anotherInstanceRunning() when doing URL handoff, as + // it relies on checking a marker file which will not work when running + // out of different directories + + if (start_slurl.isValid() && + (gSavedSettings.getBOOL("SLURLPassToOtherInstance"))) + { + if (sendURLToOtherInstance(start_slurl.getSLURLString())) + { + // successfully handed off URL to existing instance, exit + return false; + } + } + + // Display splash screen. Must be after above check for previous + // crash as this dialog is always frontmost. + std::string splash_msg; + LLStringUtil::format_map_t args; + args["[APP_NAME]"] = LLTrans::getString("SECOND_LIFE"); + splash_msg = LLTrans::getString("StartupLoading", args); + LLSplashScreen::show(); + LLSplashScreen::update(splash_msg); + + //LLVolumeMgr::initClass(); + LLVolumeMgr* volume_manager = new LLVolumeMgr(); + volume_manager->useMutex(); // LLApp and LLMutex magic must be manually enabled + LLPrimitive::setVolumeManager(volume_manager); + + // Note: this is where we used to initialize gFeatureManagerp. + + gStartTime = totalTime(); + + // + // Set the name of the window + // + gWindowTitle = LLTrans::getString("APP_NAME"); +#if LL_DEBUG + gWindowTitle += std::string(" [DEBUG]"); +#endif + if (!gArgs.empty()) + { + gWindowTitle += std::string(" ") + gArgs; + } + LLStringUtil::truncate(gWindowTitle, 255); + + // + // Check for another instance of the app running + // This happens AFTER LLSplashScreen::show(). That may or may not be + // important. + // + if (mSecondInstance && !gSavedSettings.getBOOL("AllowMultipleViewers")) + { + OSMessageBox( + LLTrans::getString("MBAlreadyRunning"), + LLStringUtil::null, + OSMB_OK); + return false; + } + + if (mSecondInstance) + { + // This is the second instance of SL. Mute voice, + // but make sure the setting is *not* persisted. + // Also see LLVivoxVoiceClient::voiceEnabled() + LLControlVariable* enable_voice = gSavedSettings.getControl("EnableVoiceChat"); + if(enable_voice) + { + const bool DO_NOT_PERSIST = false; + enable_voice->setValue(LLSD(false), DO_NOT_PERSIST); + } + } + + gLastRunVersion = gSavedSettings.getString("LastRunVersion"); + + loadColorSettings(); + + // Let anyone else who cares know that we've populated our settings + // variables. + for (const auto& key : LLControlGroup::key_snapshot()) + { + // For each named instance of LLControlGroup, send an event saying + // we've initialized an LLControlGroup instance by that name. + LLEventPumps::instance().obtain("LLControlGroup").post(LLSDMap("init", key)); + } + + LLError::LLUserWarningMsg::setOutOfMemoryStrings(LLTrans::getString("MBOutOfMemoryTitle"), LLTrans::getString("MBOutOfMemoryErr")); + + return true; // Config was successful. +} + +// The following logic is replicated in initConfiguration() (to be able to get +// some initial strings before we've finished initializing enough to know the +// current language) and also in init() (to initialize for real). Somehow it +// keeps growing, necessitating a method all its own. +void LLAppViewer::initStrings() +{ + std::string strings_file = "strings.xml"; + std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file); + if (strings_path_full.empty() || !LLFile::isfile(strings_path_full)) + { + if (strings_path_full.empty()) + { + LL_WARNS() << "The file '" << strings_file << "' is not found" << LL_ENDL; + } + else + { + llstat st; + int rc = LLFile::stat(strings_path_full, &st); + if (rc != 0) + { + LL_WARNS() << "The file '" << strings_path_full << "' failed to get status. Error code: " << rc << LL_ENDL; + } + else if (S_ISDIR(st.st_mode)) + { + LL_WARNS() << "The filename '" << strings_path_full << "' is a directory name" << LL_ENDL; + } + else + { + LL_WARNS() << "The filename '" << strings_path_full << "' doesn't seem to be a regular file name" << LL_ENDL; + } + } + + // initial check to make sure files are there failed + gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN); + LLError::LLUserWarningMsg::showMissingFiles(); + LL_ERRS() << "Viewer failed to find localization and UI files." + << " Please reinstall viewer from https://secondlife.com/support/downloads" + << " and contact https://support.secondlife.com if issue persists after reinstall." << LL_ENDL; + } + LLTransUtil::parseStrings(strings_file, default_trans_args); + LLTransUtil::parseLanguageStrings("language_settings.xml"); + + // parseStrings() sets up the LLTrans substitution table. Add this one item. + LLTrans::setDefaultArg("[sourceid]", gSavedSettings.getString("sourceid")); + + // Now that we've set "[sourceid]", have to go back through + // default_trans_args and reinitialize all those other keys because some + // of them, in turn, reference "[sourceid]". + for (const std::string& key : default_trans_args) + { + std::string brackets(key), nobrackets(key); + // Invalid to inspect key[0] if key is empty(). But then, the entire + // body of this loop is pointless if key is empty(). + if (key.empty()) + continue; + + if (key[0] != '[') + { + // key was passed without brackets. That means that 'nobrackets' + // is correct but 'brackets' is not. + brackets = STRINGIZE('[' << brackets << ']'); + } + else + { + // key was passed with brackets. That means that 'brackets' is + // correct but 'nobrackets' is not. Erase the left bracket. + nobrackets.erase(0, 1); + std::string::size_type length(nobrackets.length()); + if (length && nobrackets[length - 1] == ']') + { + nobrackets.erase(length - 1); + } + } + // Calling LLTrans::getString() is what embeds the other default + // translation strings into this one. + LLTrans::setDefaultArg(brackets, LLTrans::getString(nobrackets)); + } +} + +bool LLAppViewer::meetsRequirementsForMaximizedStart() +{ + bool maximizedOk = (gSysMemory.getPhysicalMemoryKB() >= U32Gigabytes(1)); + + return maximizedOk; +} + +bool LLAppViewer::initWindow() +{ + LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; + + // store setting in a global for easy access and modification + gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient"); + + // always start windowed + bool ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); + + LLViewerWindow::Params window_params; + window_params + .title(gWindowTitle) + .name(VIEWER_WINDOW_CLASSNAME) + .x(gSavedSettings.getS32("WindowX")) + .y(gSavedSettings.getS32("WindowY")) + .width(gSavedSettings.getU32("WindowWidth")) + .height(gSavedSettings.getU32("WindowHeight")) + .min_width(gSavedSettings.getU32("MinWindowWidth")) + .min_height(gSavedSettings.getU32("MinWindowHeight")) + .fullscreen(gSavedSettings.getBOOL("FullScreen")) + .ignore_pixel_depth(ignorePixelDepth) + .first_run(mIsFirstRun); + + gViewerWindow = new LLViewerWindow(window_params); + + LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL; + + // Need to load feature table before cheking to start watchdog. + bool use_watchdog = false; + int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled"); + if (watchdog_enabled_setting == -1) + { + use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled"); + } + else + { + // The user has explicitly set this setting; always use that value. + use_watchdog = bool(watchdog_enabled_setting); + } + + LL_INFOS("AppInit") << "watchdog" + << (use_watchdog ? " " : " NOT ") + << "enabled" + << " (setting = " << watchdog_enabled_setting << ")" + << LL_ENDL; + + if (use_watchdog) + { + LLWatchdog::getInstance()->init(); + } + + LLNotificationsUI::LLNotificationManager::getInstance(); + + +#ifdef LL_DARWIN + //Satisfy both MAINT-3135 (OSX 10.6 and earlier) MAINT-3288 (OSX 10.7 and later) + LLOSInfo& os_info = LLOSInfo::instance(); + if (os_info.mMajorVer == 10 && os_info.mMinorVer < 7) + { + if ( os_info.mMinorVer == 6 && os_info.mBuild < 8 ) + gViewerWindow->getWindow()->setOldResize(true); + } +#endif + + if (gSavedSettings.getBOOL("WindowMaximized")) + { + gViewerWindow->getWindow()->maximize(); + } + + // + // Initialize GL stuff + // + + if (mForceGraphicsLevel && (LLFeatureManager::instance().isValidGraphicsLevel(*mForceGraphicsLevel))) + { + LLFeatureManager::getInstance()->setGraphicsLevel(*mForceGraphicsLevel, false); + gSavedSettings.setU32("RenderQualityPerformance", *mForceGraphicsLevel); + } + + // Set this flag in case we crash while initializing GL + gSavedSettings.setBOOL("RenderInitError", true); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true ); + + gPipeline.init(); + LL_INFOS("AppInit") << "gPipeline Initialized" << LL_ENDL; + + stop_glerror(); + gViewerWindow->initGLDefaults(); + + gSavedSettings.setBOOL("RenderInitError", false); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), true ); + + //If we have a startup crash, it's usually near GL initialization, so simulate that. + if(gCrashOnStartup) + { + LLAppViewer::instance()->forceErrorLLError(); + } + + // + // Determine if the window should start maximized on initial run based + // on graphics capability + // + if (gSavedSettings.getBOOL("FirstLoginThisInstall") && meetsRequirementsForMaximizedStart()) + { + LL_INFOS("AppInit") << "This client met the requirements for a maximized initial screen." << LL_ENDL; + gSavedSettings.setBOOL("WindowMaximized", true); + } + + if (gSavedSettings.getBOOL("WindowMaximized")) + { + gViewerWindow->getWindow()->maximize(); + } + + LLUI::getInstance()->mWindow = gViewerWindow->getWindow(); + + // Show watch cursor + gViewerWindow->setCursor(UI_CURSOR_WAIT); + + // Finish view initialization + gViewerWindow->initBase(); + + // show viewer window + //gViewerWindow->getWindow()->show(); + + LL_INFOS("AppInit") << "Window initialization done." << LL_ENDL; + + return true; +} + +bool LLAppViewer::isUpdaterMissing() +{ + return mUpdaterNotFound; +} + +bool LLAppViewer::waitForUpdater() +{ + return !gSavedSettings.getBOOL("CmdLineSkipUpdater") && !mUpdaterNotFound && !gNonInteractive; +} + +void LLAppViewer::writeDebugInfo(bool isStatic) +{ +#if LL_WINDOWS && LL_BUGSPLAT + // bugsplat does not create dump folder and debug logs are written directly + // to logs folder, so it conflicts with main instance + if (mSecondInstance) + { + return; + } +#endif + + //Try to do the minimum when writing data during a crash. + std::string* debug_filename; + debug_filename = ( isStatic + ? getStaticDebugFile() + : getDynamicDebugFile() ); + + LL_INFOS() << "Writing debug file " << *debug_filename << LL_ENDL; + llofstream out_file(debug_filename->c_str()); + + isStatic ? LLSDSerialize::toPrettyXML(gDebugInfo, out_file) + : LLSDSerialize::toPrettyXML(gDebugInfo["Dynamic"], out_file); +} + +LLSD LLAppViewer::getViewerInfo() const +{ + // The point of having one method build an LLSD info block and the other + // construct the user-visible About string is to ensure that the same info + // is available to a getInfo() caller as to the user opening + // LLFloaterAbout. + LLSD info; + auto& versionInfo(LLVersionInfo::instance()); + // With GitHub builds, the build number is too big to fit in a 32-bit int, + // and LLSD doesn't deal with integers wider than int. Use string. + info["VIEWER_VERSION"] = llsd::array(versionInfo.getMajor(), versionInfo.getMinor(), + versionInfo.getPatch(), stringize(versionInfo.getBuild())); + info["VIEWER_VERSION_STR"] = versionInfo.getVersion(); + info["CHANNEL"] = versionInfo.getChannel(); + info["ADDRESS_SIZE"] = ADDRESS_SIZE; + std::string build_config = versionInfo.getBuildConfig(); + if (build_config != "Release") + { + info["BUILD_CONFIG"] = build_config; + } + + // return a URL to the release notes for this viewer, such as: + // https://releasenotes.secondlife.com/viewer/2.1.0.123456.html + std::string url = versionInfo.getReleaseNotes(); // VVM supplied + if (url.empty()) + { + url = LLTrans::getString("RELEASE_NOTES_BASE_URL"); + if (!LLStringUtil::endsWith(url, "/")) + url += "/"; + url += LLURI::escape(versionInfo.getVersion()) + ".html"; + } + info["VIEWER_RELEASE_NOTES_URL"] = url; + + // Position + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + LLVector3d pos = gAgent.getPositionGlobal(); + info["POSITION"] = ll_sd_from_vector3d(pos); + info["POSITION_LOCAL"] = ll_sd_from_vector3(gAgent.getPosAgentFromGlobal(pos)); + info["REGION"] = gAgent.getRegion()->getName(); + + boost::regex regex("\\.