diff options
Diffstat (limited to 'indra/newview/llappviewer.cpp')
-rw-r--r-- | indra/newview/llappviewer.cpp | 153 |
1 files changed, 84 insertions, 69 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f6fe7ecd01..cbd996f909 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -78,7 +78,6 @@ #include "llvoicechannel.h" #include "llvoavatarself.h" #include "llsidetray.h" -#include "llfeaturemanager.h" #include "llurlmatch.h" #include "lltextutil.h" #include "lllogininstance.h" @@ -498,6 +497,7 @@ static void settings_to_globals() LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor"); LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor"); + LLVOAvatar::sPhysicsLODFactor = gSavedSettings.getF32("RenderAvatarPhysicsLODFactor"); LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible"); LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible"); // clamp auto-open time to some minimum usable value @@ -755,7 +755,7 @@ bool LLAppViewer::init() // // Various introspection concerning the libs we're using - particularly - // the libs involved in getting to a full login screen. + // the libs involved in getting to a full login screen. // LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL; LL_INFOS("InitInfo") << "libcurl version is: " << LLCurl::getVersionString() << LL_ENDL; @@ -924,7 +924,7 @@ bool LLAppViewer::init() } // If we don't have the right GL requirements, exit. - if (!gGLManager.mHasRequirements && !gNoRender) + if (!gGLManager.mHasRequirements) { // can't use an alert here since we're exiting and // all hell breaks lose. @@ -1214,7 +1214,8 @@ bool LLAppViewer::mainLoop() } // Render scene. - if (!LLApp::isExiting()) + // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18 + if (!LLApp::isExiting() && !gHeadlessClient) { pingMainloopTimeout("Main:Display"); gGLActive = TRUE; @@ -1242,8 +1243,7 @@ bool LLAppViewer::mainLoop() } // yield cooperatively when not running as foreground window - if ( gNoRender - || (gViewerWindow && !gViewerWindow->mWindow->getVisible()) + if ( (gViewerWindow && !gViewerWindow->mWindow->getVisible()) || !gFocusMgr.getAppHasFocus()) { // Sleep if we're not rendering, or the window is minimized. @@ -2731,12 +2731,26 @@ void LLAppViewer::checkForCrash(void) } +// +// This function decides whether the client machine meets the minimum requirements to +// run in a maximized window, per the consensus of davep, boa and nyx on 3/30/2011. +// +bool LLAppViewer::meetsRequirementsForMaximizedStart() +{ + bool maximizedOk = (LLFeatureManager::getInstance()->getGPUClass() >= GPU_CLASS_2); + + const U32 one_gigabyte_kb = 1024 * 1024; + maximizedOk &= (gSysMemory.getPhysicalMemoryKB() >= one_gigabyte_kb); + + return maximizedOk; +} + bool LLAppViewer::initWindow() { LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL; // store setting in a global for easy access and modification - gNoRender = gSavedSettings.getBOOL("DisableRendering"); + gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient"); // always start windowed BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth"); @@ -2750,7 +2764,8 @@ bool LLAppViewer::initWindow() const S32 NEVER_SUBMIT_REPORT = 2; bool use_watchdog = false; int watchdog_enabled_setting = gSavedSettings.getS32("WatchdogEnabled"); - if(watchdog_enabled_setting == -1){ + if(watchdog_enabled_setting == -1) + { use_watchdog = !LLFeatureManager::getInstance()->isFeatureAvailable("WatchdogDisabled"); } else @@ -2772,28 +2787,25 @@ bool LLAppViewer::initWindow() gViewerWindow->mWindow->maximize(); } - if (!gNoRender) + // + // Initialize GL stuff + // + + if (mForceGraphicsDetail) { - // - // Initialize GL stuff - // + LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false); + } + + // Set this flag in case we crash while initializing GL + gSavedSettings.setBOOL("RenderInitError", TRUE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - if (mForceGraphicsDetail) - { - LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false); - } - - // Set this flag in case we crash while initializing GL - gSavedSettings.setBOOL("RenderInitError", TRUE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - - gPipeline.init(); - stop_glerror(); - gViewerWindow->initGLDefaults(); + gPipeline.init(); + stop_glerror(); + gViewerWindow->initGLDefaults(); - gSavedSettings.setBOOL("RenderInitError", FALSE); - gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); - } + gSavedSettings.setBOOL("RenderInitError", FALSE); + gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); //If we have a startup crash, it's usually near GL initialization, so simulate that. if(gCrashOnStartup) @@ -2801,6 +2813,21 @@ bool LLAppViewer::initWindow() LLAppViewer::instance()->forceErrorLLError(); } + // + // Determine if the window should start maximized on initial run based + // on graphics capability + // + if (gSavedSettings.getBOOL("FirstLoginThisInstall") && meetsRequirementsForMaximizedStart()) + { + LL_INFOS("AppInit") << "This client met the requirements for a maximized initial screen." << LL_ENDL; + gSavedSettings.setBOOL("WindowMaximized", TRUE); + } + + if (gSavedSettings.getBOOL("WindowMaximized")) + { + gViewerWindow->mWindow->maximize(); + } + LLUI::sWindow = gViewerWindow->getWindow(); // Show watch cursor @@ -2835,12 +2862,9 @@ void LLAppViewer::cleanupSavedSettings() gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates); - if (!gNoRender) + if (gDebugView) { - if (gDebugView) - { - gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); - } + gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible()); } // save window position if not maximized @@ -3821,7 +3845,7 @@ void LLAppViewer::badNetworkHandler() // is destroyed. void LLAppViewer::saveFinalSnapshot() { - if (!mSavedFinalSnapshot && !gNoRender) + if (!mSavedFinalSnapshot) { gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal()); gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal()); @@ -4225,34 +4249,31 @@ void LLAppViewer::idle() // // Update weather effects // - if (!gNoRender) - { - LLWorld::getInstance()->updateClouds(gFrameDTClamped); - gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets + LLWorld::getInstance()->updateClouds(gFrameDTClamped); + gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets - // Update wind vector - LLVector3 wind_position_region; - static LLVector3 average_wind; + // Update wind vector + LLVector3 wind_position_region; + static LLVector3 average_wind; - LLViewerRegion *regionp; - regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position - if (regionp) - { - gWindVec = regionp->mWind.getVelocity(wind_position_region); + LLViewerRegion *regionp; + regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position + if (regionp) + { + gWindVec = regionp->mWind.getVelocity(wind_position_region); - // Compute average wind and use to drive motion of water - - average_wind = regionp->mWind.getAverage(); - F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region); - - gSky.setCloudDensityAtAgent(cloud_density); - gSky.setWind(average_wind); - //LLVOWater::setWind(average_wind); - } - else - { - gWindVec.setVec(0.0f, 0.0f, 0.0f); - } + // Compute average wind and use to drive motion of water + + average_wind = regionp->mWind.getAverage(); + F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region); + + gSky.setCloudDensityAtAgent(cloud_density); + gSky.setWind(average_wind); + //LLVOWater::setWind(average_wind); + } + else + { + gWindVec.setVec(0.0f, 0.0f, 0.0f); } ////////////////////////////////////// @@ -4261,13 +4282,10 @@ void LLAppViewer::idle() // Here, particles are updated and drawables are moved. // - if (!gNoRender) - { - LLFastTimer t(FTM_WORLD_UPDATE); - gPipeline.updateMove(); + LLFastTimer t(FTM_WORLD_UPDATE); + gPipeline.updateMove(); - LLWorld::getInstance()->updateParticles(); - } + LLWorld::getInstance()->updateParticles(); if (LLViewerJoystick::getInstance()->getOverrideCamera()) { @@ -4633,12 +4651,9 @@ void LLAppViewer::disconnectViewer() gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() ); // Un-minimize all windows so they don't get saved minimized - if (!gNoRender) + if (gFloaterView) { - if (gFloaterView) - { - gFloaterView->restoreAll(); - } + gFloaterView->restoreAll(); } if (LLSelectMgr::getInstance()) |