(secondlife|lindenlab)\\..*"); + info["HOSTNAME"] = boost::regex_replace(gAgent.getRegion()->getSimHostName(), regex, ""); + info["SERVER_VERSION"] = gLastVersionChannel; + LLSLURL slurl; + LLAgentUI::buildSLURL(slurl); + info["SLURL"] = slurl.getSLURLString(); + } + + // CPU + info["CPU"] = gSysCPU.getCPUString(); + info["MEMORY_MB"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().valueInUnits<LLUnits::Megabytes>()); + // Moved hack adjustment to Windows memory size into llsys.cpp + info["OS_VERSION"] = LLOSInfo::instance().getOSString(); + info["GRAPHICS_CARD_VENDOR"] = ll_safe_string((const char*)(glGetString(GL_VENDOR))); + info["GRAPHICS_CARD"] = ll_safe_string((const char*)(glGetString(GL_RENDERER))); + +#if LL_WINDOWS + std::string drvinfo; + + if (gGLManager.mIsIntel) + { + drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_INTEL); + } + else if (gGLManager.mIsNVIDIA) + { + drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_NVIDIA); + } + else if (gGLManager.mIsAMD) + { + drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_AMD); + } + + if (drvinfo.empty()) + { + // Generic/substitute windows driver? Unknown vendor? + LL_WARNS("DriverVersion") << "Vendor based driver search failed, searching for any driver" << LL_ENDL; + drvinfo = gDXHardware.getDriverVersionWMI(LLDXHardware::GPU_ANY); + } + + if (!drvinfo.empty()) + { + info["GRAPHICS_DRIVER_VERSION"] = drvinfo; + } + else + { + LL_WARNS("DriverVersion")<< "Cannot get driver version from getDriverVersionWMI" << LL_ENDL; + LLSD driver_info = gDXHardware.getDisplayInfo(); + if (driver_info.has("DriverVersion")) + { + info["GRAPHICS_DRIVER_VERSION"] = driver_info["DriverVersion"]; + } + } +#endif + + info["OPENGL_VERSION"] = ll_safe_string((const char*)(glGetString(GL_VERSION))); + + // Settings + + LLRect window_rect = gViewerWindow->getWindowRectRaw(); + info["WINDOW_WIDTH"] = window_rect.getWidth(); + info["WINDOW_HEIGHT"] = window_rect.getHeight(); + info["FONT_SIZE_ADJUSTMENT"] = gSavedSettings.getF32("FontScreenDPI"); + info["UI_SCALE"] = gSavedSettings.getF32("UIScaleFactor"); + info["DRAW_DISTANCE"] = gSavedSettings.getF32("RenderFarClip"); + info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS"); + info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor"); + info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance"); + info["TEXTURE_MEMORY"] = gGLManager.mVRAM; + +#if LL_DARWIN + info["HIDPI"] = gHiDPISupport; +#endif + + // Libraries + + info["J2C_VERSION"] = LLImageJ2C::getEngineInfo(); + bool want_fullname = true; + info["AUDIO_DRIVER_VERSION"] = gAudiop ? LLSD(gAudiop->getDriverName(want_fullname)) : "Undefined"; + if(LLVoiceClient::getInstance()->voiceEnabled()) + { + LLVoiceVersionInfo version = LLVoiceClient::getInstance()->getVersion(); + const std::string build_version = version.mBuildVersion; + std::ostringstream version_string; + if (std::equal(build_version.begin(), build_version.begin() + version.serverVersion.size(), + version.serverVersion.begin())) + { // Normal case: Show type and build version. + version_string << version.serverType << " " << build_version << std::endl; + } + else + { // Mismatch: Show both versions. + version_string << version.serverVersion << "/" << build_version << std::endl; + } + info["VOICE_VERSION"] = version_string.str(); + } + else + { + info["VOICE_VERSION"] = LLTrans::getString("NotConnected"); + } + +#if !LL_LINUX + std::ostringstream cef_ver_codec; + cef_ver_codec << "Dullahan: "; + cef_ver_codec << DULLAHAN_VERSION_MAJOR; + cef_ver_codec << "."; + cef_ver_codec << DULLAHAN_VERSION_MINOR; + cef_ver_codec << "."; + cef_ver_codec << DULLAHAN_VERSION_POINT; + cef_ver_codec << "."; + cef_ver_codec << DULLAHAN_VERSION_BUILD; + + cef_ver_codec << std::endl; + cef_ver_codec << " CEF: "; + cef_ver_codec << CEF_VERSION; + + cef_ver_codec << std::endl; + cef_ver_codec << " Chromium: "; + cef_ver_codec << CHROME_VERSION_MAJOR; + cef_ver_codec << "."; + cef_ver_codec << CHROME_VERSION_MINOR; + cef_ver_codec << "."; + cef_ver_codec << CHROME_VERSION_BUILD; + cef_ver_codec << "."; + cef_ver_codec << CHROME_VERSION_PATCH; + + info["LIBCEF_VERSION"] = cef_ver_codec.str(); +#else + info["LIBCEF_VERSION"] = "Undefined"; +#endif + +#if !LL_LINUX + std::ostringstream vlc_ver_codec; + vlc_ver_codec << LIBVLC_VERSION_MAJOR; + vlc_ver_codec << "."; + vlc_ver_codec << LIBVLC_VERSION_MINOR; + vlc_ver_codec << "."; + vlc_ver_codec << LIBVLC_VERSION_REVISION; + info["LIBVLC_VERSION"] = vlc_ver_codec.str(); +#else + info["LIBVLC_VERSION"] = "Undefined"; +#endif + + S32 packets_in = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN); + if (packets_in > 0) + { + info["PACKETS_LOST"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST); + info["PACKETS_IN"] = packets_in; + info["PACKETS_PCT"] = 100.f*info["PACKETS_LOST"].asReal() / info["PACKETS_IN"].asReal(); + } + + if (mServerReleaseNotesURL.empty()) + { + if (gAgent.getRegion()) + { + info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("RetrievingData"); + } + else + { + info["SERVER_RELEASE_NOTES_URL"] = LLTrans::getString("NotConnected"); + } + } + else if (LLStringUtil::startsWith(mServerReleaseNotesURL, "http")) // it's an URL + { + info["SERVER_RELEASE_NOTES_URL"] = "[" + LLWeb::escapeURL(mServerReleaseNotesURL) + " " + LLTrans::getString("ReleaseNotes") + "]"; + } + else + { + info["SERVER_RELEASE_NOTES_URL"] = mServerReleaseNotesURL; + } + + // populate field for new local disk cache with some details + info["DISK_CACHE_INFO"] = LLDiskCache::getInstance()->getCacheInfo(); + + return info; +} + +std::string LLAppViewer::getViewerInfoString(bool default_string) const +{ + std::ostringstream support; + + LLSD info(getViewerInfo()); + + // Render the LLSD from getInfo() as a format_map_t + LLStringUtil::format_map_t args; + + // allow the "Release Notes" URL label to be localized + args["ReleaseNotes"] = LLTrans::getString("ReleaseNotes", default_string); + + for (LLSD::map_const_iterator ii(info.beginMap()), iend(info.endMap()); + ii != iend; ++ii) + { + if (! ii->second.isArray()) + { + // Scalar value + if (ii->second.isUndefined()) + { + args[ii->first] = LLTrans::getString("none_text", default_string); + } + else + { + // don't forget to render value asString() + args[ii->first] = ii->second.asString(); + } + } + else + { + // array value: build KEY_0, KEY_1 etc. entries + for (LLSD::Integer n(0), size(ii->second.size()); n < size; ++n) + { + args[STRINGIZE(ii->first << '_' << n)] = ii->second[n].asString(); + } + } + } + + // Now build the various pieces + support << LLTrans::getString("AboutHeader", args, default_string); + if (info.has("BUILD_CONFIG")) + { + support << "\n" << LLTrans::getString("BuildConfig", args, default_string); + } + if (info.has("REGION")) + { + support << "\n\n" << LLTrans::getString("AboutPosition", args, default_string); + } + support << "\n\n" << LLTrans::getString("AboutSystem", args, default_string); + support << "\n"; + if (info.has("GRAPHICS_DRIVER_VERSION")) + { + support << "\n" << LLTrans::getString("AboutDriver", args, default_string); + } + support << "\n" << LLTrans::getString("AboutOGL", args, default_string); + support << "\n\n" << LLTrans::getString("AboutSettings", args, default_string); +#if LL_DARWIN + support << "\n" << LLTrans::getString("AboutOSXHiDPI", args, default_string); +#endif + support << "\n\n" << LLTrans::getString("AboutLibs", args, default_string); + if (info.has("COMPILER")) + { + support << "\n" << LLTrans::getString("AboutCompiler", args, default_string); + } + if (info.has("PACKETS_IN")) + { + support << '\n' << LLTrans::getString("AboutTraffic", args, default_string); + } + + // SLT timestamp + LLSD substitution; + substitution["datetime"] = (S32)time(NULL);//(S32)time_corrected(); + support << "\n" << LLTrans::getString("AboutTime", substitution, default_string); + + return support.str(); +} + +void LLAppViewer::cleanupSavedSettings() +{ + gSavedSettings.setBOOL("MouseSun", false); + + gSavedSettings.setBOOL("UseEnergy", true); // force toggle to turn off, since sends message to simulator + + gSavedSettings.setBOOL("DebugWindowProc", gDebugWindowProc); + + gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates); + + if (gDebugView) + { + gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); + } + + // save window position if not maximized + // as we don't track it in callbacks + if(NULL != gViewerWindow) + { + bool maximized = gViewerWindow->getWindow()->getMaximized(); + if (!maximized) + { + LLCoordScreen window_pos; + + if (gViewerWindow->getWindow()->getPosition(&window_pos)) + { + gSavedSettings.setS32("WindowX", window_pos.mX); + gSavedSettings.setS32("WindowY", window_pos.mY); + } + } + } + + gSavedSettings.setF32("MapScale", LLWorldMapView::getScaleSetting()); + + // Some things are cached in LLAgent. + if (gAgent.isInitialized()) + { + gSavedSettings.setF32("RenderFarClip", gAgentCamera.mDrawDistance); + } +} + +void LLAppViewer::removeCacheFiles(const std::string& file_mask) +{ + gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), file_mask); +} + +void LLAppViewer::writeSystemInfo() +{ + + if (! gDebugInfo.has("Dynamic") ) + gDebugInfo["Dynamic"] = LLSD::emptyMap(); + +#if LL_WINDOWS && !LL_BUGSPLAT + gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,"SecondLife.log"); +#else + //Not ideal but sufficient for good reporting. + gDebugInfo["SLLog"] = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,"SecondLife.old"); //LLError::logFileName(); +#endif + + gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel(); + gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor(); + gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor(); + gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch(); + gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild()); + gDebugInfo["ClientInfo"]["AddressSize"] = LLVersionInfo::instance().getAddressSize(); + + gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); + + gDebugInfo["CPUInfo"]["CPUString"] = gSysCPU.getCPUString(); + gDebugInfo["CPUInfo"]["CPUFamily"] = gSysCPU.getFamily(); + gDebugInfo["CPUInfo"]["CPUMhz"] = (S32)gSysCPU.getMHz(); + gDebugInfo["CPUInfo"]["CPUAltivec"] = gSysCPU.hasAltivec(); + gDebugInfo["CPUInfo"]["CPUSSE"] = gSysCPU.hasSSE(); + gDebugInfo["CPUInfo"]["CPUSSE2"] = gSysCPU.hasSSE2(); + + gDebugInfo["RAMInfo"]["Physical"] = LLSD::Integer(gSysMemory.getPhysicalMemoryKB().value()); + gDebugInfo["RAMInfo"]["Allocated"] = LLSD::Integer(gMemoryAllocated.valueInUnits<LLUnits::Kilobytes>()); + gDebugInfo["OSInfo"] = LLOSInfo::instance().getOSStringSimple(); + + // The user is not logged on yet, but record the current grid choice login url + // which may have been the intended grid. + gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId(); + + // *FIX:Mani - move this down in llappviewerwin32 +#ifdef LL_WINDOWS + DWORD thread_id = GetCurrentThreadId(); + gDebugInfo["MainloopThreadID"] = (S32)thread_id; +#endif + +#ifndef LL_BUGSPLAT + // "CrashNotHandled" is set here, while things are running well, + // in case of a freeze. If there is a freeze, the crash logger will be launched + // and can read this value from the debug_info.log. + gDebugInfo["CrashNotHandled"] = LLSD::Boolean(true); +#else // LL_BUGSPLAT + // "CrashNotHandled" is obsolete; it used (not very successsfully) + // to try to distinguish crashes from freezes - the intent here to to avoid calling it a freeze + gDebugInfo["CrashNotHandled"] = LLSD::Boolean(false); +#endif // ! LL_BUGSPLAT + + // Insert crash host url (url to post crash log to) if configured. This insures + // that the crash report will go to the proper location in the case of a + // prior freeze. + std::string crashHostUrl = gSavedSettings.get<std::string>("CrashHostUrl"); + if(crashHostUrl != "") + { + gDebugInfo["CrashHostUrl"] = crashHostUrl; + } + + // Dump some debugging info + LL_INFOS("SystemInfo") << "Application: " << LLTrans::getString("APP_NAME") << LL_ENDL; + LL_INFOS("SystemInfo") << "Version: " << LLVersionInfo::instance().getChannelAndVersion() << LL_ENDL; + + // Dump the local time and time zone + time_t now; + time(&now); + char tbuffer[256]; /* Flawfinder: ignore */ + strftime(tbuffer, 256, "%Y-%m-%dT%H:%M:%S %Z", localtime(&now)); + LL_INFOS("SystemInfo") << "Local time: " << tbuffer << LL_ENDL; + + // query some system information + LL_INFOS("SystemInfo") << "CPU info:\n" << gSysCPU << LL_ENDL; + LL_INFOS("SystemInfo") << "Memory info:\n" << gSysMemory << LL_ENDL; + LL_INFOS("SystemInfo") << "OS: " << LLOSInfo::instance().getOSStringSimple() << LL_ENDL; + LL_INFOS("SystemInfo") << "OS info: " << LLOSInfo::instance() << LL_ENDL; + + gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile"); + gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName(); + gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath(); + gDebugInfo["FirstLogin"] = LLSD::Boolean(gAgent.isFirstLogin()); + gDebugInfo["FirstRunThisInstall"] = gSavedSettings.getBOOL("FirstRunThisInstall"); + gDebugInfo["StartupState"] = LLStartUp::getStartupStateString(); + + if (gViewerWindow) + { + std::vector<std::string> resolutions = gViewerWindow->getWindow()->getDisplaysResolutionList(); + for (auto res_iter : resolutions) + { + gDebugInfo["DisplayInfo"].append(res_iter); + } + } + + writeDebugInfo(); // Save out debug_info.log early, in case of crash. +} + +#ifdef LL_WINDOWS +//For whatever reason, in Windows when using OOP server for breakpad, the callback to get the +//name of the dump file is not getting triggered by the breakpad library. Unfortunately they +//also didn't see fit to provide a simple query request across the pipe to get this name either. +//Since we are putting our output in a runtime generated directory and we know the header data in +//the dump format, we can however use the following hack to identify our file. +// TODO make this a member function. +void getFileList() +{ + std::stringstream filenames; + + typedef std::vector<std::string> vec; + std::string pathname = gDirUtilp->getExpandedFilename(LL_PATH_DUMP,""); + vec file_vec = gDirUtilp->getFilesInDir(pathname); + for(vec::const_iterator iter=file_vec.begin(); iter!=file_vec.end(); ++iter) + { + filenames << *iter << " "; + if ( ( iter->length() > 30 ) && (iter->rfind(".dmp") == (iter->length()-4) ) ) + { + std::string fullname = pathname + *iter; + llifstream fdat( fullname.c_str(), std::ifstream::binary); + if (fdat) + { + char buf[5]; + fdat.read(buf,4); + fdat.close(); + if (!strncmp(buf,"MDMP",4)) + { + gDebugInfo["Dynamic"]["MinidumpPath"] = fullname; + break; + } + } + } + } + filenames << std::endl; + gDebugInfo["Dynamic"]["DumpDirContents"] = filenames.str(); +} +#endif + +// static +void LLAppViewer::recordMarkerVersion(LLAPRFile& marker_file) +{ + std::string marker_version(LLVersionInfo::instance().getChannelAndVersion()); + if ( marker_version.length() > MAX_MARKER_LENGTH ) + { + LL_WARNS_ONCE("MarkerFile") << "Version length ("<< marker_version.length()<< ")" + << " greater than maximum (" << MAX_MARKER_LENGTH << ")" + << ": marker matching may be incorrect" + << LL_ENDL; + } + + // record the viewer version in the marker file + marker_file.write(marker_version.data(), marker_version.length()); +} + +bool LLAppViewer::markerIsSameVersion(const std::string& marker_name) const +{ + bool sameVersion = false; + + std::string my_version(LLVersionInfo::instance().getChannelAndVersion()); + char marker_version[MAX_MARKER_LENGTH]; + S32 marker_version_length; + + LLAPRFile marker_file; + marker_file.open(marker_name, LL_APR_RB); + if (marker_file.getFileHandle()) + { + marker_version_length = marker_file.read(marker_version, sizeof(marker_version)); + std::string marker_string(marker_version, marker_version_length); + if ( 0 == my_version.compare( 0, my_version.length(), marker_version, 0, marker_version_length ) ) + { + sameVersion = true; + } + LL_DEBUGS("MarkerFile") << "Compare markers for '" << marker_name << "': " + << "\n mine '" << my_version << "'" + << "\n marker '" << marker_string << "'" + << "\n " << ( sameVersion ? "same" : "different" ) << " version" + << LL_ENDL; + marker_file.close(); + } + return sameVersion; +} + +void LLAppViewer::processMarkerFiles() +{ + //We've got 4 things to test for here + // - Other Process Running (SecondLife.exec_marker present, locked) + // - Freeze (SecondLife.exec_marker present, not locked) + // - LLError Crash (SecondLife.llerror_marker present) + // - Other Crash (SecondLife.error_marker present) + // These checks should also remove these files for the last 2 cases if they currently exist + + std::ostringstream marker_log_stream; + bool marker_is_same_version = true; + // first, look for the marker created at startup and deleted on a clean exit + mMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,MARKER_FILE_NAME); + if (LLAPRFile::isExist(mMarkerFileName, NULL, LL_APR_RB)) + { + // File exists... + // first, read it to see if it was created by the same version (we need this later) + marker_is_same_version = markerIsSameVersion(mMarkerFileName); + + // now test to see if this file is locked by a running process (try to open for write) + marker_log_stream << "Checking exec marker file for lock..."; + mMarkerFile.open(mMarkerFileName, LL_APR_WB); + apr_file_t* fMarker = mMarkerFile.getFileHandle() ; + if (!fMarker) + { + marker_log_stream << "Exec marker file open failed - assume it is locked."; + mSecondInstance = true; // lock means that instance is running. + } + else + { + // We were able to open it, now try to lock it ourselves... + if (apr_file_lock(fMarker, APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE) != APR_SUCCESS) + { + marker_log_stream << "Locking exec marker failed."; + mSecondInstance = true; // lost a race? be conservative + } + else + { + // No other instances; we've locked this file now, so record our version; delete on quit. + recordMarkerVersion(mMarkerFile); + marker_log_stream << "Exec marker file existed but was not locked; rewritten."; + } + } + initLoggingAndGetLastDuration(); + + std::string marker_log_msg(marker_log_stream.str()); + LL_INFOS("MarkerFile") << marker_log_msg << LL_ENDL; + + if (mSecondInstance) + { + LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' owned by another instance" << LL_ENDL; + } + else if (marker_is_same_version) + { + // the file existed, is ours, and matched our version, so we can report on what it says + LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found; last exec crashed" << LL_ENDL; + gLastExecEvent = LAST_EXEC_OTHER_CRASH; + } + else + { + LL_INFOS("MarkerFile") << "Exec marker '"<< mMarkerFileName << "' found, but versions did not match" << LL_ENDL; + } + } + else // marker did not exist... last exec (if any) did not freeze + { + initLoggingAndGetLastDuration(); + // Create the marker file for this execution & lock it; it will be deleted on a clean exit + apr_status_t s; + s = mMarkerFile.open(mMarkerFileName, LL_APR_WB, true); + + if (s == APR_SUCCESS && mMarkerFile.getFileHandle()) + { + LL_DEBUGS("MarkerFile") << "Exec marker file '"<< mMarkerFileName << "' created." << LL_ENDL; + if (APR_SUCCESS == apr_file_lock(mMarkerFile.getFileHandle(), APR_FLOCK_NONBLOCK | APR_FLOCK_EXCLUSIVE)) + { + recordMarkerVersion(mMarkerFile); + LL_DEBUGS("MarkerFile") << "Exec marker file locked." << LL_ENDL; + } + else + { + LL_WARNS("MarkerFile") << "Exec marker file cannot be locked." << LL_ENDL; + } + } + else + { + LL_WARNS("MarkerFile") << "Failed to create exec marker file '"<< mMarkerFileName << "'." << LL_ENDL; + } + } + + // now check for cases in which the exec marker may have been cleaned up by crash handlers + + // check for any last exec event report based on whether or not it happened during logout + // (the logout marker is created when logout begins) + std::string logout_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LOGOUT_MARKER_FILE_NAME); + if(LLAPRFile::isExist(logout_marker_file, NULL, LL_APR_RB)) + { + if (markerIsSameVersion(logout_marker_file)) + { + gLastExecEvent = LAST_EXEC_LOGOUT_FROZE; + LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "', changing LastExecEvent to LOGOUT_FROZE" << LL_ENDL; + } + else + { + LL_INFOS("MarkerFile") << "Logout crash marker '"<< logout_marker_file << "' found, but versions did not match" << LL_ENDL; + } + LLAPRFile::remove(logout_marker_file); + } + // further refine based on whether or not a marker created during an llerr crash is found + std::string llerror_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, LLERROR_MARKER_FILE_NAME); + if(LLAPRFile::isExist(llerror_marker_file, NULL, LL_APR_RB)) + { + if (markerIsSameVersion(llerror_marker_file)) + { + if ( gLastExecEvent == LAST_EXEC_LOGOUT_FROZE ) + { + gLastExecEvent = LAST_EXEC_LOGOUT_CRASH; + LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL; + } + else + { + gLastExecEvent = LAST_EXEC_LLERROR_CRASH; + LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' crashed, setting LastExecEvent to LLERROR_CRASH" << LL_ENDL; + } + } + else + { + LL_INFOS("MarkerFile") << "LLError marker '"<< llerror_marker_file << "' found, but versions did not match" << LL_ENDL; + } + LLAPRFile::remove(llerror_marker_file); + } + // and last refine based on whether or not a marker created during a non-llerr crash is found + std::string error_marker_file = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ERROR_MARKER_FILE_NAME); + if(LLAPRFile::isExist(error_marker_file, NULL, LL_APR_RB)) + { + if (markerIsSameVersion(error_marker_file)) + { + if (gLastExecEvent == LAST_EXEC_LOGOUT_FROZE) + { + gLastExecEvent = LAST_EXEC_LOGOUT_CRASH; + LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to LOGOUT_CRASH" << LL_ENDL; + } + else + { + gLastExecEvent = LAST_EXEC_OTHER_CRASH; + LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' crashed, setting LastExecEvent to " << gLastExecEvent << LL_ENDL; + } + } + else + { + LL_INFOS("MarkerFile") << "Error marker '"<< error_marker_file << "' marker found, but versions did not match" << LL_ENDL; + } + LLAPRFile::remove(error_marker_file); + } +} + +void LLAppViewer::removeMarkerFiles() +{ + if (!mSecondInstance) + { + if (mMarkerFile.getFileHandle()) + { + mMarkerFile.close() ; + LLAPRFile::remove( mMarkerFileName ); + LL_DEBUGS("MarkerFile") << "removed exec marker '"<<mMarkerFileName<<"'"<< LL_ENDL; + } + else + { + LL_WARNS("MarkerFile") << "marker '"<<mMarkerFileName<<"' not open"<< LL_ENDL; + } + + if (mLogoutMarkerFile.getFileHandle()) + { + mLogoutMarkerFile.close(); + LLAPRFile::remove( mLogoutMarkerFileName ); + LL_DEBUGS("MarkerFile") << "removed logout marker '"<<mLogoutMarkerFileName<<"'"<< LL_ENDL; + } + else + { + LL_WARNS("MarkerFile") << "logout marker '"<<mLogoutMarkerFileName<<"' not open"<< LL_ENDL; + } + } + else + { + LL_WARNS("MarkerFile") << "leaving markers because this is a second instance" << LL_ENDL; + } +} + +void LLAppViewer::removeDumpDir() +{ + //Call this routine only on clean exit. Crash reporter will clean up + //its locking table for us. + if (gDirUtilp->dumpDirExists()) // Check if dump dir was created this run + { + std::string dump_dir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, ""); + gDirUtilp->deleteDirAndContents(dump_dir); + } + + if (mSecondInstance && !isError()) + { + std::string log_filename = LLError::logFileName(); + LLError::logToFile(""); + LLFile::remove(log_filename); + } +} + +void LLAppViewer::forceQuit() +{ + LLApp::setQuitting(); +} + +//TODO: remove +void LLAppViewer::fastQuit(S32 error_code) +{ + // finish pending transfers + flushLFSIO(); + // let sim know we're logging out + sendLogoutRequest(); + // flush network buffers by shutting down messaging system + end_messaging_system(); + // figure out the error code + S32 final_error_code = error_code ? error_code : (S32)isError(); + // this isn't a crash + removeMarkerFiles(); + // get outta here + _exit(final_error_code); +} + +void LLAppViewer::requestQuit() +{ + LL_INFOS() << "requestQuit" << LL_ENDL; + + LLViewerRegion* region = gAgent.getRegion(); + + if( (LLStartUp::getStartupState() < STATE_STARTED) || !region ) + { + // If we have a region, make some attempt to send a logout request first. + // This prevents the halfway-logged-in avatar from hanging around inworld for a couple minutes. + if(region) + { + sendLogoutRequest(); + } + + // Quit immediately + forceQuit(); + return; + } + + // Try to send metrics back to the grid + metricsSend(!gDisconnected); + + // Try to send last batch of avatar rez metrics. + if (!gDisconnected && isAgentAvatarValid()) + { + gAgentAvatarp->updateAvatarRezMetrics(true); // force a last packet to be sent. + } + + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true); + effectp->setPositionGlobal(gAgent.getPositionGlobal()); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + LLHUDManager::getInstance()->sendEffects(); + effectp->markDead() ;//remove it. + + // Attempt to close all floaters that might be + // editing things. + if (gFloaterView) + { + // application is quitting + gFloaterView->closeAllChildren(true); + } + + // Send preferences once, when exiting + bool include_preferences = true; + send_viewer_stats(include_preferences); + + gLogoutTimer.reset(); + mQuitRequested = true; +} + +static bool finish_quit(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + if (option == 0) + { + LLAppViewer::instance()->requestQuit(); + } + return false; +} +static LLNotificationFunctorRegistration finish_quit_reg("ConfirmQuit", finish_quit); + +void LLAppViewer::userQuit() +{ + LL_INFOS() << "User requested quit" << LL_ENDL; + if (gDisconnected + || !gViewerWindow + || !gViewerWindow->getProgressView() + || gViewerWindow->getProgressView()->getVisible()) + { + requestQuit(); + } + else + { + LLNotificationsUtil::add("ConfirmQuit"); + } +} + +static bool finish_early_exit(const LLSD& notification, const LLSD& response) +{ + LLAppViewer::instance()->forceQuit(); + return false; +} + +void LLAppViewer::earlyExit(const std::string& name, const LLSD& substitutions) +{ + LL_WARNS() << "app_early_exit: " << name << LL_ENDL; + gDoDisconnect = true; + LLNotificationsUtil::add(name, substitutions, LLSD(), finish_early_exit); +} + +// case where we need the viewer to exit without any need for notifications +void LLAppViewer::earlyExitNoNotify() +{ + LL_WARNS() << "app_early_exit with no notification: " << LL_ENDL; + gDoDisconnect = true; + finish_early_exit( LLSD(), LLSD() ); +} + +void LLAppViewer::abortQuit() +{ + LL_INFOS() << "abortQuit()" << LL_ENDL; + mQuitRequested = false; +} + +void LLAppViewer::migrateCacheDirectory() +{ +#if LL_WINDOWS || LL_DARWIN + // NOTE: (Nyx) as of 1.21, cache for mac is moving to /library/caches/SecondLife from + // /library/application support/SecondLife/cache This should clear/delete the old dir. + + // As of 1.23 the Windows cache moved from + // C:\Documents and Settings\James\Application Support\SecondLife\cache + // to + // C:\Documents and Settings\James\Local Settings\Application Support\SecondLife + // + // The Windows Vista equivalent is from + // C:\Users\James\AppData\Roaming\SecondLife\cache + // to + // C:\Users\James\AppData\Local\SecondLife + // + // Note the absence of \cache on the second path. James. + + // Only do this once per fresh install of this version. + if (gSavedSettings.getBOOL("MigrateCacheDirectory")) + { + gSavedSettings.setBOOL("MigrateCacheDirectory", false); + + std::string old_cache_dir = gDirUtilp->add(gDirUtilp->getOSUserAppDir(), "cache"); + std::string new_cache_dir = gDirUtilp->getCacheDir(true); + + if (gDirUtilp->fileExists(old_cache_dir)) + { + LL_INFOS() << "Migrating cache from " << old_cache_dir << " to " << new_cache_dir << LL_ENDL; + + // Migrate inventory cache to avoid pain to inventory database after mass update + S32 file_count = 0; + std::string file_name; + std::string mask = "*.*"; + + LLDirIterator iter(old_cache_dir, mask); + while (iter.next(file_name)) + { + if (file_name == "." || file_name == "..") continue; + std::string source_path = gDirUtilp->add(old_cache_dir, file_name); + std::string dest_path = gDirUtilp->add(new_cache_dir, file_name); + if (!LLFile::rename(source_path, dest_path)) + { + file_count++; + } + } + LL_INFOS() << "Moved " << file_count << " files" << LL_ENDL; + + // Nuke the old cache + gDirUtilp->setCacheDir(old_cache_dir); + purgeCache(); + gDirUtilp->setCacheDir(new_cache_dir); + +#if LL_DARWIN + // Clean up Mac files not deleted by removing *.* + std::string ds_store = old_cache_dir + "/.DS_Store"; + if (gDirUtilp->fileExists(ds_store)) + { + LLFile::remove(ds_store); + } +#endif + if (LLFile::rmdir(old_cache_dir) != 0) + { + LL_WARNS() << "could not delete old cache directory " << old_cache_dir << LL_ENDL; + } + } + } +#endif // LL_WINDOWS || LL_DARWIN +} + +//static +U32 LLAppViewer::getTextureCacheVersion() +{ + // Viewer texture cache version, change if the texture cache format changes. + // 2021-03-10 Bumping up by one to help obviate texture cache issues with + // Simple Cache Viewer - see SL-14985 for more information + //const U32 TEXTURE_CACHE_VERSION = 8; + const U32 TEXTURE_CACHE_VERSION = 9; + + return TEXTURE_CACHE_VERSION ; +} + +//static +U32 LLAppViewer::getDiskCacheVersion() +{ + // Viewer disk cache version intorduced in Simple Cache Viewer, change if the cache format changes. + const U32 DISK_CACHE_VERSION = 1; + + return DISK_CACHE_VERSION ; +} + +//static +U32 LLAppViewer::getObjectCacheVersion() +{ + // Viewer object cache version, change if object update + // format changes. JC + const U32 INDRA_OBJECT_CACHE_VERSION = 17; + + return INDRA_OBJECT_CACHE_VERSION; +} + +bool LLAppViewer::initCache() +{ + mPurgeCache = false; + bool read_only = mSecondInstance; + LLAppViewer::getTextureCache()->setReadOnly(read_only) ; + LLVOCache::initParamSingleton(read_only); + + // initialize the new disk cache using saved settings + const std::string cache_dir_name = gSavedSettings.getString("DiskCacheDirName"); + + const U32 MB = 1024 * 1024; + const uintmax_t MIN_CACHE_SIZE = 256 * MB; + const uintmax_t MAX_CACHE_SIZE = 9984ll * MB; + const uintmax_t setting_cache_total_size = uintmax_t(gSavedSettings.getU32("CacheSize")) * MB; + const uintmax_t cache_total_size = llclamp(setting_cache_total_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); + const F64 disk_cache_percent = gSavedSettings.getF32("DiskCachePercentOfTotal"); + const F64 texture_cache_percent = 100.0 - disk_cache_percent; + + // note that the maximum size of this cache is defined as a percentage of the + // total cache size - the 'CacheSize' pref - for all caches. + const uintmax_t disk_cache_size = uintmax_t(cache_total_size * disk_cache_percent / 100); + const bool enable_cache_debug_info = gSavedSettings.getBOOL("EnableDiskCacheDebugInfo"); + + bool texture_cache_mismatch = false; + bool remove_vfs_files = false; + if (gSavedSettings.getS32("LocalCacheVersion") != LLAppViewer::getTextureCacheVersion()) + { + texture_cache_mismatch = true; + if (!read_only) + { + gSavedSettings.setS32("LocalCacheVersion", LLAppViewer::getTextureCacheVersion()); + + //texture cache version was bumped up in Simple Cache Viewer, and at this point old vfs files are not needed + remove_vfs_files = true; + } + } + + if (!read_only) + { + // Purge cache if user requested it + if (gSavedSettings.getBOOL("PurgeCacheOnStartup") || + gSavedSettings.getBOOL("PurgeCacheOnNextStartup")) + { + LL_INFOS("AppCache") << "Startup cache purge requested: " << (gSavedSettings.getBOOL("PurgeCacheOnStartup") ? "ALWAYS" : "ONCE") << LL_ENDL; + gSavedSettings.setBOOL("PurgeCacheOnNextStartup", false); + mPurgeCache = true; + // STORM-1141 force purgeAllTextures to get called to prevent a crash here. -brad + texture_cache_mismatch = true; + } + + // We have moved the location of the cache directory over time. + migrateCacheDirectory(); + + // Setup and verify the cache location + std::string cache_location = gSavedSettings.getString("CacheLocation"); + std::string new_cache_location = gSavedSettings.getString("NewCacheLocation"); + if (new_cache_location != cache_location) + { + LL_INFOS("AppCache") << "Cache location changed, cache needs purging" << LL_ENDL; + gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation")); + purgeCache(); // purge old cache + gDirUtilp->deleteDirAndContents(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name)); + gSavedSettings.setString("CacheLocation", new_cache_location); + gSavedSettings.setString("CacheLocationTopFolder", gDirUtilp->getBaseFileName(new_cache_location)); + } + } + + if (!gDirUtilp->setCacheDir(gSavedSettings.getString("CacheLocation"))) + { + LL_WARNS("AppCache") << "Unable to set cache location" << LL_ENDL; + gSavedSettings.setString("CacheLocation", ""); + gSavedSettings.setString("CacheLocationTopFolder", ""); + } + + const std::string cache_dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, cache_dir_name); + LLDiskCache::initParamSingleton(cache_dir, disk_cache_size, enable_cache_debug_info); + + if (!read_only) + { + if (gSavedSettings.getS32("DiskCacheVersion") != LLAppViewer::getDiskCacheVersion()) + { + LLDiskCache::getInstance()->clearCache(); + remove_vfs_files = true; + gSavedSettings.setS32("DiskCacheVersion", LLAppViewer::getDiskCacheVersion()); + } + + if (remove_vfs_files) + { + LLDiskCache::getInstance()->removeOldVFSFiles(); + } + + if (mPurgeCache) + { + LLSplashScreen::update(LLTrans::getString("StartupClearingCache")); + purgeCache(); + + // clear the new C++ file system based cache + LLDiskCache::getInstance()->clearCache(); + } + else + { + // purge excessive files from the new file system based cache + LLDiskCache::getInstance()->purge(); + } + } + LLAppViewer::getPurgeDiskCacheThread()->start(); + + LLSplashScreen::update(LLTrans::getString("StartupInitializingTextureCache")); + + // Init the texture cache + // Allocate the remaining percent which is not allocated to the disk cache + const S64 texture_cache_size = S64(cache_total_size * texture_cache_percent / 100); + + LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); + + const U32 CACHE_NUMBER_OF_REGIONS_FOR_OBJECTS = 128; + LLVOCache::getInstance()->initCache(LL_PATH_CACHE, CACHE_NUMBER_OF_REGIONS_FOR_OBJECTS, getObjectCacheVersion()); + + return true; +} + +void LLAppViewer::addOnIdleCallback(const boost::function<void()>& cb) +{ + gMainloopWork.post(cb); +} + +void LLAppViewer::loadKeyBindings() +{ + std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "key_bindings.xml"); + if (!gDirUtilp->fileExists(key_bindings_file) || !gViewerInput.loadBindingsXML(key_bindings_file)) + { + // Failed to load custom bindings, try default ones + key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml"); + if (!gViewerInput.loadBindingsXML(key_bindings_file)) + { + LLError::LLUserWarningMsg::showMissingFiles(); + LL_ERRS("InitInfo") << "Unable to open default key bindings from " << key_bindings_file << LL_ENDL; + } + } + LLUrlRegistry::instance().setKeybindingHandler(&gViewerInput); +} + +void LLAppViewer::purgeCache() +{ + LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL; + LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE); + LLVOCache::getInstance()->removeCache(LL_PATH_CACHE); + LLViewerShaderMgr::instance()->clearShaderCache(); + std::string browser_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "cef_cache"); + if (LLFile::isdir(browser_cache)) + { + // cef does not support clear_cache and clear_cookies, so clear what we can manually. + gDirUtilp->deleteDirAndContents(browser_cache); + } + gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), "*"); +} + +//purge cache immediately, do not wait until the next login. +void LLAppViewer::purgeCacheImmediate() +{ + LL_INFOS("AppCache") << "Purging Object Cache and Texture Cache immediately..." << LL_ENDL; + LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE, false); + LLVOCache::getInstance()->removeCache(LL_PATH_CACHE, true); +} + +std::string LLAppViewer::getSecondLifeTitle() const +{ + return LLTrans::getString("APP_NAME"); +} + +std::string LLAppViewer::getWindowTitle() const +{ + return gWindowTitle; +} + +// Callback from a dialog indicating user was logged out. +bool finish_disconnect(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + if (1 == option) + { + LLAppViewer::instance()->forceQuit(); + } + return false; +} + +// Callback from an early disconnect dialog, force an exit +bool finish_forced_disconnect(const LLSD& notification, const LLSD& response) +{ + LLAppViewer::instance()->forceQuit(); + return false; +} + + +void LLAppViewer::forceDisconnect(const std::string& mesg) +{ + if (gDoDisconnect) + { + // Already popped up one of these dialogs, don't + // do this again. + return; + } + + // *TODO: Translate the message if possible + std::string big_reason = LLAgent::sTeleportErrorMessages[mesg]; + if ( big_reason.size() == 0 ) + { + big_reason = mesg; + } + + LLSD args; + gDoDisconnect = true; + + if (LLStartUp::getStartupState() < STATE_STARTED) + { + // Tell users what happened + args["ERROR_MESSAGE"] = big_reason; + LLNotificationsUtil::add("ErrorMessage", args, LLSD(), &finish_forced_disconnect); + } + else + { + args["MESSAGE"] = big_reason; + LLNotificationsUtil::add("YouHaveBeenLoggedOut", args, LLSD(), &finish_disconnect ); + } +} + +void LLAppViewer::badNetworkHandler() +{ + // Dump the packet + gMessageSystem->dumpPacketToLog(); + + // Flush all of our caches on exit in the case of disconnect due to + // invalid packets. + + mPurgeCacheOnExit = true; + + std::ostringstream message; + message << + "The viewer has detected mangled network data indicative\n" + "of a bad upstream network connection or an incomplete\n" + "local installation of " << LLAppViewer::instance()->getSecondLifeTitle() << ". \n" + " \n" + "Try uninstalling and reinstalling to see if this resolves \n" + "the issue. \n" + " \n" + "If the problem continues, see the Tech Support FAQ at: \n" + "www.secondlife.com/support"; + forceDisconnect(message.str()); + + LLApp::instance()->writeMiniDump(); +} + +// This routine may get called more than once during the shutdown process. +// This can happen because we need to get the screenshot before the window +// is destroyed. +void LLAppViewer::saveFinalSnapshot() +{ + if (!mSavedFinalSnapshot) + { + gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal()); + gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal()); + gViewerWindow->setCursor(UI_CURSOR_WAIT); + gAgentCamera.changeCameraToThirdPerson( false ); // don't animate, need immediate switch + gSavedSettings.setBOOL("ShowParcelOwners", false); + idle(); + + std::string snap_filename = gDirUtilp->getLindenUserDir(); + snap_filename += gDirUtilp->getDirDelimiter(); + snap_filename += LLStartUp::getScreenLastFilename(); + // use full pixel dimensions of viewer window (not post-scale dimensions) + gViewerWindow->saveSnapshot(snap_filename, + gViewerWindow->getWindowWidthRaw(), + gViewerWindow->getWindowHeightRaw(), + false, + gSavedSettings.getBOOL("RenderHUDInSnapshot"), + true, + LLSnapshotModel::SNAPSHOT_TYPE_COLOR, + LLSnapshotModel::SNAPSHOT_FORMAT_PNG); + mSavedFinalSnapshot = true; + + if (gAgent.isInHomeRegion()) + { + LLVector3d home; + if (gAgent.getHomePosGlobal(&home) && dist_vec(home, gAgent.getPositionGlobal()) < 10) + { + // We are at home position or close to it, see if we need to create home screenshot + // Notes: + // 1. It might be beneficial to also replace home if file is too old + // 2. This is far from best way/place to update screenshot since location might be not fully loaded, + // but we don't have many options + std::string snap_home = gDirUtilp->getLindenUserDir(); + snap_home += gDirUtilp->getDirDelimiter(); + snap_home += LLStartUp::getScreenHomeFilename(); + if (!gDirUtilp->fileExists(snap_home)) + { + // We are at home position yet no home image exist, fix it + LLFile::copy(snap_filename, snap_home); + } + } + } + } +} + +void LLAppViewer::loadNameCache() +{ + // display names cache + std::string filename = + gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); + LL_INFOS("AvNameCache") << filename << LL_ENDL; + llifstream name_cache_stream(filename.c_str()); + if(name_cache_stream.is_open()) + { + if ( ! LLAvatarNameCache::getInstance()->importFile(name_cache_stream)) + { + LL_WARNS("AppInit") << "removing invalid '" << filename << "'" << LL_ENDL; + name_cache_stream.close(); + LLFile::remove(filename); + } + } + + if (!gCacheName) return; + + std::string name_cache; + name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache"); + llifstream cache_file(name_cache.c_str()); + if(cache_file.is_open()) + { + if(gCacheName->importFile(cache_file)) return; + } +} + +void LLAppViewer::saveNameCache() +{ + // display names cache + std::string filename = + gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "avatar_name_cache.xml"); + llofstream name_cache_stream(filename.c_str()); + if(name_cache_stream.is_open()) + { + LLAvatarNameCache::getInstance()->exportFile(name_cache_stream); + } + + // real names cache + if (gCacheName) + { + std::string name_cache; + name_cache = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "name.cache"); + llofstream cache_file(name_cache.c_str()); + if(cache_file.is_open()) + { + gCacheName->exportFile(cache_file); + } + } +} + + +/*! @brief This class is an LLFrameTimer that can be created with + an elapsed time that starts counting up from the given value + rather than 0.0. + + Otherwise it behaves the same way as LLFrameTimer. +*/ +class LLFrameStatsTimer : public LLFrameTimer +{ +public: + LLFrameStatsTimer(F64 elapsed_already = 0.0) + : LLFrameTimer() + { + mStartTime -= elapsed_already; + } +}; + +static LLTrace::BlockTimerStatHandle FTM_AUDIO_UPDATE("Update Audio"); +static LLTrace::BlockTimerStatHandle FTM_CLEANUP("Cleanup"); +static LLTrace::BlockTimerStatHandle FTM_CLEANUP_DRAWABLES("Drawables"); +static LLTrace::BlockTimerStatHandle FTM_IDLE_CB("Idle Callbacks"); +static LLTrace::BlockTimerStatHandle FTM_LOD_UPDATE("Update LOD"); +static LLTrace::BlockTimerStatHandle FTM_OBJECTLIST_UPDATE("Update Objectlist"); +static LLTrace::BlockTimerStatHandle FTM_REGION_UPDATE("Update Region"); +static LLTrace::BlockTimerStatHandle FTM_WORLD_UPDATE("Update World"); +static LLTrace::BlockTimerStatHandle FTM_NETWORK("Network"); +static LLTrace::BlockTimerStatHandle FTM_AGENT_NETWORK("Agent Network"); +static LLTrace::BlockTimerStatHandle FTM_VLMANAGER("VL Manager"); +static LLTrace::BlockTimerStatHandle FTM_AGENT_POSITION("Agent Position"); +static LLTrace::BlockTimerStatHandle FTM_HUD_EFFECTS("HUD Effects"); + +/////////////////////////////////////////////////////// +// idle() +// +// Called every time the window is not doing anything. +// Receive packets, update statistics, and schedule a redisplay. +/////////////////////////////////////////////////////// +void LLAppViewer::idle() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; + pingMainloopTimeout("Main:Idle"); + + // Update frame timers + static LLTimer idle_timer; + + LLFrameTimer::updateFrameTime(); + LLFrameTimer::updateFrameCount(); + LLEventTimer::updateClass(); + LLPerfStats::updateClass(); + + // LLApp::stepFrame() performs the above three calls plus mRunner.run(). + // Not sure why we don't call stepFrame() here, except that LLRunner seems + // completely redundant with LLEventTimer. + LLNotificationsUI::LLToast::updateClass(); + LLSmoothInterpolation::updateInterpolants(); + LLMortician::updateClass(); + LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify() + LLDirPickerThread::clearDead(); + F32 dt_raw = idle_timer.getElapsedTimeAndResetF32(); + + LLGLTFMaterialList::flushUpdates(); + + // Service the WorkQueue we use for replies from worker threads. + // Use function statics for the timeslice setting so we only have to fetch + // and convert MainWorkTime once. + static F32 MainWorkTimeRaw = gSavedSettings.getF32("MainWorkTime"); + static F32Milliseconds MainWorkTimeMs(MainWorkTimeRaw); + // MainWorkTime is specified in fractional milliseconds, but std::chrono + // uses integer representations. What if we want less than a microsecond? + // Use nanoseconds. We're very sure we will never need to specify a + // MainWorkTime that would be larger than we could express in + // std::chrono::nanoseconds. + static std::chrono::nanoseconds MainWorkTimeNanoSec{ + std::chrono::nanoseconds::rep(MainWorkTimeMs.value() * 1000000)}; + gMainloopWork.runFor(MainWorkTimeNanoSec); + + // Cap out-of-control frame times + // Too low because in menus, swapping, debugger, etc. + // Too high because idle called with no objects in view, etc. + const F32 MIN_FRAME_RATE = 1.f; + const F32 MAX_FRAME_RATE = 200.f; + + F32 frame_rate_clamped = 1.f / dt_raw; + frame_rate_clamped = llclamp(frame_rate_clamped, MIN_FRAME_RATE, MAX_FRAME_RATE); + gFrameDTClamped = 1.f / frame_rate_clamped; + + // Global frame timer + // Smoothly weight toward current frame + gFPSClamped = (frame_rate_clamped + (4.f * gFPSClamped)) / 5.f; + + F32 qas = gSavedSettings.getF32("QuitAfterSeconds"); + if (qas > 0.f) + { + if (gRenderStartTime.getElapsedTimeF32() > qas) + { + LL_INFOS() << "Quitting after " << qas << " seconds. See setting \"QuitAfterSeconds\"." << LL_ENDL; + LLAppViewer::instance()->forceQuit(); + } + } + + // Must wait until both have avatar object and mute list, so poll + // here. + LLIMProcessing::requestOfflineMessages(); + + /////////////////////////////////// + // + // Special case idle if still starting up + // + if (LLStartUp::getStartupState() < STATE_STARTED) + { + // Skip rest if idle startup returns false (essentially, no world yet) + gGLActive = true; + if (!idle_startup()) + { + gGLActive = false; + return; + } + gGLActive = false; + } + + + F32 yaw = 0.f; // radians + + if (!gDisconnected) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("network"); //LL_RECORD_BLOCK_TIME(FTM_NETWORK); + // Update spaceserver timeinfo + LLWorld::getInstance()->setSpaceTimeUSec(LLWorld::getInstance()->getSpaceTimeUSec() + LLUnits::Seconds::fromValue(dt_raw)); + + + ////////////////////////////////////// + // + // Update simulator agent state + // + + if (gSavedSettings.getBOOL("RotateRight")) + { + gAgent.moveYaw(-1.f); + } + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("Autopilot"); + // Handle automatic walking towards points + gAgentPilot.updateTarget(); + gAgent.autoPilot(&yaw); + } + + static LLFrameTimer agent_update_timer; + + // When appropriate, update agent location to the simulator. + F32 agent_update_time = agent_update_timer.getElapsedTimeF32(); + F32 agent_force_update_time = mLastAgentForceUpdate + agent_update_time; + bool timed_out = agent_update_time > (1.0f / (F32)AGENT_UPDATES_PER_SECOND); + bool force_send = + // if there is something to send + (gAgent.controlFlagsDirty() && timed_out) + // if something changed + || (mLastAgentControlFlags != gAgent.getControlFlags()) + // keep alive + || (agent_force_update_time > (1.0f / (F32) AGENT_FORCE_UPDATES_PER_SECOND)); + // timing out doesn't warranty that an update will be sent, + // just that it will be checked. + if (force_send || timed_out) + { + LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; + // Send avatar and camera info + mLastAgentControlFlags = gAgent.getControlFlags(); + mLastAgentForceUpdate = force_send ? 0 : agent_force_update_time; + send_agent_update(force_send); + agent_update_timer.reset(); + } + } + + ////////////////////////////////////// + // + // Manage statistics + // + // + { + // Initialize the viewer_stats_timer with an already elapsed time + // of SEND_STATS_PERIOD so that the initial stats report will + // be sent immediately. + static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD); + + // Update session stats every large chunk of time + // *FIX: (?) SAMANTHA + if (viewer_stats_timer.getElapsedTimeF32() >= SEND_STATS_PERIOD && !gDisconnected) + { + LL_INFOS() << "Transmitting sessions stats" << LL_ENDL; + bool include_preferences = false; + send_viewer_stats(include_preferences); + viewer_stats_timer.reset(); + } + + // Print the object debugging stats + static LLFrameTimer object_debug_timer; + if (object_debug_timer.getElapsedTimeF32() > 5.f) + { + object_debug_timer.reset(); + if (gObjectList.mNumDeadObjectUpdates) + { + LL_INFOS() << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << LL_ENDL; + gObjectList.mNumDeadObjectUpdates = 0; + } + if (gObjectList.mNumUnknownUpdates) + { + LL_INFOS() << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << LL_ENDL; + gObjectList.mNumUnknownUpdates = 0; + } + + } + } + + if (!gDisconnected) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Network"); + + //////////////////////////////////////////////// + // + // Network processing + // + // NOTE: Starting at this point, we may still have pointers to "dead" objects + // floating throughout the various object lists. + // + idleNameCache(); + idleNetwork(); + + + // Check for away from keyboard, kick idle agents. + idle_afk_check(); + + // Update statistics for this frame + update_statistics(); + } + + //////////////////////////////////////// + // + // Handle the regular UI idle callbacks as well as + // hover callbacks + // + +#ifdef LL_DARWIN + if (!mQuitRequested) //MAINT-4243 +#endif + { +// LL_RECORD_BLOCK_TIME(FTM_IDLE_CB); + + // Do event notifications if necessary. Yes, we may want to move this elsewhere. + gEventNotifier.update(); + + gIdleCallbacks.callFunctions(); + gInventory.idleNotifyObservers(); + LLAvatarTracker::instance().idleNotifyObservers(); + } + + // Metrics logging (LLViewerAssetStats, etc.) + { + static LLTimer report_interval; + + // *TODO: Add configuration controls for this + F32 seconds = report_interval.getElapsedTimeF32(); + if (seconds >= app_metrics_interval) + { + metricsSend(! gDisconnected); + report_interval.reset(); + } + } + + + // Update layonts, handle mouse events, tooltips, e t c + // updateUI() needs to be called even in case viewer disconected + // since related notification still needs handling and allows + // opening chat. + gViewerWindow->updateUI(); + + if (gDisconnected) + { + return; + } + + if (gTeleportDisplay) + { + return; + } + + /////////////////////////////////////// + // Agent and camera movement + // + LLCoordGL current_mouse = gViewerWindow->getCurrentMouse(); + + { + // After agent and camera moved, figure out if we need to + // deselect objects. + LLSelectMgr::getInstance()->deselectAllIfTooFar(); + + } + + { + // Handle pending gesture processing + LL_RECORD_BLOCK_TIME(FTM_AGENT_POSITION); + LLGestureMgr::instance().update(); + + gAgent.updateAgentPosition(gFrameDTClamped, yaw, current_mouse.mX, current_mouse.mY); + } + + { + LL_RECORD_BLOCK_TIME(FTM_OBJECTLIST_UPDATE); + + if (!(logoutRequestSent() && hasSavedFinalSnapshot())) + { + gObjectList.update(gAgent); + } + } + + ////////////////////////////////////// + // + // Deletes objects... + // Has to be done after doing idleUpdates (which can kill objects) + // + + { + LL_RECORD_BLOCK_TIME(FTM_CLEANUP); + { + gObjectList.cleanDeadObjects(); + } + { + LL_RECORD_BLOCK_TIME(FTM_CLEANUP_DRAWABLES); + LLDrawable::cleanupDeadDrawables(); + } + } + + // + // After this point, in theory we should never see a dead object + // in the various object/drawable lists. + // + + ////////////////////////////////////// + // + // Update/send HUD effects + // + // At this point, HUD effects may clean up some references to + // dead objects. + // + + { + LL_RECORD_BLOCK_TIME(FTM_HUD_EFFECTS); + LLSelectMgr::getInstance()->updateEffects(); + LLHUDManager::getInstance()->cleanupEffects(); + LLHUDManager::getInstance()->sendEffects(); + } + + //////////////////////////////////////// + // + // Unpack layer data that we've received + // + + { + LL_RECORD_BLOCK_TIME(FTM_NETWORK); + gVLManager.unpackData(); + } + + ///////////////////////// + // + // Update surfaces, and surface textures as well. + // + + LLWorld::getInstance()->updateVisibilities(); + { + const F32 max_region_update_time = .001f; // 1ms + LL_RECORD_BLOCK_TIME(FTM_REGION_UPDATE); + LLWorld::getInstance()->updateRegions(max_region_update_time); + } + + ///////////////////////// + // + // Update weather effects + // + + // Update wind vector + LLVector3 wind_position_region; + static LLVector3 average_wind; + + LLViewerRegion *regionp; + regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position + if (regionp) + { + gWindVec = regionp->mWind.getVelocity(wind_position_region); + + // Compute average wind and use to drive motion of water + + average_wind = regionp->mWind.getAverage(); + gSky.setWind(average_wind); + //LLVOWater::setWind(average_wind); + } + else + { + gWindVec.setVec(0.0f, 0.0f, 0.0f); + } + + ////////////////////////////////////// + // + // Sort and cull in the new renderer are moved to pipeline.cpp + // Here, particles are updated and drawables are moved. + // + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("world update"); //LL_RECORD_BLOCK_TIME(FTM_WORLD_UPDATE); + gPipeline.updateMove(); + } + + LLWorld::getInstance()->updateParticles(); + + if (gAgentPilot.isPlaying() && gAgentPilot.getOverrideCamera()) + { + gAgentPilot.moveCamera(); + } + else if (LLViewerJoystick::getInstance()->getOverrideCamera()) + { + LLViewerJoystick::getInstance()->moveFlycam(); + } + else + { + if (LLToolMgr::getInstance()->inBuildMode()) + { + LLViewerJoystick::getInstance()->moveObjects(); + } + + gAgentCamera.updateCamera(); + } + + // update media focus + LLViewerMediaFocus::getInstance()->update(); + + // Update marketplace + LLMarketplaceInventoryImporter::update(); + LLMarketplaceInventoryNotifications::update(); + + // objects and camera should be in sync, do LOD calculations now + { + LL_RECORD_BLOCK_TIME(FTM_LOD_UPDATE); + gObjectList.updateApparentAngles(gAgent); + } + + // Update AV render info + LLAvatarRenderInfoAccountant::getInstance()->idle(); + + { + LL_PROFILE_ZONE_NAMED_CATEGORY_APP("audio update"); //LL_RECORD_BLOCK_TIME(FTM_AUDIO_UPDATE); + + if (gAudiop) + { + audio_update_volume(false); + audio_update_listener(); + audio_update_wind(false); + + // this line actually commits the changes we've made to source positions, etc. + gAudiop->idle(); + } + } + + // Handle shutdown process, for example, + // wait for floaters to close, send quit message, + // forcibly quit if it has taken too long + if (mQuitRequested) + { + gGLActive = true; + idleShutdown(); + } +} + +void LLAppViewer::idleShutdown() +{ + // Wait for all modal alerts to get resolved + if (LLModalDialog::activeCount() > 0) + { + return; + } + + // close IM interface + if(gIMMgr) + { + gIMMgr->disconnectAllSessions(); + } + + // Wait for all floaters to get resolved + if (gFloaterView + && !gFloaterView->allChildrenClosed()) + { + return; + } + + + + + // ProductEngine: Try moving this code to where we shut down sTextureCache in cleanup() + // *TODO: ugly + static bool saved_teleport_history = false; + if (!saved_teleport_history) + { + saved_teleport_history = true; + LLTeleportHistory::getInstance()->dump(); + LLLocationHistory::getInstance()->save(); // *TODO: find a better place for doing this + return; + } + + static bool saved_snapshot = false; + if (!saved_snapshot) + { + saved_snapshot = true; + saveFinalSnapshot(); + return; + } + + const F32 SHUTDOWN_UPLOAD_SAVE_TIME = 5.f; + + S32 pending_uploads = gAssetStorage->getNumPendingUploads(); + if (pending_uploads > 0 + && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME + && !logoutRequestSent()) + { + static S32 total_uploads = 0; + // Sometimes total upload count can change during logout. + total_uploads = llmax(total_uploads, pending_uploads); + gViewerWindow->setShowProgress(true); + S32 finished_uploads = total_uploads - pending_uploads; + F32 percent = 100.f * finished_uploads / total_uploads; + gViewerWindow->setProgressPercent(percent); + gViewerWindow->setProgressString(LLTrans::getString("SavingSettings")); + return; + } + + if (gPendingMetricsUploads > 0 + && gLogoutTimer.getElapsedTimeF32() < SHUTDOWN_UPLOAD_SAVE_TIME + && !logoutRequestSent()) + { + gViewerWindow->setShowProgress(true); + gViewerWindow->setProgressPercent(100.f); + gViewerWindow->setProgressString(LLTrans::getString("LoggingOut")); + return; + } + + // All floaters are closed. Tell server we want to quit. + if( !logoutRequestSent() ) + { + sendLogoutRequest(); + + // Wait for a LogoutReply message + gViewerWindow->setShowProgress(true); + gViewerWindow->setProgressPercent(100.f); + gViewerWindow->setProgressString(LLTrans::getString("LoggingOut")); + return; + } + + // Make sure that we quit if we haven't received a reply from the server. + if( logoutRequestSent() + && gLogoutTimer.getElapsedTimeF32() > gLogoutMaxTime ) + { + forceQuit(); + return; + } +} + +void LLAppViewer::sendLogoutRequest() +{ + if(!mLogoutRequestSent && gMessageSystem) + { + //Set internal status variables and marker files before actually starting the logout process + gLogoutInProgress = true; + if (!mSecondInstance) + { + mLogoutMarkerFileName = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,LOGOUT_MARKER_FILE_NAME); + + mLogoutMarkerFile.open(mLogoutMarkerFileName, LL_APR_WB); + if (mLogoutMarkerFile.getFileHandle()) + { + LL_INFOS("MarkerFile") << "Created logout marker file '"<< mLogoutMarkerFileName << "' " << LL_ENDL; + recordMarkerVersion(mLogoutMarkerFile); + } + else + { + LL_WARNS("MarkerFile") << "Cannot create logout marker file " << mLogoutMarkerFileName << LL_ENDL; + } + } + else + { + LL_INFOS("MarkerFile") << "Did not logout marker file because this is a second instance" << LL_ENDL; + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_LogoutRequest); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + gAgent.sendReliableMessage(); + + gLogoutTimer.reset(); + gLogoutMaxTime = LOGOUT_REQUEST_TIME; + mLogoutRequestSent = true; + + if(LLVoiceClient::instanceExists()) + { + LLVoiceClient::getInstance()->leaveChannel(); + } + } +} + +void LLAppViewer::updateNameLookupUrl(const LLViewerRegion * regionp) +{ + if (!regionp || !regionp->capabilitiesReceived()) + { + return; + } + + LLAvatarNameCache *name_cache = LLAvatarNameCache::getInstance(); + bool had_capability = LLAvatarNameCache::getInstance()->hasNameLookupURL(); + std::string name_lookup_url; + name_lookup_url.reserve(128); // avoid a memory allocation below + name_lookup_url = regionp->getCapability("GetDisplayNames"); + bool have_capability = !name_lookup_url.empty(); + if (have_capability) + { + // we have support for display names, use it + U32 url_size = name_lookup_url.size(); + // capabilities require URLs with slashes before query params: + // https://<host>:<port>/cap/<uuid>/?ids=<blah> + // but the caps are granted like: + // https://<host>:<port>/cap/<uuid> + if (url_size > 0 && name_lookup_url[url_size - 1] != '/') + { + name_lookup_url += '/'; + } + name_cache->setNameLookupURL(name_lookup_url); + } + else + { + // Display names not available on this region + name_cache->setNameLookupURL(std::string()); + } + + // Error recovery - did we change state? + if (had_capability != have_capability) + { + // name tags are persistant on screen, so make sure they refresh + LLVOAvatar::invalidateNameTags(); + } +} + +void LLAppViewer::idleNameCache() +{ + // Neither old nor new name cache can function before agent has a region + LLViewerRegion* region = gAgent.getRegion(); + if (!region) + { + return; + } + + // deal with any queued name requests and replies. + gCacheName->processPending(); + + // Can't run the new cache until we have the list of capabilities + // for the agent region, and can therefore decide whether to use + // display names or fall back to the old name system. + if (!region->capabilitiesReceived()) + { + return; + } + + LLAvatarNameCache::getInstance()->idle(); +} + +// +// Handle messages, and all message related stuff +// + +#define TIME_THROTTLE_MESSAGES + +#ifdef TIME_THROTTLE_MESSAGES +#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!) +static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; +#endif + +static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network"); +static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks"); +static LLTrace::BlockTimerStatHandle FTM_RETRANSMIT("Retransmit"); +static LLTrace::BlockTimerStatHandle FTM_TIMEOUT_CHECK("Timeout Check"); +static LLTrace::BlockTimerStatHandle FTM_DYNAMIC_THROTTLE("Dynamic Throttle"); +static LLTrace::BlockTimerStatHandle FTM_CHECK_REGION_CIRCUIT("Check Region Circuit"); + +void LLAppViewer::idleNetwork() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; + pingMainloopTimeout("idleNetwork"); + + gObjectList.mNumNewObjects = 0; + S32 total_decoded = 0; + + if (!gSavedSettings.getBOOL("SpeedTest")) + { + LL_PROFILE_ZONE_NAMED_CATEGORY_NETWORK("idle network"); //LL_RECORD_BLOCK_TIME(FTM_IDLE_NETWORK); // decode + + LLTimer check_message_timer; + // Read all available packets from network + const S64 frame_count = gFrameCount; // U32->S64 + F32 total_time = 0.0f; + + { + LockMessageChecker lmc(gMessageSystem); + while (lmc.checkAllMessages(frame_count, gServicePump)) + { + if (gDoDisconnect) + { + // We're disconnecting, don't process any more messages from the server + // We're usually disconnecting due to either network corruption or a + // server going down, so this is OK. + break; + } + + total_decoded++; + gPacketsIn++; + + if (total_decoded > MESSAGE_MAX_PER_FRAME) + { + break; + } + +#ifdef TIME_THROTTLE_MESSAGES + // Prevent slow packets from completely destroying the frame rate. + // This usually happens due to clumps of avatars taking huge amount + // of network processing time (which needs to be fixed, but this is + // a good limit anyway). + total_time = check_message_timer.getElapsedTimeF32(); + if (total_time >= CheckMessagesMaxTime) + break; +#endif + } + + // Handle per-frame message system processing. + lmc.processAcks(gSavedSettings.getF32("AckCollectTime")); + } + +#ifdef TIME_THROTTLE_MESSAGES + if (total_time >= CheckMessagesMaxTime) + { + // Increase CheckMessagesMaxTime so that we will eventually catch up + CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames + } + else + { + // Reset CheckMessagesMaxTime to default value + CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; + } +#endif + + + + // we want to clear the control after sending out all necessary agent updates + gAgent.resetControlFlags(); + + // Decode enqueued messages... + S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded; + + if( remaining_possible_decodes <= 0 ) + { + LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL; + } + + if (gPrintMessagesThisFrame) + { + LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL; + gPrintMessagesThisFrame = false; + } + } + add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects); + + // Retransmit unacknowledged packets. + gXferManager->retransmitUnackedPackets(); + gAssetStorage->checkForTimeouts(); + gViewerThrottle.updateDynamicThrottle(); + + // Check that the circuit between the viewer and the agent's current + // region is still alive + LLViewerRegion *agent_region = gAgent.getRegion(); + if (agent_region && (LLStartUp::getStartupState()==STATE_STARTED)) + { + LLUUID this_region_id = agent_region->getRegionID(); + bool this_region_alive = agent_region->isAlive(); + if ((mAgentRegionLastAlive && !this_region_alive) // newly dead + && (mAgentRegionLastID == this_region_id)) // same region + { + forceDisconnect(LLTrans::getString("AgentLostConnection")); + } + mAgentRegionLastID = this_region_id; + mAgentRegionLastAlive = this_region_alive; + } +} + +void LLAppViewer::disconnectViewer() +{ + if (gDisconnected) + { + return; + } + // + // Cleanup after quitting. + // + // Save snapshot for next time, if we made it through initialization + + LL_INFOS() << "Disconnecting viewer!" << LL_ENDL; + + // Dump our frame statistics + + // Remember if we were flying + gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() ); + + // Un-minimize all windows so they don't get saved minimized + if (gFloaterView) + { + gFloaterView->restoreAll(); + } + + if (LLSelectMgr::instanceExists()) + { + LLSelectMgr::getInstance()->deselectAll(); + } + + // save inventory if appropriate + if (gInventory.isInventoryUsable() + && gAgent.getID().notNull()) // Shouldn't be null at this stage + { + gInventory.cache(gInventory.getRootFolderID(), gAgent.getID()); + if (gInventory.getLibraryRootFolderID().notNull() + && gInventory.getLibraryOwnerID().notNull() + && !mSecondInstance) // agent is unique, library isn't + { + gInventory.cache( + gInventory.getLibraryRootFolderID(), + gInventory.getLibraryOwnerID()); + } + } + + saveNameCache(); + if (LLExperienceCache::instanceExists()) + { + // TODO: LLExperienceCache::cleanup() logic should be moved to + // cleanupSingleton(). + LLExperienceCache::instance().cleanup(); + } + + // close inventory interface, close all windows + LLSidepanelInventory::cleanup(); + + gAgentWearables.cleanup(); + gAgentCamera.cleanup(); + // Also writes cached agent settings to gSavedSettings + gAgent.cleanup(); + + // This is where we used to call gObjectList.destroy() and then delete gWorldp. + // Now we just ask the LLWorld singleton to cleanly shut down. + if(LLWorld::instanceExists()) + { + LLWorld::getInstance()->resetClass(); + } + LLVOCache::deleteSingleton(); + + // call all self-registered classes + LLDestroyClassList::instance().fireCallbacks(); + + cleanup_xfer_manager(); + gDisconnected = true; + + // Pass the connection state to LLUrlEntryParcel not to attempt + // parcel info requests while disconnected. + LLUrlEntryParcel::setDisconnected(gDisconnected); +} + +void LLAppViewer::forceErrorLLError() +{ + LL_ERRS() << "This is a deliberate llerror" << LL_ENDL; +} + +void LLAppViewer::forceErrorLLErrorMsg() +{ + LLError::LLUserWarningMsg::show("Deliberate error"); + // Note: under debug this will show a message as well, + // but release won't show anything and will quit silently + LL_ERRS() << "This is a deliberate llerror with a message" << LL_ENDL; +} + +void LLAppViewer::forceErrorBreakpoint() +{ + LL_WARNS() << "Forcing a deliberate breakpoint" << LL_ENDL; +#ifdef LL_WINDOWS + DebugBreak(); +#else + asm ("int $3"); +#endif + return; +} + +void LLAppViewer::forceErrorBadMemoryAccess() +{ + LL_WARNS() << "Forcing a deliberate bad memory access" << LL_ENDL; + S32* crash = NULL; + *crash = 0xDEADBEEF; + return; +} + +void LLAppViewer::forceErrorInfiniteLoop() +{ + LL_WARNS() << "Forcing a deliberate infinite loop" << LL_ENDL; + // Loop is intentionally complicated to fool basic loop detection + LLTimer timer_total; + LLTimer timer_expiry; + const S32 report_frequency = 10; + timer_expiry.setTimerExpirySec(report_frequency); + while(true) + { + if (timer_expiry.hasExpired()) + { + LL_INFOS() << "Infinite loop time : " << timer_total.getElapsedSeconds() << LL_ENDL; + timer_expiry.setTimerExpirySec(report_frequency); + } + } + return; +} + +void LLAppViewer::forceErrorSoftwareException() +{ + LL_WARNS() << "Forcing a deliberate exception" << LL_ENDL; + LLTHROW(LLException("User selected Force Software Exception")); +} + +void LLAppViewer::forceErrorOSSpecificException() +{ + // Virtual, MacOS only + const std::string exception_text = "User selected Force OS Exception, Not implemented on this OS"; + throw std::runtime_error(exception_text); +} + +void LLAppViewer::forceErrorDriverCrash() +{ + LL_WARNS() << "Forcing a deliberate driver crash" << LL_ENDL; + glDeleteTextures(1, NULL); +} + +void LLAppViewer::forceErrorCoroutineCrash() +{ + LL_WARNS() << "Forcing a crash in LLCoros" << LL_ENDL; + LLCoros::instance().launch("LLAppViewer::crashyCoro", [] {throw LLException("A deliberate crash from LLCoros"); }); +} + +void LLAppViewer::forceErrorThreadCrash() +{ + class LLCrashTestThread : public LLThread + { + public: + + LLCrashTestThread() : LLThread("Crash logging test thread") + { + } + + void run() + { + LL_ERRS() << "This is a deliberate llerror in thread" << LL_ENDL; + } + }; + + LL_WARNS() << "This is a deliberate crash in a thread" << LL_ENDL; + LLCrashTestThread *thread = new LLCrashTestThread(); + thread->start(); +} + +void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) +{ + if(!mMainloopTimeout) + { + mMainloopTimeout = new LLWatchdogTimeout(); + resumeMainloopTimeout(state, secs); + } +} + +void LLAppViewer::destroyMainloopTimeout() +{ + if(mMainloopTimeout) + { + delete mMainloopTimeout; + mMainloopTimeout = NULL; + } +} + +void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) +{ + if(mMainloopTimeout) + { + if(secs < 0.0f) + { + static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); + secs = mainloop_timeout; + } + + mMainloopTimeout->setTimeout(secs); + mMainloopTimeout->start(state); + } +} + +void LLAppViewer::pauseMainloopTimeout() +{ + if(mMainloopTimeout) + { + mMainloopTimeout->stop(); + } +} + +void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; + + if(mMainloopTimeout) + { + if(secs < 0.0f) + { + static LLCachedControl<F32> mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); + secs = mainloop_timeout; + } + + mMainloopTimeout->setTimeout(secs); + mMainloopTimeout->ping(state); + } +} + +void LLAppViewer::handleLoginComplete() +{ + gLoggedInTime.start(); + initMainloopTimeout("Mainloop Init"); + + // Store some data to DebugInfo in case of a freeze. + gDebugInfo["ClientInfo"]["Name"] = LLVersionInfo::instance().getChannel(); + + gDebugInfo["ClientInfo"]["MajorVersion"] = LLVersionInfo::instance().getMajor(); + gDebugInfo["ClientInfo"]["MinorVersion"] = LLVersionInfo::instance().getMinor(); + gDebugInfo["ClientInfo"]["PatchVersion"] = LLVersionInfo::instance().getPatch(); + gDebugInfo["ClientInfo"]["BuildVersion"] = std::to_string(LLVersionInfo::instance().getBuild()); + + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if ( parcel && parcel->getMusicURL()[0]) + { + gDebugInfo["ParcelMusicURL"] = parcel->getMusicURL(); + } + if ( parcel && parcel->getMediaURL()[0]) + { + gDebugInfo["ParcelMediaURL"] = parcel->getMediaURL(); + } + + gDebugInfo["SettingsFilename"] = gSavedSettings.getString("ClientSettingsFile"); + gDebugInfo["CAFilename"] = gDirUtilp->getCAFile(); + gDebugInfo["ViewerExePath"] = gDirUtilp->getExecutablePathAndName(); + gDebugInfo["CurrentPath"] = gDirUtilp->getCurPath(); + + if(gAgent.getRegion()) + { + gDebugInfo["CurrentSimHost"] = gAgent.getRegion()->getSimHostName(); + gDebugInfo["CurrentRegion"] = gAgent.getRegion()->getName(); + } + + if(LLAppViewer::instance()->mMainloopTimeout) + { + gDebugInfo["MainloopTimeoutState"] = LLAppViewer::instance()->mMainloopTimeout->getState(); + } + + mOnLoginCompleted(); + + writeDebugInfo(); + + // we logged in successfully, so save settings on logout + LL_INFOS() << "Login successful, per account settings will be saved on log out." << LL_ENDL; + mSavePerAccountSettings=true; +} + +//virtual +void LLAppViewer::setMasterSystemAudioMute(bool mute) +{ + gSavedSettings.setBOOL("MuteAudio", mute); +} + +//virtual +bool LLAppViewer::getMasterSystemAudioMute() +{ + return gSavedSettings.getBOOL("MuteAudio"); +} + +//---------------------------------------------------------------------------- +// Metrics-related methods (static and otherwise) +//---------------------------------------------------------------------------- + +/** + * LLViewerAssetStats collects data on a per-region (as defined by the agent's + * location) so we need to tell it about region changes which become a kind of + * hidden variable/global state in the collectors. For collectors not running + * on the main thread, we need to send a message to move the data over safely + * and cheaply (amortized over a run). + */ +void LLAppViewer::metricsUpdateRegion(U64 region_handle) +{ + if (0 != region_handle) + { + LLViewerAssetStatsFF::set_region(region_handle); + } +} + +/** + * Attempts to start a multi-threaded metrics report to be sent back to + * the grid for consumption. + */ +void LLAppViewer::metricsSend(bool enable_reporting) +{ + if (! gViewerAssetStats) + return; + + if (LLAppViewer::sTextureFetch) + { + LLViewerRegion * regionp = gAgent.getRegion(); + + if (enable_reporting && regionp) + { + std::string caps_url = regionp->getCapability("ViewerMetrics"); + + LLSD sd = gViewerAssetStats->asLLSD(true); + + // Send a report request into 'thread1' to get the rest of the data + // and provide some additional parameters while here. + LLAppViewer::sTextureFetch->commandSendMetrics(caps_url, + gAgentSessionID, + gAgentID, + sd); + } + else + { + LLAppViewer::sTextureFetch->commandDataBreak(); + } + } + + // Reset even if we can't report. Rather than gather up a huge chunk of + // data, we'll keep to our sampling interval and retain the data + // resolution in time. + gViewerAssetStats->restart(); +} + |